Commit Graph

920 Commits

Author SHA1 Message Date
304a3d8b76 vrclient: Fix float parameters in x64 C API thunks. 2018-07-30 17:43:19 +02:00
92f395ddd5 vrclient/gen_wrapper: Introduce get_params() helper function. 2018-07-30 12:49:50 +02:00
d687b83fcb vrclient: Generate call_flat_method() functions.
In order to remove hardcoded limit for parameter count in C API
functions.
2018-07-30 09:34:15 +02:00
23ffdc5ec8 vrclient: Fix x64 thunks for C API.
* Clean up the stack properly.
* Do not push parameters after shadow register space.
proton-3.7-20180726
2018-07-26 12:19:15 -05:00
5c4e0ab079 update dxvk to 0.63 proton-3.7-20180724 2018-07-24 13:46:05 -05:00
e0c7bf0862 Update wine 2018-07-24 13:45:58 -05:00
18d2ee9a1e update dxvk to 0.62 proton-3.7-20180720 2018-07-20 10:03:03 -05:00
1846fe4260 Copy default prefix into place even if files are already present there
Steam cloud sync places save files into pfx/ before proton is ever
invoked. Previously we would assume the prefix is valid if pfx/ exists
and run wine, which lead to very broken prefixes. Instead we should
check for files that cloud sync will never create (user.reg) and merge
the default prefix into any existing prefix tree.
2018-07-20 09:48:32 -05:00
226e401dd3 update wine proton-3.7-20180713 2018-07-13 11:41:09 -05:00
8360110d62 build_proton: Place wine-gecko installers into the right place 2018-07-13 11:40:33 -05:00
f4bc7b91bb Also trace +module by default
This can be useful to determine what graphics API a game is using, for
example.
2018-07-12 13:55:04 -05:00
b3fac00b62 update wine 2018-07-12 11:16:45 -05:00
cf10d17310 proton: Handle errors in user_settings better 2018-07-12 11:16:45 -05:00
39d80d114c copy openvr_api.dll into place for DXVK
DXVK needs to make some calls to openvr_api, but the game may not ship
it in a predictable location. So we provide a fallback called
openvr_api_dxvk.dll, which DXVK knows to load.
2018-07-12 11:16:45 -05:00
cd0a871656 add openvr submodule at v1.0.15 2018-07-12 11:16:45 -05:00
cfe9f525d6 build_proton: Build DXVK on debian again 2018-07-12 11:16:45 -05:00
21483b3075 update dxvk to v0.61 plus vr support 2018-07-12 11:16:45 -05:00
0a05d3811c update wine proton-3.7-20180627 2018-06-27 08:17:12 -05:00
81a56ba815 proton: Don't crash if we're missing SteamGameId 2018-06-27 08:17:11 -05:00
d728001649 build_proton: Fix 32-bit ffmpeg build on macos 2018-06-26 09:10:06 -05:00
13b5f764ae build_proton: Add --with-ffmpeg switch 2018-06-26 07:41:34 -05:00
971ba6438b proton: Load environment overrides from a file on disk proton-3.7-20180625 2018-06-25 14:25:13 -05:00
3d337e9683 Provide an example of how to build and install cmake. 2018-06-25 14:25:13 -05:00
63c1d07d07 Allow a dev to have the steam-runtime somewhere other than $HOME/ 2018-06-25 14:25:13 -05:00
a5e05955c1 Add nasm and yasm to the build requirements; they are needed for ffmpeg. 2018-06-25 14:25:13 -05:00
2da8976160 proton: Always enable Wine esync 2018-06-25 14:25:13 -05:00
3a8aeade44 update wine 2018-06-25 14:25:13 -05:00
f0e3f545cf build_proton: No need to ship 32-bit wineserver proton-3.7-20180620 2018-06-20 14:37:17 -05:00
723e34d88e update dxvk
This unpublished commit is v0.54 with
fc3ff7808369188fe3ccab0e92ad79e35996439c applied on top.
2018-06-20 14:37:17 -05:00
17bb46c5af proton: Use wine64 for all winedbg invocations 2018-06-20 14:37:17 -05:00
d3e34b0178 update wine 2018-06-20 14:37:17 -05:00
04f6643bb5 build_proton: Disable X support on macOS 2018-06-18 09:01:51 -05:00
1efaea5527 build_proton: Build Wine without curses support
Modern OSes set TERM=xterm-256color, but the ancient curses shipped by
the Steam runtime doesn't support this term type, so it fails and often
kills the process. Let's try building without curses to avoid this.
2018-06-18 09:01:51 -05:00
51328d69a3 build_proton: Clean up build script 2018-06-18 09:01:51 -05:00
916ddc1797 Point dxvk submodule to the upstream repo again 2018-06-18 09:01:51 -05:00
dbb34551e9 Also build and ship openal on Linux
The Steam runtime ships a too-old version of OpenAL and it's difficult
for them to upgrade.

Note that this needs a new version of cmake installed in your chroots.
2018-06-11 10:56:41 -05:00
a709db555d Add ffmpeg to the build instructions and licenses 2018-06-07 12:20:52 -05:00
97cb5639d7 vrclient: Fix building on macos proton-3.7-20180607 2018-06-07 10:16:52 -05:00
7afb1d5a4a Update MoltenVK to v1.0.10 2018-06-07 09:04:08 -05:00
6ca17d34d8 Update dxvk to v0.54 2018-06-07 09:00:34 -05:00
21125813f5 update wine 2018-06-05 10:08:15 -05:00
fb1c2686a2 vrclient: Support IVRInput and IVRIOBuffer 2018-06-05 10:02:07 -05:00
af59703d41 vrclient: Import openvr v1.0.13, v1.0.14, and v1.0.15 2018-06-05 09:39:20 -05:00
d472d536cf vrclient: Call SetExplicitTimingMode even on older vrclient versions 2018-06-05 09:34:21 -05:00
f7510f2a7b vrclient: Add support for flat (FnTable) API 2018-06-04 14:50:18 -05:00
aae498498f proton: Add +debugstr to default channels
Some games dump useful debug info here, especially Id Software games.
2018-05-31 12:42:21 -05:00
5d764832bc Properly use and document the steam-runtime run.sh script 2018-05-31 12:30:43 -05:00
e7122c820d Add ffmpeg submodule at 4.0 and ship it
This is needed for WMA support in Wine's xaudio2.
2018-05-31 12:30:43 -05:00
81b190d404 build_proton: Fix building on Mac proton-3.7-20180530 2018-05-30 12:59:03 -05:00
bdf9b8dda9 update wine 2018-05-30 12:57:45 -05:00