lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00
parent 8d07121950
commit fb8548e79f
439 changed files with 109952 additions and 43685 deletions

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@ -12,39 +12,29 @@ extern "C" {
#define SDKVER_158
#include "struct_converters.h"
#include "cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001.h"
uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(void *linux_side)
void cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps( struct cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps_params *params )
{
uint32 _ret;
_ret = ((ISteamAppList*)linux_side)->GetNumInstalledApps();
return (_ret);
params->_ret = ((ISteamAppList*)params->linux_side)->GetNumInstalledApps( );
}
uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps(void *linux_side, AppId_t *pvecAppID, uint32 unMaxAppIDs)
void cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps( struct cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps_params *params )
{
uint32 _ret;
_ret = ((ISteamAppList*)linux_side)->GetInstalledApps((AppId_t *)pvecAppID, (uint32)unMaxAppIDs);
return (_ret);
params->_ret = ((ISteamAppList*)params->linux_side)->GetInstalledApps( (AppId_t *)params->pvecAppID, (uint32)params->unMaxAppIDs );
}
int cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName(void *linux_side, AppId_t nAppID, char *pchName, int cchNameMax)
void cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName( struct cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName_params *params )
{
int _ret;
_ret = ((ISteamAppList*)linux_side)->GetAppName((AppId_t)nAppID, (char *)pchName, (int)cchNameMax);
return (_ret);
params->_ret = ((ISteamAppList*)params->linux_side)->GetAppName( (AppId_t)params->nAppID, (char *)params->pchName, (int)params->cchNameMax );
}
int cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallDir(void *linux_side, AppId_t nAppID, char *pchDirectory, int cchNameMax)
void cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallDir( struct cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallDir_params *params )
{
int _ret;
_ret = ((ISteamAppList*)linux_side)->GetAppInstallDir((AppId_t)nAppID, (char *)pchDirectory, (int)cchNameMax);
return (_ret);
params->_ret = ((ISteamAppList*)params->linux_side)->GetAppInstallDir( (AppId_t)params->nAppID, (char *)params->pchDirectory, (int)params->cchNameMax );
}
int cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppBuildId(void *linux_side, AppId_t nAppID)
void cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppBuildId( struct cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppBuildId_params *params )
{
int _ret;
_ret = ((ISteamAppList*)linux_side)->GetAppBuildId((AppId_t)nAppID);
return (_ret);
params->_ret = ((ISteamAppList*)params->linux_side)->GetAppBuildId( (AppId_t)params->nAppID );
}
#ifdef __cplusplus

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@ -1,5 +1,44 @@
extern uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(void *);
extern uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps(void *, AppId_t *, uint32);
extern int cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName(void *, AppId_t, char *, int);
extern int cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallDir(void *, AppId_t, char *, int);
extern int cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppBuildId(void *, AppId_t);
struct cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps( struct cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps_params *params );
struct cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps_params
{
void *linux_side;
uint32 _ret;
AppId_t *pvecAppID;
uint32 unMaxAppIDs;
};
extern void cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps( struct cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps_params *params );
struct cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName_params
{
void *linux_side;
int _ret;
AppId_t nAppID;
char *pchName;
int cchNameMax;
};
extern void cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName( struct cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName_params *params );
struct cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallDir_params
{
void *linux_side;
int _ret;
AppId_t nAppID;
char *pchDirectory;
int cchNameMax;
};
extern void cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallDir( struct cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallDir_params *params );
struct cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppBuildId_params
{
void *linux_side;
int _ret;
AppId_t nAppID;
};
extern void cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppBuildId( struct cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppBuildId_params *params );

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@ -13,11 +13,9 @@ extern "C" {
#define SDKVER_158
#include "struct_converters.h"
#include "cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001.h"
uint32 cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(void *linux_side, uint32 nAppID, void *pvBuffer, uint32 cbBufferLength, uint32 *piAppId, uint32 *piSteamId, uint32 *piSignature, uint32 *pcbSignature)
void cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData( struct cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData_params *params )
{
uint32 _ret;
_ret = ((ISteamAppTicket*)linux_side)->GetAppOwnershipTicketData((uint32)nAppID, (void *)pvBuffer, (uint32)cbBufferLength, (uint32 *)piAppId, (uint32 *)piSteamId, (uint32 *)piSignature, (uint32 *)pcbSignature);
return (_ret);
params->_ret = ((ISteamAppTicket*)params->linux_side)->GetAppOwnershipTicketData( (uint32)params->nAppID, (void *)params->pvBuffer, (uint32)params->cbBufferLength, (uint32 *)params->piAppId, (uint32 *)params->piSteamId, (uint32 *)params->piSignature, (uint32 *)params->pcbSignature );
}
#ifdef __cplusplus

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@ -1 +1,14 @@
extern uint32 cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(void *, uint32, void *, uint32, uint32 *, uint32 *, uint32 *, uint32 *);
struct cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData_params
{
void *linux_side;
uint32 _ret;
uint32 nAppID;
void *pvBuffer;
uint32 cbBufferLength;
uint32 *piAppId;
uint32 *piSteamId;
uint32 *piSignature;
uint32 *pcbSignature;
};
extern void cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData( struct cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData_params *params );

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@ -11,11 +11,9 @@ extern "C" {
#define SDKVER_100
#include "struct_converters.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION001.h"
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION001_GetAppData(void *linux_side, AppId_t nAppID, const char *pchKey, char *pchValue, int cchValueMax)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION001_GetAppData( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION001_GetAppData_params *params )
{
int _ret;
_ret = ((ISteamApps*)linux_side)->GetAppData((AppId_t)nAppID, (const char *)pchKey, (char *)pchValue, (int)cchValueMax);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetAppData( (AppId_t)params->nAppID, (const char *)params->pchKey, (char *)params->pchValue, (int)params->cchValueMax );
}
#ifdef __cplusplus

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@ -1 +1,11 @@
extern int cppISteamApps_STEAMAPPS_INTERFACE_VERSION001_GetAppData(void *, AppId_t, const char *, char *, int);
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION001_GetAppData_params
{
void *linux_side;
int _ret;
AppId_t nAppID;
const char *pchKey;
char *pchValue;
int cchValueMax;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION001_GetAppData( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION001_GetAppData_params *params );

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@ -11,53 +11,39 @@ extern "C" {
#define SDKVER_103
#include "struct_converters.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION002.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribed(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribed( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribed_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribed();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribed( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsLowViolence(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsLowViolence( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsLowViolence_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsLowViolence();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsLowViolence( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsCybercafe(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsCybercafe( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsCybercafe_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsCybercafe();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsCybercafe( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsVACBanned(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsVACBanned( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsVACBanned_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsVACBanned();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsVACBanned( );
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetCurrentGameLanguage(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetCurrentGameLanguage( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetCurrentGameLanguage_params *params )
{
const char *_ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetCurrentGameLanguage( );
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetAvailableGameLanguages(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetAvailableGameLanguages( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetAvailableGameLanguages_params *params )
{
const char *_ret;
_ret = ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetAvailableGameLanguages( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribedApp(void *linux_side, AppId_t appID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribedApp( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribedApp_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribedApp( (AppId_t)params->appID );
}
#ifdef __cplusplus

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@ -1,7 +1,50 @@
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribed(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsLowViolence(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsCybercafe(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsVACBanned(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetCurrentGameLanguage(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetAvailableGameLanguages(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribedApp(void *, AppId_t);
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribed_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribed( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribed_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsLowViolence_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsLowViolence( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsLowViolence_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsCybercafe_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsCybercafe( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsCybercafe_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsVACBanned_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsVACBanned( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsVACBanned_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetCurrentGameLanguage_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetCurrentGameLanguage( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetCurrentGameLanguage_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetAvailableGameLanguages_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetAvailableGameLanguages( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetAvailableGameLanguages_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribedApp_params
{
void *linux_side;
bool _ret;
AppId_t appID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribedApp( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribedApp_params *params );

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@ -11,60 +11,44 @@ extern "C" {
#define SDKVER_111
#include "struct_converters.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION003.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribed(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribed( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribed_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribed();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribed( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsLowViolence(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsLowViolence( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsLowViolence_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsLowViolence();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsLowViolence( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsCybercafe(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsCybercafe( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsCybercafe_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsCybercafe();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsCybercafe( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsVACBanned(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsVACBanned( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsVACBanned_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsVACBanned();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsVACBanned( );
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetCurrentGameLanguage(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetCurrentGameLanguage( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetCurrentGameLanguage_params *params )
{
const char *_ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetCurrentGameLanguage( );
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetAvailableGameLanguages(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetAvailableGameLanguages( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetAvailableGameLanguages_params *params )
{
const char *_ret;
_ret = ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetAvailableGameLanguages( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribedApp(void *linux_side, AppId_t appID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribedApp( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribedApp_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribedApp( (AppId_t)params->appID );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsDlcInstalled(void *linux_side, AppId_t appID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsDlcInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsDlcInstalled_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsDlcInstalled( (AppId_t)params->appID );
}
#ifdef __cplusplus

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@ -1,8 +1,58 @@
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribed(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsLowViolence(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsCybercafe(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsVACBanned(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetCurrentGameLanguage(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetAvailableGameLanguages(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribedApp(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsDlcInstalled(void *, AppId_t);
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribed_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribed( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribed_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsLowViolence_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsLowViolence( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsLowViolence_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsCybercafe_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsCybercafe( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsCybercafe_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsVACBanned_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsVACBanned( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsVACBanned_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetCurrentGameLanguage_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetCurrentGameLanguage( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetCurrentGameLanguage_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetAvailableGameLanguages_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetAvailableGameLanguages( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetAvailableGameLanguages_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribedApp_params
{
void *linux_side;
bool _ret;
AppId_t appID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribedApp( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribedApp_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsDlcInstalled_params
{
void *linux_side;
bool _ret;
AppId_t appID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsDlcInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsDlcInstalled_params *params );

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@ -11,98 +11,74 @@ extern "C" {
#define SDKVER_117
#include "struct_converters.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION004.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribed(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribed( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribed_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribed();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribed( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsLowViolence(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsLowViolence( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsLowViolence_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsLowViolence();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsLowViolence( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsCybercafe(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsCybercafe( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsCybercafe_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsCybercafe();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsCybercafe( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsVACBanned(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsVACBanned( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsVACBanned_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsVACBanned();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsVACBanned( );
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetCurrentGameLanguage(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetCurrentGameLanguage( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetCurrentGameLanguage_params *params )
{
const char *_ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetCurrentGameLanguage( );
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetAvailableGameLanguages(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetAvailableGameLanguages( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetAvailableGameLanguages_params *params )
{
const char *_ret;
_ret = ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetAvailableGameLanguages( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedApp(void *linux_side, AppId_t appID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedApp( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedApp_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribedApp( (AppId_t)params->appID );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsDlcInstalled(void *linux_side, AppId_t appID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsDlcInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsDlcInstalled_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsDlcInstalled( (AppId_t)params->appID );
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetEarliestPurchaseUnixTime(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetEarliestPurchaseUnixTime( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetEarliestPurchaseUnixTime_params *params )
{
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetEarliestPurchaseUnixTime( (AppId_t)params->nAppID );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedFromFreeWeekend(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedFromFreeWeekend( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedFromFreeWeekend_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribedFromFreeWeekend( );
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetDLCCount(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetDLCCount( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetDLCCount_params *params )
{
int _ret;
_ret = ((ISteamApps*)linux_side)->GetDLCCount();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetDLCCount( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BGetDLCDataByIndex(void *linux_side, int iDLC, AppId_t *pAppID, bool *pbAvailable, char *pchName, int cchNameBufferSize)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BGetDLCDataByIndex( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BGetDLCDataByIndex_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BGetDLCDataByIndex( (int)params->iDLC, (AppId_t *)params->pAppID, (bool *)params->pbAvailable, (char *)params->pchName, (int)params->cchNameBufferSize );
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_InstallDLC(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_InstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_InstallDLC_params *params )
{
((ISteamApps*)linux_side)->InstallDLC((AppId_t)nAppID);
((ISteamApps*)params->linux_side)->InstallDLC( (AppId_t)params->nAppID );
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_UninstallDLC(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_UninstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_UninstallDLC_params *params )
{
((ISteamApps*)linux_side)->UninstallDLC((AppId_t)nAppID);
((ISteamApps*)params->linux_side)->UninstallDLC( (AppId_t)params->nAppID );
}
#ifdef __cplusplus

View File

@ -1,14 +1,106 @@
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribed(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsLowViolence(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsCybercafe(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsVACBanned(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetCurrentGameLanguage(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetAvailableGameLanguages(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedApp(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsDlcInstalled(void *, AppId_t);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetEarliestPurchaseUnixTime(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedFromFreeWeekend(void *);
extern int cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetDLCCount(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BGetDLCDataByIndex(void *, int, AppId_t *, bool *, char *, int);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_InstallDLC(void *, AppId_t);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_UninstallDLC(void *, AppId_t);
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribed_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribed( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribed_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsLowViolence_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsLowViolence( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsLowViolence_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsCybercafe_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsCybercafe( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsCybercafe_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsVACBanned_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsVACBanned( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsVACBanned_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetCurrentGameLanguage_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetCurrentGameLanguage( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetCurrentGameLanguage_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetAvailableGameLanguages_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetAvailableGameLanguages( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetAvailableGameLanguages_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedApp_params
{
void *linux_side;
bool _ret;
AppId_t appID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedApp( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedApp_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsDlcInstalled_params
{
void *linux_side;
bool _ret;
AppId_t appID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsDlcInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsDlcInstalled_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetEarliestPurchaseUnixTime_params
{
void *linux_side;
uint32 _ret;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetEarliestPurchaseUnixTime( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetEarliestPurchaseUnixTime_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedFromFreeWeekend_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedFromFreeWeekend( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedFromFreeWeekend_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetDLCCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetDLCCount( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetDLCCount_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BGetDLCDataByIndex_params
{
void *linux_side;
bool _ret;
int iDLC;
AppId_t *pAppID;
bool *pbAvailable;
char *pchName;
int cchNameBufferSize;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BGetDLCDataByIndex( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BGetDLCDataByIndex_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_InstallDLC_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_InstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_InstallDLC_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_UninstallDLC_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_UninstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_UninstallDLC_params *params );

View File

@ -11,138 +11,104 @@ extern "C" {
#define SDKVER_125
#include "struct_converters.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION005.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribed(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribed( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribed_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribed();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribed( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsLowViolence(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsLowViolence( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsLowViolence_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsLowViolence();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsLowViolence( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsCybercafe(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsCybercafe( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsCybercafe_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsCybercafe();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsCybercafe( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsVACBanned(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsVACBanned( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsVACBanned_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsVACBanned();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsVACBanned( );
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentGameLanguage(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentGameLanguage( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentGameLanguage_params *params )
{
const char *_ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetCurrentGameLanguage( );
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAvailableGameLanguages(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAvailableGameLanguages( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAvailableGameLanguages_params *params )
{
const char *_ret;
_ret = ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetAvailableGameLanguages( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedApp(void *linux_side, AppId_t appID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedApp( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedApp_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribedApp( (AppId_t)params->appID );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsDlcInstalled(void *linux_side, AppId_t appID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsDlcInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsDlcInstalled_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsDlcInstalled( (AppId_t)params->appID );
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetEarliestPurchaseUnixTime(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetEarliestPurchaseUnixTime( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetEarliestPurchaseUnixTime_params *params )
{
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetEarliestPurchaseUnixTime( (AppId_t)params->nAppID );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedFromFreeWeekend(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedFromFreeWeekend( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedFromFreeWeekend_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribedFromFreeWeekend( );
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetDLCCount(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetDLCCount( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetDLCCount_params *params )
{
int _ret;
_ret = ((ISteamApps*)linux_side)->GetDLCCount();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetDLCCount( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BGetDLCDataByIndex(void *linux_side, int iDLC, AppId_t *pAppID, bool *pbAvailable, char *pchName, int cchNameBufferSize)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BGetDLCDataByIndex( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BGetDLCDataByIndex_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BGetDLCDataByIndex( (int)params->iDLC, (AppId_t *)params->pAppID, (bool *)params->pbAvailable, (char *)params->pchName, (int)params->cchNameBufferSize );
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_InstallDLC(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_InstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_InstallDLC_params *params )
{
((ISteamApps*)linux_side)->InstallDLC((AppId_t)nAppID);
((ISteamApps*)params->linux_side)->InstallDLC( (AppId_t)params->nAppID );
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_UninstallDLC(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_UninstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_UninstallDLC_params *params )
{
((ISteamApps*)linux_side)->UninstallDLC((AppId_t)nAppID);
((ISteamApps*)params->linux_side)->UninstallDLC( (AppId_t)params->nAppID );
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_RequestAppProofOfPurchaseKey(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_RequestAppProofOfPurchaseKey( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_RequestAppProofOfPurchaseKey_params *params )
{
((ISteamApps*)linux_side)->RequestAppProofOfPurchaseKey((AppId_t)nAppID);
((ISteamApps*)params->linux_side)->RequestAppProofOfPurchaseKey( (AppId_t)params->nAppID );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentBetaName(void *linux_side, char *pchName, int cchNameBufferSize)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentBetaName( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentBetaName_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentBetaName((char *)pchName, (int)cchNameBufferSize);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetCurrentBetaName( (char *)params->pchName, (int)params->cchNameBufferSize );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_MarkContentCorrupt(void *linux_side, bool bMissingFilesOnly)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_MarkContentCorrupt( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_MarkContentCorrupt_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->MarkContentCorrupt((bool)bMissingFilesOnly);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->MarkContentCorrupt( (bool)params->bMissingFilesOnly );
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetInstalledDepots(void *linux_side, DepotId_t *pvecDepots, uint32 cMaxDepots)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetInstalledDepots( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetInstalledDepots_params *params )
{
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetInstalledDepots((DepotId_t *)pvecDepots, (uint32)cMaxDepots);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetInstalledDepots( (DepotId_t *)params->pvecDepots, (uint32)params->cMaxDepots );
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAppInstallDir(void *linux_side, AppId_t appID, char *pchFolder, uint32 cchFolderBufferSize)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAppInstallDir( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAppInstallDir_params *params )
{
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetAppInstallDir((AppId_t)appID, (char *)pchFolder, (uint32)cchFolderBufferSize);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetAppInstallDir( (AppId_t)params->appID, (char *)params->pchFolder, (uint32)params->cchFolderBufferSize );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsAppInstalled(void *linux_side, AppId_t appID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsAppInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsAppInstalled_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsAppInstalled((AppId_t)appID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsAppInstalled( (AppId_t)params->appID );
}
#ifdef __cplusplus

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@ -1,20 +1,157 @@
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribed(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsLowViolence(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsCybercafe(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsVACBanned(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentGameLanguage(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAvailableGameLanguages(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedApp(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsDlcInstalled(void *, AppId_t);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetEarliestPurchaseUnixTime(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedFromFreeWeekend(void *);
extern int cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetDLCCount(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BGetDLCDataByIndex(void *, int, AppId_t *, bool *, char *, int);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_InstallDLC(void *, AppId_t);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_UninstallDLC(void *, AppId_t);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_RequestAppProofOfPurchaseKey(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentBetaName(void *, char *, int);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_MarkContentCorrupt(void *, bool);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetInstalledDepots(void *, DepotId_t *, uint32);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAppInstallDir(void *, AppId_t, char *, uint32);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsAppInstalled(void *, AppId_t);
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribed_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribed( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribed_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsLowViolence_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsLowViolence( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsLowViolence_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsCybercafe_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsCybercafe( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsCybercafe_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsVACBanned_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsVACBanned( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsVACBanned_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentGameLanguage_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentGameLanguage( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentGameLanguage_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAvailableGameLanguages_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAvailableGameLanguages( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAvailableGameLanguages_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedApp_params
{
void *linux_side;
bool _ret;
AppId_t appID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedApp( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedApp_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsDlcInstalled_params
{
void *linux_side;
bool _ret;
AppId_t appID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsDlcInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsDlcInstalled_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetEarliestPurchaseUnixTime_params
{
void *linux_side;
uint32 _ret;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetEarliestPurchaseUnixTime( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetEarliestPurchaseUnixTime_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedFromFreeWeekend_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedFromFreeWeekend( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedFromFreeWeekend_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetDLCCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetDLCCount( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetDLCCount_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BGetDLCDataByIndex_params
{
void *linux_side;
bool _ret;
int iDLC;
AppId_t *pAppID;
bool *pbAvailable;
char *pchName;
int cchNameBufferSize;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BGetDLCDataByIndex( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BGetDLCDataByIndex_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_InstallDLC_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_InstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_InstallDLC_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_UninstallDLC_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_UninstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_UninstallDLC_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_RequestAppProofOfPurchaseKey_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_RequestAppProofOfPurchaseKey( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_RequestAppProofOfPurchaseKey_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentBetaName_params
{
void *linux_side;
bool _ret;
char *pchName;
int cchNameBufferSize;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentBetaName( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentBetaName_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_MarkContentCorrupt_params
{
void *linux_side;
bool _ret;
bool bMissingFilesOnly;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_MarkContentCorrupt( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_MarkContentCorrupt_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetInstalledDepots_params
{
void *linux_side;
uint32 _ret;
DepotId_t *pvecDepots;
uint32 cMaxDepots;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetInstalledDepots( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetInstalledDepots_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAppInstallDir_params
{
void *linux_side;
uint32 _ret;
AppId_t appID;
char *pchFolder;
uint32 cchFolderBufferSize;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAppInstallDir( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAppInstallDir_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsAppInstalled_params
{
void *linux_side;
bool _ret;
AppId_t appID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsAppInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsAppInstalled_params *params );

View File

@ -11,152 +11,114 @@ extern "C" {
#define SDKVER_131
#include "struct_converters.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION006.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribed(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribed( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribed_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribed();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribed( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsLowViolence(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsLowViolence( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsLowViolence_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsLowViolence();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsLowViolence( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsCybercafe(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsCybercafe( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsCybercafe_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsCybercafe();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsCybercafe( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsVACBanned(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsVACBanned( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsVACBanned_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsVACBanned();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsVACBanned( );
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentGameLanguage(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentGameLanguage( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentGameLanguage_params *params )
{
const char *_ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetCurrentGameLanguage( );
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAvailableGameLanguages(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAvailableGameLanguages( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAvailableGameLanguages_params *params )
{
const char *_ret;
_ret = ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetAvailableGameLanguages( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedApp(void *linux_side, AppId_t appID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedApp( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedApp_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribedApp( (AppId_t)params->appID );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsDlcInstalled(void *linux_side, AppId_t appID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsDlcInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsDlcInstalled_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsDlcInstalled( (AppId_t)params->appID );
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetEarliestPurchaseUnixTime(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetEarliestPurchaseUnixTime( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetEarliestPurchaseUnixTime_params *params )
{
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetEarliestPurchaseUnixTime( (AppId_t)params->nAppID );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedFromFreeWeekend(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedFromFreeWeekend( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedFromFreeWeekend_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribedFromFreeWeekend( );
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetDLCCount(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetDLCCount( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetDLCCount_params *params )
{
int _ret;
_ret = ((ISteamApps*)linux_side)->GetDLCCount();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetDLCCount( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BGetDLCDataByIndex(void *linux_side, int iDLC, AppId_t *pAppID, bool *pbAvailable, char *pchName, int cchNameBufferSize)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BGetDLCDataByIndex( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BGetDLCDataByIndex_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BGetDLCDataByIndex( (int)params->iDLC, (AppId_t *)params->pAppID, (bool *)params->pbAvailable, (char *)params->pchName, (int)params->cchNameBufferSize );
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_InstallDLC(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_InstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_InstallDLC_params *params )
{
((ISteamApps*)linux_side)->InstallDLC((AppId_t)nAppID);
((ISteamApps*)params->linux_side)->InstallDLC( (AppId_t)params->nAppID );
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_UninstallDLC(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_UninstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_UninstallDLC_params *params )
{
((ISteamApps*)linux_side)->UninstallDLC((AppId_t)nAppID);
((ISteamApps*)params->linux_side)->UninstallDLC( (AppId_t)params->nAppID );
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_RequestAppProofOfPurchaseKey(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_RequestAppProofOfPurchaseKey( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_RequestAppProofOfPurchaseKey_params *params )
{
((ISteamApps*)linux_side)->RequestAppProofOfPurchaseKey((AppId_t)nAppID);
((ISteamApps*)params->linux_side)->RequestAppProofOfPurchaseKey( (AppId_t)params->nAppID );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentBetaName(void *linux_side, char *pchName, int cchNameBufferSize)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentBetaName( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentBetaName_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentBetaName((char *)pchName, (int)cchNameBufferSize);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetCurrentBetaName( (char *)params->pchName, (int)params->cchNameBufferSize );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_MarkContentCorrupt(void *linux_side, bool bMissingFilesOnly)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_MarkContentCorrupt( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_MarkContentCorrupt_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->MarkContentCorrupt((bool)bMissingFilesOnly);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->MarkContentCorrupt( (bool)params->bMissingFilesOnly );
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetInstalledDepots(void *linux_side, AppId_t appID, DepotId_t *pvecDepots, uint32 cMaxDepots)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetInstalledDepots( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetInstalledDepots_params *params )
{
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetInstalledDepots((AppId_t)appID, (DepotId_t *)pvecDepots, (uint32)cMaxDepots);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetInstalledDepots( (AppId_t)params->appID, (DepotId_t *)params->pvecDepots, (uint32)params->cMaxDepots );
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppInstallDir(void *linux_side, AppId_t appID, char *pchFolder, uint32 cchFolderBufferSize)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppInstallDir( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppInstallDir_params *params )
{
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetAppInstallDir((AppId_t)appID, (char *)pchFolder, (uint32)cchFolderBufferSize);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetAppInstallDir( (AppId_t)params->appID, (char *)params->pchFolder, (uint32)params->cchFolderBufferSize );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsAppInstalled(void *linux_side, AppId_t appID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsAppInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsAppInstalled_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsAppInstalled((AppId_t)appID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsAppInstalled( (AppId_t)params->appID );
}
CSteamID cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppOwner(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppOwner( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppOwner_params *params )
{
CSteamID _ret;
_ret = ((ISteamApps*)linux_side)->GetAppOwner();
return (_ret);
*params->_ret = ((ISteamApps*)params->linux_side)->GetAppOwner( );
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetLaunchQueryParam(void *linux_side, const char *pchKey)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetLaunchQueryParam( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetLaunchQueryParam_params *params )
{
const char *_ret;
_ret = ((ISteamApps*)linux_side)->GetLaunchQueryParam((const char *)pchKey);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetLaunchQueryParam( (const char *)params->pchKey );
}
#ifdef __cplusplus

View File

@ -1,22 +1,173 @@
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribed(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsLowViolence(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsCybercafe(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsVACBanned(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentGameLanguage(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAvailableGameLanguages(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedApp(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsDlcInstalled(void *, AppId_t);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetEarliestPurchaseUnixTime(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedFromFreeWeekend(void *);
extern int cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetDLCCount(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BGetDLCDataByIndex(void *, int, AppId_t *, bool *, char *, int);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_InstallDLC(void *, AppId_t);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_UninstallDLC(void *, AppId_t);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_RequestAppProofOfPurchaseKey(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentBetaName(void *, char *, int);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_MarkContentCorrupt(void *, bool);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetInstalledDepots(void *, AppId_t, DepotId_t *, uint32);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppInstallDir(void *, AppId_t, char *, uint32);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsAppInstalled(void *, AppId_t);
extern CSteamID cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppOwner(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetLaunchQueryParam(void *, const char *);
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribed_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribed( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribed_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsLowViolence_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsLowViolence( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsLowViolence_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsCybercafe_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsCybercafe( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsCybercafe_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsVACBanned_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsVACBanned( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsVACBanned_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentGameLanguage_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentGameLanguage( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentGameLanguage_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAvailableGameLanguages_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAvailableGameLanguages( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAvailableGameLanguages_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedApp_params
{
void *linux_side;
bool _ret;
AppId_t appID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedApp( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedApp_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsDlcInstalled_params
{
void *linux_side;
bool _ret;
AppId_t appID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsDlcInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsDlcInstalled_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetEarliestPurchaseUnixTime_params
{
void *linux_side;
uint32 _ret;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetEarliestPurchaseUnixTime( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetEarliestPurchaseUnixTime_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedFromFreeWeekend_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedFromFreeWeekend( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedFromFreeWeekend_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetDLCCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetDLCCount( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetDLCCount_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BGetDLCDataByIndex_params
{
void *linux_side;
bool _ret;
int iDLC;
AppId_t *pAppID;
bool *pbAvailable;
char *pchName;
int cchNameBufferSize;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BGetDLCDataByIndex( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BGetDLCDataByIndex_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_InstallDLC_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_InstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_InstallDLC_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_UninstallDLC_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_UninstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_UninstallDLC_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_RequestAppProofOfPurchaseKey_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_RequestAppProofOfPurchaseKey( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_RequestAppProofOfPurchaseKey_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentBetaName_params
{
void *linux_side;
bool _ret;
char *pchName;
int cchNameBufferSize;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentBetaName( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentBetaName_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_MarkContentCorrupt_params
{
void *linux_side;
bool _ret;
bool bMissingFilesOnly;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_MarkContentCorrupt( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_MarkContentCorrupt_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetInstalledDepots_params
{
void *linux_side;
uint32 _ret;
AppId_t appID;
DepotId_t *pvecDepots;
uint32 cMaxDepots;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetInstalledDepots( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetInstalledDepots_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppInstallDir_params
{
void *linux_side;
uint32 _ret;
AppId_t appID;
char *pchFolder;
uint32 cchFolderBufferSize;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppInstallDir( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppInstallDir_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsAppInstalled_params
{
void *linux_side;
bool _ret;
AppId_t appID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsAppInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsAppInstalled_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppOwner_params
{
void *linux_side;
CSteamID *_ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppOwner( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppOwner_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetLaunchQueryParam_params
{
void *linux_side;
const char *_ret;
const char *pchKey;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetLaunchQueryParam( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetLaunchQueryParam_params *params );

View File

@ -11,166 +11,124 @@ extern "C" {
#define SDKVER_136
#include "struct_converters.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION007.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribed(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribed( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribed_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribed();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribed( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsLowViolence(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsLowViolence( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsLowViolence_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsLowViolence();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsLowViolence( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsCybercafe(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsCybercafe( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsCybercafe_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsCybercafe();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsCybercafe( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsVACBanned(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsVACBanned( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsVACBanned_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsVACBanned();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsVACBanned( );
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentGameLanguage(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentGameLanguage( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentGameLanguage_params *params )
{
const char *_ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetCurrentGameLanguage( );
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAvailableGameLanguages(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAvailableGameLanguages( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAvailableGameLanguages_params *params )
{
const char *_ret;
_ret = ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetAvailableGameLanguages( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedApp(void *linux_side, AppId_t appID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedApp( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedApp_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribedApp( (AppId_t)params->appID );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsDlcInstalled(void *linux_side, AppId_t appID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsDlcInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsDlcInstalled_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsDlcInstalled( (AppId_t)params->appID );
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetEarliestPurchaseUnixTime(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetEarliestPurchaseUnixTime( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetEarliestPurchaseUnixTime_params *params )
{
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetEarliestPurchaseUnixTime( (AppId_t)params->nAppID );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedFromFreeWeekend(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedFromFreeWeekend( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedFromFreeWeekend_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribedFromFreeWeekend( );
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDLCCount(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDLCCount( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDLCCount_params *params )
{
int _ret;
_ret = ((ISteamApps*)linux_side)->GetDLCCount();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetDLCCount( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BGetDLCDataByIndex(void *linux_side, int iDLC, AppId_t *pAppID, bool *pbAvailable, char *pchName, int cchNameBufferSize)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BGetDLCDataByIndex( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BGetDLCDataByIndex_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BGetDLCDataByIndex( (int)params->iDLC, (AppId_t *)params->pAppID, (bool *)params->pbAvailable, (char *)params->pchName, (int)params->cchNameBufferSize );
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_InstallDLC(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_InstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_InstallDLC_params *params )
{
((ISteamApps*)linux_side)->InstallDLC((AppId_t)nAppID);
((ISteamApps*)params->linux_side)->InstallDLC( (AppId_t)params->nAppID );
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_UninstallDLC(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_UninstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_UninstallDLC_params *params )
{
((ISteamApps*)linux_side)->UninstallDLC((AppId_t)nAppID);
((ISteamApps*)params->linux_side)->UninstallDLC( (AppId_t)params->nAppID );
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_RequestAppProofOfPurchaseKey(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_RequestAppProofOfPurchaseKey( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_RequestAppProofOfPurchaseKey_params *params )
{
((ISteamApps*)linux_side)->RequestAppProofOfPurchaseKey((AppId_t)nAppID);
((ISteamApps*)params->linux_side)->RequestAppProofOfPurchaseKey( (AppId_t)params->nAppID );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentBetaName(void *linux_side, char *pchName, int cchNameBufferSize)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentBetaName( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentBetaName_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentBetaName((char *)pchName, (int)cchNameBufferSize);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetCurrentBetaName( (char *)params->pchName, (int)params->cchNameBufferSize );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_MarkContentCorrupt(void *linux_side, bool bMissingFilesOnly)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_MarkContentCorrupt( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_MarkContentCorrupt_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->MarkContentCorrupt((bool)bMissingFilesOnly);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->MarkContentCorrupt( (bool)params->bMissingFilesOnly );
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetInstalledDepots(void *linux_side, AppId_t appID, DepotId_t *pvecDepots, uint32 cMaxDepots)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetInstalledDepots( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetInstalledDepots_params *params )
{
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetInstalledDepots((AppId_t)appID, (DepotId_t *)pvecDepots, (uint32)cMaxDepots);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetInstalledDepots( (AppId_t)params->appID, (DepotId_t *)params->pvecDepots, (uint32)params->cMaxDepots );
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppInstallDir(void *linux_side, AppId_t appID, char *pchFolder, uint32 cchFolderBufferSize)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppInstallDir( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppInstallDir_params *params )
{
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetAppInstallDir((AppId_t)appID, (char *)pchFolder, (uint32)cchFolderBufferSize);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetAppInstallDir( (AppId_t)params->appID, (char *)params->pchFolder, (uint32)params->cchFolderBufferSize );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsAppInstalled(void *linux_side, AppId_t appID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsAppInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsAppInstalled_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsAppInstalled((AppId_t)appID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsAppInstalled( (AppId_t)params->appID );
}
CSteamID cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppOwner(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppOwner( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppOwner_params *params )
{
CSteamID _ret;
_ret = ((ISteamApps*)linux_side)->GetAppOwner();
return (_ret);
*params->_ret = ((ISteamApps*)params->linux_side)->GetAppOwner( );
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetLaunchQueryParam(void *linux_side, const char *pchKey)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetLaunchQueryParam( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetLaunchQueryParam_params *params )
{
const char *_ret;
_ret = ((ISteamApps*)linux_side)->GetLaunchQueryParam((const char *)pchKey);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetLaunchQueryParam( (const char *)params->pchKey );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDlcDownloadProgress(void *linux_side, AppId_t nAppID, uint64 *punBytesDownloaded, uint64 *punBytesTotal)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDlcDownloadProgress( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDlcDownloadProgress_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->GetDlcDownloadProgress((AppId_t)nAppID, (uint64 *)punBytesDownloaded, (uint64 *)punBytesTotal);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetDlcDownloadProgress( (AppId_t)params->nAppID, (uint64 *)params->punBytesDownloaded, (uint64 *)params->punBytesTotal );
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppBuildId(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppBuildId( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppBuildId_params *params )
{
int _ret;
_ret = ((ISteamApps*)linux_side)->GetAppBuildId();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetAppBuildId( );
}
#ifdef __cplusplus

View File

@ -1,24 +1,190 @@
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribed(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsLowViolence(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsCybercafe(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsVACBanned(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentGameLanguage(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAvailableGameLanguages(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedApp(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsDlcInstalled(void *, AppId_t);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetEarliestPurchaseUnixTime(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedFromFreeWeekend(void *);
extern int cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDLCCount(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BGetDLCDataByIndex(void *, int, AppId_t *, bool *, char *, int);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_InstallDLC(void *, AppId_t);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_UninstallDLC(void *, AppId_t);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_RequestAppProofOfPurchaseKey(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentBetaName(void *, char *, int);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_MarkContentCorrupt(void *, bool);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetInstalledDepots(void *, AppId_t, DepotId_t *, uint32);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppInstallDir(void *, AppId_t, char *, uint32);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsAppInstalled(void *, AppId_t);
extern CSteamID cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppOwner(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetLaunchQueryParam(void *, const char *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDlcDownloadProgress(void *, AppId_t, uint64 *, uint64 *);
extern int cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppBuildId(void *);
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribed_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribed( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribed_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsLowViolence_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsLowViolence( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsLowViolence_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsCybercafe_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsCybercafe( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsCybercafe_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsVACBanned_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsVACBanned( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsVACBanned_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentGameLanguage_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentGameLanguage( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentGameLanguage_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAvailableGameLanguages_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAvailableGameLanguages( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAvailableGameLanguages_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedApp_params
{
void *linux_side;
bool _ret;
AppId_t appID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedApp( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedApp_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsDlcInstalled_params
{
void *linux_side;
bool _ret;
AppId_t appID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsDlcInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsDlcInstalled_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetEarliestPurchaseUnixTime_params
{
void *linux_side;
uint32 _ret;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetEarliestPurchaseUnixTime( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetEarliestPurchaseUnixTime_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedFromFreeWeekend_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedFromFreeWeekend( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedFromFreeWeekend_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDLCCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDLCCount( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDLCCount_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BGetDLCDataByIndex_params
{
void *linux_side;
bool _ret;
int iDLC;
AppId_t *pAppID;
bool *pbAvailable;
char *pchName;
int cchNameBufferSize;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BGetDLCDataByIndex( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BGetDLCDataByIndex_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_InstallDLC_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_InstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_InstallDLC_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_UninstallDLC_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_UninstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_UninstallDLC_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_RequestAppProofOfPurchaseKey_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_RequestAppProofOfPurchaseKey( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_RequestAppProofOfPurchaseKey_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentBetaName_params
{
void *linux_side;
bool _ret;
char *pchName;
int cchNameBufferSize;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentBetaName( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentBetaName_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_MarkContentCorrupt_params
{
void *linux_side;
bool _ret;
bool bMissingFilesOnly;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_MarkContentCorrupt( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_MarkContentCorrupt_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetInstalledDepots_params
{
void *linux_side;
uint32 _ret;
AppId_t appID;
DepotId_t *pvecDepots;
uint32 cMaxDepots;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetInstalledDepots( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetInstalledDepots_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppInstallDir_params
{
void *linux_side;
uint32 _ret;
AppId_t appID;
char *pchFolder;
uint32 cchFolderBufferSize;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppInstallDir( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppInstallDir_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsAppInstalled_params
{
void *linux_side;
bool _ret;
AppId_t appID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsAppInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsAppInstalled_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppOwner_params
{
void *linux_side;
CSteamID *_ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppOwner( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppOwner_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetLaunchQueryParam_params
{
void *linux_side;
const char *_ret;
const char *pchKey;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetLaunchQueryParam( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetLaunchQueryParam_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDlcDownloadProgress_params
{
void *linux_side;
bool _ret;
AppId_t nAppID;
uint64 *punBytesDownloaded;
uint64 *punBytesTotal;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDlcDownloadProgress( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDlcDownloadProgress_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppBuildId_params
{
void *linux_side;
int _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppBuildId( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppBuildId_params *params );

