ba3d473ec1
lsteamclient: Place vtables for some interfaces in native steamclient.dll data.
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CW-Bug-Id: #20869
2022-08-03 14:24:42 +03:00
47ae0819ae
lsteamclient: Execute SteamNetworkingSocketsDebugOutput callback from a Wine thread.
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CW-Bug-Id: #20684
The callback is called from a native Unix thread which is not initialized with Wine,
meaning it, e. g., has a leftover TEB from another thread. Only native Unix functions
may be called from such a thread.
2022-06-03 14:26:11 +03:00
8d7d5bb129
lsteamclient: HACK: Skip spurious overlay deactivation event.
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CW-Bug-Id: #20169
2022-06-03 14:26:11 +03:00
7fd1f62249
lsteamclient: Turn overlay input filtering traces to FIXME.
2022-06-03 14:26:11 +03:00
4e20758255
Revert "lsteamclient: HACK Do not unset SteamAppId for 'Splitgate: Arena Warfare'."
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This reverts commit 57dc9d7062
.
2022-06-03 14:26:11 +03:00
d6aec09c05
lsteamclient: Fix forwarding incorrect result for certain path-related operations.
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The SteamAPI may return non-zero values even when a NULL pointer is
passed in for the target path buffer. For example, GetAppInstallDir
will still return the required size of the distination buffer.
Since api_result is the length of the Windows path, it is not completely
safe to return it directly, since the corresponding UNIX path may have
more characters. Without access to the original Windows path, we cannot
make a conversion to determine how many characters the UNIX path will
have. So just resort to returning a safe upper bound value.
CW-Bug-Id: #19606
2022-01-24 16:03:39 +02:00
7a90ff74ce
lsteamclient: Get memory for SteamClient interface within native steamclient.dll loader range.
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CW-Bug-ID: #19605
For Mafia II.
2021-11-11 18:36:07 +02:00
f9eef72c88
lsteamclient: Convert glyph paths in new ISteamInput005 methods
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CW-Bug-Id: #19517
2021-10-08 13:22:52 -05:00
57dc9d7062
lsteamclient: HACK Do not unset SteamAppId for 'Splitgate: Arena Warfare'.
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CW-Bug-Id: 18924
To be dropped on the next rebase.
2021-05-27 21:30:27 +03:00
8398ebded4
update wine to 6.3
2021-03-31 14:08:09 -05:00
42e1584e71
steamclient: Fake Shift + Tab key release on overlay activation.
2021-01-14 10:11:07 -06:00
186f81ec47
steamclient: Monitor GameOverlayActivated_t callbacks to track overlay presence.
2021-01-11 12:26:56 -06:00
4f31b3b2b8
lsteamclient: Fix end of string check in relative path conversion.
2020-11-09 13:43:05 -06:00
7d444028c3
update wine to 5.13
2020-09-29 14:29:05 -05:00
18e235f96b
lsteamclient: Sync environment only once
2020-03-18 13:49:55 -05:00
a33e3d105d
lsteamclient: Sync important environment variables before calling CreateInterface.
2020-03-09 10:03:54 -05:00
c6cead45dc
lsteamclient: Reallocate new interface only when linux_side changes.
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This fixes Batman: AK's Denuvo DRM incorrectly flagging the game as
pirated.
2020-02-24 09:33:55 -06:00
54bbd1093b
lsteamclient: Convert file: URLs
2019-06-18 13:00:19 -05:00
5b674f087a
lsteamclient: Convert windows VK to xkeysym
2019-06-18 13:00:19 -05:00
4fb4c52acc
steamclient: resolve symlinks to steamclient.so before loading it
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Downstream code inside of it will use dladdr() to get path to its own code,
in order to infer the runtime Steam installation path from it. Currently,
it only gets the path to the canonical symlinks that point to it.
2019-02-13 10:16:38 -06:00
4b9b8547e6
steamclient: Fix possible crash.
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Fix a regression caused by a8968fe
.
https://github.com/ValveSoftware/Proton/issues/2131
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com >
2019-01-15 09:07:23 -06:00
c74de6a23b
steamclient: Fix up converting stringlist
2018-12-12 09:59:37 -06:00
13c0570212
steamclient: Use correct codepage for W -> A conversion.
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At this point it's already windows path and it does not cross back to Linux side:
Unix -> CP_UNIXCP -> dosW -> CP_ACP -> dosA.
2018-12-10 14:51:00 -06:00
bd1e1c3005
steamclient: Do not overwrite output buffer too early.
2018-12-10 14:51:00 -06:00
dcd5907f59
lsteamclient: For relative paths, only fix up backslashes
2018-11-30 08:52:48 -06:00
a8968fe30a
Perform conversion between more lin/win paths
2018-11-30 08:52:48 -06:00
275c971b3e
steamclient: Forward Steam_ReleaseThreadLocalMemory().
2018-10-31 07:48:35 -05:00
d4307363c9
lsteamclient: Also convert callbacks during GetAPICallResult
2018-10-31 07:48:35 -05:00
17ce82bc1c
lsteamclient: Don't convert callbacks with identical layouts
2018-10-31 07:48:34 -05:00
83b804f15e
lsteamclient: Fix DOS path encoding
2018-10-22 08:53:18 -05:00
8a45036984
steamclient: Give steamclient.dylib path explicitly on macos
2018-03-29 12:12:48 -05:00
3a1b1d1b00
steamclient: Load steamclient.dylib on mac
2018-03-07 14:41:41 -06:00
0b2c856af7
lsteamclient: Fix building as a winemaker project
2018-01-18 13:27:10 -06:00
88f3462bc1
lsteamclient: Fix building as a winemaker project
2018-01-18 10:38:13 -06:00
f07f9247a5
Move lsteamclient out of wine
2018-01-18 10:24:05 -06:00