Blue Bear: Extremely basic scene setup

This commit is contained in:
Jenny Crowe
2022-03-11 20:15:15 -07:00
parent 1e6b6a0575
commit 64a5bd6674
8 changed files with 1049 additions and 0 deletions

View File

@ -0,0 +1,24 @@
using DG.Tweening;
using NaughtyBezierCurves;
using RhythmHeavenMania.Util;
using System;
using System.Collections.Generic;
using UnityEngine;
namespace RhythmHeavenMania.Games.BlueBear
{
public class BlueBear : Minigame
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
}