View File

@ -12,206 +12,154 @@ extern "C" {
#define SDKVER_158
#include "struct_converters.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION008.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribed();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribed( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsLowViolence(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsLowViolence( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsLowViolence_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsLowViolence();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsLowViolence( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsCybercafe(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsCybercafe( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsCybercafe_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsCybercafe();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsCybercafe( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsVACBanned(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsVACBanned( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsVACBanned_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsVACBanned();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsVACBanned( );
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentGameLanguage(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentGameLanguage( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentGameLanguage_params *params )
{
const char *_ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetCurrentGameLanguage( );
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAvailableGameLanguages(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAvailableGameLanguages( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAvailableGameLanguages_params *params )
{
const char *_ret;
_ret = ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetAvailableGameLanguages( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedApp(void *linux_side, AppId_t appID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedApp( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedApp_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribedApp( (AppId_t)params->appID );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsDlcInstalled(void *linux_side, AppId_t appID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsDlcInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsDlcInstalled_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsDlcInstalled( (AppId_t)params->appID );
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetEarliestPurchaseUnixTime(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetEarliestPurchaseUnixTime( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetEarliestPurchaseUnixTime_params *params )
{
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetEarliestPurchaseUnixTime( (AppId_t)params->nAppID );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFreeWeekend(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFreeWeekend( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFreeWeekend_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribedFromFreeWeekend( );
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDLCCount(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDLCCount( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDLCCount_params *params )
{
int _ret;
_ret = ((ISteamApps*)linux_side)->GetDLCCount();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetDLCCount( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BGetDLCDataByIndex(void *linux_side, int iDLC, AppId_t *pAppID, bool *pbAvailable, char *pchName, int cchNameBufferSize)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BGetDLCDataByIndex( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BGetDLCDataByIndex_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BGetDLCDataByIndex( (int)params->iDLC, (AppId_t *)params->pAppID, (bool *)params->pbAvailable, (char *)params->pchName, (int)params->cchNameBufferSize );
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_InstallDLC(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_InstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_InstallDLC_params *params )
{
((ISteamApps*)linux_side)->InstallDLC((AppId_t)nAppID);
((ISteamApps*)params->linux_side)->InstallDLC( (AppId_t)params->nAppID );
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_UninstallDLC(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_UninstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_UninstallDLC_params *params )
{
((ISteamApps*)linux_side)->UninstallDLC((AppId_t)nAppID);
((ISteamApps*)params->linux_side)->UninstallDLC( (AppId_t)params->nAppID );
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAppProofOfPurchaseKey(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAppProofOfPurchaseKey( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAppProofOfPurchaseKey_params *params )
{
((ISteamApps*)linux_side)->RequestAppProofOfPurchaseKey((AppId_t)nAppID);
((ISteamApps*)params->linux_side)->RequestAppProofOfPurchaseKey( (AppId_t)params->nAppID );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentBetaName(void *linux_side, char *pchName, int cchNameBufferSize)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentBetaName( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentBetaName_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentBetaName((char *)pchName, (int)cchNameBufferSize);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetCurrentBetaName( (char *)params->pchName, (int)params->cchNameBufferSize );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_MarkContentCorrupt(void *linux_side, bool bMissingFilesOnly)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_MarkContentCorrupt( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_MarkContentCorrupt_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->MarkContentCorrupt((bool)bMissingFilesOnly);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->MarkContentCorrupt( (bool)params->bMissingFilesOnly );
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetInstalledDepots(void *linux_side, AppId_t appID, DepotId_t *pvecDepots, uint32 cMaxDepots)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetInstalledDepots( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetInstalledDepots_params *params )
{
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetInstalledDepots((AppId_t)appID, (DepotId_t *)pvecDepots, (uint32)cMaxDepots);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetInstalledDepots( (AppId_t)params->appID, (DepotId_t *)params->pvecDepots, (uint32)params->cMaxDepots );
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppInstallDir(void *linux_side, AppId_t appID, char *pchFolder, uint32 cchFolderBufferSize)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppInstallDir( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppInstallDir_params *params )
{
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetAppInstallDir((AppId_t)appID, (char *)pchFolder, (uint32)cchFolderBufferSize);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetAppInstallDir( (AppId_t)params->appID, (char *)params->pchFolder, (uint32)params->cchFolderBufferSize );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsAppInstalled(void *linux_side, AppId_t appID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsAppInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsAppInstalled_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsAppInstalled((AppId_t)appID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsAppInstalled( (AppId_t)params->appID );
}
CSteamID cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppOwner(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppOwner( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppOwner_params *params )
{
CSteamID _ret;
_ret = ((ISteamApps*)linux_side)->GetAppOwner();
return (_ret);
*params->_ret = ((ISteamApps*)params->linux_side)->GetAppOwner( );
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchQueryParam(void *linux_side, const char *pchKey)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchQueryParam( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchQueryParam_params *params )
{
const char *_ret;
_ret = ((ISteamApps*)linux_side)->GetLaunchQueryParam((const char *)pchKey);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetLaunchQueryParam( (const char *)params->pchKey );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDlcDownloadProgress(void *linux_side, AppId_t nAppID, uint64 *punBytesDownloaded, uint64 *punBytesTotal)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDlcDownloadProgress( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDlcDownloadProgress_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->GetDlcDownloadProgress((AppId_t)nAppID, (uint64 *)punBytesDownloaded, (uint64 *)punBytesTotal);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetDlcDownloadProgress( (AppId_t)params->nAppID, (uint64 *)params->punBytesDownloaded, (uint64 *)params->punBytesTotal );
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppBuildId(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppBuildId( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppBuildId_params *params )
{
int _ret;
_ret = ((ISteamApps*)linux_side)->GetAppBuildId();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetAppBuildId( );
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAllProofOfPurchaseKeys(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAllProofOfPurchaseKeys( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAllProofOfPurchaseKeys_params *params )
{
((ISteamApps*)linux_side)->RequestAllProofOfPurchaseKeys();
((ISteamApps*)params->linux_side)->RequestAllProofOfPurchaseKeys( );
}
SteamAPICall_t cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetFileDetails(void *linux_side, const char *pszFileName)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetFileDetails( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetFileDetails_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamApps*)linux_side)->GetFileDetails((const char *)pszFileName);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetFileDetails( (const char *)params->pszFileName );
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchCommandLine(void *linux_side, char *pszCommandLine, int cubCommandLine)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchCommandLine( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchCommandLine_params *params )
{
int _ret;
_ret = ((ISteamApps*)linux_side)->GetLaunchCommandLine((char *)pszCommandLine, (int)cubCommandLine);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->GetLaunchCommandLine( (char *)params->pszCommandLine, (int)params->cubCommandLine );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFamilySharing(void *linux_side)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFamilySharing( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFamilySharing_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedFromFamilySharing();
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsSubscribedFromFamilySharing( );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsTimedTrial(void *linux_side, uint32 *punSecondsAllowed, uint32 *punSecondsPlayed)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsTimedTrial( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsTimedTrial_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsTimedTrial((uint32 *)punSecondsAllowed, (uint32 *)punSecondsPlayed);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->BIsTimedTrial( (uint32 *)params->punSecondsAllowed, (uint32 *)params->punSecondsPlayed );
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_SetDlcContext(void *linux_side, AppId_t nAppID)
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_SetDlcContext( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_SetDlcContext_params *params )
{
bool _ret;
_ret = ((ISteamApps*)linux_side)->SetDlcContext((AppId_t)nAppID);
return (_ret);
params->_ret = ((ISteamApps*)params->linux_side)->SetDlcContext( (AppId_t)params->nAppID );
}
#ifdef __cplusplus

View File

@ -1,30 +1,237 @@
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsLowViolence(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsCybercafe(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsVACBanned(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentGameLanguage(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAvailableGameLanguages(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedApp(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsDlcInstalled(void *, AppId_t);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetEarliestPurchaseUnixTime(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFreeWeekend(void *);
extern int cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDLCCount(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BGetDLCDataByIndex(void *, int, AppId_t *, bool *, char *, int);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_InstallDLC(void *, AppId_t);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_UninstallDLC(void *, AppId_t);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAppProofOfPurchaseKey(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentBetaName(void *, char *, int);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_MarkContentCorrupt(void *, bool);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetInstalledDepots(void *, AppId_t, DepotId_t *, uint32);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppInstallDir(void *, AppId_t, char *, uint32);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsAppInstalled(void *, AppId_t);
extern CSteamID cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppOwner(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchQueryParam(void *, const char *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDlcDownloadProgress(void *, AppId_t, uint64 *, uint64 *);
extern int cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppBuildId(void *);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAllProofOfPurchaseKeys(void *);
extern SteamAPICall_t cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetFileDetails(void *, const char *);
extern int cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchCommandLine(void *, char *, int);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFamilySharing(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsTimedTrial(void *, uint32 *, uint32 *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_SetDlcContext(void *, AppId_t);
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsLowViolence_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsLowViolence( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsLowViolence_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsCybercafe_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsCybercafe( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsCybercafe_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsVACBanned_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsVACBanned( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsVACBanned_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentGameLanguage_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentGameLanguage( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentGameLanguage_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAvailableGameLanguages_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAvailableGameLanguages( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAvailableGameLanguages_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedApp_params
{
void *linux_side;
bool _ret;
AppId_t appID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedApp( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedApp_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsDlcInstalled_params
{
void *linux_side;
bool _ret;
AppId_t appID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsDlcInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsDlcInstalled_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetEarliestPurchaseUnixTime_params
{
void *linux_side;
uint32 _ret;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetEarliestPurchaseUnixTime( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetEarliestPurchaseUnixTime_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFreeWeekend_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFreeWeekend( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFreeWeekend_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDLCCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDLCCount( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDLCCount_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BGetDLCDataByIndex_params
{
void *linux_side;
bool _ret;
int iDLC;
AppId_t *pAppID;
bool *pbAvailable;
char *pchName;
int cchNameBufferSize;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BGetDLCDataByIndex( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BGetDLCDataByIndex_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_InstallDLC_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_InstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_InstallDLC_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_UninstallDLC_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_UninstallDLC( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_UninstallDLC_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAppProofOfPurchaseKey_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAppProofOfPurchaseKey( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAppProofOfPurchaseKey_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentBetaName_params
{
void *linux_side;
bool _ret;
char *pchName;
int cchNameBufferSize;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentBetaName( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentBetaName_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_MarkContentCorrupt_params
{
void *linux_side;
bool _ret;
bool bMissingFilesOnly;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_MarkContentCorrupt( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_MarkContentCorrupt_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetInstalledDepots_params
{
void *linux_side;
uint32 _ret;
AppId_t appID;
DepotId_t *pvecDepots;
uint32 cMaxDepots;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetInstalledDepots( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetInstalledDepots_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppInstallDir_params
{
void *linux_side;
uint32 _ret;
AppId_t appID;
char *pchFolder;
uint32 cchFolderBufferSize;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppInstallDir( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppInstallDir_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsAppInstalled_params
{
void *linux_side;
bool _ret;
AppId_t appID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsAppInstalled( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsAppInstalled_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppOwner_params
{
void *linux_side;
CSteamID *_ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppOwner( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppOwner_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchQueryParam_params
{
void *linux_side;
const char *_ret;
const char *pchKey;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchQueryParam( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchQueryParam_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDlcDownloadProgress_params
{
void *linux_side;
bool _ret;
AppId_t nAppID;
uint64 *punBytesDownloaded;
uint64 *punBytesTotal;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDlcDownloadProgress( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDlcDownloadProgress_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppBuildId_params
{
void *linux_side;
int _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppBuildId( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppBuildId_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAllProofOfPurchaseKeys_params
{
void *linux_side;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAllProofOfPurchaseKeys( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAllProofOfPurchaseKeys_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetFileDetails_params
{
void *linux_side;
SteamAPICall_t _ret;
const char *pszFileName;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetFileDetails( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetFileDetails_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchCommandLine_params
{
void *linux_side;
int _ret;
char *pszCommandLine;
int cubCommandLine;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchCommandLine( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchCommandLine_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFamilySharing_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFamilySharing( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFamilySharing_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsTimedTrial_params
{
void *linux_side;
bool _ret;
uint32 *punSecondsAllowed;
uint32 *punSecondsPlayed;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsTimedTrial( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsTimedTrial_params *params );
struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_SetDlcContext_params
{
void *linux_side;
bool _ret;
AppId_t nAppID;
};
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_SetDlcContext( struct cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_SetDlcContext_params *params );

View File

@ -11,145 +11,110 @@ extern "C" {
#define SDKVER_099y
#include "struct_converters.h"
#include "cppISteamClient_SteamClient006.h"
HSteamPipe cppISteamClient_SteamClient006_CreateSteamPipe(void *linux_side)
void cppISteamClient_SteamClient006_CreateSteamPipe( struct cppISteamClient_SteamClient006_CreateSteamPipe_params *params )
{
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateSteamPipe( );
params->_ret = after_steam_pipe_create( params->_ret );
}
bool cppISteamClient_SteamClient006_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient006_BReleaseSteamPipe( struct cppISteamClient_SteamClient006_BReleaseSteamPipe_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BReleaseSteamPipe( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient006_CreateGlobalUser(void *linux_side, HSteamPipe *phSteamPipe)
void cppISteamClient_SteamClient006_CreateGlobalUser( struct cppISteamClient_SteamClient006_CreateGlobalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateGlobalUser((HSteamPipe *)phSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateGlobalUser( (HSteamPipe *)params->phSteamPipe );
}
HSteamUser cppISteamClient_SteamClient006_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient006_ConnectToGlobalUser( struct cppISteamClient_SteamClient006_ConnectToGlobalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->ConnectToGlobalUser( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient006_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe)
void cppISteamClient_SteamClient006_CreateLocalUser( struct cppISteamClient_SteamClient006_CreateLocalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateLocalUser( (HSteamPipe *)params->phSteamPipe );
}
void cppISteamClient_SteamClient006_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
void cppISteamClient_SteamClient006_ReleaseUser( struct cppISteamClient_SteamClient006_ReleaseUser_params *params )
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
((ISteamClient*)params->linux_side)->ReleaseUser( (HSteamPipe)params->hSteamPipe, (HSteamUser)params->hUser );
}
void /*ISteamUser*/ * cppISteamClient_SteamClient006_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient006_GetISteamUser( struct cppISteamClient_SteamClient006_GetISteamUser_params *params )
{
void /*ISteamUser*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUser( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient006_GetIVAC(void *linux_side, HSteamUser hSteamUser)
void cppISteamClient_SteamClient006_GetIVAC( struct cppISteamClient_SteamClient006_GetIVAC_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetIVAC((HSteamUser)hSteamUser);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetIVAC( (HSteamUser)params->hSteamUser );
}
void /*ISteamGameServer*/ * cppISteamClient_SteamClient006_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient006_GetISteamGameServer( struct cppISteamClient_SteamClient006_GetISteamGameServer_params *params )
{
void /*ISteamGameServer*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServer( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient006_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
void cppISteamClient_SteamClient006_SetLocalIPBinding( struct cppISteamClient_SteamClient006_SetLocalIPBinding_params *params )
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
((ISteamClient*)params->linux_side)->SetLocalIPBinding( (uint32)params->unIP, (uint16)params->usPort );
}
const char * cppISteamClient_SteamClient006_GetUniverseName(void *linux_side, EUniverse eUniverse)
void cppISteamClient_SteamClient006_GetUniverseName( struct cppISteamClient_SteamClient006_GetUniverseName_params *params )
{
const char *_ret;
_ret = ((ISteamClient*)linux_side)->GetUniverseName((EUniverse)eUniverse);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetUniverseName( (EUniverse)params->eUniverse );
}
void /*ISteamFriends*/ * cppISteamClient_SteamClient006_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient006_GetISteamFriends( struct cppISteamClient_SteamClient006_GetISteamFriends_params *params )
{
void /*ISteamFriends*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamFriends( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUtils*/ * cppISteamClient_SteamClient006_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient006_GetISteamUtils( struct cppISteamClient_SteamClient006_GetISteamUtils_params *params )
{
void /*ISteamUtils*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUtils( (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient006_GetISteamBilling(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient006_GetISteamBilling( struct cppISteamClient_SteamClient006_GetISteamBilling_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamBilling((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamBilling( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient006_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient006_GetISteamMatchmaking( struct cppISteamClient_SteamClient006_GetISteamMatchmaking_params *params )
{
void /*ISteamMatchmaking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmaking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamApps*/ * cppISteamClient_SteamClient006_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient006_GetISteamApps( struct cppISteamClient_SteamClient006_GetISteamApps_params *params )
{
void /*ISteamApps*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamApps( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamContentServer*/ * cppISteamClient_SteamClient006_GetISteamContentServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient006_GetISteamContentServer( struct cppISteamClient_SteamClient006_GetISteamContentServer_params *params )
{
void /*ISteamContentServer*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamContentServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamContentServer( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMasterServerUpdater*/ * cppISteamClient_SteamClient006_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient006_GetISteamMasterServerUpdater( struct cppISteamClient_SteamClient006_GetISteamMasterServerUpdater_params *params )
{
void /*ISteamMasterServerUpdater*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMasterServerUpdater( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient006_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient006_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient006_GetISteamMatchmakingServers_params *params )
{
void /*ISteamMatchmakingServers*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmakingServers( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient006_RunFrame(void *linux_side)
void cppISteamClient_SteamClient006_RunFrame( struct cppISteamClient_SteamClient006_RunFrame_params *params )
{
((ISteamClient*)linux_side)->RunFrame();
((ISteamClient*)params->linux_side)->RunFrame( );
}
uint32 cppISteamClient_SteamClient006_GetIPCCallCount(void *linux_side)
void cppISteamClient_SteamClient006_GetIPCCallCount( struct cppISteamClient_SteamClient006_GetIPCCallCount_params *params )
{
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetIPCCallCount( );
}
#ifdef __cplusplus

View File

@ -1,21 +1,183 @@
extern HSteamPipe cppISteamClient_SteamClient006_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient006_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient006_CreateGlobalUser(void *, HSteamPipe *);
extern HSteamUser cppISteamClient_SteamClient006_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient006_CreateLocalUser(void *, HSteamPipe *);
extern void cppISteamClient_SteamClient006_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void /*ISteamUser*/ * cppISteamClient_SteamClient006_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient006_GetIVAC(void *, HSteamUser);
extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient006_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient006_SetLocalIPBinding(void *, uint32, uint16);
extern const char * cppISteamClient_SteamClient006_GetUniverseName(void *, EUniverse);
extern void /*ISteamFriends*/ * cppISteamClient_SteamClient006_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUtils*/ * cppISteamClient_SteamClient006_GetISteamUtils(void *, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient006_GetISteamBilling(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient006_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamApps*/ * cppISteamClient_SteamClient006_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamContentServer*/ * cppISteamClient_SteamClient006_GetISteamContentServer(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMasterServerUpdater*/ * cppISteamClient_SteamClient006_GetISteamMasterServerUpdater(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient006_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient006_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient006_GetIPCCallCount(void *);
struct cppISteamClient_SteamClient006_CreateSteamPipe_params
{
void *linux_side;
HSteamPipe _ret;
};
extern void cppISteamClient_SteamClient006_CreateSteamPipe( struct cppISteamClient_SteamClient006_CreateSteamPipe_params *params );
struct cppISteamClient_SteamClient006_BReleaseSteamPipe_params
{
void *linux_side;
bool _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient006_BReleaseSteamPipe( struct cppISteamClient_SteamClient006_BReleaseSteamPipe_params *params );
struct cppISteamClient_SteamClient006_CreateGlobalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe *phSteamPipe;
};
extern void cppISteamClient_SteamClient006_CreateGlobalUser( struct cppISteamClient_SteamClient006_CreateGlobalUser_params *params );
struct cppISteamClient_SteamClient006_ConnectToGlobalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient006_ConnectToGlobalUser( struct cppISteamClient_SteamClient006_ConnectToGlobalUser_params *params );
struct cppISteamClient_SteamClient006_CreateLocalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe *phSteamPipe;
};
extern void cppISteamClient_SteamClient006_CreateLocalUser( struct cppISteamClient_SteamClient006_CreateLocalUser_params *params );
struct cppISteamClient_SteamClient006_ReleaseUser_params
{
void *linux_side;
HSteamPipe hSteamPipe;
HSteamUser hUser;
};
extern void cppISteamClient_SteamClient006_ReleaseUser( struct cppISteamClient_SteamClient006_ReleaseUser_params *params );
struct cppISteamClient_SteamClient006_GetISteamUser_params
{
void *linux_side;
void /*ISteamUser*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient006_GetISteamUser( struct cppISteamClient_SteamClient006_GetISteamUser_params *params );
struct cppISteamClient_SteamClient006_GetIVAC_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamUser;
};
extern void cppISteamClient_SteamClient006_GetIVAC( struct cppISteamClient_SteamClient006_GetIVAC_params *params );
struct cppISteamClient_SteamClient006_GetISteamGameServer_params
{
void *linux_side;
void /*ISteamGameServer*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient006_GetISteamGameServer( struct cppISteamClient_SteamClient006_GetISteamGameServer_params *params );
struct cppISteamClient_SteamClient006_SetLocalIPBinding_params
{
void *linux_side;
uint32 unIP;
uint16 usPort;
};
extern void cppISteamClient_SteamClient006_SetLocalIPBinding( struct cppISteamClient_SteamClient006_SetLocalIPBinding_params *params );
struct cppISteamClient_SteamClient006_GetUniverseName_params
{
void *linux_side;
const char *_ret;
EUniverse eUniverse;
};
extern void cppISteamClient_SteamClient006_GetUniverseName( struct cppISteamClient_SteamClient006_GetUniverseName_params *params );
struct cppISteamClient_SteamClient006_GetISteamFriends_params
{
void *linux_side;
void /*ISteamFriends*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient006_GetISteamFriends( struct cppISteamClient_SteamClient006_GetISteamFriends_params *params );
struct cppISteamClient_SteamClient006_GetISteamUtils_params
{
void *linux_side;
void /*ISteamUtils*/ *_ret;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient006_GetISteamUtils( struct cppISteamClient_SteamClient006_GetISteamUtils_params *params );
struct cppISteamClient_SteamClient006_GetISteamBilling_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient006_GetISteamBilling( struct cppISteamClient_SteamClient006_GetISteamBilling_params *params );
struct cppISteamClient_SteamClient006_GetISteamMatchmaking_params
{
void *linux_side;
void /*ISteamMatchmaking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient006_GetISteamMatchmaking( struct cppISteamClient_SteamClient006_GetISteamMatchmaking_params *params );
struct cppISteamClient_SteamClient006_GetISteamApps_params
{
void *linux_side;
void /*ISteamApps*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient006_GetISteamApps( struct cppISteamClient_SteamClient006_GetISteamApps_params *params );
struct cppISteamClient_SteamClient006_GetISteamContentServer_params
{
void *linux_side;
void /*ISteamContentServer*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient006_GetISteamContentServer( struct cppISteamClient_SteamClient006_GetISteamContentServer_params *params );
struct cppISteamClient_SteamClient006_GetISteamMasterServerUpdater_params
{
void *linux_side;
void /*ISteamMasterServerUpdater*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient006_GetISteamMasterServerUpdater( struct cppISteamClient_SteamClient006_GetISteamMasterServerUpdater_params *params );
struct cppISteamClient_SteamClient006_GetISteamMatchmakingServers_params
{
void *linux_side;
void /*ISteamMatchmakingServers*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient006_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient006_GetISteamMatchmakingServers_params *params );
struct cppISteamClient_SteamClient006_RunFrame_params
{
void *linux_side;
};
extern void cppISteamClient_SteamClient006_RunFrame( struct cppISteamClient_SteamClient006_RunFrame_params *params );
struct cppISteamClient_SteamClient006_GetIPCCallCount_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamClient_SteamClient006_GetIPCCallCount( struct cppISteamClient_SteamClient006_GetIPCCallCount_params *params );

View File

@ -11,151 +11,116 @@ extern "C" {
#define SDKVER_103
#include "struct_converters.h"
#include "cppISteamClient_SteamClient007.h"
HSteamPipe cppISteamClient_SteamClient007_CreateSteamPipe(void *linux_side)
void cppISteamClient_SteamClient007_CreateSteamPipe( struct cppISteamClient_SteamClient007_CreateSteamPipe_params *params )
{
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateSteamPipe( );
params->_ret = after_steam_pipe_create( params->_ret );
}
bool cppISteamClient_SteamClient007_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient007_BReleaseSteamPipe( struct cppISteamClient_SteamClient007_BReleaseSteamPipe_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BReleaseSteamPipe( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient007_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient007_ConnectToGlobalUser( struct cppISteamClient_SteamClient007_ConnectToGlobalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->ConnectToGlobalUser( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient007_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe)
void cppISteamClient_SteamClient007_CreateLocalUser( struct cppISteamClient_SteamClient007_CreateLocalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateLocalUser( (HSteamPipe *)params->phSteamPipe );
}
void cppISteamClient_SteamClient007_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
void cppISteamClient_SteamClient007_ReleaseUser( struct cppISteamClient_SteamClient007_ReleaseUser_params *params )
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
((ISteamClient*)params->linux_side)->ReleaseUser( (HSteamPipe)params->hSteamPipe, (HSteamUser)params->hUser );
}
void /*ISteamUser*/ * cppISteamClient_SteamClient007_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient007_GetISteamUser( struct cppISteamClient_SteamClient007_GetISteamUser_params *params )
{
void /*ISteamUser*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUser( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServer*/ * cppISteamClient_SteamClient007_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient007_GetISteamGameServer( struct cppISteamClient_SteamClient007_GetISteamGameServer_params *params )
{
void /*ISteamGameServer*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServer( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient007_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
void cppISteamClient_SteamClient007_SetLocalIPBinding( struct cppISteamClient_SteamClient007_SetLocalIPBinding_params *params )
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
((ISteamClient*)params->linux_side)->SetLocalIPBinding( (uint32)params->unIP, (uint16)params->usPort );
}
void /*ISteamFriends*/ * cppISteamClient_SteamClient007_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient007_GetISteamFriends( struct cppISteamClient_SteamClient007_GetISteamFriends_params *params )
{
void /*ISteamFriends*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamFriends( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUtils*/ * cppISteamClient_SteamClient007_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient007_GetISteamUtils( struct cppISteamClient_SteamClient007_GetISteamUtils_params *params )
{
void /*ISteamUtils*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUtils( (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient007_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient007_GetISteamMatchmaking( struct cppISteamClient_SteamClient007_GetISteamMatchmaking_params *params )
{
void /*ISteamMatchmaking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmaking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamContentServer*/ * cppISteamClient_SteamClient007_GetISteamContentServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient007_GetISteamContentServer( struct cppISteamClient_SteamClient007_GetISteamContentServer_params *params )
{
void /*ISteamContentServer*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamContentServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamContentServer( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMasterServerUpdater*/ * cppISteamClient_SteamClient007_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient007_GetISteamMasterServerUpdater( struct cppISteamClient_SteamClient007_GetISteamMasterServerUpdater_params *params )
{
void /*ISteamMasterServerUpdater*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMasterServerUpdater( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient007_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient007_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient007_GetISteamMatchmakingServers_params *params )
{
void /*ISteamMatchmakingServers*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmakingServers( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient007_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient007_GetISteamGenericInterface( struct cppISteamClient_SteamClient007_GetISteamGenericInterface_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGenericInterface( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient007_RunFrame(void *linux_side)
void cppISteamClient_SteamClient007_RunFrame( struct cppISteamClient_SteamClient007_RunFrame_params *params )
{
((ISteamClient*)linux_side)->RunFrame();
((ISteamClient*)params->linux_side)->RunFrame( );
}
uint32 cppISteamClient_SteamClient007_GetIPCCallCount(void *linux_side)
void cppISteamClient_SteamClient007_GetIPCCallCount( struct cppISteamClient_SteamClient007_GetIPCCallCount_params *params )
{
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetIPCCallCount( );
}
void /*ISteamUserStats*/ * cppISteamClient_SteamClient007_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient007_GetISteamUserStats( struct cppISteamClient_SteamClient007_GetISteamUserStats_params *params )
{
void /*ISteamUserStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUserStats( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamApps*/ * cppISteamClient_SteamClient007_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient007_GetISteamApps( struct cppISteamClient_SteamClient007_GetISteamApps_params *params )
{
void /*ISteamApps*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamApps( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamNetworking*/ * cppISteamClient_SteamClient007_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient007_GetISteamNetworking( struct cppISteamClient_SteamClient007_GetISteamNetworking_params *params )
{
void /*ISteamNetworking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamNetworking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient007_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
void cppISteamClient_SteamClient007_SetWarningMessageHook( struct cppISteamClient_SteamClient007_SetWarningMessageHook_params *params )
{
pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t((void*)pFunction);
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
params->pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t( (void *)params->pFunction );
((ISteamClient*)params->linux_side)->SetWarningMessageHook( (SteamAPIWarningMessageHook_t)params->pFunction );
}
void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient007_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient007_GetISteamRemoteStorage( struct cppISteamClient_SteamClient007_GetISteamRemoteStorage_params *params )
{
void /*ISteamRemoteStorage*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamRemoteStorage( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
#ifdef __cplusplus

View File

@ -1,22 +1,196 @@
extern HSteamPipe cppISteamClient_SteamClient007_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient007_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient007_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient007_CreateLocalUser(void *, HSteamPipe *);
extern void cppISteamClient_SteamClient007_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void /*ISteamUser*/ * cppISteamClient_SteamClient007_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient007_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient007_SetLocalIPBinding(void *, uint32, uint16);
extern void /*ISteamFriends*/ * cppISteamClient_SteamClient007_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUtils*/ * cppISteamClient_SteamClient007_GetISteamUtils(void *, HSteamPipe, const char *);
extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient007_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamContentServer*/ * cppISteamClient_SteamClient007_GetISteamContentServer(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMasterServerUpdater*/ * cppISteamClient_SteamClient007_GetISteamMasterServerUpdater(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient007_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient007_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient007_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient007_GetIPCCallCount(void *);
extern void /*ISteamUserStats*/ * cppISteamClient_SteamClient007_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamApps*/ * cppISteamClient_SteamClient007_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamNetworking*/ * cppISteamClient_SteamClient007_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient007_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient007_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
struct cppISteamClient_SteamClient007_CreateSteamPipe_params
{
void *linux_side;
HSteamPipe _ret;
};
extern void cppISteamClient_SteamClient007_CreateSteamPipe( struct cppISteamClient_SteamClient007_CreateSteamPipe_params *params );
struct cppISteamClient_SteamClient007_BReleaseSteamPipe_params
{
void *linux_side;
bool _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient007_BReleaseSteamPipe( struct cppISteamClient_SteamClient007_BReleaseSteamPipe_params *params );
struct cppISteamClient_SteamClient007_ConnectToGlobalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient007_ConnectToGlobalUser( struct cppISteamClient_SteamClient007_ConnectToGlobalUser_params *params );
struct cppISteamClient_SteamClient007_CreateLocalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe *phSteamPipe;
};
extern void cppISteamClient_SteamClient007_CreateLocalUser( struct cppISteamClient_SteamClient007_CreateLocalUser_params *params );
struct cppISteamClient_SteamClient007_ReleaseUser_params
{
void *linux_side;
HSteamPipe hSteamPipe;
HSteamUser hUser;
};
extern void cppISteamClient_SteamClient007_ReleaseUser( struct cppISteamClient_SteamClient007_ReleaseUser_params *params );
struct cppISteamClient_SteamClient007_GetISteamUser_params
{
void *linux_side;
void /*ISteamUser*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient007_GetISteamUser( struct cppISteamClient_SteamClient007_GetISteamUser_params *params );
struct cppISteamClient_SteamClient007_GetISteamGameServer_params
{
void *linux_side;
void /*ISteamGameServer*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient007_GetISteamGameServer( struct cppISteamClient_SteamClient007_GetISteamGameServer_params *params );
struct cppISteamClient_SteamClient007_SetLocalIPBinding_params
{
void *linux_side;
uint32 unIP;
uint16 usPort;
};
extern void cppISteamClient_SteamClient007_SetLocalIPBinding( struct cppISteamClient_SteamClient007_SetLocalIPBinding_params *params );
struct cppISteamClient_SteamClient007_GetISteamFriends_params
{
void *linux_side;
void /*ISteamFriends*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient007_GetISteamFriends( struct cppISteamClient_SteamClient007_GetISteamFriends_params *params );
struct cppISteamClient_SteamClient007_GetISteamUtils_params
{
void *linux_side;
void /*ISteamUtils*/ *_ret;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient007_GetISteamUtils( struct cppISteamClient_SteamClient007_GetISteamUtils_params *params );
struct cppISteamClient_SteamClient007_GetISteamMatchmaking_params
{
void *linux_side;
void /*ISteamMatchmaking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient007_GetISteamMatchmaking( struct cppISteamClient_SteamClient007_GetISteamMatchmaking_params *params );
struct cppISteamClient_SteamClient007_GetISteamContentServer_params
{
void *linux_side;
void /*ISteamContentServer*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient007_GetISteamContentServer( struct cppISteamClient_SteamClient007_GetISteamContentServer_params *params );
struct cppISteamClient_SteamClient007_GetISteamMasterServerUpdater_params
{
void *linux_side;
void /*ISteamMasterServerUpdater*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient007_GetISteamMasterServerUpdater( struct cppISteamClient_SteamClient007_GetISteamMasterServerUpdater_params *params );
struct cppISteamClient_SteamClient007_GetISteamMatchmakingServers_params
{
void *linux_side;
void /*ISteamMatchmakingServers*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient007_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient007_GetISteamMatchmakingServers_params *params );
struct cppISteamClient_SteamClient007_GetISteamGenericInterface_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient007_GetISteamGenericInterface( struct cppISteamClient_SteamClient007_GetISteamGenericInterface_params *params );
struct cppISteamClient_SteamClient007_RunFrame_params
{
void *linux_side;
};
extern void cppISteamClient_SteamClient007_RunFrame( struct cppISteamClient_SteamClient007_RunFrame_params *params );
struct cppISteamClient_SteamClient007_GetIPCCallCount_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamClient_SteamClient007_GetIPCCallCount( struct cppISteamClient_SteamClient007_GetIPCCallCount_params *params );
struct cppISteamClient_SteamClient007_GetISteamUserStats_params
{
void *linux_side;
void /*ISteamUserStats*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient007_GetISteamUserStats( struct cppISteamClient_SteamClient007_GetISteamUserStats_params *params );
struct cppISteamClient_SteamClient007_GetISteamApps_params
{
void *linux_side;
void /*ISteamApps*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient007_GetISteamApps( struct cppISteamClient_SteamClient007_GetISteamApps_params *params );
struct cppISteamClient_SteamClient007_GetISteamNetworking_params
{
void *linux_side;
void /*ISteamNetworking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient007_GetISteamNetworking( struct cppISteamClient_SteamClient007_GetISteamNetworking_params *params );
struct cppISteamClient_SteamClient007_SetWarningMessageHook_params
{
void *linux_side;
SteamAPIWarningMessageHook_t pFunction;
};
extern void cppISteamClient_SteamClient007_SetWarningMessageHook( struct cppISteamClient_SteamClient007_SetWarningMessageHook_params *params );
struct cppISteamClient_SteamClient007_GetISteamRemoteStorage_params
{
void *linux_side;
void /*ISteamRemoteStorage*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient007_GetISteamRemoteStorage( struct cppISteamClient_SteamClient007_GetISteamRemoteStorage_params *params );

View File

@ -11,144 +11,111 @@ extern "C" {
#define SDKVER_107
#include "struct_converters.h"
#include "cppISteamClient_SteamClient008.h"
HSteamPipe cppISteamClient_SteamClient008_CreateSteamPipe(void *linux_side)
void cppISteamClient_SteamClient008_CreateSteamPipe( struct cppISteamClient_SteamClient008_CreateSteamPipe_params *params )
{
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateSteamPipe( );
params->_ret = after_steam_pipe_create( params->_ret );
}
bool cppISteamClient_SteamClient008_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient008_BReleaseSteamPipe( struct cppISteamClient_SteamClient008_BReleaseSteamPipe_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BReleaseSteamPipe( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient008_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient008_ConnectToGlobalUser( struct cppISteamClient_SteamClient008_ConnectToGlobalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->ConnectToGlobalUser( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient008_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
void cppISteamClient_SteamClient008_CreateLocalUser( struct cppISteamClient_SteamClient008_CreateLocalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateLocalUser( (HSteamPipe *)params->phSteamPipe, (EAccountType)params->eAccountType );
}
void cppISteamClient_SteamClient008_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
void cppISteamClient_SteamClient008_ReleaseUser( struct cppISteamClient_SteamClient008_ReleaseUser_params *params )
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
((ISteamClient*)params->linux_side)->ReleaseUser( (HSteamPipe)params->hSteamPipe, (HSteamUser)params->hUser );
}
void /*ISteamUser*/ * cppISteamClient_SteamClient008_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient008_GetISteamUser( struct cppISteamClient_SteamClient008_GetISteamUser_params *params )
{
void /*ISteamUser*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUser( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServer*/ * cppISteamClient_SteamClient008_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient008_GetISteamGameServer( struct cppISteamClient_SteamClient008_GetISteamGameServer_params *params )
{
void /*ISteamGameServer*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServer( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient008_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
void cppISteamClient_SteamClient008_SetLocalIPBinding( struct cppISteamClient_SteamClient008_SetLocalIPBinding_params *params )
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
((ISteamClient*)params->linux_side)->SetLocalIPBinding( (uint32)params->unIP, (uint16)params->usPort );
}
void /*ISteamFriends*/ * cppISteamClient_SteamClient008_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient008_GetISteamFriends( struct cppISteamClient_SteamClient008_GetISteamFriends_params *params )
{
void /*ISteamFriends*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamFriends( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUtils*/ * cppISteamClient_SteamClient008_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient008_GetISteamUtils( struct cppISteamClient_SteamClient008_GetISteamUtils_params *params )
{
void /*ISteamUtils*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUtils( (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient008_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient008_GetISteamMatchmaking( struct cppISteamClient_SteamClient008_GetISteamMatchmaking_params *params )
{
void /*ISteamMatchmaking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmaking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMasterServerUpdater*/ * cppISteamClient_SteamClient008_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient008_GetISteamMasterServerUpdater( struct cppISteamClient_SteamClient008_GetISteamMasterServerUpdater_params *params )
{
void /*ISteamMasterServerUpdater*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMasterServerUpdater( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient008_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient008_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient008_GetISteamMatchmakingServers_params *params )
{
void /*ISteamMatchmakingServers*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmakingServers( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient008_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient008_GetISteamGenericInterface( struct cppISteamClient_SteamClient008_GetISteamGenericInterface_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGenericInterface( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUserStats*/ * cppISteamClient_SteamClient008_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient008_GetISteamUserStats( struct cppISteamClient_SteamClient008_GetISteamUserStats_params *params )
{
void /*ISteamUserStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUserStats( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamApps*/ * cppISteamClient_SteamClient008_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient008_GetISteamApps( struct cppISteamClient_SteamClient008_GetISteamApps_params *params )
{
void /*ISteamApps*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamApps( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamNetworking*/ * cppISteamClient_SteamClient008_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient008_GetISteamNetworking( struct cppISteamClient_SteamClient008_GetISteamNetworking_params *params )
{
void /*ISteamNetworking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamNetworking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient008_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient008_GetISteamRemoteStorage( struct cppISteamClient_SteamClient008_GetISteamRemoteStorage_params *params )
{
void /*ISteamRemoteStorage*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamRemoteStorage( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient008_RunFrame(void *linux_side)
void cppISteamClient_SteamClient008_RunFrame( struct cppISteamClient_SteamClient008_RunFrame_params *params )
{
((ISteamClient*)linux_side)->RunFrame();
((ISteamClient*)params->linux_side)->RunFrame( );
}
uint32 cppISteamClient_SteamClient008_GetIPCCallCount(void *linux_side)
void cppISteamClient_SteamClient008_GetIPCCallCount( struct cppISteamClient_SteamClient008_GetIPCCallCount_params *params )
{
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetIPCCallCount( );
}
void cppISteamClient_SteamClient008_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
void cppISteamClient_SteamClient008_SetWarningMessageHook( struct cppISteamClient_SteamClient008_SetWarningMessageHook_params *params )
{
pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t((void*)pFunction);
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
params->pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t( (void *)params->pFunction );
((ISteamClient*)params->linux_side)->SetWarningMessageHook( (SteamAPIWarningMessageHook_t)params->pFunction );
}
#ifdef __cplusplus

