c920261ac7
Added custom shadow colours
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And specific shadow colours for preset background types
2022-02-27 12:02:46 -05:00
c50bb43cfa
Begone 32 bit
2022-02-27 04:03:43 -07:00
23fb6e7550
OK fine I'll do that in github sheesh
2022-02-27 04:02:23 -07:00
b488cc329d
Begone test comment
2022-02-27 04:01:24 -07:00
f29c7b075a
Begone 32 bit
2022-02-27 04:00:12 -07:00
e96a10ced3
Test commit
2022-02-27 02:15:18 -07:00
f134e75d86
Merge pull request #14 from Slaith12/main
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Fixed bug causing space soccer to spam sfx when starting in the middle of it.
2022-02-27 01:53:16 -07:00
7768cbd355
Merge pull request #11 from CarsonKompon/fix-fork-lifter-sigh-sfx
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Fixed the "sigh" SFX in Fork Lifter
2022-02-27 01:48:56 -07:00
27b7802df2
Merge pull request #12 from CarsonKompon/fix-editor-new-song-clear-music
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Reset Song when pressing "New"
2022-02-27 01:48:46 -07:00
e3a5e55d54
Shadow colours are much more accurate
2022-02-26 22:28:15 -05:00
93448a018f
Some clean up
2022-02-26 15:38:27 -08:00
69cb7a729b
Added coloured shadows to Karate Man
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This is very pogchamp!
2022-02-26 18:10:22 -05:00
406f6a54b2
Reset Song when pressing "New"
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Song was not removed prior to this
2022-02-26 14:06:52 -05:00
a4985675c4
Code Clean Up
2022-02-26 13:57:09 -05:00
c745bb5389
Added "set background color" to Karate Man.
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Seemingly stops working after a few background changes but works between game changes
2022-02-26 13:27:02 -05:00
1358a7f5b4
Fixed the sigh sfx in Fork Lifter
2022-02-26 02:57:09 -05:00
52cee6f511
Fixed Space Soccer SFX spam glitch
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You'll no longer be bombarded with sfx when starting the game far after a ball dispense cue. Some of the animations are still a bit rough and sometimes the ball is never dispensed, but those will be fixed in a future commit.
2022-02-25 23:33:10 -08:00
40dbb70bb5
Refactored Space Soccer scripts
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most of the refactoring is in the ball script, and the changes for the kicker and space soccer scripts are mostly in response to the refactoring.
2022-02-25 23:29:17 -08:00
526269805d
Merge pull request #8 from CarsonKompon/karate-man-coloured-bulbs
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Karate man coloured bulbs
2022-02-26 00:16:45 -07:00
07f280a8b9
Merge pull request #10 from CarsonKompon/editor-autoplay-hotkey
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Added Autoplay and Metronome Hotkeys
2022-02-26 00:15:02 -07:00
3cad277f86
Merge pull request #9 from CarsonKompon/fix-editor-ctrl-n
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Whoops I never added CTRL+N (Button worked but shortcut didn't)
2022-02-26 00:14:47 -07:00
4e02c380e9
Added Autoplay and Metronome Hotkeys
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A - Autoplay
M - Metronome
2022-02-26 02:03:33 -05:00
f35e015bbc
Whoops I never added CTRL+N
2022-02-26 01:54:00 -05:00
26b9497114
Implemented proper sprite, flickering, and dropdown menu
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There's now a "type" dropdown menu that allows you to choose between "Normal", "Yellow", "Blue", and "Custom". Custom will use the color specified in the Custom Color field
2022-02-26 01:31:35 -05:00
4522929576
Merge pull request #3 from huantianad/master
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Setup GitHub Actions CI for automatic builds.
2022-02-25 22:37:54 -07:00
03fd520517
Merge pull request #7 from CarsonKompon/fix-editor-button-new
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Added New (CTRL+N) Button
2022-02-25 22:37:21 -07:00
c557c62b32
Added Light to the Light Bulb if colour is changed with right click
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You can now right click on bulb in the editor to change the colour of the light emitted. If the colour is set to black then no light is drawn.
2022-02-25 23:57:18 -05:00
e2ee02775a
Preventing even more code re-use
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Editor.NewRemix() from my last commit is now Editor.LoadRemix(json) and is called within Editor.LoadRemix(). The "New" button new calls Editor.LoadRemix("");
2022-02-25 22:48:44 -05:00
027a6cddbe
Added New (CTRL+N) Button
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Allows you to call GameManager.LoadRemix("") to initialize a blank remix at bpm 120. The New button (or CTRL+N) calls Editor.NewRemix();
2022-02-25 22:41:32 -05:00
37a2ed24c7
Merge pull request #5 from Slaith12/master
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Fixed tempo change tool not working
2022-02-25 04:30:56 -07:00
fd748e8309
Fixed tempo change bug
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Tempo changes that were deleted would still exist in some places and break the check that determines if a new change should be placed.
2022-02-24 23:01:41 -08:00
a8e1ce0ef0
Some small stuff
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Changed the window title to the new name and added some full count-ins
2022-02-24 22:59:18 -08:00
4738692323
Fixed minor song offset/song pitch compatibility issue
2022-02-24 21:37:04 -07:00
74e1ea2e91
Eh it's playable enough
2022-02-24 21:33:51 -07:00
68bb30ae2a
Editor: Tempo finder tweaks
2022-02-24 21:30:02 -07:00
3b7d328c05
Merge pull request #4 from pixlblade/master
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Add tempo finder
2022-02-24 20:21:12 -07:00
5bec083aa3
f merge conflicts (part 2)
2022-02-24 20:12:22 -05:00
3573f55881
f merge conflicts
2022-02-24 20:02:05 -05:00
3fb4db34cb
Better timeline handling for song offset
2022-02-24 17:09:14 -07:00
8cb08ea8ec
Swing variable added to entities.
2022-02-24 07:12:19 -07:00
72d55d887a
Editor: Song offset!
2022-02-24 07:02:21 -07:00
2ce1741201
BTSDS: Scene adjustments for better future 3D cam movement compatibility
2022-02-24 05:26:56 -07:00
c1e3277c0f
BTSDS: Outline no longer overlaps hit effect.
2022-02-23 21:27:39 -07:00
cab61f00ce
Setup GitHub Actions CI for automatic builds.
2022-02-23 21:09:44 -07:00
ac163fa2dc
Camera now always resets on game switch, even when scrubbing.
2022-02-23 20:17:53 -07:00
a64cb476e0
Rhythm Rally: Whistle separated from "toss ball" event and added to "whistle" event
2022-02-22 20:34:11 -07:00
889a74107e
Editor: Minor minigame info tweaks.
2022-02-22 20:28:27 -07:00
8939f46151
Discord Rich Presence transition
2022-02-22 20:23:56 -07:00
c6482cef01
Editor: Fixed smol starting bpm text
2022-02-22 01:24:31 -07:00
c32dd10d72
Merge branch 'master' of https://github.com/megaminerjenny/HeavenStudio
2022-02-22 01:16:22 -07:00