Commit Graph

364 Commits

Author SHA1 Message Date
475b946059 Built to Scale: Gameplay implemented (missing lots of sfx) 2022-02-16 10:04:28 -07:00
eaee15dade Merge pull request #40 from jakobwcrowe/master
Built to Scale (DS) asset setup
2022-02-15 16:28:40 -07:00
1a839517c8 Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
bea09a5d2f Rhythm Rally polish 2022-02-15 00:17:53 -05:00
52f722ae0b Merge pull request #39 from jakobwcrowe/master
Tweezers: Fixed visual bug associated with plucking hairs mid-transition
2022-02-14 11:24:11 -07:00
f638bca3e4 Tweezers: Fixed visual bug associated with plucking hairs during a fast vegetable transition. 2022-02-14 11:23:24 -07:00
07b15ddf31 Merge pull request #38 from jakobwcrowe/master
Space Soccer and Karate Man tweaks
2022-02-14 06:49:19 -07:00
60cc4fc751 Space Soccer: Lateness margin tweaked. Karate Man: "Hit" voice in hit3 and hit4 is now played early to account for sound offset. 2022-02-14 06:48:41 -07:00
b443bf2128 Merge pull request #37 from jakobwcrowe/master
Rhythm Rally: Basic gameplay setup
2022-02-14 01:54:24 -07:00
ec5cc16493 Rhythm Rally: Basic gameplay setup 2022-02-14 01:53:58 -07:00
52fd21fd33 Merge pull request #36 from jakobwcrowe/master
Tweezers: Potatos and vegetable colors
2022-02-13 07:03:51 -07:00
51db8b53ba Tweezers: Added vegetable type and properties to "Next Vegetable" event. Added "Change Vegetable" event 2022-02-13 07:02:55 -07:00
9268a38f2f Update README.md 2022-02-12 16:46:49 -05:00
12a0e01388 Update discord button in README 2022-02-12 16:43:42 -05:00
3754eba5f0 Merge pull request #35 from jakobwcrowe/master
Rhythm Rally: Better camera/layer configuration
2022-02-12 10:17:14 -07:00
5cd14a2cb4 Rhythm Rally: Better camera/layer configuration 2022-02-12 10:16:50 -07:00
42b58051e9 Merge pull request #34 from jakobwcrowe/master
Rhythm Rally: Rendertexture powa
2022-02-12 09:58:29 -07:00
9c2139129e Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games 2022-02-12 09:57:45 -07:00
49f724f08a Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
a3e39f0cdd Merge pull request #33 from jakobwcrowe/master
Rhythm Rally: Animations baybeeeeeeeeee
2022-02-12 01:14:44 -07:00
c92974dbe6 Rhythm Rally: Animations baybeeeeeeeeee 2022-02-12 01:12:12 -07:00
56a90a2e75 Merge pull request #32 from saladplainzone/master
DJ School: Fixed Playback Speed not playing well with Offsets
2022-02-11 23:10:16 -05:00
db2d226a1d DJ School: Fixed Playback Speed not playing well with Offsets
Added in a new bit to the offset fixes that accounts for song pitch
2022-02-11 20:09:39 -08:00
b7f98c9dd1 Merge pull request #31 from saladplainzone/master
DJ School: SFX Syncing
2022-02-11 22:53:39 -05:00
231227e94e DJ School: SFX Syncing
Re-synced some SFX, split others into multiple clips
2022-02-11 19:47:13 -08:00
5c2bd22060 Merge pull request #30 from jakobwcrowe/megaminerzero
Surprise thing that didn't push last time
2022-02-11 20:00:29 -07:00
e188e1e184 Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania into megaminerzero 2022-02-11 19:59:40 -07:00
4a4641b7e4 Wait why didn't this push? 2022-02-11 19:59:23 -07:00
c04f994d1b Custom snap interval, but not in the editor (yet) 2022-02-11 20:15:36 -05:00
75e25ceac0 Merge pull request #29 from jakobwcrowe/megaminerzero
Tweezers: Long hair implementation
2022-02-11 00:22:31 -07:00
b5a49c7ce9 Tweezers: Long hair implementation 2022-02-11 00:21:43 -07:00
a65a6c012c Long hair rhythm tweezers but very buggy (read desc)
Hair plucking is a bit weird a beat after a long pull.

The tweezers don't automatically skip to the beat they're supposed to be when pulling since it can put things out of sync.

You can't pull two long hairs at a time for some reason.

The long hair doesn't rotate correctly towards the tweezers.

I'm very tired if someone could go in and clean some of this up that would be great.
2022-02-10 21:14:09 -05:00
cbc2ecef72 Update BCCAD.cs 2022-02-10 17:34:15 -05:00
a9769d46a9 Merge pull request #28 from jakobwcrowe/megaminerzero
Tweezers: Hairs fall after being plucked. Eye growing implemented.
2022-02-10 08:32:00 -07:00
5dba944412 Tweezers: Hairs fall after being plucked. Eye growing implemented. 2022-02-10 08:29:53 -07:00
9977c8e524 Merge pull request #27 from jakobwcrowe/megaminerzero
Tweezers: Plucking animation additions. Autoplay support.
2022-02-10 04:59:55 -07:00
c9ac1608e2 Tweezers: Plucking animation additions. Autoplay support. 2022-02-10 04:59:20 -07:00
7ee19eb3ad Merge pull request #26 from jakobwcrowe/megaminerzero
Tweezers programming fixes
2022-02-10 03:15:31 -07:00
6e11ba3b13 Tweezers programming fixes 2022-02-10 03:14:15 -07:00
772ab2783c bread2unity BCCAD interpreter setup 2022-02-10 03:13:54 -05:00
5dc432a9d9 Merge pull request #25 from jakobwcrowe/megaminerzero
Rhythm Tweezers: Additional implementation
2022-02-09 13:14:39 -05:00
e664c25bab Certified merge moment 2022-02-09 03:33:55 -07:00
7fbb02d7cc Tweezers: Functioning gameplay loop + Editor implementation. 2022-02-09 03:29:09 -07:00
6cfbb0e3f5 DJ School extra sfx 2022-02-09 02:46:49 -05:00
a0c1070b93 Tweezers: Added clamp effect to tweezer pluck animation 2022-02-09 00:08:22 -07:00
fc71d1ec79 Merge pull request #24 from jakobwcrowe/megaminerzero
Rhythm Tweezers: Smol tweaks
2022-02-09 01:56:35 -05:00
3e647cbc4a Tweezers:: Code cleanup 2022-02-08 23:52:50 -07:00
dae934625c Tweezers: Added idle anim (so the vegetable doesn't hop at the very start by default) 2022-02-08 23:29:41 -07:00
97af950012 bread2unity started but not really (read desc)
This is really just an excuse to try out the Unity Editor class. But I believe this can be useful for actually making this program.
Do with that information what you will.
2022-02-09 01:16:16 -05:00
93c1cb2065 Rhythm tweezers logic but not really 2022-02-08 22:58:25 -05:00