dff92b79a6
proton: Track prefix files
2018-10-10 08:34:00 -05:00
5286f43fda
proton: Call python3 explicitly on Linux
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Frustratingly, Ubuntu ships no python binary by default, only python3,
so we can't just call python and expect it to work. This will fail on
distros that don't ship python3, but them's the breaks.
2018-08-29 09:24:41 -05:00
b0e4ddf8e3
Minor linting fixes to build_proton.sh
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--Added double quotes around various variables to avoid globbing and word splitting.
--Removed use of legacy basetick and replaced with $()
--Avoid use of -a and -o and replaced with || and && which are more preferred.
Suggestions and fixes were recommended by shellcheck.
2018-08-27 08:49:57 -05:00
9428857077
Merge pull request #237 from Gravemind/fix-build-wine32-typo
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build_proton: Fix build wine32 typo
2018-08-24 11:55:48 -05:00
0d9ec29b5e
build_proton.sh: Use available cores for job count.
2018-08-23 11:29:56 -05:00
ad5527f70b
build_proton: Fix build wine32 typo
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`./build_proton.sh --build wine32` was building wine64 instead of
wine32.
2018-08-23 10:27:19 +02:00
5aed286761
build_proton.sh: configure DXVK release-ness differently
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To avoid a bug in meson where it apparently ignores configure commands from
scripts.
https://github.com/ValveSoftware/Proton/issues/192
2018-08-22 18:25:28 -07:00
9344fea359
vclient: Add tests for C API thunks.
2018-07-30 18:04:25 +02:00
d8f1c49922
vrclient: Move source files to separate directory.
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In preparation for the next commit.
2018-07-30 17:43:32 +02:00
8360110d62
build_proton: Place wine-gecko installers into the right place
2018-07-13 11:40:33 -05:00
39d80d114c
copy openvr_api.dll into place for DXVK
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DXVK needs to make some calls to openvr_api, but the game may not ship
it in a predictable location. So we provide a fallback called
openvr_api_dxvk.dll, which DXVK knows to load.
2018-07-12 11:16:45 -05:00
cfe9f525d6
build_proton: Build DXVK on debian again
2018-07-12 11:16:45 -05:00
d728001649
build_proton: Fix 32-bit ffmpeg build on macos
2018-06-26 09:10:06 -05:00
13b5f764ae
build_proton: Add --with-ffmpeg switch
2018-06-26 07:41:34 -05:00
971ba6438b
proton: Load environment overrides from a file on disk
2018-06-25 14:25:13 -05:00
63c1d07d07
Allow a dev to have the steam-runtime somewhere other than $HOME/
2018-06-25 14:25:13 -05:00
f0e3f545cf
build_proton: No need to ship 32-bit wineserver
2018-06-20 14:37:17 -05:00
04f6643bb5
build_proton: Disable X support on macOS
2018-06-18 09:01:51 -05:00
1efaea5527
build_proton: Build Wine without curses support
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Modern OSes set TERM=xterm-256color, but the ancient curses shipped by
the Steam runtime doesn't support this term type, so it fails and often
kills the process. Let's try building without curses to avoid this.
2018-06-18 09:01:51 -05:00
51328d69a3
build_proton: Clean up build script
2018-06-18 09:01:51 -05:00
dbb34551e9
Also build and ship openal on Linux
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The Steam runtime ships a too-old version of OpenAL and it's difficult
for them to upgrade.
Note that this needs a new version of cmake installed in your chroots.
2018-06-11 10:56:41 -05:00
5d764832bc
Properly use and document the steam-runtime run.sh script
2018-05-31 12:30:43 -05:00
e7122c820d
Add ffmpeg submodule at 4.0 and ship it
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This is needed for WMA support in Wine's xaudio2.
2018-05-31 12:30:43 -05:00
81b190d404
build_proton: Fix building on Mac
2018-05-30 12:59:03 -05:00
a38fb17c7a
build_proton: Build default prefix against the Steam runtime
2018-05-23 15:07:36 -05:00
417831eeca
Build the default prefix on the build machine
2018-05-23 12:51:40 -05:00
6f1ab7537b
build_proton: Dump dxvk version into dist
2018-05-23 12:51:39 -05:00
21f02c73f8
build_proton.sh: Fix command line parsing
2018-04-19 10:38:26 +02:00
9792de4284
Fix release build switch
2018-04-10 10:32:53 -05:00
802605d1be
Fix building on Mac
2018-04-10 10:18:52 -05:00
b638eb1602
build_proton: Ship dxvk on mac, too
2018-04-10 08:50:35 -05:00
98d4ab35f1
build_proton: Build Wine with MoltenVK
2018-04-10 08:50:35 -05:00
2aa231df0f
Move the licenses around a bit, potentially structuring for Valve
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to drop in a top level license file.
2018-04-05 08:34:04 -05:00
928df711ba
Add a usage statement.
2018-04-04 09:33:09 -05:00
a3ea83fcac
Make ccache optional.
2018-04-04 09:26:47 -05:00
83baefd831
build_proton: Require gcc >= 5.3
2018-03-23 09:11:38 -05:00
05fe51db59
build_proton: Add lsteamclient build targets
2018-03-21 13:20:58 -05:00
1708a87b49
build_proton.sh: Do not package proton when building single component
2018-03-21 11:41:59 -05:00
b63199deff
build_proton.sh: Add support for building selected components
2018-03-21 11:41:58 -05:00
b46ebbd333
build_proton.sh: Prefix some paths with $TOP
2018-03-21 11:41:54 -05:00
7a20ea9c1f
proton: Lock on write access to the dist/ directory
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Steam needs to be able to run proton several times in parallel without
it becoming corrupted.
2018-03-16 11:37:27 -05:00
3a3737f2ca
Update license text
2018-03-13 14:18:43 -05:00
4c05f2aeec
build_proton: Build openal-soft
2018-03-08 12:53:01 -06:00
305196b1ba
build_proton: Build with -O2
2018-03-08 12:48:05 -06:00
0ef10d57f8
build_proton: Improve stripping on mac
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This still leaks my build paths in the binaries, though.
2018-03-06 13:07:55 -06:00
50c129c318
build_proton: Support mac build
2018-03-06 12:13:55 -06:00
b782a37bf1
build_proton: fix deploying binaries
2018-02-26 08:44:02 -06:00
ecc023db90
dxvk: Give up building on debian
2018-02-23 10:57:38 -06:00
6ae0931fd2
build_proton: Don't strip by default
2018-02-15 10:27:09 -06:00
1c51856020
build dxvk
2018-02-12 08:08:53 -06:00