PrismLauncher/launcher/minecraft/mod/ShaderPackFolderModel.h
TheKodeToad 93876e27f8
Generalise resource metadata
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2023-08-31 17:54:22 +01:00

15 lines
423 B
C++

#pragma once
#include "ResourceFolderModel.h"
class ShaderPackFolderModel : public ResourceFolderModel {
Q_OBJECT
public:
explicit ShaderPackFolderModel(const QDir& dir, BaseInstance* instance, bool is_indexed, bool create_dir, QObject* parent = nullptr)
: ResourceFolderModel(dir, instance, is_indexed, create_dir, parent)
{}
virtual QString id() const override { return "shaderpacks"; }
};