#include "unix_private.h" #if 0 #pragma makedep unix #endif WINE_DEFAULT_DEBUG_CHANNEL(vrclient); static const w_VRTextureWithPose_t *get_texture_with_pose( const w_Texture_t *w_texture ) { return (const w_VRTextureWithPose_t *)w_texture; } static const w_VRTextureWithDepth_t *get_texture_with_depth( const w_Texture_t *w_texture ) { return (const w_VRTextureWithDepth_t *)w_texture; } static const w_VRTextureWithPoseAndDepth_t *get_texture_with_pose_and_depth( const w_Texture_t *w_texture ) { return (const w_VRTextureWithPoseAndDepth_t *)w_texture; } static w_VRVulkanTextureData_t *get_vulkan_texture_data( const w_Texture_t *w_texture ) { return (w_VRVulkanTextureData_t *)w_texture->handle; } static w_VRVulkanTextureArrayData_t *get_vulkan_texture_data_array( const w_Texture_t *w_texture ) { return (w_VRVulkanTextureArrayData_t *)w_texture->handle; } static w_VRVulkanTextureData_t *get_vulkan_texture_depth_data( const w_VRTextureWithDepth_t *w_texture ) { return (w_VRVulkanTextureData_t *)w_texture->depth.handle; } static w_VRVulkanTextureData_t *get_vulkan_texture_depth_data( const w_VRTextureWithPoseAndDepth_t *w_texture ) { return (w_VRVulkanTextureData_t *)w_texture->depth.handle; } template< typename WVulkanTextureData > static u_VRVulkanTextureData_t *unwrap_texture_vkdata( const WVulkanTextureData *w_vkdata, u_VRVulkanTextureData_t *u_vkdata ) { if (!w_vkdata) return NULL; *u_vkdata = *w_vkdata; u_vkdata->m_pDevice = p_get_native_VkDevice( w_vkdata->m_pDevice ); u_vkdata->m_pPhysicalDevice = p_get_native_VkPhysicalDevice( w_vkdata->m_pPhysicalDevice ); u_vkdata->m_pInstance = p_get_native_VkInstance( w_vkdata->m_pInstance ); u_vkdata->m_pQueue = p_get_native_VkQueue( w_vkdata->m_pQueue ); return u_vkdata; } template< typename WVulkanTextureArrayData > static u_VRVulkanTextureArrayData_t *unwrap_texture_vkdata_array( const WVulkanTextureArrayData *w_vkdata, u_VRVulkanTextureArrayData_t *u_vkdata ) { if (!w_vkdata) return NULL; *u_vkdata = *w_vkdata; u_vkdata->m_pDevice = p_get_native_VkDevice( w_vkdata->m_pDevice ); u_vkdata->m_pPhysicalDevice = p_get_native_VkPhysicalDevice( w_vkdata->m_pPhysicalDevice ); u_vkdata->m_pInstance = p_get_native_VkInstance( w_vkdata->m_pInstance ); u_vkdata->m_pQueue = p_get_native_VkQueue( w_vkdata->m_pQueue ); return u_vkdata; } template< typename WTexture > static void *unwrap_vulkan_texture_data( const WTexture *w_texture, uint32_t flags, u_VRVulkanTextureArrayData_t *u_vkdata ) { if (flags & Submit_VulkanTextureWithArrayData) return unwrap_texture_vkdata_array( get_vulkan_texture_data_array( w_texture ), u_vkdata ); else return unwrap_texture_vkdata( get_vulkan_texture_data( w_texture ), (u_VRVulkanTextureData_t *)u_vkdata ); } template< typename WTexture > static u_Texture_t *unwrap_submit_texture_data( const WTexture *w_texture, uint32_t flags, u_VRTextureWithPoseAndDepth_t *u_texture, u_VRVulkanTextureArrayData_t *u_vkdata, u_VRVulkanTextureData_t *u_depth_vkdata ) { switch (flags & (Submit_TextureWithPose | Submit_TextureWithDepth)) { default: *(u_Texture_t *)u_texture = *w_texture; if (w_texture->eType == TextureType_Vulkan) u_texture->handle = unwrap_vulkan_texture_data( w_texture, flags, u_vkdata ); break; case Submit_TextureWithPose: { auto u_texture_with_pose = (u_VRTextureWithPose_t *)u_texture; auto w_texture_with_pose = get_texture_with_pose( w_texture ); *u_texture_with_pose = *w_texture_with_pose; if (w_texture->eType == TextureType_Vulkan) u_texture->handle = unwrap_vulkan_texture_data( w_texture, flags, u_vkdata ); break; } case Submit_TextureWithDepth: { auto u_texture_with_depth = (u_VRTextureWithDepth_t *)u_texture; auto w_texture_with_depth = get_texture_with_depth( w_texture ); auto w_depth_data = get_vulkan_texture_depth_data( w_texture_with_depth ); *u_texture_with_depth = *w_texture_with_depth; if (w_texture->eType == TextureType_Vulkan) u_texture->handle = unwrap_vulkan_texture_data( w_texture, flags, u_vkdata ); /* We should maybe unwrap the vkdata but No Man Sky uses a garbage handle in its w_VRTextureDepthInfo_t, is this really used? */ u_texture_with_depth->depth.handle = w_depth_data; break; } case Submit_TextureWithPose | Submit_TextureWithDepth: { auto u_texture_with_pose_and_depth = (u_VRTextureWithPoseAndDepth_t *)u_texture; auto w_texture_with_pose_and_depth = get_texture_with_pose_and_depth( w_texture ); auto w_depth_data = get_vulkan_texture_depth_data( w_texture_with_pose_and_depth ); *u_texture_with_pose_and_depth = *w_texture_with_pose_and_depth; if (w_texture->eType == TextureType_Vulkan) u_texture->handle = unwrap_vulkan_texture_data( w_texture, flags, u_vkdata ); u_texture_with_pose_and_depth->depth.handle = unwrap_texture_vkdata( w_depth_data, u_depth_vkdata ); break; } } return (u_Texture_t *)u_texture; } static void unwrap_texture( u_Texture_t *u_texture, const w_Texture_t *w_texture, uint32_t flags, u_VRVulkanTextureArrayData_t *u_vkdata ) { *u_texture = *w_texture; if (w_texture->eType == TextureType_Vulkan) u_texture->handle = unwrap_vulkan_texture_data( w_texture, flags, u_vkdata ); } template< typename Iface, typename Params > static NTSTATUS IVRCompositor_GetVulkanDeviceExtensionsRequired( Iface *iface, Params *params, bool wow64 ) { static const struct { const char *unix_ext; const char *win_ext; } exts[] = { { "VK_KHR_external_memory_fd", "VK_KHR_external_memory_win32" }, { "VK_KHR_external_semaphore_fd", "VK_KHR_external_semaphore_win32" }, }; VkPhysicalDevice_T *host_device = p_get_native_VkPhysicalDevice( params->pPhysicalDevice ); char buffer[2048], *p, *end, *next; uint32_t i, len; len = iface->GetVulkanDeviceExtensionsRequired( host_device, buffer, sizeof(buffer) ); if (!len || len > sizeof(buffer)) { ERR( "len %u.\n", len ); params->_ret = 0; return 0; } p = buffer; end = p + strlen(p); while (1) { while (isspace(*p)) ++p; if (!*p) break; next = p + 1; while (*next && !isspace(*next)) ++next; for (i = 0; i < ARRAY_SIZE(exts); ++i) { len = strlen( exts[i].unix_ext ); if (len == next - p && !memcmp( p, exts[i].unix_ext, len )) { len = strlen( exts[i].win_ext ); if (end - next + 1 + len + (p - buffer) > sizeof(buffer)) { ERR( "buffer overflow.\n" ); params->_ret = 0; return 0; } memmove( p + len, next, end - next + 1 ); memcpy( p, exts[i].win_ext, len ); end = p + len + (end - next); next = p + len; break; } } p = next; } params->_ret = end - buffer + 1; if (params->pchValue && params->unBufferSize >= params->_ret) memcpy( params->pchValue, buffer, params->_ret ); return 0; } template< typename Iface, typename Params > static NTSTATUS IVRCompositor_SetSkyboxOverride( Iface *iface, Params *params, bool wow64 ) { u_VRVulkanTextureArrayData_t vkdata[params->unTextureCount]; u_Texture_t textures[params->unTextureCount]; uint32_t i; for (i = 0; i < params->unTextureCount; i++) unwrap_texture( textures + i, params->pTextures + i, 0, &vkdata[i] ); params->_ret = (uint32_t)iface->SetSkyboxOverride( textures, params->unTextureCount ); return 0; } template< typename Iface, typename Params > static NTSTATUS IVRCompositor_Submit( Iface *iface, Params *params, bool wow64 ) { u_VRTextureWithPoseAndDepth_t