Commit Graph

364 Commits

Author SHA1 Message Date
c920261ac7 Added custom shadow colours
And specific shadow colours for preset background types
2022-02-27 12:02:46 -05:00
c50bb43cfa Begone 32 bit 2022-02-27 04:03:43 -07:00
23fb6e7550 OK fine I'll do that in github sheesh 2022-02-27 04:02:23 -07:00
b488cc329d Begone test comment 2022-02-27 04:01:24 -07:00
f29c7b075a Begone 32 bit 2022-02-27 04:00:12 -07:00
e96a10ced3 Test commit 2022-02-27 02:15:18 -07:00
f134e75d86 Merge pull request #14 from Slaith12/main
Fixed bug causing space soccer to spam sfx when starting in the middle of it.
2022-02-27 01:53:16 -07:00
7768cbd355 Merge pull request #11 from CarsonKompon/fix-fork-lifter-sigh-sfx
Fixed the "sigh" SFX in Fork Lifter
2022-02-27 01:48:56 -07:00
27b7802df2 Merge pull request #12 from CarsonKompon/fix-editor-new-song-clear-music
Reset Song when pressing "New"
2022-02-27 01:48:46 -07:00
e3a5e55d54 Shadow colours are much more accurate 2022-02-26 22:28:15 -05:00
93448a018f Some clean up 2022-02-26 15:38:27 -08:00
69cb7a729b Added coloured shadows to Karate Man
This is very pogchamp!
2022-02-26 18:10:22 -05:00
406f6a54b2 Reset Song when pressing "New"
Song was not removed prior to this
2022-02-26 14:06:52 -05:00
a4985675c4 Code Clean Up 2022-02-26 13:57:09 -05:00
c745bb5389 Added "set background color" to Karate Man.
Seemingly stops working after a few background changes but works between game changes
2022-02-26 13:27:02 -05:00
1358a7f5b4 Fixed the sigh sfx in Fork Lifter 2022-02-26 02:57:09 -05:00
52cee6f511 Fixed Space Soccer SFX spam glitch
You'll no longer be bombarded with sfx when starting the game far after a ball dispense cue. Some of the animations are still a bit rough and sometimes the ball is never dispensed, but those will be fixed in a future commit.
2022-02-25 23:33:10 -08:00
40dbb70bb5 Refactored Space Soccer scripts
most of the refactoring is in the ball script, and the changes for the kicker and space soccer scripts are mostly in response to the refactoring.
2022-02-25 23:29:17 -08:00
526269805d Merge pull request #8 from CarsonKompon/karate-man-coloured-bulbs
Karate man coloured bulbs
2022-02-26 00:16:45 -07:00
07f280a8b9 Merge pull request #10 from CarsonKompon/editor-autoplay-hotkey
Added Autoplay and Metronome Hotkeys
2022-02-26 00:15:02 -07:00
3cad277f86 Merge pull request #9 from CarsonKompon/fix-editor-ctrl-n
Whoops I never added CTRL+N (Button worked but shortcut didn't)
2022-02-26 00:14:47 -07:00
4e02c380e9 Added Autoplay and Metronome Hotkeys
A - Autoplay
M - Metronome
2022-02-26 02:03:33 -05:00
f35e015bbc Whoops I never added CTRL+N 2022-02-26 01:54:00 -05:00
26b9497114 Implemented proper sprite, flickering, and dropdown menu
There's now a "type" dropdown menu that allows you to choose between "Normal", "Yellow", "Blue", and "Custom". Custom will use the color specified in the Custom Color field
2022-02-26 01:31:35 -05:00
4522929576 Merge pull request #3 from huantianad/master
Setup GitHub Actions CI for automatic builds.
2022-02-25 22:37:54 -07:00
03fd520517 Merge pull request #7 from CarsonKompon/fix-editor-button-new
Added New (CTRL+N) Button
2022-02-25 22:37:21 -07:00
c557c62b32 Added Light to the Light Bulb if colour is changed with right click
You can now right click on bulb in the editor to change the colour of the light emitted. If the colour is set to black then no light is drawn.
2022-02-25 23:57:18 -05:00
e2ee02775a Preventing even more code re-use
Editor.NewRemix() from my last commit is now Editor.LoadRemix(json) and is called within Editor.LoadRemix(). The "New" button new calls Editor.LoadRemix("");
2022-02-25 22:48:44 -05:00
027a6cddbe Added New (CTRL+N) Button
Allows you to call GameManager.LoadRemix("") to initialize a blank remix at bpm 120. The New button (or CTRL+N) calls Editor.NewRemix();
2022-02-25 22:41:32 -05:00
37a2ed24c7 Merge pull request #5 from Slaith12/master
Fixed tempo change tool not working
2022-02-25 04:30:56 -07:00
fd748e8309 Fixed tempo change bug
Tempo changes that were deleted would still exist in some places and break the check that determines if a new change should be placed.
2022-02-24 23:01:41 -08:00
a8e1ce0ef0 Some small stuff
Changed the window title to the new name and added some full count-ins
2022-02-24 22:59:18 -08:00
4738692323 Fixed minor song offset/song pitch compatibility issue 2022-02-24 21:37:04 -07:00
74e1ea2e91 Eh it's playable enough 2022-02-24 21:33:51 -07:00
68bb30ae2a Editor: Tempo finder tweaks 2022-02-24 21:30:02 -07:00
3b7d328c05 Merge pull request #4 from pixlblade/master
Add tempo finder
2022-02-24 20:21:12 -07:00
5bec083aa3 f merge conflicts (part 2) 2022-02-24 20:12:22 -05:00
3573f55881 f merge conflicts 2022-02-24 20:02:05 -05:00
3fb4db34cb Better timeline handling for song offset 2022-02-24 17:09:14 -07:00
8cb08ea8ec Swing variable added to entities. 2022-02-24 07:12:19 -07:00
72d55d887a Editor: Song offset! 2022-02-24 07:02:21 -07:00
2ce1741201 BTSDS: Scene adjustments for better future 3D cam movement compatibility 2022-02-24 05:26:56 -07:00
c1e3277c0f BTSDS: Outline no longer overlaps hit effect. 2022-02-23 21:27:39 -07:00
cab61f00ce Setup GitHub Actions CI for automatic builds. 2022-02-23 21:09:44 -07:00
ac163fa2dc Camera now always resets on game switch, even when scrubbing. 2022-02-23 20:17:53 -07:00
a64cb476e0 Rhythm Rally: Whistle separated from "toss ball" event and added to "whistle" event 2022-02-22 20:34:11 -07:00
889a74107e Editor: Minor minigame info tweaks. 2022-02-22 20:28:27 -07:00
8939f46151 Discord Rich Presence transition 2022-02-22 20:23:56 -07:00
c6482cef01 Editor: Fixed smol starting bpm text 2022-02-22 01:24:31 -07:00
c32dd10d72 Merge branch 'master' of https://github.com/megaminerjenny/HeavenStudio 2022-02-22 01:16:22 -07:00