copy openvr_api.dll into place for DXVK

DXVK needs to make some calls to openvr_api, but the game may not ship
it in a predictable location. So we provide a fallback called
openvr_api_dxvk.dll, which DXVK knows to load.
This commit is contained in:
Andrew Eikum
2018-07-12 09:25:38 -05:00
parent cd0a871656
commit 39d80d114c
3 changed files with 7 additions and 1 deletions

View File

@ -610,6 +610,9 @@ if [ "$PACKAGE" = true ]; then
WINEPREFIX="$TOP"/build/dist/share/default_pfx/ $RUNTIME_RUNSH ./build/dist/bin/wine64 wineboot
WINEPREFIX="$TOP"/build/dist/share/default_pfx/ $RUNTIME_RUNSH ./build/dist/bin/wineserver -w
cp -a openvr/bin/win32/openvr_api.dll "$TOP"/build/dist/lib/wine/dxvk/openvr_api_dxvk.dll
cp -a openvr/bin/win64/openvr_api.dll "$TOP"/build/dist/lib64/wine/dxvk/openvr_api_dxvk.dll
#the difference between -1 and -9 is about 20 MB, so prioritize quick startup over file size
tar -C build/dist -c . | gzip -c -1 > dist/proton_dist.tar.gz