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refactor: Simplify fingerprint resolution
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@ -183,7 +183,7 @@ class Patcher(
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// TODO: Implement this in a more polymorphic way.
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when (patch) {
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is BytecodePatch -> {
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patch.fingerprints.toList().resolveUsingLookupMap(context.bytecodeContext)
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patch.fingerprints.resolveUsingLookupMap(context.bytecodeContext)
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patch.execute(context.bytecodeContext)
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}
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is ResourcePatch -> {
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@ -159,9 +159,12 @@ abstract class MethodFingerprint(
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* - Faster: Specify [accessFlags], [returnType] and [parameters].
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* - Fastest: Specify [strings], with at least one string being an exact (non-partial) match.
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*/
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internal fun List<MethodFingerprint>.resolveUsingLookupMap(context: BytecodeContext) {
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internal fun Set<MethodFingerprint>.resolveUsingLookupMap(context: BytecodeContext) {
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if (methods.isEmpty()) throw PatchException("lookup map not initialized")
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forEach { fingerprint ->
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fingerprint.resolveUsingLookupMap(context)
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}
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for (fingerprint in this) {
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fingerprint.resolveUsingLookupMap(context)
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}
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