View File

@ -1,21 +1,187 @@
extern HSteamPipe cppISteamClient_SteamClient008_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient008_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient008_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient008_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient008_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void /*ISteamUser*/ * cppISteamClient_SteamClient008_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient008_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient008_SetLocalIPBinding(void *, uint32, uint16);
extern void /*ISteamFriends*/ * cppISteamClient_SteamClient008_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUtils*/ * cppISteamClient_SteamClient008_GetISteamUtils(void *, HSteamPipe, const char *);
extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient008_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMasterServerUpdater*/ * cppISteamClient_SteamClient008_GetISteamMasterServerUpdater(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient008_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient008_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUserStats*/ * cppISteamClient_SteamClient008_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamApps*/ * cppISteamClient_SteamClient008_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamNetworking*/ * cppISteamClient_SteamClient008_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient008_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient008_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient008_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient008_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
struct cppISteamClient_SteamClient008_CreateSteamPipe_params
{
void *linux_side;
HSteamPipe _ret;
};
extern void cppISteamClient_SteamClient008_CreateSteamPipe( struct cppISteamClient_SteamClient008_CreateSteamPipe_params *params );
struct cppISteamClient_SteamClient008_BReleaseSteamPipe_params
{
void *linux_side;
bool _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient008_BReleaseSteamPipe( struct cppISteamClient_SteamClient008_BReleaseSteamPipe_params *params );
struct cppISteamClient_SteamClient008_ConnectToGlobalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient008_ConnectToGlobalUser( struct cppISteamClient_SteamClient008_ConnectToGlobalUser_params *params );
struct cppISteamClient_SteamClient008_CreateLocalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe *phSteamPipe;
EAccountType eAccountType;
};
extern void cppISteamClient_SteamClient008_CreateLocalUser( struct cppISteamClient_SteamClient008_CreateLocalUser_params *params );
struct cppISteamClient_SteamClient008_ReleaseUser_params
{
void *linux_side;
HSteamPipe hSteamPipe;
HSteamUser hUser;
};
extern void cppISteamClient_SteamClient008_ReleaseUser( struct cppISteamClient_SteamClient008_ReleaseUser_params *params );
struct cppISteamClient_SteamClient008_GetISteamUser_params
{
void *linux_side;
void /*ISteamUser*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient008_GetISteamUser( struct cppISteamClient_SteamClient008_GetISteamUser_params *params );
struct cppISteamClient_SteamClient008_GetISteamGameServer_params
{
void *linux_side;
void /*ISteamGameServer*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient008_GetISteamGameServer( struct cppISteamClient_SteamClient008_GetISteamGameServer_params *params );
struct cppISteamClient_SteamClient008_SetLocalIPBinding_params
{
void *linux_side;
uint32 unIP;
uint16 usPort;
};
extern void cppISteamClient_SteamClient008_SetLocalIPBinding( struct cppISteamClient_SteamClient008_SetLocalIPBinding_params *params );
struct cppISteamClient_SteamClient008_GetISteamFriends_params
{
void *linux_side;
void /*ISteamFriends*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient008_GetISteamFriends( struct cppISteamClient_SteamClient008_GetISteamFriends_params *params );
struct cppISteamClient_SteamClient008_GetISteamUtils_params
{
void *linux_side;
void /*ISteamUtils*/ *_ret;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient008_GetISteamUtils( struct cppISteamClient_SteamClient008_GetISteamUtils_params *params );
struct cppISteamClient_SteamClient008_GetISteamMatchmaking_params
{
void *linux_side;
void /*ISteamMatchmaking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient008_GetISteamMatchmaking( struct cppISteamClient_SteamClient008_GetISteamMatchmaking_params *params );
struct cppISteamClient_SteamClient008_GetISteamMasterServerUpdater_params
{
void *linux_side;
void /*ISteamMasterServerUpdater*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient008_GetISteamMasterServerUpdater( struct cppISteamClient_SteamClient008_GetISteamMasterServerUpdater_params *params );
struct cppISteamClient_SteamClient008_GetISteamMatchmakingServers_params
{
void *linux_side;
void /*ISteamMatchmakingServers*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient008_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient008_GetISteamMatchmakingServers_params *params );
struct cppISteamClient_SteamClient008_GetISteamGenericInterface_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient008_GetISteamGenericInterface( struct cppISteamClient_SteamClient008_GetISteamGenericInterface_params *params );
struct cppISteamClient_SteamClient008_GetISteamUserStats_params
{
void *linux_side;
void /*ISteamUserStats*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient008_GetISteamUserStats( struct cppISteamClient_SteamClient008_GetISteamUserStats_params *params );
struct cppISteamClient_SteamClient008_GetISteamApps_params
{
void *linux_side;
void /*ISteamApps*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient008_GetISteamApps( struct cppISteamClient_SteamClient008_GetISteamApps_params *params );
struct cppISteamClient_SteamClient008_GetISteamNetworking_params
{
void *linux_side;
void /*ISteamNetworking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient008_GetISteamNetworking( struct cppISteamClient_SteamClient008_GetISteamNetworking_params *params );
struct cppISteamClient_SteamClient008_GetISteamRemoteStorage_params
{
void *linux_side;
void /*ISteamRemoteStorage*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient008_GetISteamRemoteStorage( struct cppISteamClient_SteamClient008_GetISteamRemoteStorage_params *params );
struct cppISteamClient_SteamClient008_RunFrame_params
{
void *linux_side;
};
extern void cppISteamClient_SteamClient008_RunFrame( struct cppISteamClient_SteamClient008_RunFrame_params *params );
struct cppISteamClient_SteamClient008_GetIPCCallCount_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamClient_SteamClient008_GetIPCCallCount( struct cppISteamClient_SteamClient008_GetIPCCallCount_params *params );
struct cppISteamClient_SteamClient008_SetWarningMessageHook_params
{
void *linux_side;
SteamAPIWarningMessageHook_t pFunction;
};
extern void cppISteamClient_SteamClient008_SetWarningMessageHook( struct cppISteamClient_SteamClient008_SetWarningMessageHook_params *params );

View File

@ -11,151 +11,116 @@ extern "C" {
#define SDKVER_111
#include "struct_converters.h"
#include "cppISteamClient_SteamClient009.h"
HSteamPipe cppISteamClient_SteamClient009_CreateSteamPipe(void *linux_side)
void cppISteamClient_SteamClient009_CreateSteamPipe( struct cppISteamClient_SteamClient009_CreateSteamPipe_params *params )
{
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateSteamPipe( );
params->_ret = after_steam_pipe_create( params->_ret );
}
bool cppISteamClient_SteamClient009_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient009_BReleaseSteamPipe( struct cppISteamClient_SteamClient009_BReleaseSteamPipe_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BReleaseSteamPipe( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient009_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient009_ConnectToGlobalUser( struct cppISteamClient_SteamClient009_ConnectToGlobalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->ConnectToGlobalUser( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient009_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
void cppISteamClient_SteamClient009_CreateLocalUser( struct cppISteamClient_SteamClient009_CreateLocalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateLocalUser( (HSteamPipe *)params->phSteamPipe, (EAccountType)params->eAccountType );
}
void cppISteamClient_SteamClient009_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
void cppISteamClient_SteamClient009_ReleaseUser( struct cppISteamClient_SteamClient009_ReleaseUser_params *params )
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
((ISteamClient*)params->linux_side)->ReleaseUser( (HSteamPipe)params->hSteamPipe, (HSteamUser)params->hUser );
}
void /*ISteamUser*/ * cppISteamClient_SteamClient009_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient009_GetISteamUser( struct cppISteamClient_SteamClient009_GetISteamUser_params *params )
{
void /*ISteamUser*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUser( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServer*/ * cppISteamClient_SteamClient009_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient009_GetISteamGameServer( struct cppISteamClient_SteamClient009_GetISteamGameServer_params *params )
{
void /*ISteamGameServer*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServer( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient009_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
void cppISteamClient_SteamClient009_SetLocalIPBinding( struct cppISteamClient_SteamClient009_SetLocalIPBinding_params *params )
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
((ISteamClient*)params->linux_side)->SetLocalIPBinding( (uint32)params->unIP, (uint16)params->usPort );
}
void /*ISteamFriends*/ * cppISteamClient_SteamClient009_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient009_GetISteamFriends( struct cppISteamClient_SteamClient009_GetISteamFriends_params *params )
{
void /*ISteamFriends*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamFriends( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUtils*/ * cppISteamClient_SteamClient009_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient009_GetISteamUtils( struct cppISteamClient_SteamClient009_GetISteamUtils_params *params )
{
void /*ISteamUtils*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUtils( (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient009_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient009_GetISteamMatchmaking( struct cppISteamClient_SteamClient009_GetISteamMatchmaking_params *params )
{
void /*ISteamMatchmaking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmaking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMasterServerUpdater*/ * cppISteamClient_SteamClient009_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient009_GetISteamMasterServerUpdater( struct cppISteamClient_SteamClient009_GetISteamMasterServerUpdater_params *params )
{
void /*ISteamMasterServerUpdater*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMasterServerUpdater( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient009_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient009_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient009_GetISteamMatchmakingServers_params *params )
{
void /*ISteamMatchmakingServers*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmakingServers( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient009_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient009_GetISteamGenericInterface( struct cppISteamClient_SteamClient009_GetISteamGenericInterface_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGenericInterface( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUserStats*/ * cppISteamClient_SteamClient009_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient009_GetISteamUserStats( struct cppISteamClient_SteamClient009_GetISteamUserStats_params *params )
{
void /*ISteamUserStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUserStats( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient009_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient009_GetISteamGameServerStats( struct cppISteamClient_SteamClient009_GetISteamGameServerStats_params *params )
{
void /*ISteamGameServerStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServerStats( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamApps*/ * cppISteamClient_SteamClient009_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient009_GetISteamApps( struct cppISteamClient_SteamClient009_GetISteamApps_params *params )
{
void /*ISteamApps*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamApps( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamNetworking*/ * cppISteamClient_SteamClient009_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient009_GetISteamNetworking( struct cppISteamClient_SteamClient009_GetISteamNetworking_params *params )
{
void /*ISteamNetworking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamNetworking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient009_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient009_GetISteamRemoteStorage( struct cppISteamClient_SteamClient009_GetISteamRemoteStorage_params *params )
{
void /*ISteamRemoteStorage*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamRemoteStorage( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient009_RunFrame(void *linux_side)
void cppISteamClient_SteamClient009_RunFrame( struct cppISteamClient_SteamClient009_RunFrame_params *params )
{
((ISteamClient*)linux_side)->RunFrame();
((ISteamClient*)params->linux_side)->RunFrame( );
}
uint32 cppISteamClient_SteamClient009_GetIPCCallCount(void *linux_side)
void cppISteamClient_SteamClient009_GetIPCCallCount( struct cppISteamClient_SteamClient009_GetIPCCallCount_params *params )
{
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetIPCCallCount( );
}
void cppISteamClient_SteamClient009_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
void cppISteamClient_SteamClient009_SetWarningMessageHook( struct cppISteamClient_SteamClient009_SetWarningMessageHook_params *params )
{
pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t((void*)pFunction);
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
params->pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t( (void *)params->pFunction );
((ISteamClient*)params->linux_side)->SetWarningMessageHook( (SteamAPIWarningMessageHook_t)params->pFunction );
}
#ifdef __cplusplus

View File

@ -1,22 +1,197 @@
extern HSteamPipe cppISteamClient_SteamClient009_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient009_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient009_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient009_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient009_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void /*ISteamUser*/ * cppISteamClient_SteamClient009_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient009_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient009_SetLocalIPBinding(void *, uint32, uint16);
extern void /*ISteamFriends*/ * cppISteamClient_SteamClient009_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUtils*/ * cppISteamClient_SteamClient009_GetISteamUtils(void *, HSteamPipe, const char *);
extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient009_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMasterServerUpdater*/ * cppISteamClient_SteamClient009_GetISteamMasterServerUpdater(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient009_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient009_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUserStats*/ * cppISteamClient_SteamClient009_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient009_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamApps*/ * cppISteamClient_SteamClient009_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamNetworking*/ * cppISteamClient_SteamClient009_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient009_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient009_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient009_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient009_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
struct cppISteamClient_SteamClient009_CreateSteamPipe_params
{
void *linux_side;
HSteamPipe _ret;
};
extern void cppISteamClient_SteamClient009_CreateSteamPipe( struct cppISteamClient_SteamClient009_CreateSteamPipe_params *params );
struct cppISteamClient_SteamClient009_BReleaseSteamPipe_params
{
void *linux_side;
bool _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient009_BReleaseSteamPipe( struct cppISteamClient_SteamClient009_BReleaseSteamPipe_params *params );
struct cppISteamClient_SteamClient009_ConnectToGlobalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient009_ConnectToGlobalUser( struct cppISteamClient_SteamClient009_ConnectToGlobalUser_params *params );
struct cppISteamClient_SteamClient009_CreateLocalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe *phSteamPipe;
EAccountType eAccountType;
};
extern void cppISteamClient_SteamClient009_CreateLocalUser( struct cppISteamClient_SteamClient009_CreateLocalUser_params *params );
struct cppISteamClient_SteamClient009_ReleaseUser_params
{
void *linux_side;
HSteamPipe hSteamPipe;
HSteamUser hUser;
};
extern void cppISteamClient_SteamClient009_ReleaseUser( struct cppISteamClient_SteamClient009_ReleaseUser_params *params );
struct cppISteamClient_SteamClient009_GetISteamUser_params
{
void *linux_side;
void /*ISteamUser*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient009_GetISteamUser( struct cppISteamClient_SteamClient009_GetISteamUser_params *params );
struct cppISteamClient_SteamClient009_GetISteamGameServer_params
{
void *linux_side;
void /*ISteamGameServer*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient009_GetISteamGameServer( struct cppISteamClient_SteamClient009_GetISteamGameServer_params *params );
struct cppISteamClient_SteamClient009_SetLocalIPBinding_params
{
void *linux_side;
uint32 unIP;
uint16 usPort;
};
extern void cppISteamClient_SteamClient009_SetLocalIPBinding( struct cppISteamClient_SteamClient009_SetLocalIPBinding_params *params );
struct cppISteamClient_SteamClient009_GetISteamFriends_params
{
void *linux_side;
void /*ISteamFriends*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient009_GetISteamFriends( struct cppISteamClient_SteamClient009_GetISteamFriends_params *params );
struct cppISteamClient_SteamClient009_GetISteamUtils_params
{
void *linux_side;
void /*ISteamUtils*/ *_ret;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient009_GetISteamUtils( struct cppISteamClient_SteamClient009_GetISteamUtils_params *params );
struct cppISteamClient_SteamClient009_GetISteamMatchmaking_params
{
void *linux_side;
void /*ISteamMatchmaking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient009_GetISteamMatchmaking( struct cppISteamClient_SteamClient009_GetISteamMatchmaking_params *params );
struct cppISteamClient_SteamClient009_GetISteamMasterServerUpdater_params
{
void *linux_side;
void /*ISteamMasterServerUpdater*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient009_GetISteamMasterServerUpdater( struct cppISteamClient_SteamClient009_GetISteamMasterServerUpdater_params *params );
struct cppISteamClient_SteamClient009_GetISteamMatchmakingServers_params
{
void *linux_side;
void /*ISteamMatchmakingServers*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient009_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient009_GetISteamMatchmakingServers_params *params );
struct cppISteamClient_SteamClient009_GetISteamGenericInterface_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient009_GetISteamGenericInterface( struct cppISteamClient_SteamClient009_GetISteamGenericInterface_params *params );
struct cppISteamClient_SteamClient009_GetISteamUserStats_params
{
void *linux_side;
void /*ISteamUserStats*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient009_GetISteamUserStats( struct cppISteamClient_SteamClient009_GetISteamUserStats_params *params );
struct cppISteamClient_SteamClient009_GetISteamGameServerStats_params
{
void *linux_side;
void /*ISteamGameServerStats*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient009_GetISteamGameServerStats( struct cppISteamClient_SteamClient009_GetISteamGameServerStats_params *params );
struct cppISteamClient_SteamClient009_GetISteamApps_params
{
void *linux_side;
void /*ISteamApps*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient009_GetISteamApps( struct cppISteamClient_SteamClient009_GetISteamApps_params *params );
struct cppISteamClient_SteamClient009_GetISteamNetworking_params
{
void *linux_side;
void /*ISteamNetworking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient009_GetISteamNetworking( struct cppISteamClient_SteamClient009_GetISteamNetworking_params *params );
struct cppISteamClient_SteamClient009_GetISteamRemoteStorage_params
{
void *linux_side;
void /*ISteamRemoteStorage*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient009_GetISteamRemoteStorage( struct cppISteamClient_SteamClient009_GetISteamRemoteStorage_params *params );
struct cppISteamClient_SteamClient009_RunFrame_params
{
void *linux_side;
};
extern void cppISteamClient_SteamClient009_RunFrame( struct cppISteamClient_SteamClient009_RunFrame_params *params );
struct cppISteamClient_SteamClient009_GetIPCCallCount_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamClient_SteamClient009_GetIPCCallCount( struct cppISteamClient_SteamClient009_GetIPCCallCount_params *params );
struct cppISteamClient_SteamClient009_SetWarningMessageHook_params
{
void *linux_side;
SteamAPIWarningMessageHook_t pFunction;
};
extern void cppISteamClient_SteamClient009_SetWarningMessageHook( struct cppISteamClient_SteamClient009_SetWarningMessageHook_params *params );

View File

@ -11,165 +11,127 @@ extern "C" {
#define SDKVER_115
#include "struct_converters.h"
#include "cppISteamClient_SteamClient010.h"
HSteamPipe cppISteamClient_SteamClient010_CreateSteamPipe(void *linux_side)
void cppISteamClient_SteamClient010_CreateSteamPipe( struct cppISteamClient_SteamClient010_CreateSteamPipe_params *params )
{
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateSteamPipe( );
params->_ret = after_steam_pipe_create( params->_ret );
}
bool cppISteamClient_SteamClient010_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient010_BReleaseSteamPipe( struct cppISteamClient_SteamClient010_BReleaseSteamPipe_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BReleaseSteamPipe( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient010_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient010_ConnectToGlobalUser( struct cppISteamClient_SteamClient010_ConnectToGlobalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->ConnectToGlobalUser( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient010_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
void cppISteamClient_SteamClient010_CreateLocalUser( struct cppISteamClient_SteamClient010_CreateLocalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateLocalUser( (HSteamPipe *)params->phSteamPipe, (EAccountType)params->eAccountType );
}
void cppISteamClient_SteamClient010_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
void cppISteamClient_SteamClient010_ReleaseUser( struct cppISteamClient_SteamClient010_ReleaseUser_params *params )
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
((ISteamClient*)params->linux_side)->ReleaseUser( (HSteamPipe)params->hSteamPipe, (HSteamUser)params->hUser );
}
void /*ISteamUser*/ * cppISteamClient_SteamClient010_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient010_GetISteamUser( struct cppISteamClient_SteamClient010_GetISteamUser_params *params )
{
void /*ISteamUser*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUser( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServer*/ * cppISteamClient_SteamClient010_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient010_GetISteamGameServer( struct cppISteamClient_SteamClient010_GetISteamGameServer_params *params )
{
void /*ISteamGameServer*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServer( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient010_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
void cppISteamClient_SteamClient010_SetLocalIPBinding( struct cppISteamClient_SteamClient010_SetLocalIPBinding_params *params )
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
((ISteamClient*)params->linux_side)->SetLocalIPBinding( (uint32)params->unIP, (uint16)params->usPort );
}
void /*ISteamFriends*/ * cppISteamClient_SteamClient010_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient010_GetISteamFriends( struct cppISteamClient_SteamClient010_GetISteamFriends_params *params )
{
void /*ISteamFriends*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamFriends( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUtils*/ * cppISteamClient_SteamClient010_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient010_GetISteamUtils( struct cppISteamClient_SteamClient010_GetISteamUtils_params *params )
{
void /*ISteamUtils*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUtils( (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient010_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient010_GetISteamMatchmaking( struct cppISteamClient_SteamClient010_GetISteamMatchmaking_params *params )
{
void /*ISteamMatchmaking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmaking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMasterServerUpdater*/ * cppISteamClient_SteamClient010_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient010_GetISteamMasterServerUpdater( struct cppISteamClient_SteamClient010_GetISteamMasterServerUpdater_params *params )
{
void /*ISteamMasterServerUpdater*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMasterServerUpdater( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient010_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient010_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient010_GetISteamMatchmakingServers_params *params )
{
void /*ISteamMatchmakingServers*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmakingServers( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient010_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient010_GetISteamGenericInterface( struct cppISteamClient_SteamClient010_GetISteamGenericInterface_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGenericInterface( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUserStats*/ * cppISteamClient_SteamClient010_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient010_GetISteamUserStats( struct cppISteamClient_SteamClient010_GetISteamUserStats_params *params )
{
void /*ISteamUserStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUserStats( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient010_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient010_GetISteamGameServerStats( struct cppISteamClient_SteamClient010_GetISteamGameServerStats_params *params )
{
void /*ISteamGameServerStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServerStats( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamApps*/ * cppISteamClient_SteamClient010_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient010_GetISteamApps( struct cppISteamClient_SteamClient010_GetISteamApps_params *params )
{
void /*ISteamApps*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamApps( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamNetworking*/ * cppISteamClient_SteamClient010_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient010_GetISteamNetworking( struct cppISteamClient_SteamClient010_GetISteamNetworking_params *params )
{
void /*ISteamNetworking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamNetworking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient010_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient010_GetISteamRemoteStorage( struct cppISteamClient_SteamClient010_GetISteamRemoteStorage_params *params )
{
void /*ISteamRemoteStorage*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamRemoteStorage( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient010_RunFrame(void *linux_side)
void cppISteamClient_SteamClient010_RunFrame( struct cppISteamClient_SteamClient010_RunFrame_params *params )
{
((ISteamClient*)linux_side)->RunFrame();
((ISteamClient*)params->linux_side)->RunFrame( );
}
uint32 cppISteamClient_SteamClient010_GetIPCCallCount(void *linux_side)
void cppISteamClient_SteamClient010_GetIPCCallCount( struct cppISteamClient_SteamClient010_GetIPCCallCount_params *params )
{
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetIPCCallCount( );
}
void cppISteamClient_SteamClient010_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
void cppISteamClient_SteamClient010_SetWarningMessageHook( struct cppISteamClient_SteamClient010_SetWarningMessageHook_params *params )
{
pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t((void*)pFunction);
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
params->pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t( (void *)params->pFunction );
((ISteamClient*)params->linux_side)->SetWarningMessageHook( (SteamAPIWarningMessageHook_t)params->pFunction );
}
bool cppISteamClient_SteamClient010_BShutdownIfAllPipesClosed(void *linux_side)
void cppISteamClient_SteamClient010_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient010_BShutdownIfAllPipesClosed_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BShutdownIfAllPipesClosed( );
params->_ret = after_shutdown( params->_ret );
}
void /*ISteamHTTP*/ * cppISteamClient_SteamClient010_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient010_GetISteamHTTP( struct cppISteamClient_SteamClient010_GetISteamHTTP_params *params )
{
void /*ISteamHTTP*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamHTTP( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
#ifdef __cplusplus

View File

@ -1,24 +1,214 @@
extern HSteamPipe cppISteamClient_SteamClient010_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient010_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient010_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient010_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient010_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void /*ISteamUser*/ * cppISteamClient_SteamClient010_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient010_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient010_SetLocalIPBinding(void *, uint32, uint16);
extern void /*ISteamFriends*/ * cppISteamClient_SteamClient010_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUtils*/ * cppISteamClient_SteamClient010_GetISteamUtils(void *, HSteamPipe, const char *);
extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient010_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMasterServerUpdater*/ * cppISteamClient_SteamClient010_GetISteamMasterServerUpdater(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient010_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient010_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUserStats*/ * cppISteamClient_SteamClient010_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient010_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamApps*/ * cppISteamClient_SteamClient010_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamNetworking*/ * cppISteamClient_SteamClient010_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient010_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient010_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient010_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient010_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient010_BShutdownIfAllPipesClosed(void *);
extern void /*ISteamHTTP*/ * cppISteamClient_SteamClient010_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
struct cppISteamClient_SteamClient010_CreateSteamPipe_params
{
void *linux_side;
HSteamPipe _ret;
};
extern void cppISteamClient_SteamClient010_CreateSteamPipe( struct cppISteamClient_SteamClient010_CreateSteamPipe_params *params );
struct cppISteamClient_SteamClient010_BReleaseSteamPipe_params
{
void *linux_side;
bool _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient010_BReleaseSteamPipe( struct cppISteamClient_SteamClient010_BReleaseSteamPipe_params *params );
struct cppISteamClient_SteamClient010_ConnectToGlobalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient010_ConnectToGlobalUser( struct cppISteamClient_SteamClient010_ConnectToGlobalUser_params *params );
struct cppISteamClient_SteamClient010_CreateLocalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe *phSteamPipe;
EAccountType eAccountType;
};
extern void cppISteamClient_SteamClient010_CreateLocalUser( struct cppISteamClient_SteamClient010_CreateLocalUser_params *params );
struct cppISteamClient_SteamClient010_ReleaseUser_params
{
void *linux_side;
HSteamPipe hSteamPipe;
HSteamUser hUser;
};
extern void cppISteamClient_SteamClient010_ReleaseUser( struct cppISteamClient_SteamClient010_ReleaseUser_params *params );
struct cppISteamClient_SteamClient010_GetISteamUser_params
{
void *linux_side;
void /*ISteamUser*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient010_GetISteamUser( struct cppISteamClient_SteamClient010_GetISteamUser_params *params );
struct cppISteamClient_SteamClient010_GetISteamGameServer_params
{
void *linux_side;
void /*ISteamGameServer*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient010_GetISteamGameServer( struct cppISteamClient_SteamClient010_GetISteamGameServer_params *params );
struct cppISteamClient_SteamClient010_SetLocalIPBinding_params
{
void *linux_side;
uint32 unIP;
uint16 usPort;
};
extern void cppISteamClient_SteamClient010_SetLocalIPBinding( struct cppISteamClient_SteamClient010_SetLocalIPBinding_params *params );
struct cppISteamClient_SteamClient010_GetISteamFriends_params
{
void *linux_side;
void /*ISteamFriends*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient010_GetISteamFriends( struct cppISteamClient_SteamClient010_GetISteamFriends_params *params );
struct cppISteamClient_SteamClient010_GetISteamUtils_params
{
void *linux_side;
void /*ISteamUtils*/ *_ret;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient010_GetISteamUtils( struct cppISteamClient_SteamClient010_GetISteamUtils_params *params );
struct cppISteamClient_SteamClient010_GetISteamMatchmaking_params
{
void *linux_side;
void /*ISteamMatchmaking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient010_GetISteamMatchmaking( struct cppISteamClient_SteamClient010_GetISteamMatchmaking_params *params );
struct cppISteamClient_SteamClient010_GetISteamMasterServerUpdater_params
{
void *linux_side;
void /*ISteamMasterServerUpdater*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient010_GetISteamMasterServerUpdater( struct cppISteamClient_SteamClient010_GetISteamMasterServerUpdater_params *params );
struct cppISteamClient_SteamClient010_GetISteamMatchmakingServers_params
{
void *linux_side;
void /*ISteamMatchmakingServers*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient010_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient010_GetISteamMatchmakingServers_params *params );
struct cppISteamClient_SteamClient010_GetISteamGenericInterface_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient010_GetISteamGenericInterface( struct cppISteamClient_SteamClient010_GetISteamGenericInterface_params *params );
struct cppISteamClient_SteamClient010_GetISteamUserStats_params
{
void *linux_side;
void /*ISteamUserStats*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient010_GetISteamUserStats( struct cppISteamClient_SteamClient010_GetISteamUserStats_params *params );
struct cppISteamClient_SteamClient010_GetISteamGameServerStats_params
{
void *linux_side;
void /*ISteamGameServerStats*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient010_GetISteamGameServerStats( struct cppISteamClient_SteamClient010_GetISteamGameServerStats_params *params );
struct cppISteamClient_SteamClient010_GetISteamApps_params
{
void *linux_side;
void /*ISteamApps*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient010_GetISteamApps( struct cppISteamClient_SteamClient010_GetISteamApps_params *params );
struct cppISteamClient_SteamClient010_GetISteamNetworking_params
{
void *linux_side;
void /*ISteamNetworking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient010_GetISteamNetworking( struct cppISteamClient_SteamClient010_GetISteamNetworking_params *params );
struct cppISteamClient_SteamClient010_GetISteamRemoteStorage_params
{
void *linux_side;
void /*ISteamRemoteStorage*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient010_GetISteamRemoteStorage( struct cppISteamClient_SteamClient010_GetISteamRemoteStorage_params *params );
struct cppISteamClient_SteamClient010_RunFrame_params
{
void *linux_side;
};
extern void cppISteamClient_SteamClient010_RunFrame( struct cppISteamClient_SteamClient010_RunFrame_params *params );
struct cppISteamClient_SteamClient010_GetIPCCallCount_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamClient_SteamClient010_GetIPCCallCount( struct cppISteamClient_SteamClient010_GetIPCCallCount_params *params );
struct cppISteamClient_SteamClient010_SetWarningMessageHook_params
{
void *linux_side;
SteamAPIWarningMessageHook_t pFunction;
};
extern void cppISteamClient_SteamClient010_SetWarningMessageHook( struct cppISteamClient_SteamClient010_SetWarningMessageHook_params *params );
struct cppISteamClient_SteamClient010_BShutdownIfAllPipesClosed_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamClient_SteamClient010_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient010_BShutdownIfAllPipesClosed_params *params );
struct cppISteamClient_SteamClient010_GetISteamHTTP_params
{
void *linux_side;
void /*ISteamHTTP*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient010_GetISteamHTTP( struct cppISteamClient_SteamClient010_GetISteamHTTP_params *params );

View File

@ -11,172 +11,132 @@ extern "C" {
#define SDKVER_116
#include "struct_converters.h"
#include "cppISteamClient_SteamClient011.h"
HSteamPipe cppISteamClient_SteamClient011_CreateSteamPipe(void *linux_side)
void cppISteamClient_SteamClient011_CreateSteamPipe( struct cppISteamClient_SteamClient011_CreateSteamPipe_params *params )
{
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateSteamPipe( );
params->_ret = after_steam_pipe_create( params->_ret );
}
bool cppISteamClient_SteamClient011_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient011_BReleaseSteamPipe( struct cppISteamClient_SteamClient011_BReleaseSteamPipe_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BReleaseSteamPipe( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient011_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient011_ConnectToGlobalUser( struct cppISteamClient_SteamClient011_ConnectToGlobalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->ConnectToGlobalUser( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient011_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
void cppISteamClient_SteamClient011_CreateLocalUser( struct cppISteamClient_SteamClient011_CreateLocalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateLocalUser( (HSteamPipe *)params->phSteamPipe, (EAccountType)params->eAccountType );
}
void cppISteamClient_SteamClient011_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
void cppISteamClient_SteamClient011_ReleaseUser( struct cppISteamClient_SteamClient011_ReleaseUser_params *params )
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
((ISteamClient*)params->linux_side)->ReleaseUser( (HSteamPipe)params->hSteamPipe, (HSteamUser)params->hUser );
}
void /*ISteamUser*/ * cppISteamClient_SteamClient011_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient011_GetISteamUser( struct cppISteamClient_SteamClient011_GetISteamUser_params *params )
{
void /*ISteamUser*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUser( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServer*/ * cppISteamClient_SteamClient011_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient011_GetISteamGameServer( struct cppISteamClient_SteamClient011_GetISteamGameServer_params *params )
{
void /*ISteamGameServer*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServer( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient011_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
void cppISteamClient_SteamClient011_SetLocalIPBinding( struct cppISteamClient_SteamClient011_SetLocalIPBinding_params *params )
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
((ISteamClient*)params->linux_side)->SetLocalIPBinding( (uint32)params->unIP, (uint16)params->usPort );
}
void /*ISteamFriends*/ * cppISteamClient_SteamClient011_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient011_GetISteamFriends( struct cppISteamClient_SteamClient011_GetISteamFriends_params *params )
{
void /*ISteamFriends*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamFriends( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUtils*/ * cppISteamClient_SteamClient011_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient011_GetISteamUtils( struct cppISteamClient_SteamClient011_GetISteamUtils_params *params )
{
void /*ISteamUtils*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUtils( (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient011_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient011_GetISteamMatchmaking( struct cppISteamClient_SteamClient011_GetISteamMatchmaking_params *params )
{
void /*ISteamMatchmaking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmaking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMasterServerUpdater*/ * cppISteamClient_SteamClient011_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient011_GetISteamMasterServerUpdater( struct cppISteamClient_SteamClient011_GetISteamMasterServerUpdater_params *params )
{
void /*ISteamMasterServerUpdater*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMasterServerUpdater( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient011_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient011_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient011_GetISteamMatchmakingServers_params *params )
{
void /*ISteamMatchmakingServers*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmakingServers( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient011_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient011_GetISteamGenericInterface( struct cppISteamClient_SteamClient011_GetISteamGenericInterface_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGenericInterface( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUserStats*/ * cppISteamClient_SteamClient011_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient011_GetISteamUserStats( struct cppISteamClient_SteamClient011_GetISteamUserStats_params *params )
{
void /*ISteamUserStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUserStats( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient011_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient011_GetISteamGameServerStats( struct cppISteamClient_SteamClient011_GetISteamGameServerStats_params *params )
{
void /*ISteamGameServerStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServerStats( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamApps*/ * cppISteamClient_SteamClient011_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient011_GetISteamApps( struct cppISteamClient_SteamClient011_GetISteamApps_params *params )
{
void /*ISteamApps*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamApps( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamNetworking*/ * cppISteamClient_SteamClient011_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient011_GetISteamNetworking( struct cppISteamClient_SteamClient011_GetISteamNetworking_params *params )
{
void /*ISteamNetworking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamNetworking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient011_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient011_GetISteamRemoteStorage( struct cppISteamClient_SteamClient011_GetISteamRemoteStorage_params *params )
{
void /*ISteamRemoteStorage*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamRemoteStorage( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamScreenshots*/ * cppISteamClient_SteamClient011_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient011_GetISteamScreenshots( struct cppISteamClient_SteamClient011_GetISteamScreenshots_params *params )
{
void /*ISteamScreenshots*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamScreenshots( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient011_RunFrame(void *linux_side)
void cppISteamClient_SteamClient011_RunFrame( struct cppISteamClient_SteamClient011_RunFrame_params *params )
{
((ISteamClient*)linux_side)->RunFrame();
((ISteamClient*)params->linux_side)->RunFrame( );
}
uint32 cppISteamClient_SteamClient011_GetIPCCallCount(void *linux_side)
void cppISteamClient_SteamClient011_GetIPCCallCount( struct cppISteamClient_SteamClient011_GetIPCCallCount_params *params )
{
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetIPCCallCount( );
}
void cppISteamClient_SteamClient011_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
void cppISteamClient_SteamClient011_SetWarningMessageHook( struct cppISteamClient_SteamClient011_SetWarningMessageHook_params *params )
{
pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t((void*)pFunction);
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
params->pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t( (void *)params->pFunction );
((ISteamClient*)params->linux_side)->SetWarningMessageHook( (SteamAPIWarningMessageHook_t)params->pFunction );
}
bool cppISteamClient_SteamClient011_BShutdownIfAllPipesClosed(void *linux_side)
void cppISteamClient_SteamClient011_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient011_BShutdownIfAllPipesClosed_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BShutdownIfAllPipesClosed( );
params->_ret = after_shutdown( params->_ret );
}
void /*ISteamHTTP*/ * cppISteamClient_SteamClient011_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient011_GetISteamHTTP( struct cppISteamClient_SteamClient011_GetISteamHTTP_params *params )
{
void /*ISteamHTTP*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamHTTP( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
#ifdef __cplusplus

View File

@ -1,25 +1,224 @@
extern HSteamPipe cppISteamClient_SteamClient011_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient011_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient011_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient011_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient011_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void /*ISteamUser*/ * cppISteamClient_SteamClient011_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient011_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient011_SetLocalIPBinding(void *, uint32, uint16);
extern void /*ISteamFriends*/ * cppISteamClient_SteamClient011_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUtils*/ * cppISteamClient_SteamClient011_GetISteamUtils(void *, HSteamPipe, const char *);
extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient011_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMasterServerUpdater*/ * cppISteamClient_SteamClient011_GetISteamMasterServerUpdater(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient011_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient011_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUserStats*/ * cppISteamClient_SteamClient011_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient011_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamApps*/ * cppISteamClient_SteamClient011_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamNetworking*/ * cppISteamClient_SteamClient011_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient011_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamScreenshots*/ * cppISteamClient_SteamClient011_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient011_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient011_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient011_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient011_BShutdownIfAllPipesClosed(void *);
extern void /*ISteamHTTP*/ * cppISteamClient_SteamClient011_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
struct cppISteamClient_SteamClient011_CreateSteamPipe_params
{
void *linux_side;
HSteamPipe _ret;
};
extern void cppISteamClient_SteamClient011_CreateSteamPipe( struct cppISteamClient_SteamClient011_CreateSteamPipe_params *params );
struct cppISteamClient_SteamClient011_BReleaseSteamPipe_params
{
void *linux_side;
bool _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient011_BReleaseSteamPipe( struct cppISteamClient_SteamClient011_BReleaseSteamPipe_params *params );
struct cppISteamClient_SteamClient011_ConnectToGlobalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient011_ConnectToGlobalUser( struct cppISteamClient_SteamClient011_ConnectToGlobalUser_params *params );
struct cppISteamClient_SteamClient011_CreateLocalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe *phSteamPipe;
EAccountType eAccountType;
};
extern void cppISteamClient_SteamClient011_CreateLocalUser( struct cppISteamClient_SteamClient011_CreateLocalUser_params *params );
struct cppISteamClient_SteamClient011_ReleaseUser_params
{
void *linux_side;
HSteamPipe hSteamPipe;
HSteamUser hUser;
};
extern void cppISteamClient_SteamClient011_ReleaseUser( struct cppISteamClient_SteamClient011_ReleaseUser_params *params );
struct cppISteamClient_SteamClient011_GetISteamUser_params
{
void *linux_side;
void /*ISteamUser*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient011_GetISteamUser( struct cppISteamClient_SteamClient011_GetISteamUser_params *params );
struct cppISteamClient_SteamClient011_GetISteamGameServer_params
{
void *linux_side;
void /*ISteamGameServer*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient011_GetISteamGameServer( struct cppISteamClient_SteamClient011_GetISteamGameServer_params *params );
struct cppISteamClient_SteamClient011_SetLocalIPBinding_params
{
void *linux_side;
uint32 unIP;
uint16 usPort;
};
extern void cppISteamClient_SteamClient011_SetLocalIPBinding( struct cppISteamClient_SteamClient011_SetLocalIPBinding_params *params );
struct cppISteamClient_SteamClient011_GetISteamFriends_params
{
void *linux_side;
void /*ISteamFriends*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient011_GetISteamFriends( struct cppISteamClient_SteamClient011_GetISteamFriends_params *params );
struct cppISteamClient_SteamClient011_GetISteamUtils_params
{
void *linux_side;
void /*ISteamUtils*/ *_ret;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient011_GetISteamUtils( struct cppISteamClient_SteamClient011_GetISteamUtils_params *params );
struct cppISteamClient_SteamClient011_GetISteamMatchmaking_params
{
void *linux_side;
void /*ISteamMatchmaking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient011_GetISteamMatchmaking( struct cppISteamClient_SteamClient011_GetISteamMatchmaking_params *params );
struct cppISteamClient_SteamClient011_GetISteamMasterServerUpdater_params
{
void *linux_side;
void /*ISteamMasterServerUpdater*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient011_GetISteamMasterServerUpdater( struct cppISteamClient_SteamClient011_GetISteamMasterServerUpdater_params *params );
struct cppISteamClient_SteamClient011_GetISteamMatchmakingServers_params
{
void *linux_side;
void /*ISteamMatchmakingServers*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient011_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient011_GetISteamMatchmakingServers_params *params );
struct cppISteamClient_SteamClient011_GetISteamGenericInterface_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient011_GetISteamGenericInterface( struct cppISteamClient_SteamClient011_GetISteamGenericInterface_params *params );
struct cppISteamClient_SteamClient011_GetISteamUserStats_params
{
void *linux_side;
void /*ISteamUserStats*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient011_GetISteamUserStats( struct cppISteamClient_SteamClient011_GetISteamUserStats_params *params );
struct cppISteamClient_SteamClient011_GetISteamGameServerStats_params
{
void *linux_side;
void /*ISteamGameServerStats*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient011_GetISteamGameServerStats( struct cppISteamClient_SteamClient011_GetISteamGameServerStats_params *params );
struct cppISteamClient_SteamClient011_GetISteamApps_params
{
void *linux_side;
void /*ISteamApps*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient011_GetISteamApps( struct cppISteamClient_SteamClient011_GetISteamApps_params *params );
struct cppISteamClient_SteamClient011_GetISteamNetworking_params
{
void *linux_side;
void /*ISteamNetworking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient011_GetISteamNetworking( struct cppISteamClient_SteamClient011_GetISteamNetworking_params *params );
struct cppISteamClient_SteamClient011_GetISteamRemoteStorage_params
{
void *linux_side;
void /*ISteamRemoteStorage*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient011_GetISteamRemoteStorage( struct cppISteamClient_SteamClient011_GetISteamRemoteStorage_params *params );
struct cppISteamClient_SteamClient011_GetISteamScreenshots_params
{
void *linux_side;
void /*ISteamScreenshots*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient011_GetISteamScreenshots( struct cppISteamClient_SteamClient011_GetISteamScreenshots_params *params );
struct cppISteamClient_SteamClient011_RunFrame_params
{
void *linux_side;
};
extern void cppISteamClient_SteamClient011_RunFrame( struct cppISteamClient_SteamClient011_RunFrame_params *params );
struct cppISteamClient_SteamClient011_GetIPCCallCount_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamClient_SteamClient011_GetIPCCallCount( struct cppISteamClient_SteamClient011_GetIPCCallCount_params *params );
struct cppISteamClient_SteamClient011_SetWarningMessageHook_params
{
void *linux_side;
SteamAPIWarningMessageHook_t pFunction;
};
extern void cppISteamClient_SteamClient011_SetWarningMessageHook( struct cppISteamClient_SteamClient011_SetWarningMessageHook_params *params );
struct cppISteamClient_SteamClient011_BShutdownIfAllPipesClosed_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamClient_SteamClient011_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient011_BShutdownIfAllPipesClosed_params *params );
struct cppISteamClient_SteamClient011_GetISteamHTTP_params
{
void *linux_side;
void /*ISteamHTTP*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient011_GetISteamHTTP( struct cppISteamClient_SteamClient011_GetISteamHTTP_params *params );

