Proton/lsteamclient/cppISteamMatchmakingServers_SteamMatchMakingServers002.cpp
Rémi Bernon 3a20f26df9 lsteamclient: Manually wrap some unix side ISteamMatchmakingServers methods.
This avoids returning unix-side server info structures from the
PE-side. For the v2 API requests are wrapped entirely and for v1
API as there is no explicit release function, results are cached
forvever using the buffer cache.
2025-04-24 18:03:44 +03:00

16 lines
622 B
C++

/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#if 0
#pragma makedep unix
#endif
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery( void *args )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->u_iface;
iface->CancelServerQuery( params->hServerQuery );
return 0;
}