mirror of
https://github.com/RHeavenStudio/HeavenStudio.git
synced 2025-06-12 11:17:39 +02:00
Changing the "Update" function to "LateUpdate" in GameManager might fix some animation bugs. But also might cause a few others
This commit is contained in:
@ -125,7 +125,7 @@ namespace RhythmHeavenMania
|
||||
}
|
||||
|
||||
// LateUpdate works a bit better but causes a bit of bugs, so remind me to fix those eventually
|
||||
private void Update()
|
||||
private void LateUpdate()
|
||||
{
|
||||
if (Beatmap.entities.Count < 1)
|
||||
return;
|
||||
|
Reference in New Issue
Block a user