View File

@ -11,186 +11,142 @@ extern "C" {
#define SDKVER_128
#include "struct_converters.h"
#include "cppISteamClient_SteamClient012.h"
HSteamPipe cppISteamClient_SteamClient012_CreateSteamPipe(void *linux_side)
void cppISteamClient_SteamClient012_CreateSteamPipe( struct cppISteamClient_SteamClient012_CreateSteamPipe_params *params )
{
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateSteamPipe( );
params->_ret = after_steam_pipe_create( params->_ret );
}
bool cppISteamClient_SteamClient012_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient012_BReleaseSteamPipe( struct cppISteamClient_SteamClient012_BReleaseSteamPipe_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BReleaseSteamPipe( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient012_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient012_ConnectToGlobalUser( struct cppISteamClient_SteamClient012_ConnectToGlobalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->ConnectToGlobalUser( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient012_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
void cppISteamClient_SteamClient012_CreateLocalUser( struct cppISteamClient_SteamClient012_CreateLocalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateLocalUser( (HSteamPipe *)params->phSteamPipe, (EAccountType)params->eAccountType );
}
void cppISteamClient_SteamClient012_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
void cppISteamClient_SteamClient012_ReleaseUser( struct cppISteamClient_SteamClient012_ReleaseUser_params *params )
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
((ISteamClient*)params->linux_side)->ReleaseUser( (HSteamPipe)params->hSteamPipe, (HSteamUser)params->hUser );
}
void /*ISteamUser*/ * cppISteamClient_SteamClient012_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient012_GetISteamUser( struct cppISteamClient_SteamClient012_GetISteamUser_params *params )
{
void /*ISteamUser*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUser( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServer*/ * cppISteamClient_SteamClient012_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient012_GetISteamGameServer( struct cppISteamClient_SteamClient012_GetISteamGameServer_params *params )
{
void /*ISteamGameServer*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServer( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient012_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
void cppISteamClient_SteamClient012_SetLocalIPBinding( struct cppISteamClient_SteamClient012_SetLocalIPBinding_params *params )
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
((ISteamClient*)params->linux_side)->SetLocalIPBinding( (uint32)params->unIP, (uint16)params->usPort );
}
void /*ISteamFriends*/ * cppISteamClient_SteamClient012_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient012_GetISteamFriends( struct cppISteamClient_SteamClient012_GetISteamFriends_params *params )
{
void /*ISteamFriends*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamFriends( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUtils*/ * cppISteamClient_SteamClient012_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient012_GetISteamUtils( struct cppISteamClient_SteamClient012_GetISteamUtils_params *params )
{
void /*ISteamUtils*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUtils( (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient012_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient012_GetISteamMatchmaking( struct cppISteamClient_SteamClient012_GetISteamMatchmaking_params *params )
{
void /*ISteamMatchmaking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmaking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient012_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient012_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient012_GetISteamMatchmakingServers_params *params )
{
void /*ISteamMatchmakingServers*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmakingServers( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient012_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient012_GetISteamGenericInterface( struct cppISteamClient_SteamClient012_GetISteamGenericInterface_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGenericInterface( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUserStats*/ * cppISteamClient_SteamClient012_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient012_GetISteamUserStats( struct cppISteamClient_SteamClient012_GetISteamUserStats_params *params )
{
void /*ISteamUserStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUserStats( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient012_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient012_GetISteamGameServerStats( struct cppISteamClient_SteamClient012_GetISteamGameServerStats_params *params )
{
void /*ISteamGameServerStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServerStats( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamApps*/ * cppISteamClient_SteamClient012_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient012_GetISteamApps( struct cppISteamClient_SteamClient012_GetISteamApps_params *params )
{
void /*ISteamApps*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamApps( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamNetworking*/ * cppISteamClient_SteamClient012_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient012_GetISteamNetworking( struct cppISteamClient_SteamClient012_GetISteamNetworking_params *params )
{
void /*ISteamNetworking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamNetworking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient012_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient012_GetISteamRemoteStorage( struct cppISteamClient_SteamClient012_GetISteamRemoteStorage_params *params )
{
void /*ISteamRemoteStorage*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamRemoteStorage( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamScreenshots*/ * cppISteamClient_SteamClient012_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient012_GetISteamScreenshots( struct cppISteamClient_SteamClient012_GetISteamScreenshots_params *params )
{
void /*ISteamScreenshots*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamScreenshots( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient012_RunFrame(void *linux_side)
void cppISteamClient_SteamClient012_RunFrame( struct cppISteamClient_SteamClient012_RunFrame_params *params )
{
((ISteamClient*)linux_side)->RunFrame();
((ISteamClient*)params->linux_side)->RunFrame( );
}
uint32 cppISteamClient_SteamClient012_GetIPCCallCount(void *linux_side)
void cppISteamClient_SteamClient012_GetIPCCallCount( struct cppISteamClient_SteamClient012_GetIPCCallCount_params *params )
{
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetIPCCallCount( );
}
void cppISteamClient_SteamClient012_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
void cppISteamClient_SteamClient012_SetWarningMessageHook( struct cppISteamClient_SteamClient012_SetWarningMessageHook_params *params )
{
pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t((void*)pFunction);
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
params->pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t( (void *)params->pFunction );
((ISteamClient*)params->linux_side)->SetWarningMessageHook( (SteamAPIWarningMessageHook_t)params->pFunction );
}
bool cppISteamClient_SteamClient012_BShutdownIfAllPipesClosed(void *linux_side)
void cppISteamClient_SteamClient012_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient012_BShutdownIfAllPipesClosed_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BShutdownIfAllPipesClosed( );
params->_ret = after_shutdown( params->_ret );
}
void /*ISteamHTTP*/ * cppISteamClient_SteamClient012_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient012_GetISteamHTTP( struct cppISteamClient_SteamClient012_GetISteamHTTP_params *params )
{
void /*ISteamHTTP*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamHTTP( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUnifiedMessages*/ * cppISteamClient_SteamClient012_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient012_GetISteamUnifiedMessages( struct cppISteamClient_SteamClient012_GetISteamUnifiedMessages_params *params )
{
void /*ISteamUnifiedMessages*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUnifiedMessages( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamController*/ * cppISteamClient_SteamClient012_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient012_GetISteamController( struct cppISteamClient_SteamClient012_GetISteamController_params *params )
{
void /*ISteamController*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamController( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUGC*/ * cppISteamClient_SteamClient012_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient012_GetISteamUGC( struct cppISteamClient_SteamClient012_GetISteamUGC_params *params )
{
void /*ISteamUGC*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUGC( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
#ifdef __cplusplus

View File

@ -1,27 +1,244 @@
extern HSteamPipe cppISteamClient_SteamClient012_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient012_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient012_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient012_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient012_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void /*ISteamUser*/ * cppISteamClient_SteamClient012_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient012_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient012_SetLocalIPBinding(void *, uint32, uint16);
extern void /*ISteamFriends*/ * cppISteamClient_SteamClient012_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUtils*/ * cppISteamClient_SteamClient012_GetISteamUtils(void *, HSteamPipe, const char *);
extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient012_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient012_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient012_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUserStats*/ * cppISteamClient_SteamClient012_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient012_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamApps*/ * cppISteamClient_SteamClient012_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamNetworking*/ * cppISteamClient_SteamClient012_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient012_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamScreenshots*/ * cppISteamClient_SteamClient012_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient012_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient012_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient012_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient012_BShutdownIfAllPipesClosed(void *);
extern void /*ISteamHTTP*/ * cppISteamClient_SteamClient012_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUnifiedMessages*/ * cppISteamClient_SteamClient012_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamController*/ * cppISteamClient_SteamClient012_GetISteamController(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUGC*/ * cppISteamClient_SteamClient012_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *);
struct cppISteamClient_SteamClient012_CreateSteamPipe_params
{
void *linux_side;
HSteamPipe _ret;
};
extern void cppISteamClient_SteamClient012_CreateSteamPipe( struct cppISteamClient_SteamClient012_CreateSteamPipe_params *params );
struct cppISteamClient_SteamClient012_BReleaseSteamPipe_params
{
void *linux_side;
bool _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient012_BReleaseSteamPipe( struct cppISteamClient_SteamClient012_BReleaseSteamPipe_params *params );
struct cppISteamClient_SteamClient012_ConnectToGlobalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient012_ConnectToGlobalUser( struct cppISteamClient_SteamClient012_ConnectToGlobalUser_params *params );
struct cppISteamClient_SteamClient012_CreateLocalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe *phSteamPipe;
EAccountType eAccountType;
};
extern void cppISteamClient_SteamClient012_CreateLocalUser( struct cppISteamClient_SteamClient012_CreateLocalUser_params *params );
struct cppISteamClient_SteamClient012_ReleaseUser_params
{
void *linux_side;
HSteamPipe hSteamPipe;
HSteamUser hUser;
};
extern void cppISteamClient_SteamClient012_ReleaseUser( struct cppISteamClient_SteamClient012_ReleaseUser_params *params );
struct cppISteamClient_SteamClient012_GetISteamUser_params
{
void *linux_side;
void /*ISteamUser*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient012_GetISteamUser( struct cppISteamClient_SteamClient012_GetISteamUser_params *params );
struct cppISteamClient_SteamClient012_GetISteamGameServer_params
{
void *linux_side;
void /*ISteamGameServer*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient012_GetISteamGameServer( struct cppISteamClient_SteamClient012_GetISteamGameServer_params *params );
struct cppISteamClient_SteamClient012_SetLocalIPBinding_params
{
void *linux_side;
uint32 unIP;
uint16 usPort;
};
extern void cppISteamClient_SteamClient012_SetLocalIPBinding( struct cppISteamClient_SteamClient012_SetLocalIPBinding_params *params );
struct cppISteamClient_SteamClient012_GetISteamFriends_params
{
void *linux_side;
void /*ISteamFriends*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient012_GetISteamFriends( struct cppISteamClient_SteamClient012_GetISteamFriends_params *params );
struct cppISteamClient_SteamClient012_GetISteamUtils_params
{
void *linux_side;
void /*ISteamUtils*/ *_ret;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient012_GetISteamUtils( struct cppISteamClient_SteamClient012_GetISteamUtils_params *params );
struct cppISteamClient_SteamClient012_GetISteamMatchmaking_params
{
void *linux_side;
void /*ISteamMatchmaking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient012_GetISteamMatchmaking( struct cppISteamClient_SteamClient012_GetISteamMatchmaking_params *params );
struct cppISteamClient_SteamClient012_GetISteamMatchmakingServers_params
{
void *linux_side;
void /*ISteamMatchmakingServers*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient012_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient012_GetISteamMatchmakingServers_params *params );
struct cppISteamClient_SteamClient012_GetISteamGenericInterface_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient012_GetISteamGenericInterface( struct cppISteamClient_SteamClient012_GetISteamGenericInterface_params *params );
struct cppISteamClient_SteamClient012_GetISteamUserStats_params
{
void *linux_side;
void /*ISteamUserStats*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient012_GetISteamUserStats( struct cppISteamClient_SteamClient012_GetISteamUserStats_params *params );
struct cppISteamClient_SteamClient012_GetISteamGameServerStats_params
{
void *linux_side;
void /*ISteamGameServerStats*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient012_GetISteamGameServerStats( struct cppISteamClient_SteamClient012_GetISteamGameServerStats_params *params );
struct cppISteamClient_SteamClient012_GetISteamApps_params
{
void *linux_side;
void /*ISteamApps*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient012_GetISteamApps( struct cppISteamClient_SteamClient012_GetISteamApps_params *params );
struct cppISteamClient_SteamClient012_GetISteamNetworking_params
{
void *linux_side;
void /*ISteamNetworking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient012_GetISteamNetworking( struct cppISteamClient_SteamClient012_GetISteamNetworking_params *params );
struct cppISteamClient_SteamClient012_GetISteamRemoteStorage_params
{
void *linux_side;
void /*ISteamRemoteStorage*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient012_GetISteamRemoteStorage( struct cppISteamClient_SteamClient012_GetISteamRemoteStorage_params *params );
struct cppISteamClient_SteamClient012_GetISteamScreenshots_params
{
void *linux_side;
void /*ISteamScreenshots*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient012_GetISteamScreenshots( struct cppISteamClient_SteamClient012_GetISteamScreenshots_params *params );
struct cppISteamClient_SteamClient012_RunFrame_params
{
void *linux_side;
};
extern void cppISteamClient_SteamClient012_RunFrame( struct cppISteamClient_SteamClient012_RunFrame_params *params );
struct cppISteamClient_SteamClient012_GetIPCCallCount_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamClient_SteamClient012_GetIPCCallCount( struct cppISteamClient_SteamClient012_GetIPCCallCount_params *params );
struct cppISteamClient_SteamClient012_SetWarningMessageHook_params
{
void *linux_side;
SteamAPIWarningMessageHook_t pFunction;
};
extern void cppISteamClient_SteamClient012_SetWarningMessageHook( struct cppISteamClient_SteamClient012_SetWarningMessageHook_params *params );
struct cppISteamClient_SteamClient012_BShutdownIfAllPipesClosed_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamClient_SteamClient012_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient012_BShutdownIfAllPipesClosed_params *params );
struct cppISteamClient_SteamClient012_GetISteamHTTP_params
{
void *linux_side;
void /*ISteamHTTP*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient012_GetISteamHTTP( struct cppISteamClient_SteamClient012_GetISteamHTTP_params *params );
struct cppISteamClient_SteamClient012_GetISteamUnifiedMessages_params
{
void *linux_side;
void /*ISteamUnifiedMessages*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient012_GetISteamUnifiedMessages( struct cppISteamClient_SteamClient012_GetISteamUnifiedMessages_params *params );
struct cppISteamClient_SteamClient012_GetISteamController_params
{
void *linux_side;
void /*ISteamController*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient012_GetISteamController( struct cppISteamClient_SteamClient012_GetISteamController_params *params );
struct cppISteamClient_SteamClient012_GetISteamUGC_params
{
void *linux_side;
void /*ISteamUGC*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient012_GetISteamUGC( struct cppISteamClient_SteamClient012_GetISteamUGC_params *params );

View File

@ -11,207 +11,157 @@ extern "C" {
#define SDKVER_128x
#include "struct_converters.h"
#include "cppISteamClient_SteamClient013.h"
HSteamPipe cppISteamClient_SteamClient013_CreateSteamPipe(void *linux_side)
void cppISteamClient_SteamClient013_CreateSteamPipe( struct cppISteamClient_SteamClient013_CreateSteamPipe_params *params )
{
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateSteamPipe( );
params->_ret = after_steam_pipe_create( params->_ret );
}
bool cppISteamClient_SteamClient013_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient013_BReleaseSteamPipe( struct cppISteamClient_SteamClient013_BReleaseSteamPipe_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BReleaseSteamPipe( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient013_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient013_ConnectToGlobalUser( struct cppISteamClient_SteamClient013_ConnectToGlobalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->ConnectToGlobalUser( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient013_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
void cppISteamClient_SteamClient013_CreateLocalUser( struct cppISteamClient_SteamClient013_CreateLocalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateLocalUser( (HSteamPipe *)params->phSteamPipe, (EAccountType)params->eAccountType );
}
void cppISteamClient_SteamClient013_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
void cppISteamClient_SteamClient013_ReleaseUser( struct cppISteamClient_SteamClient013_ReleaseUser_params *params )
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
((ISteamClient*)params->linux_side)->ReleaseUser( (HSteamPipe)params->hSteamPipe, (HSteamUser)params->hUser );
}
void /*ISteamUser*/ * cppISteamClient_SteamClient013_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamUser( struct cppISteamClient_SteamClient013_GetISteamUser_params *params )
{
void /*ISteamUser*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUser( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServer*/ * cppISteamClient_SteamClient013_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamGameServer( struct cppISteamClient_SteamClient013_GetISteamGameServer_params *params )
{
void /*ISteamGameServer*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServer( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient013_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
void cppISteamClient_SteamClient013_SetLocalIPBinding( struct cppISteamClient_SteamClient013_SetLocalIPBinding_params *params )
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
((ISteamClient*)params->linux_side)->SetLocalIPBinding( (uint32)params->unIP, (uint16)params->usPort );
}
void /*ISteamFriends*/ * cppISteamClient_SteamClient013_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamFriends( struct cppISteamClient_SteamClient013_GetISteamFriends_params *params )
{
void /*ISteamFriends*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamFriends( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUtils*/ * cppISteamClient_SteamClient013_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamUtils( struct cppISteamClient_SteamClient013_GetISteamUtils_params *params )
{
void /*ISteamUtils*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUtils( (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient013_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamMatchmaking( struct cppISteamClient_SteamClient013_GetISteamMatchmaking_params *params )
{
void /*ISteamMatchmaking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmaking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient013_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient013_GetISteamMatchmakingServers_params *params )
{
void /*ISteamMatchmakingServers*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmakingServers( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient013_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamGenericInterface( struct cppISteamClient_SteamClient013_GetISteamGenericInterface_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGenericInterface( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUserStats*/ * cppISteamClient_SteamClient013_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamUserStats( struct cppISteamClient_SteamClient013_GetISteamUserStats_params *params )
{
void /*ISteamUserStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUserStats( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient013_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamGameServerStats( struct cppISteamClient_SteamClient013_GetISteamGameServerStats_params *params )
{
void /*ISteamGameServerStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServerStats( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamApps*/ * cppISteamClient_SteamClient013_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamApps( struct cppISteamClient_SteamClient013_GetISteamApps_params *params )
{
void /*ISteamApps*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamApps( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamNetworking*/ * cppISteamClient_SteamClient013_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamNetworking( struct cppISteamClient_SteamClient013_GetISteamNetworking_params *params )
{
void /*ISteamNetworking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamNetworking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient013_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamRemoteStorage( struct cppISteamClient_SteamClient013_GetISteamRemoteStorage_params *params )
{
void /*ISteamRemoteStorage*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamRemoteStorage( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamScreenshots*/ * cppISteamClient_SteamClient013_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamScreenshots( struct cppISteamClient_SteamClient013_GetISteamScreenshots_params *params )
{
void /*ISteamScreenshots*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamScreenshots( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient013_RunFrame(void *linux_side)
void cppISteamClient_SteamClient013_RunFrame( struct cppISteamClient_SteamClient013_RunFrame_params *params )
{
((ISteamClient*)linux_side)->RunFrame();
((ISteamClient*)params->linux_side)->RunFrame( );
}
uint32 cppISteamClient_SteamClient013_GetIPCCallCount(void *linux_side)
void cppISteamClient_SteamClient013_GetIPCCallCount( struct cppISteamClient_SteamClient013_GetIPCCallCount_params *params )
{
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetIPCCallCount( );
}
void cppISteamClient_SteamClient013_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
void cppISteamClient_SteamClient013_SetWarningMessageHook( struct cppISteamClient_SteamClient013_SetWarningMessageHook_params *params )
{
pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t((void*)pFunction);
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
params->pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t( (void *)params->pFunction );
((ISteamClient*)params->linux_side)->SetWarningMessageHook( (SteamAPIWarningMessageHook_t)params->pFunction );
}
bool cppISteamClient_SteamClient013_BShutdownIfAllPipesClosed(void *linux_side)
void cppISteamClient_SteamClient013_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient013_BShutdownIfAllPipesClosed_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BShutdownIfAllPipesClosed( );
params->_ret = after_shutdown( params->_ret );
}
void /*ISteamHTTP*/ * cppISteamClient_SteamClient013_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamHTTP( struct cppISteamClient_SteamClient013_GetISteamHTTP_params *params )
{
void /*ISteamHTTP*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamHTTP( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUnifiedMessages*/ * cppISteamClient_SteamClient013_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamUnifiedMessages( struct cppISteamClient_SteamClient013_GetISteamUnifiedMessages_params *params )
{
void /*ISteamUnifiedMessages*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUnifiedMessages( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamController*/ * cppISteamClient_SteamClient013_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamController( struct cppISteamClient_SteamClient013_GetISteamController_params *params )
{
void /*ISteamController*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamController( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUGC*/ * cppISteamClient_SteamClient013_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamUGC( struct cppISteamClient_SteamClient013_GetISteamUGC_params *params )
{
void /*ISteamUGC*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUGC( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient013_GetISteamInventory(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamInventory( struct cppISteamClient_SteamClient013_GetISteamInventory_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamInventory((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamInventory( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient013_GetISteamVideo(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamVideo( struct cppISteamClient_SteamClient013_GetISteamVideo_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamVideo((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamVideo( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamAppList*/ * cppISteamClient_SteamClient013_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient013_GetISteamAppList( struct cppISteamClient_SteamClient013_GetISteamAppList_params *params )
{
void /*ISteamAppList*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamAppList( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
#ifdef __cplusplus

View File

@ -1,30 +1,274 @@
extern HSteamPipe cppISteamClient_SteamClient013_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient013_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient013_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient013_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient013_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void /*ISteamUser*/ * cppISteamClient_SteamClient013_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient013_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient013_SetLocalIPBinding(void *, uint32, uint16);
extern void /*ISteamFriends*/ * cppISteamClient_SteamClient013_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUtils*/ * cppISteamClient_SteamClient013_GetISteamUtils(void *, HSteamPipe, const char *);
extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient013_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient013_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient013_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUserStats*/ * cppISteamClient_SteamClient013_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient013_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamApps*/ * cppISteamClient_SteamClient013_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamNetworking*/ * cppISteamClient_SteamClient013_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient013_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamScreenshots*/ * cppISteamClient_SteamClient013_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient013_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient013_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient013_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient013_BShutdownIfAllPipesClosed(void *);
extern void /*ISteamHTTP*/ * cppISteamClient_SteamClient013_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUnifiedMessages*/ * cppISteamClient_SteamClient013_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamController*/ * cppISteamClient_SteamClient013_GetISteamController(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUGC*/ * cppISteamClient_SteamClient013_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient013_GetISteamInventory(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient013_GetISteamVideo(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamAppList*/ * cppISteamClient_SteamClient013_GetISteamAppList(void *, HSteamUser, HSteamPipe, const char *);
struct cppISteamClient_SteamClient013_CreateSteamPipe_params
{
void *linux_side;
HSteamPipe _ret;
};
extern void cppISteamClient_SteamClient013_CreateSteamPipe( struct cppISteamClient_SteamClient013_CreateSteamPipe_params *params );
struct cppISteamClient_SteamClient013_BReleaseSteamPipe_params
{
void *linux_side;
bool _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient013_BReleaseSteamPipe( struct cppISteamClient_SteamClient013_BReleaseSteamPipe_params *params );
struct cppISteamClient_SteamClient013_ConnectToGlobalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient013_ConnectToGlobalUser( struct cppISteamClient_SteamClient013_ConnectToGlobalUser_params *params );
struct cppISteamClient_SteamClient013_CreateLocalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe *phSteamPipe;
EAccountType eAccountType;
};
extern void cppISteamClient_SteamClient013_CreateLocalUser( struct cppISteamClient_SteamClient013_CreateLocalUser_params *params );
struct cppISteamClient_SteamClient013_ReleaseUser_params
{
void *linux_side;
HSteamPipe hSteamPipe;
HSteamUser hUser;
};
extern void cppISteamClient_SteamClient013_ReleaseUser( struct cppISteamClient_SteamClient013_ReleaseUser_params *params );
struct cppISteamClient_SteamClient013_GetISteamUser_params
{
void *linux_side;
void /*ISteamUser*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamUser( struct cppISteamClient_SteamClient013_GetISteamUser_params *params );
struct cppISteamClient_SteamClient013_GetISteamGameServer_params
{
void *linux_side;
void /*ISteamGameServer*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamGameServer( struct cppISteamClient_SteamClient013_GetISteamGameServer_params *params );
struct cppISteamClient_SteamClient013_SetLocalIPBinding_params
{
void *linux_side;
uint32 unIP;
uint16 usPort;
};
extern void cppISteamClient_SteamClient013_SetLocalIPBinding( struct cppISteamClient_SteamClient013_SetLocalIPBinding_params *params );
struct cppISteamClient_SteamClient013_GetISteamFriends_params
{
void *linux_side;
void /*ISteamFriends*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamFriends( struct cppISteamClient_SteamClient013_GetISteamFriends_params *params );
struct cppISteamClient_SteamClient013_GetISteamUtils_params
{
void *linux_side;
void /*ISteamUtils*/ *_ret;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamUtils( struct cppISteamClient_SteamClient013_GetISteamUtils_params *params );
struct cppISteamClient_SteamClient013_GetISteamMatchmaking_params
{
void *linux_side;
void /*ISteamMatchmaking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamMatchmaking( struct cppISteamClient_SteamClient013_GetISteamMatchmaking_params *params );
struct cppISteamClient_SteamClient013_GetISteamMatchmakingServers_params
{
void *linux_side;
void /*ISteamMatchmakingServers*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient013_GetISteamMatchmakingServers_params *params );
struct cppISteamClient_SteamClient013_GetISteamGenericInterface_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamGenericInterface( struct cppISteamClient_SteamClient013_GetISteamGenericInterface_params *params );
struct cppISteamClient_SteamClient013_GetISteamUserStats_params
{
void *linux_side;
void /*ISteamUserStats*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamUserStats( struct cppISteamClient_SteamClient013_GetISteamUserStats_params *params );
struct cppISteamClient_SteamClient013_GetISteamGameServerStats_params
{
void *linux_side;
void /*ISteamGameServerStats*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamGameServerStats( struct cppISteamClient_SteamClient013_GetISteamGameServerStats_params *params );
struct cppISteamClient_SteamClient013_GetISteamApps_params
{
void *linux_side;
void /*ISteamApps*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamApps( struct cppISteamClient_SteamClient013_GetISteamApps_params *params );
struct cppISteamClient_SteamClient013_GetISteamNetworking_params
{
void *linux_side;
void /*ISteamNetworking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamNetworking( struct cppISteamClient_SteamClient013_GetISteamNetworking_params *params );
struct cppISteamClient_SteamClient013_GetISteamRemoteStorage_params
{
void *linux_side;
void /*ISteamRemoteStorage*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamRemoteStorage( struct cppISteamClient_SteamClient013_GetISteamRemoteStorage_params *params );
struct cppISteamClient_SteamClient013_GetISteamScreenshots_params
{
void *linux_side;
void /*ISteamScreenshots*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamScreenshots( struct cppISteamClient_SteamClient013_GetISteamScreenshots_params *params );
struct cppISteamClient_SteamClient013_RunFrame_params
{
void *linux_side;
};
extern void cppISteamClient_SteamClient013_RunFrame( struct cppISteamClient_SteamClient013_RunFrame_params *params );
struct cppISteamClient_SteamClient013_GetIPCCallCount_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamClient_SteamClient013_GetIPCCallCount( struct cppISteamClient_SteamClient013_GetIPCCallCount_params *params );
struct cppISteamClient_SteamClient013_SetWarningMessageHook_params
{
void *linux_side;
SteamAPIWarningMessageHook_t pFunction;
};
extern void cppISteamClient_SteamClient013_SetWarningMessageHook( struct cppISteamClient_SteamClient013_SetWarningMessageHook_params *params );
struct cppISteamClient_SteamClient013_BShutdownIfAllPipesClosed_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamClient_SteamClient013_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient013_BShutdownIfAllPipesClosed_params *params );
struct cppISteamClient_SteamClient013_GetISteamHTTP_params
{
void *linux_side;
void /*ISteamHTTP*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamHTTP( struct cppISteamClient_SteamClient013_GetISteamHTTP_params *params );
struct cppISteamClient_SteamClient013_GetISteamUnifiedMessages_params
{
void *linux_side;
void /*ISteamUnifiedMessages*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamUnifiedMessages( struct cppISteamClient_SteamClient013_GetISteamUnifiedMessages_params *params );
struct cppISteamClient_SteamClient013_GetISteamController_params
{
void *linux_side;
void /*ISteamController*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamController( struct cppISteamClient_SteamClient013_GetISteamController_params *params );
struct cppISteamClient_SteamClient013_GetISteamUGC_params
{
void *linux_side;
void /*ISteamUGC*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamUGC( struct cppISteamClient_SteamClient013_GetISteamUGC_params *params );
struct cppISteamClient_SteamClient013_GetISteamInventory_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamInventory( struct cppISteamClient_SteamClient013_GetISteamInventory_params *params );
struct cppISteamClient_SteamClient013_GetISteamVideo_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamVideo( struct cppISteamClient_SteamClient013_GetISteamVideo_params *params );
struct cppISteamClient_SteamClient013_GetISteamAppList_params
{
void *linux_side;
void /*ISteamAppList*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient013_GetISteamAppList( struct cppISteamClient_SteamClient013_GetISteamAppList_params *params );

View File

@ -11,200 +11,152 @@ extern "C" {
#define SDKVER_129a
#include "struct_converters.h"
#include "cppISteamClient_SteamClient014.h"
HSteamPipe cppISteamClient_SteamClient014_CreateSteamPipe(void *linux_side)
void cppISteamClient_SteamClient014_CreateSteamPipe( struct cppISteamClient_SteamClient014_CreateSteamPipe_params *params )
{
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateSteamPipe( );
params->_ret = after_steam_pipe_create( params->_ret );
}
bool cppISteamClient_SteamClient014_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient014_BReleaseSteamPipe( struct cppISteamClient_SteamClient014_BReleaseSteamPipe_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BReleaseSteamPipe( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient014_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient014_ConnectToGlobalUser( struct cppISteamClient_SteamClient014_ConnectToGlobalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->ConnectToGlobalUser( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient014_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
void cppISteamClient_SteamClient014_CreateLocalUser( struct cppISteamClient_SteamClient014_CreateLocalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateLocalUser( (HSteamPipe *)params->phSteamPipe, (EAccountType)params->eAccountType );
}
void cppISteamClient_SteamClient014_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
void cppISteamClient_SteamClient014_ReleaseUser( struct cppISteamClient_SteamClient014_ReleaseUser_params *params )
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
((ISteamClient*)params->linux_side)->ReleaseUser( (HSteamPipe)params->hSteamPipe, (HSteamUser)params->hUser );
}
void /*ISteamUser*/ * cppISteamClient_SteamClient014_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamUser( struct cppISteamClient_SteamClient014_GetISteamUser_params *params )
{
void /*ISteamUser*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUser( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServer*/ * cppISteamClient_SteamClient014_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamGameServer( struct cppISteamClient_SteamClient014_GetISteamGameServer_params *params )
{
void /*ISteamGameServer*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServer( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient014_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
void cppISteamClient_SteamClient014_SetLocalIPBinding( struct cppISteamClient_SteamClient014_SetLocalIPBinding_params *params )
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
((ISteamClient*)params->linux_side)->SetLocalIPBinding( (uint32)params->unIP, (uint16)params->usPort );
}
void /*ISteamFriends*/ * cppISteamClient_SteamClient014_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamFriends( struct cppISteamClient_SteamClient014_GetISteamFriends_params *params )
{
void /*ISteamFriends*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamFriends( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUtils*/ * cppISteamClient_SteamClient014_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamUtils( struct cppISteamClient_SteamClient014_GetISteamUtils_params *params )
{
void /*ISteamUtils*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUtils( (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient014_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamMatchmaking( struct cppISteamClient_SteamClient014_GetISteamMatchmaking_params *params )
{
void /*ISteamMatchmaking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmaking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient014_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient014_GetISteamMatchmakingServers_params *params )
{
void /*ISteamMatchmakingServers*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmakingServers( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient014_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamGenericInterface( struct cppISteamClient_SteamClient014_GetISteamGenericInterface_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGenericInterface( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUserStats*/ * cppISteamClient_SteamClient014_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamUserStats( struct cppISteamClient_SteamClient014_GetISteamUserStats_params *params )
{
void /*ISteamUserStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUserStats( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient014_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamGameServerStats( struct cppISteamClient_SteamClient014_GetISteamGameServerStats_params *params )
{
void /*ISteamGameServerStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServerStats( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamApps*/ * cppISteamClient_SteamClient014_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamApps( struct cppISteamClient_SteamClient014_GetISteamApps_params *params )
{
void /*ISteamApps*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamApps( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamNetworking*/ * cppISteamClient_SteamClient014_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamNetworking( struct cppISteamClient_SteamClient014_GetISteamNetworking_params *params )
{
void /*ISteamNetworking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamNetworking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient014_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamRemoteStorage( struct cppISteamClient_SteamClient014_GetISteamRemoteStorage_params *params )
{
void /*ISteamRemoteStorage*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamRemoteStorage( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamScreenshots*/ * cppISteamClient_SteamClient014_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamScreenshots( struct cppISteamClient_SteamClient014_GetISteamScreenshots_params *params )
{
void /*ISteamScreenshots*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamScreenshots( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient014_RunFrame(void *linux_side)
void cppISteamClient_SteamClient014_RunFrame( struct cppISteamClient_SteamClient014_RunFrame_params *params )
{
((ISteamClient*)linux_side)->RunFrame();
((ISteamClient*)params->linux_side)->RunFrame( );
}
uint32 cppISteamClient_SteamClient014_GetIPCCallCount(void *linux_side)
void cppISteamClient_SteamClient014_GetIPCCallCount( struct cppISteamClient_SteamClient014_GetIPCCallCount_params *params )
{
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetIPCCallCount( );
}
void cppISteamClient_SteamClient014_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
void cppISteamClient_SteamClient014_SetWarningMessageHook( struct cppISteamClient_SteamClient014_SetWarningMessageHook_params *params )
{
pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t((void*)pFunction);
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
params->pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t( (void *)params->pFunction );
((ISteamClient*)params->linux_side)->SetWarningMessageHook( (SteamAPIWarningMessageHook_t)params->pFunction );
}
bool cppISteamClient_SteamClient014_BShutdownIfAllPipesClosed(void *linux_side)
void cppISteamClient_SteamClient014_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient014_BShutdownIfAllPipesClosed_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BShutdownIfAllPipesClosed( );
params->_ret = after_shutdown( params->_ret );
}
void /*ISteamHTTP*/ * cppISteamClient_SteamClient014_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamHTTP( struct cppISteamClient_SteamClient014_GetISteamHTTP_params *params )
{
void /*ISteamHTTP*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamHTTP( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUnifiedMessages*/ * cppISteamClient_SteamClient014_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamUnifiedMessages( struct cppISteamClient_SteamClient014_GetISteamUnifiedMessages_params *params )
{
void /*ISteamUnifiedMessages*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUnifiedMessages( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamController*/ * cppISteamClient_SteamClient014_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamController( struct cppISteamClient_SteamClient014_GetISteamController_params *params )
{
void /*ISteamController*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamController( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUGC*/ * cppISteamClient_SteamClient014_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamUGC( struct cppISteamClient_SteamClient014_GetISteamUGC_params *params )
{
void /*ISteamUGC*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUGC( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamAppList*/ * cppISteamClient_SteamClient014_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamAppList( struct cppISteamClient_SteamClient014_GetISteamAppList_params *params )
{
void /*ISteamAppList*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamAppList( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMusic*/ * cppISteamClient_SteamClient014_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient014_GetISteamMusic( struct cppISteamClient_SteamClient014_GetISteamMusic_params *params )
{
void /*ISteamMusic*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMusic( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
#ifdef __cplusplus

View File

@ -1,29 +1,264 @@
extern HSteamPipe cppISteamClient_SteamClient014_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient014_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient014_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient014_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient014_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void /*ISteamUser*/ * cppISteamClient_SteamClient014_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient014_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient014_SetLocalIPBinding(void *, uint32, uint16);
extern void /*ISteamFriends*/ * cppISteamClient_SteamClient014_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUtils*/ * cppISteamClient_SteamClient014_GetISteamUtils(void *, HSteamPipe, const char *);
extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient014_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient014_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient014_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUserStats*/ * cppISteamClient_SteamClient014_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient014_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamApps*/ * cppISteamClient_SteamClient014_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamNetworking*/ * cppISteamClient_SteamClient014_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient014_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamScreenshots*/ * cppISteamClient_SteamClient014_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient014_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient014_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient014_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient014_BShutdownIfAllPipesClosed(void *);
extern void /*ISteamHTTP*/ * cppISteamClient_SteamClient014_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUnifiedMessages*/ * cppISteamClient_SteamClient014_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamController*/ * cppISteamClient_SteamClient014_GetISteamController(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUGC*/ * cppISteamClient_SteamClient014_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamAppList*/ * cppISteamClient_SteamClient014_GetISteamAppList(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMusic*/ * cppISteamClient_SteamClient014_GetISteamMusic(void *, HSteamUser, HSteamPipe, const char *);
struct cppISteamClient_SteamClient014_CreateSteamPipe_params
{
void *linux_side;
HSteamPipe _ret;
};
extern void cppISteamClient_SteamClient014_CreateSteamPipe( struct cppISteamClient_SteamClient014_CreateSteamPipe_params *params );
struct cppISteamClient_SteamClient014_BReleaseSteamPipe_params
{
void *linux_side;
bool _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient014_BReleaseSteamPipe( struct cppISteamClient_SteamClient014_BReleaseSteamPipe_params *params );
struct cppISteamClient_SteamClient014_ConnectToGlobalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient014_ConnectToGlobalUser( struct cppISteamClient_SteamClient014_ConnectToGlobalUser_params *params );
struct cppISteamClient_SteamClient014_CreateLocalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe *phSteamPipe;
EAccountType eAccountType;
};
extern void cppISteamClient_SteamClient014_CreateLocalUser( struct cppISteamClient_SteamClient014_CreateLocalUser_params *params );
struct cppISteamClient_SteamClient014_ReleaseUser_params
{
void *linux_side;
HSteamPipe hSteamPipe;
HSteamUser hUser;
};
extern void cppISteamClient_SteamClient014_ReleaseUser( struct cppISteamClient_SteamClient014_ReleaseUser_params *params );
struct cppISteamClient_SteamClient014_GetISteamUser_params
{
void *linux_side;
void /*ISteamUser*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamUser( struct cppISteamClient_SteamClient014_GetISteamUser_params *params );
struct cppISteamClient_SteamClient014_GetISteamGameServer_params
{
void *linux_side;
void /*ISteamGameServer*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamGameServer( struct cppISteamClient_SteamClient014_GetISteamGameServer_params *params );
struct cppISteamClient_SteamClient014_SetLocalIPBinding_params
{
void *linux_side;
uint32 unIP;
uint16 usPort;
};
extern void cppISteamClient_SteamClient014_SetLocalIPBinding( struct cppISteamClient_SteamClient014_SetLocalIPBinding_params *params );
struct cppISteamClient_SteamClient014_GetISteamFriends_params
{
void *linux_side;
void /*ISteamFriends*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamFriends( struct cppISteamClient_SteamClient014_GetISteamFriends_params *params );
struct cppISteamClient_SteamClient014_GetISteamUtils_params
{
void *linux_side;
void /*ISteamUtils*/ *_ret;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamUtils( struct cppISteamClient_SteamClient014_GetISteamUtils_params *params );
struct cppISteamClient_SteamClient014_GetISteamMatchmaking_params
{
void *linux_side;
void /*ISteamMatchmaking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamMatchmaking( struct cppISteamClient_SteamClient014_GetISteamMatchmaking_params *params );
struct cppISteamClient_SteamClient014_GetISteamMatchmakingServers_params
{
void *linux_side;
void /*ISteamMatchmakingServers*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient014_GetISteamMatchmakingServers_params *params );
struct cppISteamClient_SteamClient014_GetISteamGenericInterface_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamGenericInterface( struct cppISteamClient_SteamClient014_GetISteamGenericInterface_params *params );
struct cppISteamClient_SteamClient014_GetISteamUserStats_params
{
void *linux_side;
void /*ISteamUserStats*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamUserStats( struct cppISteamClient_SteamClient014_GetISteamUserStats_params *params );
struct cppISteamClient_SteamClient014_GetISteamGameServerStats_params
{
void *linux_side;
void /*ISteamGameServerStats*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamGameServerStats( struct cppISteamClient_SteamClient014_GetISteamGameServerStats_params *params );
struct cppISteamClient_SteamClient014_GetISteamApps_params
{
void *linux_side;
void /*ISteamApps*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamApps( struct cppISteamClient_SteamClient014_GetISteamApps_params *params );
struct cppISteamClient_SteamClient014_GetISteamNetworking_params
{
void *linux_side;
void /*ISteamNetworking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamNetworking( struct cppISteamClient_SteamClient014_GetISteamNetworking_params *params );
struct cppISteamClient_SteamClient014_GetISteamRemoteStorage_params
{
void *linux_side;
void /*ISteamRemoteStorage*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamRemoteStorage( struct cppISteamClient_SteamClient014_GetISteamRemoteStorage_params *params );
struct cppISteamClient_SteamClient014_GetISteamScreenshots_params
{
void *linux_side;
void /*ISteamScreenshots*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamScreenshots( struct cppISteamClient_SteamClient014_GetISteamScreenshots_params *params );
struct cppISteamClient_SteamClient014_RunFrame_params
{
void *linux_side;
};
extern void cppISteamClient_SteamClient014_RunFrame( struct cppISteamClient_SteamClient014_RunFrame_params *params );
struct cppISteamClient_SteamClient014_GetIPCCallCount_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamClient_SteamClient014_GetIPCCallCount( struct cppISteamClient_SteamClient014_GetIPCCallCount_params *params );
struct cppISteamClient_SteamClient014_SetWarningMessageHook_params
{
void *linux_side;
SteamAPIWarningMessageHook_t pFunction;
};
extern void cppISteamClient_SteamClient014_SetWarningMessageHook( struct cppISteamClient_SteamClient014_SetWarningMessageHook_params *params );
struct cppISteamClient_SteamClient014_BShutdownIfAllPipesClosed_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamClient_SteamClient014_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient014_BShutdownIfAllPipesClosed_params *params );
struct cppISteamClient_SteamClient014_GetISteamHTTP_params
{
void *linux_side;
void /*ISteamHTTP*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamHTTP( struct cppISteamClient_SteamClient014_GetISteamHTTP_params *params );
struct cppISteamClient_SteamClient014_GetISteamUnifiedMessages_params
{
void *linux_side;
void /*ISteamUnifiedMessages*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamUnifiedMessages( struct cppISteamClient_SteamClient014_GetISteamUnifiedMessages_params *params );
struct cppISteamClient_SteamClient014_GetISteamController_params
{
void *linux_side;
void /*ISteamController*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamController( struct cppISteamClient_SteamClient014_GetISteamController_params *params );
struct cppISteamClient_SteamClient014_GetISteamUGC_params
{
void *linux_side;
void /*ISteamUGC*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamUGC( struct cppISteamClient_SteamClient014_GetISteamUGC_params *params );
struct cppISteamClient_SteamClient014_GetISteamAppList_params
{
void *linux_side;
void /*ISteamAppList*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamAppList( struct cppISteamClient_SteamClient014_GetISteamAppList_params *params );
struct cppISteamClient_SteamClient014_GetISteamMusic_params
{
void *linux_side;
void /*ISteamMusic*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient014_GetISteamMusic( struct cppISteamClient_SteamClient014_GetISteamMusic_params *params );