u_texture; u_VRVulkanTextureData_t u_depth_vkdata; u_VRVulkanTextureArrayData_t u_vkdata; u_Texture_t *submit = unwrap_submit_texture_data( params->pTexture, params->nSubmitFlags, &u_texture, &u_vkdata, &u_depth_vkdata ); params->_ret = (uint32_t)iface->Submit( params->eEye, submit, params->pBounds, params->nSubmitFlags ); return 0; } template< typename Iface, typename Params > static NTSTATUS IVRCompositor_SubmitWithArrayIndex( Iface *iface, Params *params, bool wow64 ) { u_VRTextureWithPoseAndDepth_t u_texture; u_VRVulkanTextureData_t u_depth_vkdata; u_VRVulkanTextureArrayData_t u_vkdata; u_Texture_t *submit = unwrap_submit_texture_data( params->pTexture, params->nSubmitFlags, &u_texture, &u_vkdata, &u_depth_vkdata ); params->_ret = (uint32_t)iface->SubmitWithArrayIndex( params->eEye, submit, params->unTextureArrayIndex, params->pBounds, params->nSubmitFlags ); return 0; } VRCLIENT_UNIX_IMPL( IVRCompositor, 009, SetSkyboxOverride ); VRCLIENT_UNIX_IMPL( IVRCompositor, 009, Submit ); VRCLIENT_UNIX_IMPL( IVRCompositor, 010, SetSkyboxOverride ); VRCLIENT_UNIX_IMPL( IVRCompositor, 010, Submit ); VRCLIENT_UNIX_IMPL( IVRCompositor, 011, SetSkyboxOverride ); VRCLIENT_UNIX_IMPL( IVRCompositor, 011, Submit ); VRCLIENT_UNIX_IMPL( IVRCompositor, 012, SetSkyboxOverride ); VRCLIENT_UNIX_IMPL( IVRCompositor, 012, Submit ); VRCLIENT_UNIX_IMPL( IVRCompositor, 013, SetSkyboxOverride ); VRCLIENT_UNIX_IMPL( IVRCompositor, 013, Submit ); VRCLIENT_UNIX_IMPL( IVRCompositor, 014, SetSkyboxOverride ); VRCLIENT_UNIX_IMPL( IVRCompositor, 014, Submit ); VRCLIENT_UNIX_IMPL( IVRCompositor, 015, SetSkyboxOverride ); VRCLIENT_UNIX_IMPL( IVRCompositor, 015, Submit ); VRCLIENT_UNIX_IMPL( IVRCompositor, 016, SetSkyboxOverride ); VRCLIENT_UNIX_IMPL( IVRCompositor, 016, Submit ); VRCLIENT_UNIX_IMPL( IVRCompositor, 017, SetSkyboxOverride ); VRCLIENT_UNIX_IMPL( IVRCompositor, 017, Submit ); VRCLIENT_UNIX_IMPL( IVRCompositor, 018, SetSkyboxOverride ); VRCLIENT_UNIX_IMPL( IVRCompositor, 018, Submit ); VRCLIENT_UNIX_IMPL( IVRCompositor, 019, GetVulkanDeviceExtensionsRequired ); VRCLIENT_UNIX_IMPL( IVRCompositor, 019, SetSkyboxOverride ); VRCLIENT_UNIX_IMPL( IVRCompositor, 019, Submit ); VRCLIENT_UNIX_IMPL( IVRCompositor, 020, GetVulkanDeviceExtensionsRequired ); VRCLIENT_UNIX_IMPL( IVRCompositor, 020, SetSkyboxOverride ); VRCLIENT_UNIX_IMPL( IVRCompositor, 020, Submit ); VRCLIENT_UNIX_IMPL( IVRCompositor, 021, GetVulkanDeviceExtensionsRequired ); VRCLIENT_UNIX_IMPL( IVRCompositor, 021, SetSkyboxOverride ); VRCLIENT_UNIX_IMPL( IVRCompositor, 021, Submit ); VRCLIENT_UNIX_IMPL( IVRCompositor, 022, GetVulkanDeviceExtensionsRequired ); VRCLIENT_UNIX_IMPL( IVRCompositor, 022, SetSkyboxOverride ); VRCLIENT_UNIX_IMPL( IVRCompositor, 022, Submit ); VRCLIENT_UNIX_IMPL( IVRCompositor, 024, GetVulkanDeviceExtensionsRequired ); VRCLIENT_UNIX_IMPL( IVRCompositor, 024, SetSkyboxOverride ); VRCLIENT_UNIX_IMPL( IVRCompositor, 024, Submit ); VRCLIENT_UNIX_IMPL( IVRCompositor, 026, GetVulkanDeviceExtensionsRequired ); VRCLIENT_UNIX_IMPL( IVRCompositor, 026, SetSkyboxOverride ); VRCLIENT_UNIX_IMPL( IVRCompositor, 026, Submit ); VRCLIENT_UNIX_IMPL( IVRCompositor, 027, GetVulkanDeviceExtensionsRequired ); VRCLIENT_UNIX_IMPL( IVRCompositor, 027, SetSkyboxOverride ); VRCLIENT_UNIX_IMPL( IVRCompositor, 027, Submit ); VRCLIENT_UNIX_IMPL( IVRCompositor, 028, GetVulkanDeviceExtensionsRequired ); VRCLIENT_UNIX_IMPL( IVRCompositor, 028, SetSkyboxOverride ); VRCLIENT_UNIX_IMPL( IVRCompositor, 028, Submit ); VRCLIENT_UNIX_IMPL( IVRCompositor, 028, SubmitWithArrayIndex );