2022-03-11 20:15:15 -07:00

25 lines
450 B
C#

using DG.Tweening;
using NaughtyBezierCurves;
using RhythmHeavenMania.Util;
using System;
using System.Collections.Generic;
using UnityEngine;
namespace RhythmHeavenMania.Games.BlueBear
{
public class BlueBear : Minigame
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
}