View File

@ -11,207 +11,157 @@ extern "C" {
#define SDKVER_130
#include "struct_converters.h"
#include "cppISteamClient_SteamClient015.h"
HSteamPipe cppISteamClient_SteamClient015_CreateSteamPipe(void *linux_side)
void cppISteamClient_SteamClient015_CreateSteamPipe( struct cppISteamClient_SteamClient015_CreateSteamPipe_params *params )
{
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateSteamPipe( );
params->_ret = after_steam_pipe_create( params->_ret );
}
bool cppISteamClient_SteamClient015_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient015_BReleaseSteamPipe( struct cppISteamClient_SteamClient015_BReleaseSteamPipe_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BReleaseSteamPipe( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient015_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient015_ConnectToGlobalUser( struct cppISteamClient_SteamClient015_ConnectToGlobalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->ConnectToGlobalUser( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient015_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
void cppISteamClient_SteamClient015_CreateLocalUser( struct cppISteamClient_SteamClient015_CreateLocalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateLocalUser( (HSteamPipe *)params->phSteamPipe, (EAccountType)params->eAccountType );
}
void cppISteamClient_SteamClient015_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
void cppISteamClient_SteamClient015_ReleaseUser( struct cppISteamClient_SteamClient015_ReleaseUser_params *params )
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
((ISteamClient*)params->linux_side)->ReleaseUser( (HSteamPipe)params->hSteamPipe, (HSteamUser)params->hUser );
}
void /*ISteamUser*/ * cppISteamClient_SteamClient015_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamUser( struct cppISteamClient_SteamClient015_GetISteamUser_params *params )
{
void /*ISteamUser*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUser( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServer*/ * cppISteamClient_SteamClient015_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamGameServer( struct cppISteamClient_SteamClient015_GetISteamGameServer_params *params )
{
void /*ISteamGameServer*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServer( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient015_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
void cppISteamClient_SteamClient015_SetLocalIPBinding( struct cppISteamClient_SteamClient015_SetLocalIPBinding_params *params )
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
((ISteamClient*)params->linux_side)->SetLocalIPBinding( (uint32)params->unIP, (uint16)params->usPort );
}
void /*ISteamFriends*/ * cppISteamClient_SteamClient015_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamFriends( struct cppISteamClient_SteamClient015_GetISteamFriends_params *params )
{
void /*ISteamFriends*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamFriends( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUtils*/ * cppISteamClient_SteamClient015_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamUtils( struct cppISteamClient_SteamClient015_GetISteamUtils_params *params )
{
void /*ISteamUtils*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUtils( (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient015_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamMatchmaking( struct cppISteamClient_SteamClient015_GetISteamMatchmaking_params *params )
{
void /*ISteamMatchmaking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmaking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient015_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient015_GetISteamMatchmakingServers_params *params )
{
void /*ISteamMatchmakingServers*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmakingServers( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient015_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamGenericInterface( struct cppISteamClient_SteamClient015_GetISteamGenericInterface_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGenericInterface( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUserStats*/ * cppISteamClient_SteamClient015_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamUserStats( struct cppISteamClient_SteamClient015_GetISteamUserStats_params *params )
{
void /*ISteamUserStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUserStats( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient015_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamGameServerStats( struct cppISteamClient_SteamClient015_GetISteamGameServerStats_params *params )
{
void /*ISteamGameServerStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServerStats( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamApps*/ * cppISteamClient_SteamClient015_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamApps( struct cppISteamClient_SteamClient015_GetISteamApps_params *params )
{
void /*ISteamApps*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamApps( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamNetworking*/ * cppISteamClient_SteamClient015_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamNetworking( struct cppISteamClient_SteamClient015_GetISteamNetworking_params *params )
{
void /*ISteamNetworking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamNetworking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient015_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamRemoteStorage( struct cppISteamClient_SteamClient015_GetISteamRemoteStorage_params *params )
{
void /*ISteamRemoteStorage*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamRemoteStorage( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamScreenshots*/ * cppISteamClient_SteamClient015_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamScreenshots( struct cppISteamClient_SteamClient015_GetISteamScreenshots_params *params )
{
void /*ISteamScreenshots*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamScreenshots( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient015_RunFrame(void *linux_side)
void cppISteamClient_SteamClient015_RunFrame( struct cppISteamClient_SteamClient015_RunFrame_params *params )
{
((ISteamClient*)linux_side)->RunFrame();
((ISteamClient*)params->linux_side)->RunFrame( );
}
uint32 cppISteamClient_SteamClient015_GetIPCCallCount(void *linux_side)
void cppISteamClient_SteamClient015_GetIPCCallCount( struct cppISteamClient_SteamClient015_GetIPCCallCount_params *params )
{
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetIPCCallCount( );
}
void cppISteamClient_SteamClient015_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
void cppISteamClient_SteamClient015_SetWarningMessageHook( struct cppISteamClient_SteamClient015_SetWarningMessageHook_params *params )
{
pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t((void*)pFunction);
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
params->pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t( (void *)params->pFunction );
((ISteamClient*)params->linux_side)->SetWarningMessageHook( (SteamAPIWarningMessageHook_t)params->pFunction );
}
bool cppISteamClient_SteamClient015_BShutdownIfAllPipesClosed(void *linux_side)
void cppISteamClient_SteamClient015_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient015_BShutdownIfAllPipesClosed_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BShutdownIfAllPipesClosed( );
params->_ret = after_shutdown( params->_ret );
}
void /*ISteamHTTP*/ * cppISteamClient_SteamClient015_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamHTTP( struct cppISteamClient_SteamClient015_GetISteamHTTP_params *params )
{
void /*ISteamHTTP*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamHTTP( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUnifiedMessages*/ * cppISteamClient_SteamClient015_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamUnifiedMessages( struct cppISteamClient_SteamClient015_GetISteamUnifiedMessages_params *params )
{
void /*ISteamUnifiedMessages*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUnifiedMessages( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamController*/ * cppISteamClient_SteamClient015_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamController( struct cppISteamClient_SteamClient015_GetISteamController_params *params )
{
void /*ISteamController*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamController( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUGC*/ * cppISteamClient_SteamClient015_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamUGC( struct cppISteamClient_SteamClient015_GetISteamUGC_params *params )
{
void /*ISteamUGC*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUGC( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamAppList*/ * cppISteamClient_SteamClient015_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamAppList( struct cppISteamClient_SteamClient015_GetISteamAppList_params *params )
{
void /*ISteamAppList*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamAppList( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMusic*/ * cppISteamClient_SteamClient015_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamMusic( struct cppISteamClient_SteamClient015_GetISteamMusic_params *params )
{
void /*ISteamMusic*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMusic( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMusicRemote*/ * cppISteamClient_SteamClient015_GetISteamMusicRemote(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient015_GetISteamMusicRemote( struct cppISteamClient_SteamClient015_GetISteamMusicRemote_params *params )
{
void /*ISteamMusicRemote*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMusicRemote( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
#ifdef __cplusplus

View File

@ -1,30 +1,274 @@
extern HSteamPipe cppISteamClient_SteamClient015_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient015_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient015_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient015_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient015_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void /*ISteamUser*/ * cppISteamClient_SteamClient015_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient015_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient015_SetLocalIPBinding(void *, uint32, uint16);
extern void /*ISteamFriends*/ * cppISteamClient_SteamClient015_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUtils*/ * cppISteamClient_SteamClient015_GetISteamUtils(void *, HSteamPipe, const char *);
extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient015_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient015_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient015_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUserStats*/ * cppISteamClient_SteamClient015_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient015_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamApps*/ * cppISteamClient_SteamClient015_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamNetworking*/ * cppISteamClient_SteamClient015_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient015_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamScreenshots*/ * cppISteamClient_SteamClient015_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient015_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient015_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient015_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient015_BShutdownIfAllPipesClosed(void *);
extern void /*ISteamHTTP*/ * cppISteamClient_SteamClient015_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUnifiedMessages*/ * cppISteamClient_SteamClient015_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamController*/ * cppISteamClient_SteamClient015_GetISteamController(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUGC*/ * cppISteamClient_SteamClient015_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamAppList*/ * cppISteamClient_SteamClient015_GetISteamAppList(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMusic*/ * cppISteamClient_SteamClient015_GetISteamMusic(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMusicRemote*/ * cppISteamClient_SteamClient015_GetISteamMusicRemote(void *, HSteamUser, HSteamPipe, const char *);
struct cppISteamClient_SteamClient015_CreateSteamPipe_params
{
void *linux_side;
HSteamPipe _ret;
};
extern void cppISteamClient_SteamClient015_CreateSteamPipe( struct cppISteamClient_SteamClient015_CreateSteamPipe_params *params );
struct cppISteamClient_SteamClient015_BReleaseSteamPipe_params
{
void *linux_side;
bool _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient015_BReleaseSteamPipe( struct cppISteamClient_SteamClient015_BReleaseSteamPipe_params *params );
struct cppISteamClient_SteamClient015_ConnectToGlobalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient015_ConnectToGlobalUser( struct cppISteamClient_SteamClient015_ConnectToGlobalUser_params *params );
struct cppISteamClient_SteamClient015_CreateLocalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe *phSteamPipe;
EAccountType eAccountType;
};
extern void cppISteamClient_SteamClient015_CreateLocalUser( struct cppISteamClient_SteamClient015_CreateLocalUser_params *params );
struct cppISteamClient_SteamClient015_ReleaseUser_params
{
void *linux_side;
HSteamPipe hSteamPipe;
HSteamUser hUser;
};
extern void cppISteamClient_SteamClient015_ReleaseUser( struct cppISteamClient_SteamClient015_ReleaseUser_params *params );
struct cppISteamClient_SteamClient015_GetISteamUser_params
{
void *linux_side;
void /*ISteamUser*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamUser( struct cppISteamClient_SteamClient015_GetISteamUser_params *params );
struct cppISteamClient_SteamClient015_GetISteamGameServer_params
{
void *linux_side;
void /*ISteamGameServer*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamGameServer( struct cppISteamClient_SteamClient015_GetISteamGameServer_params *params );
struct cppISteamClient_SteamClient015_SetLocalIPBinding_params
{
void *linux_side;
uint32 unIP;
uint16 usPort;
};
extern void cppISteamClient_SteamClient015_SetLocalIPBinding( struct cppISteamClient_SteamClient015_SetLocalIPBinding_params *params );
struct cppISteamClient_SteamClient015_GetISteamFriends_params
{
void *linux_side;
void /*ISteamFriends*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamFriends( struct cppISteamClient_SteamClient015_GetISteamFriends_params *params );
struct cppISteamClient_SteamClient015_GetISteamUtils_params
{
void *linux_side;
void /*ISteamUtils*/ *_ret;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamUtils( struct cppISteamClient_SteamClient015_GetISteamUtils_params *params );
struct cppISteamClient_SteamClient015_GetISteamMatchmaking_params
{
void *linux_side;
void /*ISteamMatchmaking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamMatchmaking( struct cppISteamClient_SteamClient015_GetISteamMatchmaking_params *params );
struct cppISteamClient_SteamClient015_GetISteamMatchmakingServers_params
{
void *linux_side;
void /*ISteamMatchmakingServers*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient015_GetISteamMatchmakingServers_params *params );
struct cppISteamClient_SteamClient015_GetISteamGenericInterface_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamGenericInterface( struct cppISteamClient_SteamClient015_GetISteamGenericInterface_params *params );
struct cppISteamClient_SteamClient015_GetISteamUserStats_params
{
void *linux_side;
void /*ISteamUserStats*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamUserStats( struct cppISteamClient_SteamClient015_GetISteamUserStats_params *params );
struct cppISteamClient_SteamClient015_GetISteamGameServerStats_params
{
void *linux_side;
void /*ISteamGameServerStats*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamGameServerStats( struct cppISteamClient_SteamClient015_GetISteamGameServerStats_params *params );
struct cppISteamClient_SteamClient015_GetISteamApps_params
{
void *linux_side;
void /*ISteamApps*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamApps( struct cppISteamClient_SteamClient015_GetISteamApps_params *params );
struct cppISteamClient_SteamClient015_GetISteamNetworking_params
{
void *linux_side;
void /*ISteamNetworking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamNetworking( struct cppISteamClient_SteamClient015_GetISteamNetworking_params *params );
struct cppISteamClient_SteamClient015_GetISteamRemoteStorage_params
{
void *linux_side;
void /*ISteamRemoteStorage*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamRemoteStorage( struct cppISteamClient_SteamClient015_GetISteamRemoteStorage_params *params );
struct cppISteamClient_SteamClient015_GetISteamScreenshots_params
{
void *linux_side;
void /*ISteamScreenshots*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamScreenshots( struct cppISteamClient_SteamClient015_GetISteamScreenshots_params *params );
struct cppISteamClient_SteamClient015_RunFrame_params
{
void *linux_side;
};
extern void cppISteamClient_SteamClient015_RunFrame( struct cppISteamClient_SteamClient015_RunFrame_params *params );
struct cppISteamClient_SteamClient015_GetIPCCallCount_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamClient_SteamClient015_GetIPCCallCount( struct cppISteamClient_SteamClient015_GetIPCCallCount_params *params );
struct cppISteamClient_SteamClient015_SetWarningMessageHook_params
{
void *linux_side;
SteamAPIWarningMessageHook_t pFunction;
};
extern void cppISteamClient_SteamClient015_SetWarningMessageHook( struct cppISteamClient_SteamClient015_SetWarningMessageHook_params *params );
struct cppISteamClient_SteamClient015_BShutdownIfAllPipesClosed_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamClient_SteamClient015_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient015_BShutdownIfAllPipesClosed_params *params );
struct cppISteamClient_SteamClient015_GetISteamHTTP_params
{
void *linux_side;
void /*ISteamHTTP*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamHTTP( struct cppISteamClient_SteamClient015_GetISteamHTTP_params *params );
struct cppISteamClient_SteamClient015_GetISteamUnifiedMessages_params
{
void *linux_side;
void /*ISteamUnifiedMessages*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamUnifiedMessages( struct cppISteamClient_SteamClient015_GetISteamUnifiedMessages_params *params );
struct cppISteamClient_SteamClient015_GetISteamController_params
{
void *linux_side;
void /*ISteamController*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamController( struct cppISteamClient_SteamClient015_GetISteamController_params *params );
struct cppISteamClient_SteamClient015_GetISteamUGC_params
{
void *linux_side;
void /*ISteamUGC*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamUGC( struct cppISteamClient_SteamClient015_GetISteamUGC_params *params );
struct cppISteamClient_SteamClient015_GetISteamAppList_params
{
void *linux_side;
void /*ISteamAppList*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamAppList( struct cppISteamClient_SteamClient015_GetISteamAppList_params *params );
struct cppISteamClient_SteamClient015_GetISteamMusic_params
{
void *linux_side;
void /*ISteamMusic*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamMusic( struct cppISteamClient_SteamClient015_GetISteamMusic_params *params );
struct cppISteamClient_SteamClient015_GetISteamMusicRemote_params
{
void *linux_side;
void /*ISteamMusicRemote*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient015_GetISteamMusicRemote( struct cppISteamClient_SteamClient015_GetISteamMusicRemote_params *params );

View File

@ -11,230 +11,178 @@ extern "C" {
#define SDKVER_131
#include "struct_converters.h"
#include "cppISteamClient_SteamClient016.h"
HSteamPipe cppISteamClient_SteamClient016_CreateSteamPipe(void *linux_side)
void cppISteamClient_SteamClient016_CreateSteamPipe( struct cppISteamClient_SteamClient016_CreateSteamPipe_params *params )
{
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateSteamPipe( );
params->_ret = after_steam_pipe_create( params->_ret );
}
bool cppISteamClient_SteamClient016_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient016_BReleaseSteamPipe( struct cppISteamClient_SteamClient016_BReleaseSteamPipe_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BReleaseSteamPipe( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient016_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient016_ConnectToGlobalUser( struct cppISteamClient_SteamClient016_ConnectToGlobalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->ConnectToGlobalUser( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient016_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
void cppISteamClient_SteamClient016_CreateLocalUser( struct cppISteamClient_SteamClient016_CreateLocalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateLocalUser( (HSteamPipe *)params->phSteamPipe, (EAccountType)params->eAccountType );
}
void cppISteamClient_SteamClient016_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
void cppISteamClient_SteamClient016_ReleaseUser( struct cppISteamClient_SteamClient016_ReleaseUser_params *params )
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
((ISteamClient*)params->linux_side)->ReleaseUser( (HSteamPipe)params->hSteamPipe, (HSteamUser)params->hUser );
}
void /*ISteamUser*/ * cppISteamClient_SteamClient016_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamUser( struct cppISteamClient_SteamClient016_GetISteamUser_params *params )
{
void /*ISteamUser*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUser( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServer*/ * cppISteamClient_SteamClient016_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamGameServer( struct cppISteamClient_SteamClient016_GetISteamGameServer_params *params )
{
void /*ISteamGameServer*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServer( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient016_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
void cppISteamClient_SteamClient016_SetLocalIPBinding( struct cppISteamClient_SteamClient016_SetLocalIPBinding_params *params )
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
((ISteamClient*)params->linux_side)->SetLocalIPBinding( (uint32)params->unIP, (uint16)params->usPort );
}
void /*ISteamFriends*/ * cppISteamClient_SteamClient016_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamFriends( struct cppISteamClient_SteamClient016_GetISteamFriends_params *params )
{
void /*ISteamFriends*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamFriends( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUtils*/ * cppISteamClient_SteamClient016_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamUtils( struct cppISteamClient_SteamClient016_GetISteamUtils_params *params )
{
void /*ISteamUtils*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUtils( (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient016_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamMatchmaking( struct cppISteamClient_SteamClient016_GetISteamMatchmaking_params *params )
{
void /*ISteamMatchmaking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmaking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient016_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient016_GetISteamMatchmakingServers_params *params )
{
void /*ISteamMatchmakingServers*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmakingServers( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient016_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamGenericInterface( struct cppISteamClient_SteamClient016_GetISteamGenericInterface_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGenericInterface( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUserStats*/ * cppISteamClient_SteamClient016_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamUserStats( struct cppISteamClient_SteamClient016_GetISteamUserStats_params *params )
{
void /*ISteamUserStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUserStats( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient016_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamGameServerStats( struct cppISteamClient_SteamClient016_GetISteamGameServerStats_params *params )
{
void /*ISteamGameServerStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServerStats( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamApps*/ * cppISteamClient_SteamClient016_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamApps( struct cppISteamClient_SteamClient016_GetISteamApps_params *params )
{
void /*ISteamApps*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamApps( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamNetworking*/ * cppISteamClient_SteamClient016_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamNetworking( struct cppISteamClient_SteamClient016_GetISteamNetworking_params *params )
{
void /*ISteamNetworking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamNetworking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient016_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamRemoteStorage( struct cppISteamClient_SteamClient016_GetISteamRemoteStorage_params *params )
{
void /*ISteamRemoteStorage*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamRemoteStorage( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamScreenshots*/ * cppISteamClient_SteamClient016_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamScreenshots( struct cppISteamClient_SteamClient016_GetISteamScreenshots_params *params )
{
void /*ISteamScreenshots*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamScreenshots( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient016_RunFrame(void *linux_side)
void cppISteamClient_SteamClient016_RunFrame( struct cppISteamClient_SteamClient016_RunFrame_params *params )
{
((ISteamClient*)linux_side)->RunFrame();
((ISteamClient*)params->linux_side)->RunFrame( );
}
uint32 cppISteamClient_SteamClient016_GetIPCCallCount(void *linux_side)
void cppISteamClient_SteamClient016_GetIPCCallCount( struct cppISteamClient_SteamClient016_GetIPCCallCount_params *params )
{
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetIPCCallCount( );
}
void cppISteamClient_SteamClient016_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
void cppISteamClient_SteamClient016_SetWarningMessageHook( struct cppISteamClient_SteamClient016_SetWarningMessageHook_params *params )
{
pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t((void*)pFunction);
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
params->pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t( (void *)params->pFunction );
((ISteamClient*)params->linux_side)->SetWarningMessageHook( (SteamAPIWarningMessageHook_t)params->pFunction );
}
bool cppISteamClient_SteamClient016_BShutdownIfAllPipesClosed(void *linux_side)
void cppISteamClient_SteamClient016_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient016_BShutdownIfAllPipesClosed_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BShutdownIfAllPipesClosed( );
params->_ret = after_shutdown( params->_ret );
}
void /*ISteamHTTP*/ * cppISteamClient_SteamClient016_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamHTTP( struct cppISteamClient_SteamClient016_GetISteamHTTP_params *params )
{
void /*ISteamHTTP*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamHTTP( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUnifiedMessages*/ * cppISteamClient_SteamClient016_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamUnifiedMessages( struct cppISteamClient_SteamClient016_GetISteamUnifiedMessages_params *params )
{
void /*ISteamUnifiedMessages*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUnifiedMessages( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamController*/ * cppISteamClient_SteamClient016_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamController( struct cppISteamClient_SteamClient016_GetISteamController_params *params )
{
void /*ISteamController*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamController( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUGC*/ * cppISteamClient_SteamClient016_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamUGC( struct cppISteamClient_SteamClient016_GetISteamUGC_params *params )
{
void /*ISteamUGC*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUGC( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamAppList*/ * cppISteamClient_SteamClient016_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamAppList( struct cppISteamClient_SteamClient016_GetISteamAppList_params *params )
{
void /*ISteamAppList*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamAppList( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMusic*/ * cppISteamClient_SteamClient016_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamMusic( struct cppISteamClient_SteamClient016_GetISteamMusic_params *params )
{
void /*ISteamMusic*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMusic( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMusicRemote*/ * cppISteamClient_SteamClient016_GetISteamMusicRemote(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamMusicRemote( struct cppISteamClient_SteamClient016_GetISteamMusicRemote_params *params )
{
void /*ISteamMusicRemote*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMusicRemote( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamHTMLSurface*/ * cppISteamClient_SteamClient016_GetISteamHTMLSurface(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient016_GetISteamHTMLSurface( struct cppISteamClient_SteamClient016_GetISteamHTMLSurface_params *params )
{
void /*ISteamHTMLSurface*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamHTMLSurface( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient016_Set_SteamAPI_CPostAPIResultInProcess(void *linux_side, SteamAPI_PostAPIResultInProcess_t func)
void cppISteamClient_SteamClient016_Set_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient016_Set_SteamAPI_CPostAPIResultInProcess_params *params )
{
((ISteamClient*)linux_side)->Set_SteamAPI_CPostAPIResultInProcess((SteamAPI_PostAPIResultInProcess_t)func);
((ISteamClient*)params->linux_side)->Set_SteamAPI_CPostAPIResultInProcess( (SteamAPI_PostAPIResultInProcess_t)params->func );
}
void cppISteamClient_SteamClient016_Remove_SteamAPI_CPostAPIResultInProcess(void *linux_side, SteamAPI_PostAPIResultInProcess_t func)
void cppISteamClient_SteamClient016_Remove_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient016_Remove_SteamAPI_CPostAPIResultInProcess_params *params )
{
((ISteamClient*)linux_side)->Remove_SteamAPI_CPostAPIResultInProcess((SteamAPI_PostAPIResultInProcess_t)func);
((ISteamClient*)params->linux_side)->Remove_SteamAPI_CPostAPIResultInProcess( (SteamAPI_PostAPIResultInProcess_t)params->func );
}
void cppISteamClient_SteamClient016_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *linux_side, SteamAPI_CheckCallbackRegistered_t func)
void cppISteamClient_SteamClient016_Set_SteamAPI_CCheckCallbackRegisteredInProcess( struct cppISteamClient_SteamClient016_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params *params )
{
func = (SteamAPI_CheckCallbackRegistered_t)manual_convert_SteamAPI_CheckCallbackRegistered_t((void*)func);
((ISteamClient*)linux_side)->Set_SteamAPI_CCheckCallbackRegisteredInProcess((SteamAPI_CheckCallbackRegistered_t)func);
params->func = (SteamAPI_CheckCallbackRegistered_t)manual_convert_SteamAPI_CheckCallbackRegistered_t( (void *)params->func );
((ISteamClient*)params->linux_side)->Set_SteamAPI_CCheckCallbackRegisteredInProcess( (SteamAPI_CheckCallbackRegistered_t)params->func );
}
#ifdef __cplusplus

View File

@ -1,34 +1,305 @@
extern HSteamPipe cppISteamClient_SteamClient016_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient016_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient016_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient016_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient016_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void /*ISteamUser*/ * cppISteamClient_SteamClient016_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient016_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient016_SetLocalIPBinding(void *, uint32, uint16);
extern void /*ISteamFriends*/ * cppISteamClient_SteamClient016_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUtils*/ * cppISteamClient_SteamClient016_GetISteamUtils(void *, HSteamPipe, const char *);
extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient016_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient016_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient016_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUserStats*/ * cppISteamClient_SteamClient016_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient016_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamApps*/ * cppISteamClient_SteamClient016_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamNetworking*/ * cppISteamClient_SteamClient016_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient016_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamScreenshots*/ * cppISteamClient_SteamClient016_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient016_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient016_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient016_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient016_BShutdownIfAllPipesClosed(void *);
extern void /*ISteamHTTP*/ * cppISteamClient_SteamClient016_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUnifiedMessages*/ * cppISteamClient_SteamClient016_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamController*/ * cppISteamClient_SteamClient016_GetISteamController(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUGC*/ * cppISteamClient_SteamClient016_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamAppList*/ * cppISteamClient_SteamClient016_GetISteamAppList(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMusic*/ * cppISteamClient_SteamClient016_GetISteamMusic(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMusicRemote*/ * cppISteamClient_SteamClient016_GetISteamMusicRemote(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamHTMLSurface*/ * cppISteamClient_SteamClient016_GetISteamHTMLSurface(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient016_Set_SteamAPI_CPostAPIResultInProcess(void *, SteamAPI_PostAPIResultInProcess_t);
extern void cppISteamClient_SteamClient016_Remove_SteamAPI_CPostAPIResultInProcess(void *, SteamAPI_PostAPIResultInProcess_t);
extern void cppISteamClient_SteamClient016_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *, SteamAPI_CheckCallbackRegistered_t);
struct cppISteamClient_SteamClient016_CreateSteamPipe_params
{
void *linux_side;
HSteamPipe _ret;
};
extern void cppISteamClient_SteamClient016_CreateSteamPipe( struct cppISteamClient_SteamClient016_CreateSteamPipe_params *params );
struct cppISteamClient_SteamClient016_BReleaseSteamPipe_params
{
void *linux_side;
bool _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient016_BReleaseSteamPipe( struct cppISteamClient_SteamClient016_BReleaseSteamPipe_params *params );
struct cppISteamClient_SteamClient016_ConnectToGlobalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient016_ConnectToGlobalUser( struct cppISteamClient_SteamClient016_ConnectToGlobalUser_params *params );
struct cppISteamClient_SteamClient016_CreateLocalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe *phSteamPipe;
EAccountType eAccountType;
};
extern void cppISteamClient_SteamClient016_CreateLocalUser( struct cppISteamClient_SteamClient016_CreateLocalUser_params *params );
struct cppISteamClient_SteamClient016_ReleaseUser_params
{
void *linux_side;
HSteamPipe hSteamPipe;
HSteamUser hUser;
};
extern void cppISteamClient_SteamClient016_ReleaseUser( struct cppISteamClient_SteamClient016_ReleaseUser_params *params );
struct cppISteamClient_SteamClient016_GetISteamUser_params
{
void *linux_side;
void /*ISteamUser*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamUser( struct cppISteamClient_SteamClient016_GetISteamUser_params *params );
struct cppISteamClient_SteamClient016_GetISteamGameServer_params
{
void *linux_side;
void /*ISteamGameServer*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamGameServer( struct cppISteamClient_SteamClient016_GetISteamGameServer_params *params );
struct cppISteamClient_SteamClient016_SetLocalIPBinding_params
{
void *linux_side;
uint32 unIP;
uint16 usPort;
};
extern void cppISteamClient_SteamClient016_SetLocalIPBinding( struct cppISteamClient_SteamClient016_SetLocalIPBinding_params *params );
struct cppISteamClient_SteamClient016_GetISteamFriends_params
{
void *linux_side;
void /*ISteamFriends*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamFriends( struct cppISteamClient_SteamClient016_GetISteamFriends_params *params );
struct cppISteamClient_SteamClient016_GetISteamUtils_params
{
void *linux_side;
void /*ISteamUtils*/ *_ret;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamUtils( struct cppISteamClient_SteamClient016_GetISteamUtils_params *params );
struct cppISteamClient_SteamClient016_GetISteamMatchmaking_params
{
void *linux_side;
void /*ISteamMatchmaking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamMatchmaking( struct cppISteamClient_SteamClient016_GetISteamMatchmaking_params *params );
struct cppISteamClient_SteamClient016_GetISteamMatchmakingServers_params
{
void *linux_side;
void /*ISteamMatchmakingServers*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient016_GetISteamMatchmakingServers_params *params );
struct cppISteamClient_SteamClient016_GetISteamGenericInterface_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamGenericInterface( struct cppISteamClient_SteamClient016_GetISteamGenericInterface_params *params );
struct cppISteamClient_SteamClient016_GetISteamUserStats_params
{
void *linux_side;
void /*ISteamUserStats*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamUserStats( struct cppISteamClient_SteamClient016_GetISteamUserStats_params *params );
struct cppISteamClient_SteamClient016_GetISteamGameServerStats_params
{
void *linux_side;
void /*ISteamGameServerStats*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamGameServerStats( struct cppISteamClient_SteamClient016_GetISteamGameServerStats_params *params );
struct cppISteamClient_SteamClient016_GetISteamApps_params
{
void *linux_side;
void /*ISteamApps*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamApps( struct cppISteamClient_SteamClient016_GetISteamApps_params *params );
struct cppISteamClient_SteamClient016_GetISteamNetworking_params
{
void *linux_side;
void /*ISteamNetworking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamNetworking( struct cppISteamClient_SteamClient016_GetISteamNetworking_params *params );
struct cppISteamClient_SteamClient016_GetISteamRemoteStorage_params
{
void *linux_side;
void /*ISteamRemoteStorage*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamRemoteStorage( struct cppISteamClient_SteamClient016_GetISteamRemoteStorage_params *params );
struct cppISteamClient_SteamClient016_GetISteamScreenshots_params
{
void *linux_side;
void /*ISteamScreenshots*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamScreenshots( struct cppISteamClient_SteamClient016_GetISteamScreenshots_params *params );
struct cppISteamClient_SteamClient016_RunFrame_params
{
void *linux_side;
};
extern void cppISteamClient_SteamClient016_RunFrame( struct cppISteamClient_SteamClient016_RunFrame_params *params );
struct cppISteamClient_SteamClient016_GetIPCCallCount_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamClient_SteamClient016_GetIPCCallCount( struct cppISteamClient_SteamClient016_GetIPCCallCount_params *params );
struct cppISteamClient_SteamClient016_SetWarningMessageHook_params
{
void *linux_side;
SteamAPIWarningMessageHook_t pFunction;
};
extern void cppISteamClient_SteamClient016_SetWarningMessageHook( struct cppISteamClient_SteamClient016_SetWarningMessageHook_params *params );
struct cppISteamClient_SteamClient016_BShutdownIfAllPipesClosed_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamClient_SteamClient016_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient016_BShutdownIfAllPipesClosed_params *params );
struct cppISteamClient_SteamClient016_GetISteamHTTP_params
{
void *linux_side;
void /*ISteamHTTP*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamHTTP( struct cppISteamClient_SteamClient016_GetISteamHTTP_params *params );
struct cppISteamClient_SteamClient016_GetISteamUnifiedMessages_params
{
void *linux_side;
void /*ISteamUnifiedMessages*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamUnifiedMessages( struct cppISteamClient_SteamClient016_GetISteamUnifiedMessages_params *params );
struct cppISteamClient_SteamClient016_GetISteamController_params
{
void *linux_side;
void /*ISteamController*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamController( struct cppISteamClient_SteamClient016_GetISteamController_params *params );
struct cppISteamClient_SteamClient016_GetISteamUGC_params
{
void *linux_side;
void /*ISteamUGC*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamUGC( struct cppISteamClient_SteamClient016_GetISteamUGC_params *params );
struct cppISteamClient_SteamClient016_GetISteamAppList_params
{
void *linux_side;
void /*ISteamAppList*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamAppList( struct cppISteamClient_SteamClient016_GetISteamAppList_params *params );
struct cppISteamClient_SteamClient016_GetISteamMusic_params
{
void *linux_side;
void /*ISteamMusic*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamMusic( struct cppISteamClient_SteamClient016_GetISteamMusic_params *params );
struct cppISteamClient_SteamClient016_GetISteamMusicRemote_params
{
void *linux_side;
void /*ISteamMusicRemote*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamMusicRemote( struct cppISteamClient_SteamClient016_GetISteamMusicRemote_params *params );
struct cppISteamClient_SteamClient016_GetISteamHTMLSurface_params
{
void *linux_side;
void /*ISteamHTMLSurface*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient016_GetISteamHTMLSurface( struct cppISteamClient_SteamClient016_GetISteamHTMLSurface_params *params );
struct cppISteamClient_SteamClient016_Set_SteamAPI_CPostAPIResultInProcess_params
{
void *linux_side;
SteamAPI_PostAPIResultInProcess_t func;
};
extern void cppISteamClient_SteamClient016_Set_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient016_Set_SteamAPI_CPostAPIResultInProcess_params *params );
struct cppISteamClient_SteamClient016_Remove_SteamAPI_CPostAPIResultInProcess_params
{
void *linux_side;
SteamAPI_PostAPIResultInProcess_t func;
};
extern void cppISteamClient_SteamClient016_Remove_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient016_Remove_SteamAPI_CPostAPIResultInProcess_params *params );
struct cppISteamClient_SteamClient016_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params
{
void *linux_side;
SteamAPI_CheckCallbackRegistered_t func;
};
extern void cppISteamClient_SteamClient016_Set_SteamAPI_CCheckCallbackRegisteredInProcess( struct cppISteamClient_SteamClient016_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params *params );

View File

@ -11,251 +11,193 @@ extern "C" {
#define SDKVER_142
#include "struct_converters.h"
#include "cppISteamClient_SteamClient017.h"
HSteamPipe cppISteamClient_SteamClient017_CreateSteamPipe(void *linux_side)
void cppISteamClient_SteamClient017_CreateSteamPipe( struct cppISteamClient_SteamClient017_CreateSteamPipe_params *params )
{
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateSteamPipe( );
params->_ret = after_steam_pipe_create( params->_ret );
}
bool cppISteamClient_SteamClient017_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient017_BReleaseSteamPipe( struct cppISteamClient_SteamClient017_BReleaseSteamPipe_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BReleaseSteamPipe( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient017_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient017_ConnectToGlobalUser( struct cppISteamClient_SteamClient017_ConnectToGlobalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->ConnectToGlobalUser( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient017_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
void cppISteamClient_SteamClient017_CreateLocalUser( struct cppISteamClient_SteamClient017_CreateLocalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateLocalUser( (HSteamPipe *)params->phSteamPipe, (EAccountType)params->eAccountType );
}
void cppISteamClient_SteamClient017_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
void cppISteamClient_SteamClient017_ReleaseUser( struct cppISteamClient_SteamClient017_ReleaseUser_params *params )
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
((ISteamClient*)params->linux_side)->ReleaseUser( (HSteamPipe)params->hSteamPipe, (HSteamUser)params->hUser );
}
void /*ISteamUser*/ * cppISteamClient_SteamClient017_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamUser( struct cppISteamClient_SteamClient017_GetISteamUser_params *params )
{
void /*ISteamUser*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUser( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServer*/ * cppISteamClient_SteamClient017_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamGameServer( struct cppISteamClient_SteamClient017_GetISteamGameServer_params *params )
{
void /*ISteamGameServer*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServer( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient017_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
void cppISteamClient_SteamClient017_SetLocalIPBinding( struct cppISteamClient_SteamClient017_SetLocalIPBinding_params *params )
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
((ISteamClient*)params->linux_side)->SetLocalIPBinding( (uint32)params->unIP, (uint16)params->usPort );
}
void /*ISteamFriends*/ * cppISteamClient_SteamClient017_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamFriends( struct cppISteamClient_SteamClient017_GetISteamFriends_params *params )
{
void /*ISteamFriends*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamFriends( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUtils*/ * cppISteamClient_SteamClient017_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamUtils( struct cppISteamClient_SteamClient017_GetISteamUtils_params *params )
{
void /*ISteamUtils*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUtils( (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient017_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamMatchmaking( struct cppISteamClient_SteamClient017_GetISteamMatchmaking_params *params )
{
void /*ISteamMatchmaking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmaking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient017_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient017_GetISteamMatchmakingServers_params *params )
{
void /*ISteamMatchmakingServers*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmakingServers( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient017_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamGenericInterface( struct cppISteamClient_SteamClient017_GetISteamGenericInterface_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGenericInterface( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUserStats*/ * cppISteamClient_SteamClient017_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamUserStats( struct cppISteamClient_SteamClient017_GetISteamUserStats_params *params )
{
void /*ISteamUserStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUserStats( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient017_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamGameServerStats( struct cppISteamClient_SteamClient017_GetISteamGameServerStats_params *params )
{
void /*ISteamGameServerStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServerStats( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamApps*/ * cppISteamClient_SteamClient017_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamApps( struct cppISteamClient_SteamClient017_GetISteamApps_params *params )
{
void /*ISteamApps*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamApps( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamNetworking*/ * cppISteamClient_SteamClient017_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamNetworking( struct cppISteamClient_SteamClient017_GetISteamNetworking_params *params )
{
void /*ISteamNetworking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamNetworking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient017_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamRemoteStorage( struct cppISteamClient_SteamClient017_GetISteamRemoteStorage_params *params )
{
void /*ISteamRemoteStorage*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamRemoteStorage( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamScreenshots*/ * cppISteamClient_SteamClient017_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamScreenshots( struct cppISteamClient_SteamClient017_GetISteamScreenshots_params *params )
{
void /*ISteamScreenshots*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamScreenshots( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient017_RunFrame(void *linux_side)
void cppISteamClient_SteamClient017_RunFrame( struct cppISteamClient_SteamClient017_RunFrame_params *params )
{
((ISteamClient*)linux_side)->RunFrame();
((ISteamClient*)params->linux_side)->RunFrame( );
}
uint32 cppISteamClient_SteamClient017_GetIPCCallCount(void *linux_side)
void cppISteamClient_SteamClient017_GetIPCCallCount( struct cppISteamClient_SteamClient017_GetIPCCallCount_params *params )
{
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetIPCCallCount( );
}
void cppISteamClient_SteamClient017_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
void cppISteamClient_SteamClient017_SetWarningMessageHook( struct cppISteamClient_SteamClient017_SetWarningMessageHook_params *params )
{
pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t((void*)pFunction);
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
params->pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t( (void *)params->pFunction );
((ISteamClient*)params->linux_side)->SetWarningMessageHook( (SteamAPIWarningMessageHook_t)params->pFunction );
}
bool cppISteamClient_SteamClient017_BShutdownIfAllPipesClosed(void *linux_side)
void cppISteamClient_SteamClient017_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient017_BShutdownIfAllPipesClosed_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BShutdownIfAllPipesClosed( );
params->_ret = after_shutdown( params->_ret );
}
void /*ISteamHTTP*/ * cppISteamClient_SteamClient017_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamHTTP( struct cppISteamClient_SteamClient017_GetISteamHTTP_params *params )
{
void /*ISteamHTTP*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamHTTP( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient017_DEPRECATED_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_DEPRECATED_GetISteamUnifiedMessages( struct cppISteamClient_SteamClient017_DEPRECATED_GetISteamUnifiedMessages_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->DEPRECATED_GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->DEPRECATED_GetISteamUnifiedMessages( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamController*/ * cppISteamClient_SteamClient017_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamController( struct cppISteamClient_SteamClient017_GetISteamController_params *params )
{
void /*ISteamController*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamController( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUGC*/ * cppISteamClient_SteamClient017_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamUGC( struct cppISteamClient_SteamClient017_GetISteamUGC_params *params )
{
void /*ISteamUGC*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUGC( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamAppList*/ * cppISteamClient_SteamClient017_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamAppList( struct cppISteamClient_SteamClient017_GetISteamAppList_params *params )
{
void /*ISteamAppList*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamAppList( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMusic*/ * cppISteamClient_SteamClient017_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamMusic( struct cppISteamClient_SteamClient017_GetISteamMusic_params *params )
{
void /*ISteamMusic*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMusic( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMusicRemote*/ * cppISteamClient_SteamClient017_GetISteamMusicRemote(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamMusicRemote( struct cppISteamClient_SteamClient017_GetISteamMusicRemote_params *params )
{
void /*ISteamMusicRemote*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMusicRemote( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamHTMLSurface*/ * cppISteamClient_SteamClient017_GetISteamHTMLSurface(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamHTMLSurface( struct cppISteamClient_SteamClient017_GetISteamHTMLSurface_params *params )
{
void /*ISteamHTMLSurface*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamHTMLSurface( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient017_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess(void *linux_side, void *_a)
void cppISteamClient_SteamClient017_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient017_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess_params *params )
{
((ISteamClient*)linux_side)->DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess((void (*)())_a);
((ISteamClient*)params->linux_side)->DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess( (void (*)())params->_a );
}
void cppISteamClient_SteamClient017_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess(void *linux_side, void *_a)
void cppISteamClient_SteamClient017_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient017_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess_params *params )
{
((ISteamClient*)linux_side)->DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess((void (*)())_a);
((ISteamClient*)params->linux_side)->DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess( (void (*)())params->_a );
}
void cppISteamClient_SteamClient017_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *linux_side, SteamAPI_CheckCallbackRegistered_t func)
void cppISteamClient_SteamClient017_Set_SteamAPI_CCheckCallbackRegisteredInProcess( struct cppISteamClient_SteamClient017_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params *params )
{
func = (SteamAPI_CheckCallbackRegistered_t)manual_convert_SteamAPI_CheckCallbackRegistered_t((void*)func);
((ISteamClient*)linux_side)->Set_SteamAPI_CCheckCallbackRegisteredInProcess((SteamAPI_CheckCallbackRegistered_t)func);
params->func = (SteamAPI_CheckCallbackRegistered_t)manual_convert_SteamAPI_CheckCallbackRegistered_t( (void *)params->func );
((ISteamClient*)params->linux_side)->Set_SteamAPI_CCheckCallbackRegisteredInProcess( (SteamAPI_CheckCallbackRegistered_t)params->func );
}
void /*ISteamInventory*/ * cppISteamClient_SteamClient017_GetISteamInventory(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamInventory( struct cppISteamClient_SteamClient017_GetISteamInventory_params *params )
{
void /*ISteamInventory*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamInventory((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamInventory( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamVideo*/ * cppISteamClient_SteamClient017_GetISteamVideo(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamVideo( struct cppISteamClient_SteamClient017_GetISteamVideo_params *params )
{
void /*ISteamVideo*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamVideo((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamVideo( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamParentalSettings*/ * cppISteamClient_SteamClient017_GetISteamParentalSettings(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient017_GetISteamParentalSettings( struct cppISteamClient_SteamClient017_GetISteamParentalSettings_params *params )
{
void /*ISteamParentalSettings*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamParentalSettings((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamParentalSettings( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
#ifdef __cplusplus

