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remove thread check from PlayerController.setCurrentVideoId
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@ -65,9 +65,6 @@ public class PlayerController {
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return;
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return;
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}
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}
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if (Looper.myLooper() != Looper.getMainLooper()) // check if thread is not main
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return;
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if (videoId.equals(currentVideoId))
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if (videoId.equals(currentVideoId))
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return;
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return;
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