diff --git a/Assets/Scripts/GameManager.cs b/Assets/Scripts/GameManager.cs index aebe4d554..6c7e278bb 100644 --- a/Assets/Scripts/GameManager.cs +++ b/Assets/Scripts/GameManager.cs @@ -125,7 +125,7 @@ namespace RhythmHeavenMania } // LateUpdate works a bit better but causes a bit of bugs, so remind me to fix those eventually - private void Update() + private void LateUpdate() { if (Beatmap.entities.Count < 1) return;