View File

@ -1,37 +1,335 @@
extern HSteamPipe cppISteamClient_SteamClient017_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient017_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient017_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient017_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient017_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void /*ISteamUser*/ * cppISteamClient_SteamClient017_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient017_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient017_SetLocalIPBinding(void *, uint32, uint16);
extern void /*ISteamFriends*/ * cppISteamClient_SteamClient017_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUtils*/ * cppISteamClient_SteamClient017_GetISteamUtils(void *, HSteamPipe, const char *);
extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient017_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient017_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient017_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUserStats*/ * cppISteamClient_SteamClient017_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient017_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamApps*/ * cppISteamClient_SteamClient017_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamNetworking*/ * cppISteamClient_SteamClient017_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient017_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamScreenshots*/ * cppISteamClient_SteamClient017_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient017_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient017_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient017_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient017_BShutdownIfAllPipesClosed(void *);
extern void /*ISteamHTTP*/ * cppISteamClient_SteamClient017_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient017_DEPRECATED_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamController*/ * cppISteamClient_SteamClient017_GetISteamController(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUGC*/ * cppISteamClient_SteamClient017_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamAppList*/ * cppISteamClient_SteamClient017_GetISteamAppList(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMusic*/ * cppISteamClient_SteamClient017_GetISteamMusic(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMusicRemote*/ * cppISteamClient_SteamClient017_GetISteamMusicRemote(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamHTMLSurface*/ * cppISteamClient_SteamClient017_GetISteamHTMLSurface(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient017_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess(void *, void *);
extern void cppISteamClient_SteamClient017_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess(void *, void *);
extern void cppISteamClient_SteamClient017_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *, SteamAPI_CheckCallbackRegistered_t);
extern void /*ISteamInventory*/ * cppISteamClient_SteamClient017_GetISteamInventory(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamVideo*/ * cppISteamClient_SteamClient017_GetISteamVideo(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamParentalSettings*/ * cppISteamClient_SteamClient017_GetISteamParentalSettings(void *, HSteamUser, HSteamPipe, const char *);
struct cppISteamClient_SteamClient017_CreateSteamPipe_params
{
void *linux_side;
HSteamPipe _ret;
};
extern void cppISteamClient_SteamClient017_CreateSteamPipe( struct cppISteamClient_SteamClient017_CreateSteamPipe_params *params );
struct cppISteamClient_SteamClient017_BReleaseSteamPipe_params
{
void *linux_side;
bool _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient017_BReleaseSteamPipe( struct cppISteamClient_SteamClient017_BReleaseSteamPipe_params *params );
struct cppISteamClient_SteamClient017_ConnectToGlobalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient017_ConnectToGlobalUser( struct cppISteamClient_SteamClient017_ConnectToGlobalUser_params *params );
struct cppISteamClient_SteamClient017_CreateLocalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe *phSteamPipe;
EAccountType eAccountType;
};
extern void cppISteamClient_SteamClient017_CreateLocalUser( struct cppISteamClient_SteamClient017_CreateLocalUser_params *params );
struct cppISteamClient_SteamClient017_ReleaseUser_params
{
void *linux_side;
HSteamPipe hSteamPipe;
HSteamUser hUser;
};
extern void cppISteamClient_SteamClient017_ReleaseUser( struct cppISteamClient_SteamClient017_ReleaseUser_params *params );
struct cppISteamClient_SteamClient017_GetISteamUser_params
{
void *linux_side;
void /*ISteamUser*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamUser( struct cppISteamClient_SteamClient017_GetISteamUser_params *params );
struct cppISteamClient_SteamClient017_GetISteamGameServer_params
{
void *linux_side;
void /*ISteamGameServer*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamGameServer( struct cppISteamClient_SteamClient017_GetISteamGameServer_params *params );
struct cppISteamClient_SteamClient017_SetLocalIPBinding_params
{
void *linux_side;
uint32 unIP;
uint16 usPort;
};
extern void cppISteamClient_SteamClient017_SetLocalIPBinding( struct cppISteamClient_SteamClient017_SetLocalIPBinding_params *params );
struct cppISteamClient_SteamClient017_GetISteamFriends_params
{
void *linux_side;
void /*ISteamFriends*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamFriends( struct cppISteamClient_SteamClient017_GetISteamFriends_params *params );
struct cppISteamClient_SteamClient017_GetISteamUtils_params
{
void *linux_side;
void /*ISteamUtils*/ *_ret;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamUtils( struct cppISteamClient_SteamClient017_GetISteamUtils_params *params );
struct cppISteamClient_SteamClient017_GetISteamMatchmaking_params
{
void *linux_side;
void /*ISteamMatchmaking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamMatchmaking( struct cppISteamClient_SteamClient017_GetISteamMatchmaking_params *params );
struct cppISteamClient_SteamClient017_GetISteamMatchmakingServers_params
{
void *linux_side;
void /*ISteamMatchmakingServers*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient017_GetISteamMatchmakingServers_params *params );
struct cppISteamClient_SteamClient017_GetISteamGenericInterface_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamGenericInterface( struct cppISteamClient_SteamClient017_GetISteamGenericInterface_params *params );
struct cppISteamClient_SteamClient017_GetISteamUserStats_params
{
void *linux_side;
void /*ISteamUserStats*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamUserStats( struct cppISteamClient_SteamClient017_GetISteamUserStats_params *params );
struct cppISteamClient_SteamClient017_GetISteamGameServerStats_params
{
void *linux_side;
void /*ISteamGameServerStats*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamGameServerStats( struct cppISteamClient_SteamClient017_GetISteamGameServerStats_params *params );
struct cppISteamClient_SteamClient017_GetISteamApps_params
{
void *linux_side;
void /*ISteamApps*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamApps( struct cppISteamClient_SteamClient017_GetISteamApps_params *params );
struct cppISteamClient_SteamClient017_GetISteamNetworking_params
{
void *linux_side;
void /*ISteamNetworking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamNetworking( struct cppISteamClient_SteamClient017_GetISteamNetworking_params *params );
struct cppISteamClient_SteamClient017_GetISteamRemoteStorage_params
{
void *linux_side;
void /*ISteamRemoteStorage*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamRemoteStorage( struct cppISteamClient_SteamClient017_GetISteamRemoteStorage_params *params );
struct cppISteamClient_SteamClient017_GetISteamScreenshots_params
{
void *linux_side;
void /*ISteamScreenshots*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamScreenshots( struct cppISteamClient_SteamClient017_GetISteamScreenshots_params *params );
struct cppISteamClient_SteamClient017_RunFrame_params
{
void *linux_side;
};
extern void cppISteamClient_SteamClient017_RunFrame( struct cppISteamClient_SteamClient017_RunFrame_params *params );
struct cppISteamClient_SteamClient017_GetIPCCallCount_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamClient_SteamClient017_GetIPCCallCount( struct cppISteamClient_SteamClient017_GetIPCCallCount_params *params );
struct cppISteamClient_SteamClient017_SetWarningMessageHook_params
{
void *linux_side;
SteamAPIWarningMessageHook_t pFunction;
};
extern void cppISteamClient_SteamClient017_SetWarningMessageHook( struct cppISteamClient_SteamClient017_SetWarningMessageHook_params *params );
struct cppISteamClient_SteamClient017_BShutdownIfAllPipesClosed_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamClient_SteamClient017_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient017_BShutdownIfAllPipesClosed_params *params );
struct cppISteamClient_SteamClient017_GetISteamHTTP_params
{
void *linux_side;
void /*ISteamHTTP*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamHTTP( struct cppISteamClient_SteamClient017_GetISteamHTTP_params *params );
struct cppISteamClient_SteamClient017_DEPRECATED_GetISteamUnifiedMessages_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_DEPRECATED_GetISteamUnifiedMessages( struct cppISteamClient_SteamClient017_DEPRECATED_GetISteamUnifiedMessages_params *params );
struct cppISteamClient_SteamClient017_GetISteamController_params
{
void *linux_side;
void /*ISteamController*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamController( struct cppISteamClient_SteamClient017_GetISteamController_params *params );
struct cppISteamClient_SteamClient017_GetISteamUGC_params
{
void *linux_side;
void /*ISteamUGC*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamUGC( struct cppISteamClient_SteamClient017_GetISteamUGC_params *params );
struct cppISteamClient_SteamClient017_GetISteamAppList_params
{
void *linux_side;
void /*ISteamAppList*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamAppList( struct cppISteamClient_SteamClient017_GetISteamAppList_params *params );
struct cppISteamClient_SteamClient017_GetISteamMusic_params
{
void *linux_side;
void /*ISteamMusic*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamMusic( struct cppISteamClient_SteamClient017_GetISteamMusic_params *params );
struct cppISteamClient_SteamClient017_GetISteamMusicRemote_params
{
void *linux_side;
void /*ISteamMusicRemote*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamMusicRemote( struct cppISteamClient_SteamClient017_GetISteamMusicRemote_params *params );
struct cppISteamClient_SteamClient017_GetISteamHTMLSurface_params
{
void *linux_side;
void /*ISteamHTMLSurface*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamHTMLSurface( struct cppISteamClient_SteamClient017_GetISteamHTMLSurface_params *params );
struct cppISteamClient_SteamClient017_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess_params
{
void *linux_side;
void *_a;
};
extern void cppISteamClient_SteamClient017_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient017_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess_params *params );
struct cppISteamClient_SteamClient017_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess_params
{
void *linux_side;
void *_a;
};
extern void cppISteamClient_SteamClient017_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient017_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess_params *params );
struct cppISteamClient_SteamClient017_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params
{
void *linux_side;
SteamAPI_CheckCallbackRegistered_t func;
};
extern void cppISteamClient_SteamClient017_Set_SteamAPI_CCheckCallbackRegisteredInProcess( struct cppISteamClient_SteamClient017_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params *params );
struct cppISteamClient_SteamClient017_GetISteamInventory_params
{
void *linux_side;
void /*ISteamInventory*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamInventory( struct cppISteamClient_SteamClient017_GetISteamInventory_params *params );
struct cppISteamClient_SteamClient017_GetISteamVideo_params
{
void *linux_side;
void /*ISteamVideo*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamVideo( struct cppISteamClient_SteamClient017_GetISteamVideo_params *params );
struct cppISteamClient_SteamClient017_GetISteamParentalSettings_params
{
void *linux_side;
void /*ISteamParentalSettings*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient017_GetISteamParentalSettings( struct cppISteamClient_SteamClient017_GetISteamParentalSettings_params *params );

View File

@ -12,272 +12,208 @@ extern "C" {
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamClient_SteamClient018.h"
HSteamPipe cppISteamClient_SteamClient018_CreateSteamPipe(void *linux_side)
void cppISteamClient_SteamClient018_CreateSteamPipe( struct cppISteamClient_SteamClient018_CreateSteamPipe_params *params )
{
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateSteamPipe( );
params->_ret = after_steam_pipe_create( params->_ret );
}
bool cppISteamClient_SteamClient018_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient018_BReleaseSteamPipe( struct cppISteamClient_SteamClient018_BReleaseSteamPipe_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BReleaseSteamPipe( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient018_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient018_ConnectToGlobalUser( struct cppISteamClient_SteamClient018_ConnectToGlobalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->ConnectToGlobalUser( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient018_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
void cppISteamClient_SteamClient018_CreateLocalUser( struct cppISteamClient_SteamClient018_CreateLocalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateLocalUser( (HSteamPipe *)params->phSteamPipe, (EAccountType)params->eAccountType );
}
void cppISteamClient_SteamClient018_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
void cppISteamClient_SteamClient018_ReleaseUser( struct cppISteamClient_SteamClient018_ReleaseUser_params *params )
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
((ISteamClient*)params->linux_side)->ReleaseUser( (HSteamPipe)params->hSteamPipe, (HSteamUser)params->hUser );
}
void /*ISteamUser*/ * cppISteamClient_SteamClient018_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamUser( struct cppISteamClient_SteamClient018_GetISteamUser_params *params )
{
void /*ISteamUser*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUser( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServer*/ * cppISteamClient_SteamClient018_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamGameServer( struct cppISteamClient_SteamClient018_GetISteamGameServer_params *params )
{
void /*ISteamGameServer*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServer( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient018_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
void cppISteamClient_SteamClient018_SetLocalIPBinding( struct cppISteamClient_SteamClient018_SetLocalIPBinding_params *params )
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
((ISteamClient*)params->linux_side)->SetLocalIPBinding( (uint32)params->unIP, (uint16)params->usPort );
}
void /*ISteamFriends*/ * cppISteamClient_SteamClient018_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamFriends( struct cppISteamClient_SteamClient018_GetISteamFriends_params *params )
{
void /*ISteamFriends*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamFriends( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUtils*/ * cppISteamClient_SteamClient018_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamUtils( struct cppISteamClient_SteamClient018_GetISteamUtils_params *params )
{
void /*ISteamUtils*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUtils( (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient018_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamMatchmaking( struct cppISteamClient_SteamClient018_GetISteamMatchmaking_params *params )
{
void /*ISteamMatchmaking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmaking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient018_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient018_GetISteamMatchmakingServers_params *params )
{
void /*ISteamMatchmakingServers*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmakingServers( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient018_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamGenericInterface( struct cppISteamClient_SteamClient018_GetISteamGenericInterface_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGenericInterface( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUserStats*/ * cppISteamClient_SteamClient018_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamUserStats( struct cppISteamClient_SteamClient018_GetISteamUserStats_params *params )
{
void /*ISteamUserStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUserStats( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient018_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamGameServerStats( struct cppISteamClient_SteamClient018_GetISteamGameServerStats_params *params )
{
void /*ISteamGameServerStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServerStats( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamApps*/ * cppISteamClient_SteamClient018_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamApps( struct cppISteamClient_SteamClient018_GetISteamApps_params *params )
{
void /*ISteamApps*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamApps( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamNetworking*/ * cppISteamClient_SteamClient018_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamNetworking( struct cppISteamClient_SteamClient018_GetISteamNetworking_params *params )
{
void /*ISteamNetworking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamNetworking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient018_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamRemoteStorage( struct cppISteamClient_SteamClient018_GetISteamRemoteStorage_params *params )
{
void /*ISteamRemoteStorage*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamRemoteStorage( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamScreenshots*/ * cppISteamClient_SteamClient018_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamScreenshots( struct cppISteamClient_SteamClient018_GetISteamScreenshots_params *params )
{
void /*ISteamScreenshots*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamScreenshots( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameSearch*/ * cppISteamClient_SteamClient018_GetISteamGameSearch(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamGameSearch( struct cppISteamClient_SteamClient018_GetISteamGameSearch_params *params )
{
void /*ISteamGameSearch*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameSearch((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameSearch( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient018_RunFrame(void *linux_side)
void cppISteamClient_SteamClient018_RunFrame( struct cppISteamClient_SteamClient018_RunFrame_params *params )
{
((ISteamClient*)linux_side)->RunFrame();
((ISteamClient*)params->linux_side)->RunFrame( );
}
uint32 cppISteamClient_SteamClient018_GetIPCCallCount(void *linux_side)
void cppISteamClient_SteamClient018_GetIPCCallCount( struct cppISteamClient_SteamClient018_GetIPCCallCount_params *params )
{
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetIPCCallCount( );
}
void cppISteamClient_SteamClient018_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
void cppISteamClient_SteamClient018_SetWarningMessageHook( struct cppISteamClient_SteamClient018_SetWarningMessageHook_params *params )
{
pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t((void*)pFunction);
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
params->pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t( (void *)params->pFunction );
((ISteamClient*)params->linux_side)->SetWarningMessageHook( (SteamAPIWarningMessageHook_t)params->pFunction );
}
bool cppISteamClient_SteamClient018_BShutdownIfAllPipesClosed(void *linux_side)
void cppISteamClient_SteamClient018_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient018_BShutdownIfAllPipesClosed_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BShutdownIfAllPipesClosed( );
params->_ret = after_shutdown( params->_ret );
}
void /*ISteamHTTP*/ * cppISteamClient_SteamClient018_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamHTTP( struct cppISteamClient_SteamClient018_GetISteamHTTP_params *params )
{
void /*ISteamHTTP*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamHTTP( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient018_DEPRECATED_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_DEPRECATED_GetISteamUnifiedMessages( struct cppISteamClient_SteamClient018_DEPRECATED_GetISteamUnifiedMessages_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->DEPRECATED_GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->DEPRECATED_GetISteamUnifiedMessages( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamController*/ * cppISteamClient_SteamClient018_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamController( struct cppISteamClient_SteamClient018_GetISteamController_params *params )
{
void /*ISteamController*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamController( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUGC*/ * cppISteamClient_SteamClient018_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamUGC( struct cppISteamClient_SteamClient018_GetISteamUGC_params *params )
{
void /*ISteamUGC*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUGC( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamAppList*/ * cppISteamClient_SteamClient018_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamAppList( struct cppISteamClient_SteamClient018_GetISteamAppList_params *params )
{
void /*ISteamAppList*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamAppList( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMusic*/ * cppISteamClient_SteamClient018_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamMusic( struct cppISteamClient_SteamClient018_GetISteamMusic_params *params )
{
void /*ISteamMusic*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMusic( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMusicRemote*/ * cppISteamClient_SteamClient018_GetISteamMusicRemote(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamMusicRemote( struct cppISteamClient_SteamClient018_GetISteamMusicRemote_params *params )
{
void /*ISteamMusicRemote*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMusicRemote( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamHTMLSurface*/ * cppISteamClient_SteamClient018_GetISteamHTMLSurface(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamHTMLSurface( struct cppISteamClient_SteamClient018_GetISteamHTMLSurface_params *params )
{
void /*ISteamHTMLSurface*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamHTMLSurface( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient018_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess(void *linux_side, void *_a)
void cppISteamClient_SteamClient018_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient018_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess_params *params )
{
((ISteamClient*)linux_side)->DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess((void (*)())_a);
((ISteamClient*)params->linux_side)->DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess( (void (*)())params->_a );
}
void cppISteamClient_SteamClient018_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess(void *linux_side, void *_a)
void cppISteamClient_SteamClient018_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient018_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess_params *params )
{
((ISteamClient*)linux_side)->DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess((void (*)())_a);
((ISteamClient*)params->linux_side)->DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess( (void (*)())params->_a );
}
void cppISteamClient_SteamClient018_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *linux_side, SteamAPI_CheckCallbackRegistered_t func)
void cppISteamClient_SteamClient018_Set_SteamAPI_CCheckCallbackRegisteredInProcess( struct cppISteamClient_SteamClient018_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params *params )
{
func = (SteamAPI_CheckCallbackRegistered_t)manual_convert_SteamAPI_CheckCallbackRegistered_t((void*)func);
((ISteamClient*)linux_side)->Set_SteamAPI_CCheckCallbackRegisteredInProcess((SteamAPI_CheckCallbackRegistered_t)func);
params->func = (SteamAPI_CheckCallbackRegistered_t)manual_convert_SteamAPI_CheckCallbackRegistered_t( (void *)params->func );
((ISteamClient*)params->linux_side)->Set_SteamAPI_CCheckCallbackRegisteredInProcess( (SteamAPI_CheckCallbackRegistered_t)params->func );
}
void /*ISteamInventory*/ * cppISteamClient_SteamClient018_GetISteamInventory(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamInventory( struct cppISteamClient_SteamClient018_GetISteamInventory_params *params )
{
void /*ISteamInventory*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamInventory((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamInventory( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamVideo*/ * cppISteamClient_SteamClient018_GetISteamVideo(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamVideo( struct cppISteamClient_SteamClient018_GetISteamVideo_params *params )
{
void /*ISteamVideo*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamVideo((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamVideo( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamParentalSettings*/ * cppISteamClient_SteamClient018_GetISteamParentalSettings(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamParentalSettings( struct cppISteamClient_SteamClient018_GetISteamParentalSettings_params *params )
{
void /*ISteamParentalSettings*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamParentalSettings((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamParentalSettings( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamInput*/ * cppISteamClient_SteamClient018_GetISteamInput(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamInput( struct cppISteamClient_SteamClient018_GetISteamInput_params *params )
{
void /*ISteamInput*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamInput((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamInput( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamParties*/ * cppISteamClient_SteamClient018_GetISteamParties(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient018_GetISteamParties( struct cppISteamClient_SteamClient018_GetISteamParties_params *params )
{
void /*ISteamParties*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamParties((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamParties( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
#ifdef __cplusplus

View File

@ -1,40 +1,365 @@
extern HSteamPipe cppISteamClient_SteamClient018_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient018_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient018_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient018_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient018_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void /*ISteamUser*/ * cppISteamClient_SteamClient018_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient018_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient018_SetLocalIPBinding(void *, uint32, uint16);
extern void /*ISteamFriends*/ * cppISteamClient_SteamClient018_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUtils*/ * cppISteamClient_SteamClient018_GetISteamUtils(void *, HSteamPipe, const char *);
extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient018_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient018_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient018_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUserStats*/ * cppISteamClient_SteamClient018_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient018_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamApps*/ * cppISteamClient_SteamClient018_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamNetworking*/ * cppISteamClient_SteamClient018_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient018_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamScreenshots*/ * cppISteamClient_SteamClient018_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameSearch*/ * cppISteamClient_SteamClient018_GetISteamGameSearch(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient018_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient018_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient018_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient018_BShutdownIfAllPipesClosed(void *);
extern void /*ISteamHTTP*/ * cppISteamClient_SteamClient018_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient018_DEPRECATED_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamController*/ * cppISteamClient_SteamClient018_GetISteamController(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUGC*/ * cppISteamClient_SteamClient018_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamAppList*/ * cppISteamClient_SteamClient018_GetISteamAppList(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMusic*/ * cppISteamClient_SteamClient018_GetISteamMusic(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMusicRemote*/ * cppISteamClient_SteamClient018_GetISteamMusicRemote(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamHTMLSurface*/ * cppISteamClient_SteamClient018_GetISteamHTMLSurface(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient018_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess(void *, void *);
extern void cppISteamClient_SteamClient018_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess(void *, void *);
extern void cppISteamClient_SteamClient018_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *, SteamAPI_CheckCallbackRegistered_t);
extern void /*ISteamInventory*/ * cppISteamClient_SteamClient018_GetISteamInventory(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamVideo*/ * cppISteamClient_SteamClient018_GetISteamVideo(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamParentalSettings*/ * cppISteamClient_SteamClient018_GetISteamParentalSettings(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamInput*/ * cppISteamClient_SteamClient018_GetISteamInput(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamParties*/ * cppISteamClient_SteamClient018_GetISteamParties(void *, HSteamUser, HSteamPipe, const char *);
struct cppISteamClient_SteamClient018_CreateSteamPipe_params
{
void *linux_side;
HSteamPipe _ret;
};
extern void cppISteamClient_SteamClient018_CreateSteamPipe( struct cppISteamClient_SteamClient018_CreateSteamPipe_params *params );
struct cppISteamClient_SteamClient018_BReleaseSteamPipe_params
{
void *linux_side;
bool _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient018_BReleaseSteamPipe( struct cppISteamClient_SteamClient018_BReleaseSteamPipe_params *params );
struct cppISteamClient_SteamClient018_ConnectToGlobalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient018_ConnectToGlobalUser( struct cppISteamClient_SteamClient018_ConnectToGlobalUser_params *params );
struct cppISteamClient_SteamClient018_CreateLocalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe *phSteamPipe;
EAccountType eAccountType;
};
extern void cppISteamClient_SteamClient018_CreateLocalUser( struct cppISteamClient_SteamClient018_CreateLocalUser_params *params );
struct cppISteamClient_SteamClient018_ReleaseUser_params
{
void *linux_side;
HSteamPipe hSteamPipe;
HSteamUser hUser;
};
extern void cppISteamClient_SteamClient018_ReleaseUser( struct cppISteamClient_SteamClient018_ReleaseUser_params *params );
struct cppISteamClient_SteamClient018_GetISteamUser_params
{
void *linux_side;
void /*ISteamUser*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamUser( struct cppISteamClient_SteamClient018_GetISteamUser_params *params );
struct cppISteamClient_SteamClient018_GetISteamGameServer_params
{
void *linux_side;
void /*ISteamGameServer*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamGameServer( struct cppISteamClient_SteamClient018_GetISteamGameServer_params *params );
struct cppISteamClient_SteamClient018_SetLocalIPBinding_params
{
void *linux_side;
uint32 unIP;
uint16 usPort;
};
extern void cppISteamClient_SteamClient018_SetLocalIPBinding( struct cppISteamClient_SteamClient018_SetLocalIPBinding_params *params );
struct cppISteamClient_SteamClient018_GetISteamFriends_params
{
void *linux_side;
void /*ISteamFriends*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamFriends( struct cppISteamClient_SteamClient018_GetISteamFriends_params *params );
struct cppISteamClient_SteamClient018_GetISteamUtils_params
{
void *linux_side;
void /*ISteamUtils*/ *_ret;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamUtils( struct cppISteamClient_SteamClient018_GetISteamUtils_params *params );
struct cppISteamClient_SteamClient018_GetISteamMatchmaking_params
{
void *linux_side;
void /*ISteamMatchmaking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamMatchmaking( struct cppISteamClient_SteamClient018_GetISteamMatchmaking_params *params );
struct cppISteamClient_SteamClient018_GetISteamMatchmakingServers_params
{
void *linux_side;
void /*ISteamMatchmakingServers*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient018_GetISteamMatchmakingServers_params *params );
struct cppISteamClient_SteamClient018_GetISteamGenericInterface_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamGenericInterface( struct cppISteamClient_SteamClient018_GetISteamGenericInterface_params *params );
struct cppISteamClient_SteamClient018_GetISteamUserStats_params
{
void *linux_side;
void /*ISteamUserStats*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamUserStats( struct cppISteamClient_SteamClient018_GetISteamUserStats_params *params );
struct cppISteamClient_SteamClient018_GetISteamGameServerStats_params
{
void *linux_side;
void /*ISteamGameServerStats*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamGameServerStats( struct cppISteamClient_SteamClient018_GetISteamGameServerStats_params *params );
struct cppISteamClient_SteamClient018_GetISteamApps_params
{
void *linux_side;
void /*ISteamApps*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamApps( struct cppISteamClient_SteamClient018_GetISteamApps_params *params );
struct cppISteamClient_SteamClient018_GetISteamNetworking_params
{
void *linux_side;
void /*ISteamNetworking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamNetworking( struct cppISteamClient_SteamClient018_GetISteamNetworking_params *params );
struct cppISteamClient_SteamClient018_GetISteamRemoteStorage_params
{
void *linux_side;
void /*ISteamRemoteStorage*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamRemoteStorage( struct cppISteamClient_SteamClient018_GetISteamRemoteStorage_params *params );
struct cppISteamClient_SteamClient018_GetISteamScreenshots_params
{
void *linux_side;
void /*ISteamScreenshots*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamScreenshots( struct cppISteamClient_SteamClient018_GetISteamScreenshots_params *params );
struct cppISteamClient_SteamClient018_GetISteamGameSearch_params
{
void *linux_side;
void /*ISteamGameSearch*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamGameSearch( struct cppISteamClient_SteamClient018_GetISteamGameSearch_params *params );
struct cppISteamClient_SteamClient018_RunFrame_params
{
void *linux_side;
};
extern void cppISteamClient_SteamClient018_RunFrame( struct cppISteamClient_SteamClient018_RunFrame_params *params );
struct cppISteamClient_SteamClient018_GetIPCCallCount_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamClient_SteamClient018_GetIPCCallCount( struct cppISteamClient_SteamClient018_GetIPCCallCount_params *params );
struct cppISteamClient_SteamClient018_SetWarningMessageHook_params
{
void *linux_side;
SteamAPIWarningMessageHook_t pFunction;
};
extern void cppISteamClient_SteamClient018_SetWarningMessageHook( struct cppISteamClient_SteamClient018_SetWarningMessageHook_params *params );
struct cppISteamClient_SteamClient018_BShutdownIfAllPipesClosed_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamClient_SteamClient018_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient018_BShutdownIfAllPipesClosed_params *params );
struct cppISteamClient_SteamClient018_GetISteamHTTP_params
{
void *linux_side;
void /*ISteamHTTP*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamHTTP( struct cppISteamClient_SteamClient018_GetISteamHTTP_params *params );
struct cppISteamClient_SteamClient018_DEPRECATED_GetISteamUnifiedMessages_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_DEPRECATED_GetISteamUnifiedMessages( struct cppISteamClient_SteamClient018_DEPRECATED_GetISteamUnifiedMessages_params *params );
struct cppISteamClient_SteamClient018_GetISteamController_params
{
void *linux_side;
void /*ISteamController*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamController( struct cppISteamClient_SteamClient018_GetISteamController_params *params );
struct cppISteamClient_SteamClient018_GetISteamUGC_params
{
void *linux_side;
void /*ISteamUGC*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamUGC( struct cppISteamClient_SteamClient018_GetISteamUGC_params *params );
struct cppISteamClient_SteamClient018_GetISteamAppList_params
{
void *linux_side;
void /*ISteamAppList*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamAppList( struct cppISteamClient_SteamClient018_GetISteamAppList_params *params );
struct cppISteamClient_SteamClient018_GetISteamMusic_params
{
void *linux_side;
void /*ISteamMusic*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamMusic( struct cppISteamClient_SteamClient018_GetISteamMusic_params *params );
struct cppISteamClient_SteamClient018_GetISteamMusicRemote_params
{
void *linux_side;
void /*ISteamMusicRemote*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamMusicRemote( struct cppISteamClient_SteamClient018_GetISteamMusicRemote_params *params );
struct cppISteamClient_SteamClient018_GetISteamHTMLSurface_params
{
void *linux_side;
void /*ISteamHTMLSurface*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamHTMLSurface( struct cppISteamClient_SteamClient018_GetISteamHTMLSurface_params *params );
struct cppISteamClient_SteamClient018_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess_params
{
void *linux_side;
void *_a;
};
extern void cppISteamClient_SteamClient018_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient018_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess_params *params );
struct cppISteamClient_SteamClient018_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess_params
{
void *linux_side;
void *_a;
};
extern void cppISteamClient_SteamClient018_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient018_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess_params *params );
struct cppISteamClient_SteamClient018_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params
{
void *linux_side;
SteamAPI_CheckCallbackRegistered_t func;
};
extern void cppISteamClient_SteamClient018_Set_SteamAPI_CCheckCallbackRegisteredInProcess( struct cppISteamClient_SteamClient018_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params *params );
struct cppISteamClient_SteamClient018_GetISteamInventory_params
{
void *linux_side;
void /*ISteamInventory*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamInventory( struct cppISteamClient_SteamClient018_GetISteamInventory_params *params );
struct cppISteamClient_SteamClient018_GetISteamVideo_params
{
void *linux_side;
void /*ISteamVideo*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamVideo( struct cppISteamClient_SteamClient018_GetISteamVideo_params *params );
struct cppISteamClient_SteamClient018_GetISteamParentalSettings_params
{
void *linux_side;
void /*ISteamParentalSettings*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamParentalSettings( struct cppISteamClient_SteamClient018_GetISteamParentalSettings_params *params );
struct cppISteamClient_SteamClient018_GetISteamInput_params
{
void *linux_side;
void /*ISteamInput*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamInput( struct cppISteamClient_SteamClient018_GetISteamInput_params *params );
struct cppISteamClient_SteamClient018_GetISteamParties_params
{
void *linux_side;
void /*ISteamParties*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient018_GetISteamParties( struct cppISteamClient_SteamClient018_GetISteamParties_params *params );

View File

@ -12,279 +12,213 @@ extern "C" {
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamClient_SteamClient019.h"
HSteamPipe cppISteamClient_SteamClient019_CreateSteamPipe(void *linux_side)
void cppISteamClient_SteamClient019_CreateSteamPipe( struct cppISteamClient_SteamClient019_CreateSteamPipe_params *params )
{
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateSteamPipe( );
params->_ret = after_steam_pipe_create( params->_ret );
}
bool cppISteamClient_SteamClient019_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient019_BReleaseSteamPipe( struct cppISteamClient_SteamClient019_BReleaseSteamPipe_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BReleaseSteamPipe( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient019_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient019_ConnectToGlobalUser( struct cppISteamClient_SteamClient019_ConnectToGlobalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->ConnectToGlobalUser( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient019_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
void cppISteamClient_SteamClient019_CreateLocalUser( struct cppISteamClient_SteamClient019_CreateLocalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateLocalUser( (HSteamPipe *)params->phSteamPipe, (EAccountType)params->eAccountType );
}
void cppISteamClient_SteamClient019_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
void cppISteamClient_SteamClient019_ReleaseUser( struct cppISteamClient_SteamClient019_ReleaseUser_params *params )
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
((ISteamClient*)params->linux_side)->ReleaseUser( (HSteamPipe)params->hSteamPipe, (HSteamUser)params->hUser );
}
void /*ISteamUser*/ * cppISteamClient_SteamClient019_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamUser( struct cppISteamClient_SteamClient019_GetISteamUser_params *params )
{
void /*ISteamUser*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUser( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServer*/ * cppISteamClient_SteamClient019_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamGameServer( struct cppISteamClient_SteamClient019_GetISteamGameServer_params *params )
{
void /*ISteamGameServer*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServer( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient019_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
void cppISteamClient_SteamClient019_SetLocalIPBinding( struct cppISteamClient_SteamClient019_SetLocalIPBinding_params *params )
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
((ISteamClient*)params->linux_side)->SetLocalIPBinding( (uint32)params->unIP, (uint16)params->usPort );
}
void /*ISteamFriends*/ * cppISteamClient_SteamClient019_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamFriends( struct cppISteamClient_SteamClient019_GetISteamFriends_params *params )
{
void /*ISteamFriends*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamFriends( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUtils*/ * cppISteamClient_SteamClient019_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamUtils( struct cppISteamClient_SteamClient019_GetISteamUtils_params *params )
{
void /*ISteamUtils*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUtils( (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient019_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamMatchmaking( struct cppISteamClient_SteamClient019_GetISteamMatchmaking_params *params )
{
void /*ISteamMatchmaking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmaking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient019_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient019_GetISteamMatchmakingServers_params *params )
{
void /*ISteamMatchmakingServers*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmakingServers( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient019_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamGenericInterface( struct cppISteamClient_SteamClient019_GetISteamGenericInterface_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGenericInterface( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUserStats*/ * cppISteamClient_SteamClient019_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamUserStats( struct cppISteamClient_SteamClient019_GetISteamUserStats_params *params )
{
void /*ISteamUserStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUserStats( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient019_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamGameServerStats( struct cppISteamClient_SteamClient019_GetISteamGameServerStats_params *params )
{
void /*ISteamGameServerStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServerStats( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamApps*/ * cppISteamClient_SteamClient019_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamApps( struct cppISteamClient_SteamClient019_GetISteamApps_params *params )
{
void /*ISteamApps*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamApps( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamNetworking*/ * cppISteamClient_SteamClient019_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamNetworking( struct cppISteamClient_SteamClient019_GetISteamNetworking_params *params )
{
void /*ISteamNetworking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamNetworking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient019_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamRemoteStorage( struct cppISteamClient_SteamClient019_GetISteamRemoteStorage_params *params )
{
void /*ISteamRemoteStorage*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamRemoteStorage( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamScreenshots*/ * cppISteamClient_SteamClient019_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamScreenshots( struct cppISteamClient_SteamClient019_GetISteamScreenshots_params *params )
{
void /*ISteamScreenshots*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamScreenshots( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameSearch*/ * cppISteamClient_SteamClient019_GetISteamGameSearch(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamGameSearch( struct cppISteamClient_SteamClient019_GetISteamGameSearch_params *params )
{
void /*ISteamGameSearch*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameSearch((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameSearch( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient019_RunFrame(void *linux_side)
void cppISteamClient_SteamClient019_RunFrame( struct cppISteamClient_SteamClient019_RunFrame_params *params )
{
((ISteamClient*)linux_side)->RunFrame();
((ISteamClient*)params->linux_side)->RunFrame( );
}
uint32 cppISteamClient_SteamClient019_GetIPCCallCount(void *linux_side)
void cppISteamClient_SteamClient019_GetIPCCallCount( struct cppISteamClient_SteamClient019_GetIPCCallCount_params *params )
{
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetIPCCallCount( );
}
void cppISteamClient_SteamClient019_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
void cppISteamClient_SteamClient019_SetWarningMessageHook( struct cppISteamClient_SteamClient019_SetWarningMessageHook_params *params )
{
pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t((void*)pFunction);
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
params->pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t( (void *)params->pFunction );
((ISteamClient*)params->linux_side)->SetWarningMessageHook( (SteamAPIWarningMessageHook_t)params->pFunction );
}
bool cppISteamClient_SteamClient019_BShutdownIfAllPipesClosed(void *linux_side)
void cppISteamClient_SteamClient019_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient019_BShutdownIfAllPipesClosed_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BShutdownIfAllPipesClosed( );
params->_ret = after_shutdown( params->_ret );
}
void /*ISteamHTTP*/ * cppISteamClient_SteamClient019_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamHTTP( struct cppISteamClient_SteamClient019_GetISteamHTTP_params *params )
{
void /*ISteamHTTP*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamHTTP( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient019_DEPRECATED_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_DEPRECATED_GetISteamUnifiedMessages( struct cppISteamClient_SteamClient019_DEPRECATED_GetISteamUnifiedMessages_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->DEPRECATED_GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->DEPRECATED_GetISteamUnifiedMessages( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamController*/ * cppISteamClient_SteamClient019_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamController( struct cppISteamClient_SteamClient019_GetISteamController_params *params )
{
void /*ISteamController*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamController( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUGC*/ * cppISteamClient_SteamClient019_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamUGC( struct cppISteamClient_SteamClient019_GetISteamUGC_params *params )
{
void /*ISteamUGC*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUGC( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamAppList*/ * cppISteamClient_SteamClient019_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamAppList( struct cppISteamClient_SteamClient019_GetISteamAppList_params *params )
{
void /*ISteamAppList*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamAppList( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMusic*/ * cppISteamClient_SteamClient019_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamMusic( struct cppISteamClient_SteamClient019_GetISteamMusic_params *params )
{
void /*ISteamMusic*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMusic( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMusicRemote*/ * cppISteamClient_SteamClient019_GetISteamMusicRemote(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamMusicRemote( struct cppISteamClient_SteamClient019_GetISteamMusicRemote_params *params )
{
void /*ISteamMusicRemote*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMusicRemote( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamHTMLSurface*/ * cppISteamClient_SteamClient019_GetISteamHTMLSurface(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamHTMLSurface( struct cppISteamClient_SteamClient019_GetISteamHTMLSurface_params *params )
{
void /*ISteamHTMLSurface*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamHTMLSurface( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient019_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess(void *linux_side, void *_a)
void cppISteamClient_SteamClient019_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient019_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess_params *params )
{
((ISteamClient*)linux_side)->DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess((void (*)())_a);
((ISteamClient*)params->linux_side)->DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess( (void (*)())params->_a );
}
void cppISteamClient_SteamClient019_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess(void *linux_side, void *_a)
void cppISteamClient_SteamClient019_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient019_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess_params *params )
{
((ISteamClient*)linux_side)->DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess((void (*)())_a);
((ISteamClient*)params->linux_side)->DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess( (void (*)())params->_a );
}
void cppISteamClient_SteamClient019_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *linux_side, SteamAPI_CheckCallbackRegistered_t func)
void cppISteamClient_SteamClient019_Set_SteamAPI_CCheckCallbackRegisteredInProcess( struct cppISteamClient_SteamClient019_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params *params )
{
func = (SteamAPI_CheckCallbackRegistered_t)manual_convert_SteamAPI_CheckCallbackRegistered_t((void*)func);
((ISteamClient*)linux_side)->Set_SteamAPI_CCheckCallbackRegisteredInProcess((SteamAPI_CheckCallbackRegistered_t)func);
params->func = (SteamAPI_CheckCallbackRegistered_t)manual_convert_SteamAPI_CheckCallbackRegistered_t( (void *)params->func );
((ISteamClient*)params->linux_side)->Set_SteamAPI_CCheckCallbackRegisteredInProcess( (SteamAPI_CheckCallbackRegistered_t)params->func );
}
void /*ISteamInventory*/ * cppISteamClient_SteamClient019_GetISteamInventory(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamInventory( struct cppISteamClient_SteamClient019_GetISteamInventory_params *params )
{
void /*ISteamInventory*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamInventory((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamInventory( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamVideo*/ * cppISteamClient_SteamClient019_GetISteamVideo(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamVideo( struct cppISteamClient_SteamClient019_GetISteamVideo_params *params )
{
void /*ISteamVideo*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamVideo((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamVideo( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamParentalSettings*/ * cppISteamClient_SteamClient019_GetISteamParentalSettings(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamParentalSettings( struct cppISteamClient_SteamClient019_GetISteamParentalSettings_params *params )
{
void /*ISteamParentalSettings*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamParentalSettings((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamParentalSettings( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamInput*/ * cppISteamClient_SteamClient019_GetISteamInput(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamInput( struct cppISteamClient_SteamClient019_GetISteamInput_params *params )
{
void /*ISteamInput*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamInput((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamInput( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamParties*/ * cppISteamClient_SteamClient019_GetISteamParties(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamParties( struct cppISteamClient_SteamClient019_GetISteamParties_params *params )
{
void /*ISteamParties*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamParties((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamParties( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamRemotePlay*/ * cppISteamClient_SteamClient019_GetISteamRemotePlay(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient019_GetISteamRemotePlay( struct cppISteamClient_SteamClient019_GetISteamRemotePlay_params *params )
{
void /*ISteamRemotePlay*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemotePlay((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamRemotePlay( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
#ifdef __cplusplus

View File

@ -1,41 +1,375 @@
extern HSteamPipe cppISteamClient_SteamClient019_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient019_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient019_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient019_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient019_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void /*ISteamUser*/ * cppISteamClient_SteamClient019_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient019_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient019_SetLocalIPBinding(void *, uint32, uint16);
extern void /*ISteamFriends*/ * cppISteamClient_SteamClient019_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUtils*/ * cppISteamClient_SteamClient019_GetISteamUtils(void *, HSteamPipe, const char *);
extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient019_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient019_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient019_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUserStats*/ * cppISteamClient_SteamClient019_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient019_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamApps*/ * cppISteamClient_SteamClient019_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamNetworking*/ * cppISteamClient_SteamClient019_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient019_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamScreenshots*/ * cppISteamClient_SteamClient019_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameSearch*/ * cppISteamClient_SteamClient019_GetISteamGameSearch(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient019_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient019_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient019_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient019_BShutdownIfAllPipesClosed(void *);
extern void /*ISteamHTTP*/ * cppISteamClient_SteamClient019_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient019_DEPRECATED_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamController*/ * cppISteamClient_SteamClient019_GetISteamController(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUGC*/ * cppISteamClient_SteamClient019_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamAppList*/ * cppISteamClient_SteamClient019_GetISteamAppList(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMusic*/ * cppISteamClient_SteamClient019_GetISteamMusic(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMusicRemote*/ * cppISteamClient_SteamClient019_GetISteamMusicRemote(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamHTMLSurface*/ * cppISteamClient_SteamClient019_GetISteamHTMLSurface(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient019_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess(void *, void *);
extern void cppISteamClient_SteamClient019_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess(void *, void *);
extern void cppISteamClient_SteamClient019_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *, SteamAPI_CheckCallbackRegistered_t);
extern void /*ISteamInventory*/ * cppISteamClient_SteamClient019_GetISteamInventory(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamVideo*/ * cppISteamClient_SteamClient019_GetISteamVideo(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamParentalSettings*/ * cppISteamClient_SteamClient019_GetISteamParentalSettings(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamInput*/ * cppISteamClient_SteamClient019_GetISteamInput(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamParties*/ * cppISteamClient_SteamClient019_GetISteamParties(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamRemotePlay*/ * cppISteamClient_SteamClient019_GetISteamRemotePlay(void *, HSteamUser, HSteamPipe, const char *);
struct cppISteamClient_SteamClient019_CreateSteamPipe_params
{
void *linux_side;
HSteamPipe _ret;
};
extern void cppISteamClient_SteamClient019_CreateSteamPipe( struct cppISteamClient_SteamClient019_CreateSteamPipe_params *params );
struct cppISteamClient_SteamClient019_BReleaseSteamPipe_params
{
void *linux_side;
bool _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient019_BReleaseSteamPipe( struct cppISteamClient_SteamClient019_BReleaseSteamPipe_params *params );
struct cppISteamClient_SteamClient019_ConnectToGlobalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient019_ConnectToGlobalUser( struct cppISteamClient_SteamClient019_ConnectToGlobalUser_params *params );
struct cppISteamClient_SteamClient019_CreateLocalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe *phSteamPipe;
EAccountType eAccountType;
};
extern void cppISteamClient_SteamClient019_CreateLocalUser( struct cppISteamClient_SteamClient019_CreateLocalUser_params *params );
struct cppISteamClient_SteamClient019_ReleaseUser_params
{
void *linux_side;
HSteamPipe hSteamPipe;
HSteamUser hUser;
};
extern void cppISteamClient_SteamClient019_ReleaseUser( struct cppISteamClient_SteamClient019_ReleaseUser_params *params );
struct cppISteamClient_SteamClient019_GetISteamUser_params
{
void *linux_side;
void /*ISteamUser*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamUser( struct cppISteamClient_SteamClient019_GetISteamUser_params *params );
struct cppISteamClient_SteamClient019_GetISteamGameServer_params
{
void *linux_side;
void /*ISteamGameServer*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamGameServer( struct cppISteamClient_SteamClient019_GetISteamGameServer_params *params );
struct cppISteamClient_SteamClient019_SetLocalIPBinding_params
{
void *linux_side;
uint32 unIP;
uint16 usPort;
};
extern void cppISteamClient_SteamClient019_SetLocalIPBinding( struct cppISteamClient_SteamClient019_SetLocalIPBinding_params *params );
struct cppISteamClient_SteamClient019_GetISteamFriends_params
{
void *linux_side;
void /*ISteamFriends*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamFriends( struct cppISteamClient_SteamClient019_GetISteamFriends_params *params );
struct cppISteamClient_SteamClient019_GetISteamUtils_params
{
void *linux_side;
void /*ISteamUtils*/ *_ret;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamUtils( struct cppISteamClient_SteamClient019_GetISteamUtils_params *params );
struct cppISteamClient_SteamClient019_GetISteamMatchmaking_params
{
void *linux_side;
void /*ISteamMatchmaking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamMatchmaking( struct cppISteamClient_SteamClient019_GetISteamMatchmaking_params *params );
struct cppISteamClient_SteamClient019_GetISteamMatchmakingServers_params
{
void *linux_side;
void /*ISteamMatchmakingServers*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient019_GetISteamMatchmakingServers_params *params );
struct cppISteamClient_SteamClient019_GetISteamGenericInterface_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamGenericInterface( struct cppISteamClient_SteamClient019_GetISteamGenericInterface_params *params );
struct cppISteamClient_SteamClient019_GetISteamUserStats_params
{
void *linux_side;
void /*ISteamUserStats*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamUserStats( struct cppISteamClient_SteamClient019_GetISteamUserStats_params *params );
struct cppISteamClient_SteamClient019_GetISteamGameServerStats_params
{
void *linux_side;
void /*ISteamGameServerStats*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamGameServerStats( struct cppISteamClient_SteamClient019_GetISteamGameServerStats_params *params );
struct cppISteamClient_SteamClient019_GetISteamApps_params
{
void *linux_side;
void /*ISteamApps*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamApps( struct cppISteamClient_SteamClient019_GetISteamApps_params *params );
struct cppISteamClient_SteamClient019_GetISteamNetworking_params
{
void *linux_side;
void /*ISteamNetworking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamNetworking( struct cppISteamClient_SteamClient019_GetISteamNetworking_params *params );
struct cppISteamClient_SteamClient019_GetISteamRemoteStorage_params
{
void *linux_side;
void /*ISteamRemoteStorage*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamRemoteStorage( struct cppISteamClient_SteamClient019_GetISteamRemoteStorage_params *params );
struct cppISteamClient_SteamClient019_GetISteamScreenshots_params
{
void *linux_side;
void /*ISteamScreenshots*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamScreenshots( struct cppISteamClient_SteamClient019_GetISteamScreenshots_params *params );
struct cppISteamClient_SteamClient019_GetISteamGameSearch_params
{
void *linux_side;
void /*ISteamGameSearch*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamGameSearch( struct cppISteamClient_SteamClient019_GetISteamGameSearch_params *params );
struct cppISteamClient_SteamClient019_RunFrame_params
{
void *linux_side;
};
extern void cppISteamClient_SteamClient019_RunFrame( struct cppISteamClient_SteamClient019_RunFrame_params *params );
struct cppISteamClient_SteamClient019_GetIPCCallCount_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamClient_SteamClient019_GetIPCCallCount( struct cppISteamClient_SteamClient019_GetIPCCallCount_params *params );
struct cppISteamClient_SteamClient019_SetWarningMessageHook_params
{
void *linux_side;
SteamAPIWarningMessageHook_t pFunction;
};
extern void cppISteamClient_SteamClient019_SetWarningMessageHook( struct cppISteamClient_SteamClient019_SetWarningMessageHook_params *params );
struct cppISteamClient_SteamClient019_BShutdownIfAllPipesClosed_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamClient_SteamClient019_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient019_BShutdownIfAllPipesClosed_params *params );
struct cppISteamClient_SteamClient019_GetISteamHTTP_params
{
void *linux_side;
void /*ISteamHTTP*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamHTTP( struct cppISteamClient_SteamClient019_GetISteamHTTP_params *params );
struct cppISteamClient_SteamClient019_DEPRECATED_GetISteamUnifiedMessages_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_DEPRECATED_GetISteamUnifiedMessages( struct cppISteamClient_SteamClient019_DEPRECATED_GetISteamUnifiedMessages_params *params );
struct cppISteamClient_SteamClient019_GetISteamController_params
{
void *linux_side;
void /*ISteamController*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamController( struct cppISteamClient_SteamClient019_GetISteamController_params *params );
struct cppISteamClient_SteamClient019_GetISteamUGC_params
{
void *linux_side;
void /*ISteamUGC*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamUGC( struct cppISteamClient_SteamClient019_GetISteamUGC_params *params );
struct cppISteamClient_SteamClient019_GetISteamAppList_params
{
void *linux_side;
void /*ISteamAppList*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamAppList( struct cppISteamClient_SteamClient019_GetISteamAppList_params *params );
struct cppISteamClient_SteamClient019_GetISteamMusic_params
{
void *linux_side;
void /*ISteamMusic*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamMusic( struct cppISteamClient_SteamClient019_GetISteamMusic_params *params );
struct cppISteamClient_SteamClient019_GetISteamMusicRemote_params
{
void *linux_side;
void /*ISteamMusicRemote*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamMusicRemote( struct cppISteamClient_SteamClient019_GetISteamMusicRemote_params *params );
struct cppISteamClient_SteamClient019_GetISteamHTMLSurface_params
{
void *linux_side;
void /*ISteamHTMLSurface*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamHTMLSurface( struct cppISteamClient_SteamClient019_GetISteamHTMLSurface_params *params );
struct cppISteamClient_SteamClient019_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess_params
{
void *linux_side;
void *_a;
};
extern void cppISteamClient_SteamClient019_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient019_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess_params *params );
struct cppISteamClient_SteamClient019_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess_params
{
void *linux_side;
void *_a;
};
extern void cppISteamClient_SteamClient019_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient019_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess_params *params );
struct cppISteamClient_SteamClient019_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params
{
void *linux_side;
SteamAPI_CheckCallbackRegistered_t func;
};
extern void cppISteamClient_SteamClient019_Set_SteamAPI_CCheckCallbackRegisteredInProcess( struct cppISteamClient_SteamClient019_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params *params );
struct cppISteamClient_SteamClient019_GetISteamInventory_params
{
void *linux_side;
void /*ISteamInventory*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamInventory( struct cppISteamClient_SteamClient019_GetISteamInventory_params *params );
struct cppISteamClient_SteamClient019_GetISteamVideo_params
{
void *linux_side;
void /*ISteamVideo*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamVideo( struct cppISteamClient_SteamClient019_GetISteamVideo_params *params );
struct cppISteamClient_SteamClient019_GetISteamParentalSettings_params
{
void *linux_side;
void /*ISteamParentalSettings*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamParentalSettings( struct cppISteamClient_SteamClient019_GetISteamParentalSettings_params *params );
struct cppISteamClient_SteamClient019_GetISteamInput_params
{
void *linux_side;
void /*ISteamInput*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamInput( struct cppISteamClient_SteamClient019_GetISteamInput_params *params );
struct cppISteamClient_SteamClient019_GetISteamParties_params
{
void *linux_side;
void /*ISteamParties*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamParties( struct cppISteamClient_SteamClient019_GetISteamParties_params *params );
struct cppISteamClient_SteamClient019_GetISteamRemotePlay_params
{
void *linux_side;
void /*ISteamRemotePlay*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient019_GetISteamRemotePlay( struct cppISteamClient_SteamClient019_GetISteamRemotePlay_params *params );

View File

@ -12,284 +12,218 @@ extern "C" {
#define SDKVER_158
#include "struct_converters.h"
#include "cppISteamClient_SteamClient020.h"
HSteamPipe cppISteamClient_SteamClient020_CreateSteamPipe(void *linux_side)
void cppISteamClient_SteamClient020_CreateSteamPipe( struct cppISteamClient_SteamClient020_CreateSteamPipe_params *params )
{
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateSteamPipe( );
params->_ret = after_steam_pipe_create( params->_ret );
}
bool cppISteamClient_SteamClient020_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient020_BReleaseSteamPipe( struct cppISteamClient_SteamClient020_BReleaseSteamPipe_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BReleaseSteamPipe( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient020_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
void cppISteamClient_SteamClient020_ConnectToGlobalUser( struct cppISteamClient_SteamClient020_ConnectToGlobalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->ConnectToGlobalUser( (HSteamPipe)params->hSteamPipe );
}
HSteamUser cppISteamClient_SteamClient020_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
void cppISteamClient_SteamClient020_CreateLocalUser( struct cppISteamClient_SteamClient020_CreateLocalUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->CreateLocalUser( (HSteamPipe *)params->phSteamPipe, (EAccountType)params->eAccountType );
}
void cppISteamClient_SteamClient020_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
void cppISteamClient_SteamClient020_ReleaseUser( struct cppISteamClient_SteamClient020_ReleaseUser_params *params )
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
((ISteamClient*)params->linux_side)->ReleaseUser( (HSteamPipe)params->hSteamPipe, (HSteamUser)params->hUser );
}
void /*ISteamUser*/ * cppISteamClient_SteamClient020_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamUser( struct cppISteamClient_SteamClient020_GetISteamUser_params *params )
{
void /*ISteamUser*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUser( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServer*/ * cppISteamClient_SteamClient020_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamGameServer( struct cppISteamClient_SteamClient020_GetISteamGameServer_params *params )
{
void /*ISteamGameServer*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServer( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient020_SetLocalIPBinding(void *linux_side, const SteamIPAddress_t *unIP, uint16 usPort)
void cppISteamClient_SteamClient020_SetLocalIPBinding( struct cppISteamClient_SteamClient020_SetLocalIPBinding_params *params )
{
((ISteamClient*)linux_side)->SetLocalIPBinding(*unIP, (uint16)usPort);
((ISteamClient*)params->linux_side)->SetLocalIPBinding( *params->unIP, (uint16)params->usPort );
}
void /*ISteamFriends*/ * cppISteamClient_SteamClient020_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamFriends( struct cppISteamClient_SteamClient020_GetISteamFriends_params *params )
{
void /*ISteamFriends*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamFriends( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUtils*/ * cppISteamClient_SteamClient020_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamUtils( struct cppISteamClient_SteamClient020_GetISteamUtils_params *params )
{
void /*ISteamUtils*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUtils( (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient020_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamMatchmaking( struct cppISteamClient_SteamClient020_GetISteamMatchmaking_params *params )
{
void /*ISteamMatchmaking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmaking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient020_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient020_GetISteamMatchmakingServers_params *params )
{
void /*ISteamMatchmakingServers*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMatchmakingServers( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient020_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamGenericInterface( struct cppISteamClient_SteamClient020_GetISteamGenericInterface_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGenericInterface( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUserStats*/ * cppISteamClient_SteamClient020_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamUserStats( struct cppISteamClient_SteamClient020_GetISteamUserStats_params *params )
{
void /*ISteamUserStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUserStats( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient020_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamGameServerStats( struct cppISteamClient_SteamClient020_GetISteamGameServerStats_params *params )
{
void /*ISteamGameServerStats*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameServerStats( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamApps*/ * cppISteamClient_SteamClient020_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamApps( struct cppISteamClient_SteamClient020_GetISteamApps_params *params )
{
void /*ISteamApps*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamApps( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamNetworking*/ * cppISteamClient_SteamClient020_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamNetworking( struct cppISteamClient_SteamClient020_GetISteamNetworking_params *params )
{
void /*ISteamNetworking*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamNetworking( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient020_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamRemoteStorage( struct cppISteamClient_SteamClient020_GetISteamRemoteStorage_params *params )
{
void /*ISteamRemoteStorage*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamRemoteStorage( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamScreenshots*/ * cppISteamClient_SteamClient020_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamScreenshots( struct cppISteamClient_SteamClient020_GetISteamScreenshots_params *params )
{
void /*ISteamScreenshots*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamScreenshots( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamGameSearch*/ * cppISteamClient_SteamClient020_GetISteamGameSearch(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamGameSearch( struct cppISteamClient_SteamClient020_GetISteamGameSearch_params *params )
{
void /*ISteamGameSearch*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameSearch((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamGameSearch( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient020_RunFrame(void *linux_side)
void cppISteamClient_SteamClient020_RunFrame( struct cppISteamClient_SteamClient020_RunFrame_params *params )
{
((ISteamClient*)linux_side)->RunFrame();
((ISteamClient*)params->linux_side)->RunFrame( );
}
uint32 cppISteamClient_SteamClient020_GetIPCCallCount(void *linux_side)
void cppISteamClient_SteamClient020_GetIPCCallCount( struct cppISteamClient_SteamClient020_GetIPCCallCount_params *params )
{
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetIPCCallCount( );
}
void cppISteamClient_SteamClient020_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
void cppISteamClient_SteamClient020_SetWarningMessageHook( struct cppISteamClient_SteamClient020_SetWarningMessageHook_params *params )
{
pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t((void*)pFunction);
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
params->pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t( (void *)params->pFunction );
((ISteamClient*)params->linux_side)->SetWarningMessageHook( (SteamAPIWarningMessageHook_t)params->pFunction );
}
bool cppISteamClient_SteamClient020_BShutdownIfAllPipesClosed(void *linux_side)
void cppISteamClient_SteamClient020_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient020_BShutdownIfAllPipesClosed_params *params )
{
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
params->_ret = ((ISteamClient*)params->linux_side)->BShutdownIfAllPipesClosed( );
params->_ret = after_shutdown( params->_ret );
}
void /*ISteamHTTP*/ * cppISteamClient_SteamClient020_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamHTTP( struct cppISteamClient_SteamClient020_GetISteamHTTP_params *params )
{
void /*ISteamHTTP*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamHTTP( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void * cppISteamClient_SteamClient020_DEPRECATED_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_DEPRECATED_GetISteamUnifiedMessages( struct cppISteamClient_SteamClient020_DEPRECATED_GetISteamUnifiedMessages_params *params )
{
void *_ret;
_ret = ((ISteamClient*)linux_side)->DEPRECATED_GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->DEPRECATED_GetISteamUnifiedMessages( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamController*/ * cppISteamClient_SteamClient020_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamController( struct cppISteamClient_SteamClient020_GetISteamController_params *params )
{
void /*ISteamController*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamController( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamUGC*/ * cppISteamClient_SteamClient020_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamUGC( struct cppISteamClient_SteamClient020_GetISteamUGC_params *params )
{
void /*ISteamUGC*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamUGC( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamAppList*/ * cppISteamClient_SteamClient020_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamAppList( struct cppISteamClient_SteamClient020_GetISteamAppList_params *params )
{
void /*ISteamAppList*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamAppList( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMusic*/ * cppISteamClient_SteamClient020_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamMusic( struct cppISteamClient_SteamClient020_GetISteamMusic_params *params )
{
void /*ISteamMusic*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMusic( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamMusicRemote*/ * cppISteamClient_SteamClient020_GetISteamMusicRemote(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamMusicRemote( struct cppISteamClient_SteamClient020_GetISteamMusicRemote_params *params )
{
void /*ISteamMusicRemote*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamMusicRemote( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamHTMLSurface*/ * cppISteamClient_SteamClient020_GetISteamHTMLSurface(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamHTMLSurface( struct cppISteamClient_SteamClient020_GetISteamHTMLSurface_params *params )
{
void /*ISteamHTMLSurface*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamHTMLSurface( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient020_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess(void *linux_side, void *_a)
void cppISteamClient_SteamClient020_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient020_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess_params *params )
{
((ISteamClient*)linux_side)->DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess((void (*)())_a);
((ISteamClient*)params->linux_side)->DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess( (void (*)())params->_a );
}
void cppISteamClient_SteamClient020_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess(void *linux_side, void *_a)
void cppISteamClient_SteamClient020_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient020_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess_params *params )
{
((ISteamClient*)linux_side)->DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess((void (*)())_a);
((ISteamClient*)params->linux_side)->DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess( (void (*)())params->_a );
}
void cppISteamClient_SteamClient020_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *linux_side, SteamAPI_CheckCallbackRegistered_t func)
void cppISteamClient_SteamClient020_Set_SteamAPI_CCheckCallbackRegisteredInProcess( struct cppISteamClient_SteamClient020_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params *params )
{
func = (SteamAPI_CheckCallbackRegistered_t)manual_convert_SteamAPI_CheckCallbackRegistered_t((void*)func);
((ISteamClient*)linux_side)->Set_SteamAPI_CCheckCallbackRegisteredInProcess((SteamAPI_CheckCallbackRegistered_t)func);
params->func = (SteamAPI_CheckCallbackRegistered_t)manual_convert_SteamAPI_CheckCallbackRegistered_t( (void *)params->func );
((ISteamClient*)params->linux_side)->Set_SteamAPI_CCheckCallbackRegisteredInProcess( (SteamAPI_CheckCallbackRegistered_t)params->func );
}
void /*ISteamInventory*/ * cppISteamClient_SteamClient020_GetISteamInventory(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamInventory( struct cppISteamClient_SteamClient020_GetISteamInventory_params *params )
{
void /*ISteamInventory*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamInventory((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamInventory( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamVideo*/ * cppISteamClient_SteamClient020_GetISteamVideo(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamVideo( struct cppISteamClient_SteamClient020_GetISteamVideo_params *params )
{
void /*ISteamVideo*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamVideo((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamVideo( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamParentalSettings*/ * cppISteamClient_SteamClient020_GetISteamParentalSettings(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamParentalSettings( struct cppISteamClient_SteamClient020_GetISteamParentalSettings_params *params )
{
void /*ISteamParentalSettings*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamParentalSettings((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamParentalSettings( (HSteamUser)params->hSteamuser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamInput*/ * cppISteamClient_SteamClient020_GetISteamInput(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamInput( struct cppISteamClient_SteamClient020_GetISteamInput_params *params )
{
void /*ISteamInput*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamInput((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamInput( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamParties*/ * cppISteamClient_SteamClient020_GetISteamParties(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamParties( struct cppISteamClient_SteamClient020_GetISteamParties_params *params )
{
void /*ISteamParties*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamParties((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamParties( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void /*ISteamRemotePlay*/ * cppISteamClient_SteamClient020_GetISteamRemotePlay(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
void cppISteamClient_SteamClient020_GetISteamRemotePlay( struct cppISteamClient_SteamClient020_GetISteamRemotePlay_params *params )
{
void /*ISteamRemotePlay*/ *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemotePlay((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
params->_ret = ((ISteamClient*)params->linux_side)->GetISteamRemotePlay( (HSteamUser)params->hSteamUser, (HSteamPipe)params->hSteamPipe, (const char *)params->pchVersion );
}
void cppISteamClient_SteamClient020_DestroyAllInterfaces(void *linux_side)
void cppISteamClient_SteamClient020_DestroyAllInterfaces( struct cppISteamClient_SteamClient020_DestroyAllInterfaces_params *params )
{
((ISteamClient*)linux_side)->DestroyAllInterfaces();
((ISteamClient*)params->linux_side)->DestroyAllInterfaces( );
}
#ifdef __cplusplus

View File

@ -1,42 +1,381 @@
extern HSteamPipe cppISteamClient_SteamClient020_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient020_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient020_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient020_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient020_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void /*ISteamUser*/ * cppISteamClient_SteamClient020_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient020_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient020_SetLocalIPBinding(void *, const SteamIPAddress_t *, uint16);
extern void /*ISteamFriends*/ * cppISteamClient_SteamClient020_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUtils*/ * cppISteamClient_SteamClient020_GetISteamUtils(void *, HSteamPipe, const char *);
extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient020_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient020_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient020_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUserStats*/ * cppISteamClient_SteamClient020_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient020_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamApps*/ * cppISteamClient_SteamClient020_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamNetworking*/ * cppISteamClient_SteamClient020_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient020_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamScreenshots*/ * cppISteamClient_SteamClient020_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamGameSearch*/ * cppISteamClient_SteamClient020_GetISteamGameSearch(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient020_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient020_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient020_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient020_BShutdownIfAllPipesClosed(void *);
extern void /*ISteamHTTP*/ * cppISteamClient_SteamClient020_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient020_DEPRECATED_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamController*/ * cppISteamClient_SteamClient020_GetISteamController(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamUGC*/ * cppISteamClient_SteamClient020_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamAppList*/ * cppISteamClient_SteamClient020_GetISteamAppList(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMusic*/ * cppISteamClient_SteamClient020_GetISteamMusic(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamMusicRemote*/ * cppISteamClient_SteamClient020_GetISteamMusicRemote(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamHTMLSurface*/ * cppISteamClient_SteamClient020_GetISteamHTMLSurface(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient020_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess(void *, void *);
extern void cppISteamClient_SteamClient020_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess(void *, void *);
extern void cppISteamClient_SteamClient020_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *, SteamAPI_CheckCallbackRegistered_t);
extern void /*ISteamInventory*/ * cppISteamClient_SteamClient020_GetISteamInventory(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamVideo*/ * cppISteamClient_SteamClient020_GetISteamVideo(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamParentalSettings*/ * cppISteamClient_SteamClient020_GetISteamParentalSettings(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamInput*/ * cppISteamClient_SteamClient020_GetISteamInput(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamParties*/ * cppISteamClient_SteamClient020_GetISteamParties(void *, HSteamUser, HSteamPipe, const char *);
extern void /*ISteamRemotePlay*/ * cppISteamClient_SteamClient020_GetISteamRemotePlay(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient020_DestroyAllInterfaces(void *);
struct cppISteamClient_SteamClient020_CreateSteamPipe_params
{
void *linux_side;
HSteamPipe _ret;
};
extern void cppISteamClient_SteamClient020_CreateSteamPipe( struct cppISteamClient_SteamClient020_CreateSteamPipe_params *params );
struct cppISteamClient_SteamClient020_BReleaseSteamPipe_params
{
void *linux_side;
bool _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient020_BReleaseSteamPipe( struct cppISteamClient_SteamClient020_BReleaseSteamPipe_params *params );
struct cppISteamClient_SteamClient020_ConnectToGlobalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe hSteamPipe;
};
extern void cppISteamClient_SteamClient020_ConnectToGlobalUser( struct cppISteamClient_SteamClient020_ConnectToGlobalUser_params *params );
struct cppISteamClient_SteamClient020_CreateLocalUser_params
{
void *linux_side;
HSteamUser _ret;
HSteamPipe *phSteamPipe;
EAccountType eAccountType;
};
extern void cppISteamClient_SteamClient020_CreateLocalUser( struct cppISteamClient_SteamClient020_CreateLocalUser_params *params );
struct cppISteamClient_SteamClient020_ReleaseUser_params
{
void *linux_side;
HSteamPipe hSteamPipe;
HSteamUser hUser;
};
extern void cppISteamClient_SteamClient020_ReleaseUser( struct cppISteamClient_SteamClient020_ReleaseUser_params *params );
struct cppISteamClient_SteamClient020_GetISteamUser_params
{
void *linux_side;
void /*ISteamUser*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamUser( struct cppISteamClient_SteamClient020_GetISteamUser_params *params );
struct cppISteamClient_SteamClient020_GetISteamGameServer_params
{
void *linux_side;
void /*ISteamGameServer*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamGameServer( struct cppISteamClient_SteamClient020_GetISteamGameServer_params *params );
struct cppISteamClient_SteamClient020_SetLocalIPBinding_params
{
void *linux_side;
const SteamIPAddress_t *unIP;
uint16 usPort;
};
extern void cppISteamClient_SteamClient020_SetLocalIPBinding( struct cppISteamClient_SteamClient020_SetLocalIPBinding_params *params );
struct cppISteamClient_SteamClient020_GetISteamFriends_params
{
void *linux_side;
void /*ISteamFriends*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamFriends( struct cppISteamClient_SteamClient020_GetISteamFriends_params *params );
struct cppISteamClient_SteamClient020_GetISteamUtils_params
{
void *linux_side;
void /*ISteamUtils*/ *_ret;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamUtils( struct cppISteamClient_SteamClient020_GetISteamUtils_params *params );
struct cppISteamClient_SteamClient020_GetISteamMatchmaking_params
{
void *linux_side;
void /*ISteamMatchmaking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamMatchmaking( struct cppISteamClient_SteamClient020_GetISteamMatchmaking_params *params );
struct cppISteamClient_SteamClient020_GetISteamMatchmakingServers_params
{
void *linux_side;
void /*ISteamMatchmakingServers*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient020_GetISteamMatchmakingServers_params *params );
struct cppISteamClient_SteamClient020_GetISteamGenericInterface_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamGenericInterface( struct cppISteamClient_SteamClient020_GetISteamGenericInterface_params *params );
struct cppISteamClient_SteamClient020_GetISteamUserStats_params
{
void *linux_side;
void /*ISteamUserStats*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamUserStats( struct cppISteamClient_SteamClient020_GetISteamUserStats_params *params );
struct cppISteamClient_SteamClient020_GetISteamGameServerStats_params
{
void *linux_side;
void /*ISteamGameServerStats*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamGameServerStats( struct cppISteamClient_SteamClient020_GetISteamGameServerStats_params *params );
struct cppISteamClient_SteamClient020_GetISteamApps_params
{
void *linux_side;
void /*ISteamApps*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamApps( struct cppISteamClient_SteamClient020_GetISteamApps_params *params );
struct cppISteamClient_SteamClient020_GetISteamNetworking_params
{
void *linux_side;
void /*ISteamNetworking*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamNetworking( struct cppISteamClient_SteamClient020_GetISteamNetworking_params *params );
struct cppISteamClient_SteamClient020_GetISteamRemoteStorage_params
{
void *linux_side;
void /*ISteamRemoteStorage*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamRemoteStorage( struct cppISteamClient_SteamClient020_GetISteamRemoteStorage_params *params );
struct cppISteamClient_SteamClient020_GetISteamScreenshots_params
{
void *linux_side;
void /*ISteamScreenshots*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamScreenshots( struct cppISteamClient_SteamClient020_GetISteamScreenshots_params *params );
struct cppISteamClient_SteamClient020_GetISteamGameSearch_params
{
void *linux_side;
void /*ISteamGameSearch*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamGameSearch( struct cppISteamClient_SteamClient020_GetISteamGameSearch_params *params );
struct cppISteamClient_SteamClient020_RunFrame_params
{
void *linux_side;
};
extern void cppISteamClient_SteamClient020_RunFrame( struct cppISteamClient_SteamClient020_RunFrame_params *params );
struct cppISteamClient_SteamClient020_GetIPCCallCount_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamClient_SteamClient020_GetIPCCallCount( struct cppISteamClient_SteamClient020_GetIPCCallCount_params *params );
struct cppISteamClient_SteamClient020_SetWarningMessageHook_params
{
void *linux_side;
SteamAPIWarningMessageHook_t pFunction;
};
extern void cppISteamClient_SteamClient020_SetWarningMessageHook( struct cppISteamClient_SteamClient020_SetWarningMessageHook_params *params );
struct cppISteamClient_SteamClient020_BShutdownIfAllPipesClosed_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamClient_SteamClient020_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient020_BShutdownIfAllPipesClosed_params *params );
struct cppISteamClient_SteamClient020_GetISteamHTTP_params
{
void *linux_side;
void /*ISteamHTTP*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamHTTP( struct cppISteamClient_SteamClient020_GetISteamHTTP_params *params );
struct cppISteamClient_SteamClient020_DEPRECATED_GetISteamUnifiedMessages_params
{
void *linux_side;
void *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_DEPRECATED_GetISteamUnifiedMessages( struct cppISteamClient_SteamClient020_DEPRECATED_GetISteamUnifiedMessages_params *params );
struct cppISteamClient_SteamClient020_GetISteamController_params
{
void *linux_side;
void /*ISteamController*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamController( struct cppISteamClient_SteamClient020_GetISteamController_params *params );
struct cppISteamClient_SteamClient020_GetISteamUGC_params
{
void *linux_side;
void /*ISteamUGC*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamUGC( struct cppISteamClient_SteamClient020_GetISteamUGC_params *params );
struct cppISteamClient_SteamClient020_GetISteamAppList_params
{
void *linux_side;
void /*ISteamAppList*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamAppList( struct cppISteamClient_SteamClient020_GetISteamAppList_params *params );
struct cppISteamClient_SteamClient020_GetISteamMusic_params
{
void *linux_side;
void /*ISteamMusic*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamMusic( struct cppISteamClient_SteamClient020_GetISteamMusic_params *params );
struct cppISteamClient_SteamClient020_GetISteamMusicRemote_params
{
void *linux_side;
void /*ISteamMusicRemote*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamMusicRemote( struct cppISteamClient_SteamClient020_GetISteamMusicRemote_params *params );
struct cppISteamClient_SteamClient020_GetISteamHTMLSurface_params
{
void *linux_side;
void /*ISteamHTMLSurface*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamHTMLSurface( struct cppISteamClient_SteamClient020_GetISteamHTMLSurface_params *params );
struct cppISteamClient_SteamClient020_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess_params
{
void *linux_side;
void *_a;
};
extern void cppISteamClient_SteamClient020_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient020_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess_params *params );
struct cppISteamClient_SteamClient020_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess_params
{
void *linux_side;
void *_a;
};
extern void cppISteamClient_SteamClient020_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess( struct cppISteamClient_SteamClient020_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess_params *params );
struct cppISteamClient_SteamClient020_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params
{
void *linux_side;
SteamAPI_CheckCallbackRegistered_t func;
};
extern void cppISteamClient_SteamClient020_Set_SteamAPI_CCheckCallbackRegisteredInProcess( struct cppISteamClient_SteamClient020_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params *params );
struct cppISteamClient_SteamClient020_GetISteamInventory_params
{
void *linux_side;
void /*ISteamInventory*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamInventory( struct cppISteamClient_SteamClient020_GetISteamInventory_params *params );
struct cppISteamClient_SteamClient020_GetISteamVideo_params
{
void *linux_side;
void /*ISteamVideo*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamVideo( struct cppISteamClient_SteamClient020_GetISteamVideo_params *params );
struct cppISteamClient_SteamClient020_GetISteamParentalSettings_params
{
void *linux_side;
void /*ISteamParentalSettings*/ *_ret;
HSteamUser hSteamuser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamParentalSettings( struct cppISteamClient_SteamClient020_GetISteamParentalSettings_params *params );
struct cppISteamClient_SteamClient020_GetISteamInput_params
{
void *linux_side;
void /*ISteamInput*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamInput( struct cppISteamClient_SteamClient020_GetISteamInput_params *params );
struct cppISteamClient_SteamClient020_GetISteamParties_params
{
void *linux_side;
void /*ISteamParties*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamParties( struct cppISteamClient_SteamClient020_GetISteamParties_params *params );
struct cppISteamClient_SteamClient020_GetISteamRemotePlay_params
{
void *linux_side;
void /*ISteamRemotePlay*/ *_ret;
HSteamUser hSteamUser;
HSteamPipe hSteamPipe;
const char *pchVersion;
};
extern void cppISteamClient_SteamClient020_GetISteamRemotePlay( struct cppISteamClient_SteamClient020_GetISteamRemotePlay_params *params );
struct cppISteamClient_SteamClient020_DestroyAllInterfaces_params
{
void *linux_side;
};
extern void cppISteamClient_SteamClient020_DestroyAllInterfaces( struct cppISteamClient_SteamClient020_DestroyAllInterfaces_params *params );

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@ -11,40 +11,34 @@ extern "C" {
#define SDKVER_134
#include "struct_converters.h"
#include "cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION.h"
bool cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Init(void *linux_side, const char *pchAbsolutePathToControllerConfigVDF)
void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Init( struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Init_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->Init((const char *)pchAbsolutePathToControllerConfigVDF);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->Init( (const char *)params->pchAbsolutePathToControllerConfigVDF );
}
bool cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Shutdown(void *linux_side)
void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Shutdown( struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Shutdown_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->Shutdown();
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->Shutdown( );
}
void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_RunFrame(void *linux_side)
void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_RunFrame( struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_RunFrame_params *params )
{
((ISteamController*)linux_side)->RunFrame();
((ISteamController*)params->linux_side)->RunFrame( );
}
bool cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_GetControllerState(void *linux_side, uint32 unControllerIndex, SteamControllerState001_t *pState)
void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_GetControllerState( struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_GetControllerState_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->GetControllerState((uint32)unControllerIndex, (SteamControllerState001_t *)pState);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetControllerState( (uint32)params->unControllerIndex, (SteamControllerState001_t *)params->pState );
}
void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_TriggerHapticPulse(void *linux_side, uint32 unControllerIndex, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)
void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_TriggerHapticPulse( struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_TriggerHapticPulse_params *params )
{
((ISteamController*)linux_side)->TriggerHapticPulse((uint32)unControllerIndex, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec);
((ISteamController*)params->linux_side)->TriggerHapticPulse( (uint32)params->unControllerIndex, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec );
}
void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_SetOverrideMode(void *linux_side, const char *pchMode)
void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_SetOverrideMode( struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_SetOverrideMode_params *params )
{
((ISteamController*)linux_side)->SetOverrideMode((const char *)pchMode);
((ISteamController*)params->linux_side)->SetOverrideMode( (const char *)params->pchMode );
}
#ifdef __cplusplus

View File

@ -1,6 +1,46 @@
extern bool cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Init(void *, const char *);
extern bool cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Shutdown(void *);
extern void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_RunFrame(void *);
extern bool cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_GetControllerState(void *, uint32, SteamControllerState001_t *);
extern void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_TriggerHapticPulse(void *, uint32, ESteamControllerPad, unsigned short);
extern void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_SetOverrideMode(void *, const char *);
struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Init_params
{
void *linux_side;
bool _ret;
const char *pchAbsolutePathToControllerConfigVDF;
};
extern void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Init( struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Init_params *params );
struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Shutdown_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Shutdown( struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Shutdown_params *params );
struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_RunFrame_params
{
void *linux_side;
};
extern void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_RunFrame( struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_RunFrame_params *params );
struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_GetControllerState_params
{
void *linux_side;
bool _ret;
uint32 unControllerIndex;
SteamControllerState001_t *pState;
};
extern void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_GetControllerState( struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_GetControllerState_params *params );
struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_TriggerHapticPulse_params
{
void *linux_side;
uint32 unControllerIndex;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
};
extern void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_TriggerHapticPulse( struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_TriggerHapticPulse_params *params );
struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_SetOverrideMode_params
{
void *linux_side;
const char *pchMode;
};
extern void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_SetOverrideMode( struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_SetOverrideMode_params *params );

View File

@ -11,113 +11,89 @@ extern "C" {
#define SDKVER_137
#include "struct_converters.h"
#include "cppISteamController_SteamController003.h"
bool cppISteamController_SteamController003_Init(void *linux_side)
void cppISteamController_SteamController003_Init( struct cppISteamController_SteamController003_Init_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->Init();
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->Init( );
}
bool cppISteamController_SteamController003_Shutdown(void *linux_side)
void cppISteamController_SteamController003_Shutdown( struct cppISteamController_SteamController003_Shutdown_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->Shutdown();
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->Shutdown( );
}
void cppISteamController_SteamController003_RunFrame(void *linux_side)
void cppISteamController_SteamController003_RunFrame( struct cppISteamController_SteamController003_RunFrame_params *params )
{
((ISteamController*)linux_side)->RunFrame();
((ISteamController*)params->linux_side)->RunFrame( );
}
int cppISteamController_SteamController003_GetConnectedControllers(void *linux_side, ControllerHandle_t *handlesOut)
void cppISteamController_SteamController003_GetConnectedControllers( struct cppISteamController_SteamController003_GetConnectedControllers_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetConnectedControllers( (ControllerHandle_t *)params->handlesOut );
}
bool cppISteamController_SteamController003_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController003_ShowBindingPanel( struct cppISteamController_SteamController003_ShowBindingPanel_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->ShowBindingPanel( (ControllerHandle_t)params->controllerHandle );
}
ControllerActionSetHandle_t cppISteamController_SteamController003_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
void cppISteamController_SteamController003_GetActionSetHandle( struct cppISteamController_SteamController003_GetActionSetHandle_params *params )
{
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetActionSetHandle( (const char *)params->pszActionSetName );
}
void cppISteamController_SteamController003_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
void cppISteamController_SteamController003_ActivateActionSet( struct cppISteamController_SteamController003_ActivateActionSet_params *params )
{
((ISteamController*)linux_side)->ActivateActionSet((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle);
((ISteamController*)params->linux_side)->ActivateActionSet( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle );
}
ControllerActionSetHandle_t cppISteamController_SteamController003_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController003_GetCurrentActionSet( struct cppISteamController_SteamController003_GetCurrentActionSet_params *params )
{
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetCurrentActionSet( (ControllerHandle_t)params->controllerHandle );
}
ControllerDigitalActionHandle_t cppISteamController_SteamController003_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
void cppISteamController_SteamController003_GetDigitalActionHandle( struct cppISteamController_SteamController003_GetDigitalActionHandle_params *params )
{
ControllerDigitalActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionHandle( (const char *)params->pszActionName );
}
ControllerDigitalActionData_t cppISteamController_SteamController003_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
void cppISteamController_SteamController003_GetDigitalActionData( struct cppISteamController_SteamController003_GetDigitalActionData_params *params )
{
ControllerDigitalActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionData( (ControllerHandle_t)params->controllerHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle );
}
int cppISteamController_SteamController003_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin *originsOut)
void cppISteamController_SteamController003_GetDigitalActionOrigins( struct cppISteamController_SteamController003_GetDigitalActionOrigins_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle, (EControllerActionOrigin *)params->originsOut );
}
ControllerAnalogActionHandle_t cppISteamController_SteamController003_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
void cppISteamController_SteamController003_GetAnalogActionHandle( struct cppISteamController_SteamController003_GetAnalogActionHandle_params *params )
{
ControllerAnalogActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionHandle( (const char *)params->pszActionName );
}
ControllerAnalogActionData_t cppISteamController_SteamController003_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
void cppISteamController_SteamController003_GetAnalogActionData( struct cppISteamController_SteamController003_GetAnalogActionData_params *params )
{
ControllerAnalogActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionData( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle );
}
int cppISteamController_SteamController003_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin *originsOut)
void cppISteamController_SteamController003_GetAnalogActionOrigins( struct cppISteamController_SteamController003_GetAnalogActionOrigins_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle, (EControllerActionOrigin *)params->originsOut );
}
void cppISteamController_SteamController003_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
void cppISteamController_SteamController003_StopAnalogActionMomentum( struct cppISteamController_SteamController003_StopAnalogActionMomentum_params *params )
{
((ISteamController*)linux_side)->StopAnalogActionMomentum((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)eAction);
((ISteamController*)params->linux_side)->StopAnalogActionMomentum( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->eAction );
}
void cppISteamController_SteamController003_TriggerHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)
void cppISteamController_SteamController003_TriggerHapticPulse( struct cppISteamController_SteamController003_TriggerHapticPulse_params *params )
{
((ISteamController*)linux_side)->TriggerHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec);
((ISteamController*)params->linux_side)->TriggerHapticPulse( (ControllerHandle_t)params->controllerHandle, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec );
}
void cppISteamController_SteamController003_TriggerRepeatedHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec, unsigned short usOffMicroSec, unsigned short unRepeat, unsigned int nFlags)
void cppISteamController_SteamController003_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController003_TriggerRepeatedHapticPulse_params *params )
{
((ISteamController*)linux_side)->TriggerRepeatedHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec, (unsigned short)usOffMicroSec, (unsigned short)unRepeat, (unsigned int)nFlags);
((ISteamController*)params->linux_side)->TriggerRepeatedHapticPulse( (ControllerHandle_t)params->controllerHandle, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec, (unsigned short)params->usOffMicroSec, (unsigned short)params->unRepeat, (unsigned int)params->nFlags );
}
#ifdef __cplusplus

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@ -1,17 +1,145 @@
extern bool cppISteamController_SteamController003_Init(void *);
extern bool cppISteamController_SteamController003_Shutdown(void *);
extern void cppISteamController_SteamController003_RunFrame(void *);
extern int cppISteamController_SteamController003_GetConnectedControllers(void *, ControllerHandle_t *);
extern bool cppISteamController_SteamController003_ShowBindingPanel(void *, ControllerHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController003_GetActionSetHandle(void *, const char *);
extern void cppISteamController_SteamController003_ActivateActionSet(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController003_GetCurrentActionSet(void *, ControllerHandle_t);
extern ControllerDigitalActionHandle_t cppISteamController_SteamController003_GetDigitalActionHandle(void *, const char *);
extern ControllerDigitalActionData_t cppISteamController_SteamController003_GetDigitalActionData(void *, ControllerHandle_t, ControllerDigitalActionHandle_t);
extern int cppISteamController_SteamController003_GetDigitalActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerDigitalActionHandle_t, EControllerActionOrigin *);
extern ControllerAnalogActionHandle_t cppISteamController_SteamController003_GetAnalogActionHandle(void *, const char *);
extern ControllerAnalogActionData_t cppISteamController_SteamController003_GetAnalogActionData(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern int cppISteamController_SteamController003_GetAnalogActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerAnalogActionHandle_t, EControllerActionOrigin *);
extern void cppISteamController_SteamController003_StopAnalogActionMomentum(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern void cppISteamController_SteamController003_TriggerHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short);
extern void cppISteamController_SteamController003_TriggerRepeatedHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short, unsigned short, unsigned short, unsigned int);
struct cppISteamController_SteamController003_Init_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamController_SteamController003_Init( struct cppISteamController_SteamController003_Init_params *params );
struct cppISteamController_SteamController003_Shutdown_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamController_SteamController003_Shutdown( struct cppISteamController_SteamController003_Shutdown_params *params );
struct cppISteamController_SteamController003_RunFrame_params
{
void *linux_side;
};
extern void cppISteamController_SteamController003_RunFrame( struct cppISteamController_SteamController003_RunFrame_params *params );
struct cppISteamController_SteamController003_GetConnectedControllers_params
{
void *linux_side;
int _ret;
ControllerHandle_t *handlesOut;
};
extern void cppISteamController_SteamController003_GetConnectedControllers( struct cppISteamController_SteamController003_GetConnectedControllers_params *params );
struct cppISteamController_SteamController003_ShowBindingPanel_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController003_ShowBindingPanel( struct cppISteamController_SteamController003_ShowBindingPanel_params *params );
struct cppISteamController_SteamController003_GetActionSetHandle_params
{
void *linux_side;
ControllerActionSetHandle_t _ret;
const char *pszActionSetName;
};
extern void cppISteamController_SteamController003_GetActionSetHandle( struct cppISteamController_SteamController003_GetActionSetHandle_params *params );
struct cppISteamController_SteamController003_ActivateActionSet_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
};
extern void cppISteamController_SteamController003_ActivateActionSet( struct cppISteamController_SteamController003_ActivateActionSet_params *params );
struct cppISteamController_SteamController003_GetCurrentActionSet_params
{
void *linux_side;
ControllerActionSetHandle_t _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController003_GetCurrentActionSet( struct cppISteamController_SteamController003_GetCurrentActionSet_params *params );
struct cppISteamController_SteamController003_GetDigitalActionHandle_params
{
void *linux_side;
ControllerDigitalActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamController_SteamController003_GetDigitalActionHandle( struct cppISteamController_SteamController003_GetDigitalActionHandle_params *params );
struct cppISteamController_SteamController003_GetDigitalActionData_params
{
void *linux_side;
ControllerDigitalActionData_t *_ret;
ControllerHandle_t controllerHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
};
extern void cppISteamController_SteamController003_GetDigitalActionData( struct cppISteamController_SteamController003_GetDigitalActionData_params *params );
struct cppISteamController_SteamController003_GetDigitalActionOrigins_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
EControllerActionOrigin *originsOut;
};
extern void cppISteamController_SteamController003_GetDigitalActionOrigins( struct cppISteamController_SteamController003_GetDigitalActionOrigins_params *params );
struct cppISteamController_SteamController003_GetAnalogActionHandle_params
{
void *linux_side;
ControllerAnalogActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamController_SteamController003_GetAnalogActionHandle( struct cppISteamController_SteamController003_GetAnalogActionHandle_params *params );
struct cppISteamController_SteamController003_GetAnalogActionData_params
{
void *linux_side;
ControllerAnalogActionData_t *_ret;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t analogActionHandle;
};
extern void cppISteamController_SteamController003_GetAnalogActionData( struct cppISteamController_SteamController003_GetAnalogActionData_params *params );
struct cppISteamController_SteamController003_GetAnalogActionOrigins_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
ControllerAnalogActionHandle_t analogActionHandle;
EControllerActionOrigin *originsOut;
};
extern void cppISteamController_SteamController003_GetAnalogActionOrigins( struct cppISteamController_SteamController003_GetAnalogActionOrigins_params *params );
struct cppISteamController_SteamController003_StopAnalogActionMomentum_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t eAction;
};
extern void cppISteamController_SteamController003_StopAnalogActionMomentum( struct cppISteamController_SteamController003_StopAnalogActionMomentum_params *params );
struct cppISteamController_SteamController003_TriggerHapticPulse_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
};
extern void cppISteamController_SteamController003_TriggerHapticPulse( struct cppISteamController_SteamController003_TriggerHapticPulse_params *params );
struct cppISteamController_SteamController003_TriggerRepeatedHapticPulse_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
unsigned short usOffMicroSec;
unsigned short unRepeat;
unsigned int nFlags;
};
extern void cppISteamController_SteamController003_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController003_TriggerRepeatedHapticPulse_params *params );

View File

@ -11,148 +11,114 @@ extern "C" {
#define SDKVER_138a
#include "struct_converters.h"
#include "cppISteamController_SteamController004.h"
bool cppISteamController_SteamController004_Init(void *linux_side)
void cppISteamController_SteamController004_Init( struct cppISteamController_SteamController004_Init_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->Init();
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->Init( );
}
bool cppISteamController_SteamController004_Shutdown(void *linux_side)
void cppISteamController_SteamController004_Shutdown( struct cppISteamController_SteamController004_Shutdown_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->Shutdown();
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->Shutdown( );
}
void cppISteamController_SteamController004_RunFrame(void *linux_side)
void cppISteamController_SteamController004_RunFrame( struct cppISteamController_SteamController004_RunFrame_params *params )
{
((ISteamController*)linux_side)->RunFrame();
((ISteamController*)params->linux_side)->RunFrame( );
}
int cppISteamController_SteamController004_GetConnectedControllers(void *linux_side, ControllerHandle_t *handlesOut)
void cppISteamController_SteamController004_GetConnectedControllers( struct cppISteamController_SteamController004_GetConnectedControllers_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetConnectedControllers( (ControllerHandle_t *)params->handlesOut );
}
bool cppISteamController_SteamController004_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController004_ShowBindingPanel( struct cppISteamController_SteamController004_ShowBindingPanel_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->ShowBindingPanel( (ControllerHandle_t)params->controllerHandle );
}
ControllerActionSetHandle_t cppISteamController_SteamController004_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
void cppISteamController_SteamController004_GetActionSetHandle( struct cppISteamController_SteamController004_GetActionSetHandle_params *params )
{
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetActionSetHandle( (const char *)params->pszActionSetName );
}
void cppISteamController_SteamController004_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
void cppISteamController_SteamController004_ActivateActionSet( struct cppISteamController_SteamController004_ActivateActionSet_params *params )
{
((ISteamController*)linux_side)->ActivateActionSet((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle);
((ISteamController*)params->linux_side)->ActivateActionSet( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle );
}
ControllerActionSetHandle_t cppISteamController_SteamController004_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController004_GetCurrentActionSet( struct cppISteamController_SteamController004_GetCurrentActionSet_params *params )
{
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetCurrentActionSet( (ControllerHandle_t)params->controllerHandle );
}
ControllerDigitalActionHandle_t cppISteamController_SteamController004_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
void cppISteamController_SteamController004_GetDigitalActionHandle( struct cppISteamController_SteamController004_GetDigitalActionHandle_params *params )
{
ControllerDigitalActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionHandle( (const char *)params->pszActionName );
}
ControllerDigitalActionData_t cppISteamController_SteamController004_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
void cppISteamController_SteamController004_GetDigitalActionData( struct cppISteamController_SteamController004_GetDigitalActionData_params *params )
{
ControllerDigitalActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionData( (ControllerHandle_t)params->controllerHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle );
}
int cppISteamController_SteamController004_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin *originsOut)
void cppISteamController_SteamController004_GetDigitalActionOrigins( struct cppISteamController_SteamController004_GetDigitalActionOrigins_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle, (EControllerActionOrigin *)params->originsOut );
}
ControllerAnalogActionHandle_t cppISteamController_SteamController004_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
void cppISteamController_SteamController004_GetAnalogActionHandle( struct cppISteamController_SteamController004_GetAnalogActionHandle_params *params )
{
ControllerAnalogActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionHandle( (const char *)params->pszActionName );
}
ControllerAnalogActionData_t cppISteamController_SteamController004_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
void cppISteamController_SteamController004_GetAnalogActionData( struct cppISteamController_SteamController004_GetAnalogActionData_params *params )
{
ControllerAnalogActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionData( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle );
}
int cppISteamController_SteamController004_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin *originsOut)
void cppISteamController_SteamController004_GetAnalogActionOrigins( struct cppISteamController_SteamController004_GetAnalogActionOrigins_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle, (EControllerActionOrigin *)params->originsOut );
}
void cppISteamController_SteamController004_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
void cppISteamController_SteamController004_StopAnalogActionMomentum( struct cppISteamController_SteamController004_StopAnalogActionMomentum_params *params )
{
((ISteamController*)linux_side)->StopAnalogActionMomentum((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)eAction);
((ISteamController*)params->linux_side)->StopAnalogActionMomentum( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->eAction );
}
void cppISteamController_SteamController004_TriggerHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)
void cppISteamController_SteamController004_TriggerHapticPulse( struct cppISteamController_SteamController004_TriggerHapticPulse_params *params )
{
((ISteamController*)linux_side)->TriggerHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec);
((ISteamController*)params->linux_side)->TriggerHapticPulse( (ControllerHandle_t)params->controllerHandle, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec );
}
void cppISteamController_SteamController004_TriggerRepeatedHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec, unsigned short usOffMicroSec, unsigned short unRepeat, unsigned int nFlags)
void cppISteamController_SteamController004_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController004_TriggerRepeatedHapticPulse_params *params )
{
((ISteamController*)linux_side)->TriggerRepeatedHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec, (unsigned short)usOffMicroSec, (unsigned short)unRepeat, (unsigned int)nFlags);
((ISteamController*)params->linux_side)->TriggerRepeatedHapticPulse( (ControllerHandle_t)params->controllerHandle, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec, (unsigned short)params->usOffMicroSec, (unsigned short)params->unRepeat, (unsigned int)params->nFlags );
}
int cppISteamController_SteamController004_GetGamepadIndexForController(void *linux_side, ControllerHandle_t ulControllerHandle)
void cppISteamController_SteamController004_GetGamepadIndexForController( struct cppISteamController_SteamController004_GetGamepadIndexForController_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetGamepadIndexForController( (ControllerHandle_t)params->ulControllerHandle );
}
ControllerHandle_t cppISteamController_SteamController004_GetControllerForGamepadIndex(void *linux_side, int nIndex)
void cppISteamController_SteamController004_GetControllerForGamepadIndex( struct cppISteamController_SteamController004_GetControllerForGamepadIndex_params *params )
{
ControllerHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetControllerForGamepadIndex( (int)params->nIndex );
}
ControllerMotionData_t cppISteamController_SteamController004_GetMotionData(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController004_GetMotionData( struct cppISteamController_SteamController004_GetMotionData_params *params )
{
ControllerMotionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetMotionData( (ControllerHandle_t)params->controllerHandle );
}
bool cppISteamController_SteamController004_ShowDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
void cppISteamController_SteamController004_ShowDigitalActionOrigins( struct cppISteamController_SteamController004_ShowDigitalActionOrigins_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->ShowDigitalActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle, (float)params->flScale, (float)params->flXPosition, (float)params->flYPosition );
}
bool cppISteamController_SteamController004_ShowAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
void cppISteamController_SteamController004_ShowAnalogActionOrigins( struct cppISteamController_SteamController004_ShowAnalogActionOrigins_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->ShowAnalogActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle, (float)params->flScale, (float)params->flXPosition, (float)params->flYPosition );
}
#ifdef __cplusplus

View File

@ -1,22 +1,193 @@
extern bool cppISteamController_SteamController004_Init(void *);
extern bool cppISteamController_SteamController004_Shutdown(void *);
extern void cppISteamController_SteamController004_RunFrame(void *);
extern int cppISteamController_SteamController004_GetConnectedControllers(void *, ControllerHandle_t *);
extern bool cppISteamController_SteamController004_ShowBindingPanel(void *, ControllerHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController004_GetActionSetHandle(void *, const char *);
extern void cppISteamController_SteamController004_ActivateActionSet(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController004_GetCurrentActionSet(void *, ControllerHandle_t);
extern ControllerDigitalActionHandle_t cppISteamController_SteamController004_GetDigitalActionHandle(void *, const char *);
extern ControllerDigitalActionData_t cppISteamController_SteamController004_GetDigitalActionData(void *, ControllerHandle_t, ControllerDigitalActionHandle_t);
extern int cppISteamController_SteamController004_GetDigitalActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerDigitalActionHandle_t, EControllerActionOrigin *);
extern ControllerAnalogActionHandle_t cppISteamController_SteamController004_GetAnalogActionHandle(void *, const char *);
extern ControllerAnalogActionData_t cppISteamController_SteamController004_GetAnalogActionData(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern int cppISteamController_SteamController004_GetAnalogActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerAnalogActionHandle_t, EControllerActionOrigin *);
extern void cppISteamController_SteamController004_StopAnalogActionMomentum(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern void cppISteamController_SteamController004_TriggerHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short);
extern void cppISteamController_SteamController004_TriggerRepeatedHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short, unsigned short, unsigned short, unsigned int);
extern int cppISteamController_SteamController004_GetGamepadIndexForController(void *, ControllerHandle_t);
extern ControllerHandle_t cppISteamController_SteamController004_GetControllerForGamepadIndex(void *, int);
extern ControllerMotionData_t cppISteamController_SteamController004_GetMotionData(void *, ControllerHandle_t);
extern bool cppISteamController_SteamController004_ShowDigitalActionOrigins(void *, ControllerHandle_t, ControllerDigitalActionHandle_t, float, float, float);
extern bool cppISteamController_SteamController004_ShowAnalogActionOrigins(void *, ControllerHandle_t, ControllerAnalogActionHandle_t, float, float, float);
struct cppISteamController_SteamController004_Init_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamController_SteamController004_Init( struct cppISteamController_SteamController004_Init_params *params );
struct cppISteamController_SteamController004_Shutdown_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamController_SteamController004_Shutdown( struct cppISteamController_SteamController004_Shutdown_params *params );
struct cppISteamController_SteamController004_RunFrame_params
{
void *linux_side;
};
extern void cppISteamController_SteamController004_RunFrame( struct cppISteamController_SteamController004_RunFrame_params *params );
struct cppISteamController_SteamController004_GetConnectedControllers_params
{
void *linux_side;
int _ret;
ControllerHandle_t *handlesOut;
};
extern void cppISteamController_SteamController004_GetConnectedControllers( struct cppISteamController_SteamController004_GetConnectedControllers_params *params );
struct cppISteamController_SteamController004_ShowBindingPanel_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController004_ShowBindingPanel( struct cppISteamController_SteamController004_ShowBindingPanel_params *params );
struct cppISteamController_SteamController004_GetActionSetHandle_params
{
void *linux_side;
ControllerActionSetHandle_t _ret;
const char *pszActionSetName;
};
extern void cppISteamController_SteamController004_GetActionSetHandle( struct cppISteamController_SteamController004_GetActionSetHandle_params *params );
struct cppISteamController_SteamController004_ActivateActionSet_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
};
extern void cppISteamController_SteamController004_ActivateActionSet( struct cppISteamController_SteamController004_ActivateActionSet_params *params );
struct cppISteamController_SteamController004_GetCurrentActionSet_params
{
void *linux_side;
ControllerActionSetHandle_t _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController004_GetCurrentActionSet( struct cppISteamController_SteamController004_GetCurrentActionSet_params *params );
struct cppISteamController_SteamController004_GetDigitalActionHandle_params
{
void *linux_side;
ControllerDigitalActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamController_SteamController004_GetDigitalActionHandle( struct cppISteamController_SteamController004_GetDigitalActionHandle_params *params );
struct cppISteamController_SteamController004_GetDigitalActionData_params
{
void *linux_side;
ControllerDigitalActionData_t *_ret;
ControllerHandle_t controllerHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
};
extern void cppISteamController_SteamController004_GetDigitalActionData( struct cppISteamController_SteamController004_GetDigitalActionData_params *params );
struct cppISteamController_SteamController004_GetDigitalActionOrigins_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
EControllerActionOrigin *originsOut;
};
extern void cppISteamController_SteamController004_GetDigitalActionOrigins( struct cppISteamController_SteamController004_GetDigitalActionOrigins_params *params );
struct cppISteamController_SteamController004_GetAnalogActionHandle_params
{
void *linux_side;
ControllerAnalogActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamController_SteamController004_GetAnalogActionHandle( struct cppISteamController_SteamController004_GetAnalogActionHandle_params *params );
struct cppISteamController_SteamController004_GetAnalogActionData_params
{
void *linux_side;
ControllerAnalogActionData_t *_ret;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t analogActionHandle;
};
extern void cppISteamController_SteamController004_GetAnalogActionData( struct cppISteamController_SteamController004_GetAnalogActionData_params *params );
struct cppISteamController_SteamController004_GetAnalogActionOrigins_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
ControllerAnalogActionHandle_t analogActionHandle;
EControllerActionOrigin *originsOut;
};
extern void cppISteamController_SteamController004_GetAnalogActionOrigins( struct cppISteamController_SteamController004_GetAnalogActionOrigins_params *params );
struct cppISteamController_SteamController004_StopAnalogActionMomentum_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t eAction;
};
extern void cppISteamController_SteamController004_StopAnalogActionMomentum( struct cppISteamController_SteamController004_StopAnalogActionMomentum_params *params );
struct cppISteamController_SteamController004_TriggerHapticPulse_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
};
extern void cppISteamController_SteamController004_TriggerHapticPulse( struct cppISteamController_SteamController004_TriggerHapticPulse_params *params );
struct cppISteamController_SteamController004_TriggerRepeatedHapticPulse_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
unsigned short usOffMicroSec;
unsigned short unRepeat;
unsigned int nFlags;
};
extern void cppISteamController_SteamController004_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController004_TriggerRepeatedHapticPulse_params *params );
struct cppISteamController_SteamController004_GetGamepadIndexForController_params
{
void *linux_side;
int _ret;
ControllerHandle_t ulControllerHandle;
};
extern void cppISteamController_SteamController004_GetGamepadIndexForController( struct cppISteamController_SteamController004_GetGamepadIndexForController_params *params );
struct cppISteamController_SteamController004_GetControllerForGamepadIndex_params
{
void *linux_side;
ControllerHandle_t _ret;
int nIndex;
};
extern void cppISteamController_SteamController004_GetControllerForGamepadIndex( struct cppISteamController_SteamController004_GetControllerForGamepadIndex_params *params );
struct cppISteamController_SteamController004_GetMotionData_params
{
void *linux_side;
ControllerMotionData_t *_ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController004_GetMotionData( struct cppISteamController_SteamController004_GetMotionData_params *params );
struct cppISteamController_SteamController004_ShowDigitalActionOrigins_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
float flScale;
float flXPosition;
float flYPosition;
};
extern void cppISteamController_SteamController004_ShowDigitalActionOrigins( struct cppISteamController_SteamController004_ShowDigitalActionOrigins_params *params );
struct cppISteamController_SteamController004_ShowAnalogActionOrigins_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t analogActionHandle;
float flScale;
float flXPosition;
float flYPosition;
};
extern void cppISteamController_SteamController004_ShowAnalogActionOrigins( struct cppISteamController_SteamController004_ShowAnalogActionOrigins_params *params );

View File

@ -11,165 +11,129 @@ extern "C" {
#define SDKVER_141
#include "struct_converters.h"
#include "cppISteamController_SteamController005.h"
bool cppISteamController_SteamController005_Init(void *linux_side)
void cppISteamController_SteamController005_Init( struct cppISteamController_SteamController005_Init_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->Init();
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->Init( );
}
bool cppISteamController_SteamController005_Shutdown(void *linux_side)
void cppISteamController_SteamController005_Shutdown( struct cppISteamController_SteamController005_Shutdown_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->Shutdown();
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->Shutdown( );
}
void cppISteamController_SteamController005_RunFrame(void *linux_side)
void cppISteamController_SteamController005_RunFrame( struct cppISteamController_SteamController005_RunFrame_params *params )
{
((ISteamController*)linux_side)->RunFrame();
((ISteamController*)params->linux_side)->RunFrame( );
}
int cppISteamController_SteamController005_GetConnectedControllers(void *linux_side, ControllerHandle_t *handlesOut)
void cppISteamController_SteamController005_GetConnectedControllers( struct cppISteamController_SteamController005_GetConnectedControllers_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetConnectedControllers( (ControllerHandle_t *)params->handlesOut );
}
bool cppISteamController_SteamController005_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController005_ShowBindingPanel( struct cppISteamController_SteamController005_ShowBindingPanel_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->ShowBindingPanel( (ControllerHandle_t)params->controllerHandle );
}
ControllerActionSetHandle_t cppISteamController_SteamController005_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
void cppISteamController_SteamController005_GetActionSetHandle( struct cppISteamController_SteamController005_GetActionSetHandle_params *params )
{
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetActionSetHandle( (const char *)params->pszActionSetName );
}
void cppISteamController_SteamController005_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
void cppISteamController_SteamController005_ActivateActionSet( struct cppISteamController_SteamController005_ActivateActionSet_params *params )
{
((ISteamController*)linux_side)->ActivateActionSet((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle);
((ISteamController*)params->linux_side)->ActivateActionSet( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle );
}
ControllerActionSetHandle_t cppISteamController_SteamController005_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController005_GetCurrentActionSet( struct cppISteamController_SteamController005_GetCurrentActionSet_params *params )
{
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetCurrentActionSet( (ControllerHandle_t)params->controllerHandle );
}
ControllerDigitalActionHandle_t cppISteamController_SteamController005_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
void cppISteamController_SteamController005_GetDigitalActionHandle( struct cppISteamController_SteamController005_GetDigitalActionHandle_params *params )
{
ControllerDigitalActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionHandle( (const char *)params->pszActionName );
}
ControllerDigitalActionData_t cppISteamController_SteamController005_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
void cppISteamController_SteamController005_GetDigitalActionData( struct cppISteamController_SteamController005_GetDigitalActionData_params *params )
{
ControllerDigitalActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionData( (ControllerHandle_t)params->controllerHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle );
}
int cppISteamController_SteamController005_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin *originsOut)
void cppISteamController_SteamController005_GetDigitalActionOrigins( struct cppISteamController_SteamController005_GetDigitalActionOrigins_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle, (EControllerActionOrigin *)params->originsOut );
}
ControllerAnalogActionHandle_t cppISteamController_SteamController005_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
void cppISteamController_SteamController005_GetAnalogActionHandle( struct cppISteamController_SteamController005_GetAnalogActionHandle_params *params )
{
ControllerAnalogActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionHandle( (const char *)params->pszActionName );
}
ControllerAnalogActionData_t cppISteamController_SteamController005_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
void cppISteamController_SteamController005_GetAnalogActionData( struct cppISteamController_SteamController005_GetAnalogActionData_params *params )
{
ControllerAnalogActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionData( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle );
}
int cppISteamController_SteamController005_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin *originsOut)
void cppISteamController_SteamController005_GetAnalogActionOrigins( struct cppISteamController_SteamController005_GetAnalogActionOrigins_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle, (EControllerActionOrigin *)params->originsOut );
}
void cppISteamController_SteamController005_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
void cppISteamController_SteamController005_StopAnalogActionMomentum( struct cppISteamController_SteamController005_StopAnalogActionMomentum_params *params )
{
((ISteamController*)linux_side)->StopAnalogActionMomentum((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)eAction);
((ISteamController*)params->linux_side)->StopAnalogActionMomentum( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->eAction );
}
void cppISteamController_SteamController005_TriggerHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)
void cppISteamController_SteamController005_TriggerHapticPulse( struct cppISteamController_SteamController005_TriggerHapticPulse_params *params )
{
((ISteamController*)linux_side)->TriggerHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec);
((ISteamController*)params->linux_side)->TriggerHapticPulse( (ControllerHandle_t)params->controllerHandle, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec );
}
void cppISteamController_SteamController005_TriggerRepeatedHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec, unsigned short usOffMicroSec, unsigned short unRepeat, unsigned int nFlags)
void cppISteamController_SteamController005_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController005_TriggerRepeatedHapticPulse_params *params )
{
((ISteamController*)linux_side)->TriggerRepeatedHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec, (unsigned short)usOffMicroSec, (unsigned short)unRepeat, (unsigned int)nFlags);
((ISteamController*)params->linux_side)->TriggerRepeatedHapticPulse( (ControllerHandle_t)params->controllerHandle, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec, (unsigned short)params->usOffMicroSec, (unsigned short)params->unRepeat, (unsigned int)params->nFlags );
}
void cppISteamController_SteamController005_TriggerVibration(void *linux_side, ControllerHandle_t controllerHandle, unsigned short usLeftSpeed, unsigned short usRightSpeed)
void cppISteamController_SteamController005_TriggerVibration( struct cppISteamController_SteamController005_TriggerVibration_params *params )
{
((ISteamController*)linux_side)->TriggerVibration((ControllerHandle_t)controllerHandle, (unsigned short)usLeftSpeed, (unsigned short)usRightSpeed);
((ISteamController*)params->linux_side)->TriggerVibration( (ControllerHandle_t)params->controllerHandle, (unsigned short)params->usLeftSpeed, (unsigned short)params->usRightSpeed );
}
void cppISteamController_SteamController005_SetLEDColor(void *linux_side, ControllerHandle_t controllerHandle, uint8 nColorR, uint8 nColorG, uint8 nColorB, unsigned int nFlags)
void cppISteamController_SteamController005_SetLEDColor( struct cppISteamController_SteamController005_SetLEDColor_params *params )
{
((ISteamController*)linux_side)->SetLEDColor((ControllerHandle_t)controllerHandle, (uint8)nColorR, (uint8)nColorG, (uint8)nColorB, (unsigned int)nFlags);
((ISteamController*)params->linux_side)->SetLEDColor( (ControllerHandle_t)params->controllerHandle, (uint8)params->nColorR, (uint8)params->nColorG, (uint8)params->nColorB, (unsigned int)params->nFlags );
}
int cppISteamController_SteamController005_GetGamepadIndexForController(void *linux_side, ControllerHandle_t ulControllerHandle)
void cppISteamController_SteamController005_GetGamepadIndexForController( struct cppISteamController_SteamController005_GetGamepadIndexForController_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetGamepadIndexForController( (ControllerHandle_t)params->ulControllerHandle );
}
ControllerHandle_t cppISteamController_SteamController005_GetControllerForGamepadIndex(void *linux_side, int nIndex)
void cppISteamController_SteamController005_GetControllerForGamepadIndex( struct cppISteamController_SteamController005_GetControllerForGamepadIndex_params *params )
{
ControllerHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetControllerForGamepadIndex( (int)params->nIndex );
}
ControllerMotionData_t cppISteamController_SteamController005_GetMotionData(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController005_GetMotionData( struct cppISteamController_SteamController005_GetMotionData_params *params )
{
ControllerMotionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetMotionData( (ControllerHandle_t)params->controllerHandle );
}
bool cppISteamController_SteamController005_ShowDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
void cppISteamController_SteamController005_ShowDigitalActionOrigins( struct cppISteamController_SteamController005_ShowDigitalActionOrigins_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->ShowDigitalActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle, (float)params->flScale, (float)params->flXPosition, (float)params->flYPosition );
}
bool cppISteamController_SteamController005_ShowAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
void cppISteamController_SteamController005_ShowAnalogActionOrigins( struct cppISteamController_SteamController005_ShowAnalogActionOrigins_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->ShowAnalogActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle, (float)params->flScale, (float)params->flXPosition, (float)params->flYPosition );
}
const char * cppISteamController_SteamController005_GetStringForActionOrigin(void *linux_side, EControllerActionOrigin eOrigin)
void cppISteamController_SteamController005_GetStringForActionOrigin( struct cppISteamController_SteamController005_GetStringForActionOrigin_params *params )
{
const char *_ret;
_ret = ((ISteamController*)linux_side)->GetStringForActionOrigin((EControllerActionOrigin)eOrigin);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetStringForActionOrigin( (EControllerActionOrigin)params->eOrigin );
}
#ifdef __cplusplus

View File

@ -1,26 +1,229 @@
extern bool cppISteamController_SteamController005_Init(void *);
extern bool cppISteamController_SteamController005_Shutdown(void *);
extern void cppISteamController_SteamController005_RunFrame(void *);
extern int cppISteamController_SteamController005_GetConnectedControllers(void *, ControllerHandle_t *);
extern bool cppISteamController_SteamController005_ShowBindingPanel(void *, ControllerHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController005_GetActionSetHandle(void *, const char *);
extern void cppISteamController_SteamController005_ActivateActionSet(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController005_GetCurrentActionSet(void *, ControllerHandle_t);
extern ControllerDigitalActionHandle_t cppISteamController_SteamController005_GetDigitalActionHandle(void *, const char *);
extern ControllerDigitalActionData_t cppISteamController_SteamController005_GetDigitalActionData(void *, ControllerHandle_t, ControllerDigitalActionHandle_t);
extern int cppISteamController_SteamController005_GetDigitalActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerDigitalActionHandle_t, EControllerActionOrigin *);
extern ControllerAnalogActionHandle_t cppISteamController_SteamController005_GetAnalogActionHandle(void *, const char *);
extern ControllerAnalogActionData_t cppISteamController_SteamController005_GetAnalogActionData(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern int cppISteamController_SteamController005_GetAnalogActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerAnalogActionHandle_t, EControllerActionOrigin *);
extern void cppISteamController_SteamController005_StopAnalogActionMomentum(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern void cppISteamController_SteamController005_TriggerHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short);
extern void cppISteamController_SteamController005_TriggerRepeatedHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short, unsigned short, unsigned short, unsigned int);
extern void cppISteamController_SteamController005_TriggerVibration(void *, ControllerHandle_t, unsigned short, unsigned short);
extern void cppISteamController_SteamController005_SetLEDColor(void *, ControllerHandle_t, uint8, uint8, uint8, unsigned int);
extern int cppISteamController_SteamController005_GetGamepadIndexForController(void *, ControllerHandle_t);
extern ControllerHandle_t cppISteamController_SteamController005_GetControllerForGamepadIndex(void *, int);
extern ControllerMotionData_t cppISteamController_SteamController005_GetMotionData(void *, ControllerHandle_t);
extern bool cppISteamController_SteamController005_ShowDigitalActionOrigins(void *, ControllerHandle_t, ControllerDigitalActionHandle_t, float, float, float);
extern bool cppISteamController_SteamController005_ShowAnalogActionOrigins(void *, ControllerHandle_t, ControllerAnalogActionHandle_t, float, float, float);
extern const char * cppISteamController_SteamController005_GetStringForActionOrigin(void *, EControllerActionOrigin);
extern const char * cppISteamController_SteamController005_GetGlyphForActionOrigin(void *, EControllerActionOrigin);
struct cppISteamController_SteamController005_Init_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamController_SteamController005_Init( struct cppISteamController_SteamController005_Init_params *params );
struct cppISteamController_SteamController005_Shutdown_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamController_SteamController005_Shutdown( struct cppISteamController_SteamController005_Shutdown_params *params );
struct cppISteamController_SteamController005_RunFrame_params
{
void *linux_side;
};
extern void cppISteamController_SteamController005_RunFrame( struct cppISteamController_SteamController005_RunFrame_params *params );
struct cppISteamController_SteamController005_GetConnectedControllers_params
{
void *linux_side;
int _ret;
ControllerHandle_t *handlesOut;
};
extern void cppISteamController_SteamController005_GetConnectedControllers( struct cppISteamController_SteamController005_GetConnectedControllers_params *params );
struct cppISteamController_SteamController005_ShowBindingPanel_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController005_ShowBindingPanel( struct cppISteamController_SteamController005_ShowBindingPanel_params *params );
struct cppISteamController_SteamController005_GetActionSetHandle_params
{
void *linux_side;
ControllerActionSetHandle_t _ret;
const char *pszActionSetName;
};
extern void cppISteamController_SteamController005_GetActionSetHandle( struct cppISteamController_SteamController005_GetActionSetHandle_params *params );
struct cppISteamController_SteamController005_ActivateActionSet_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
};
extern void cppISteamController_SteamController005_ActivateActionSet( struct cppISteamController_SteamController005_ActivateActionSet_params *params );
struct cppISteamController_SteamController005_GetCurrentActionSet_params
{
void *linux_side;
ControllerActionSetHandle_t _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController005_GetCurrentActionSet( struct cppISteamController_SteamController005_GetCurrentActionSet_params *params );
struct cppISteamController_SteamController005_GetDigitalActionHandle_params
{
void *linux_side;
ControllerDigitalActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamController_SteamController005_GetDigitalActionHandle( struct cppISteamController_SteamController005_GetDigitalActionHandle_params *params );
struct cppISteamController_SteamController005_GetDigitalActionData_params
{
void *linux_side;
ControllerDigitalActionData_t *_ret;
ControllerHandle_t controllerHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
};
extern void cppISteamController_SteamController005_GetDigitalActionData( struct cppISteamController_SteamController005_GetDigitalActionData_params *params );
struct cppISteamController_SteamController005_GetDigitalActionOrigins_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
EControllerActionOrigin *originsOut;
};
extern void cppISteamController_SteamController005_GetDigitalActionOrigins( struct cppISteamController_SteamController005_GetDigitalActionOrigins_params *params );
struct cppISteamController_SteamController005_GetAnalogActionHandle_params
{
void *linux_side;
ControllerAnalogActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamController_SteamController005_GetAnalogActionHandle( struct cppISteamController_SteamController005_GetAnalogActionHandle_params *params );
struct cppISteamController_SteamController005_GetAnalogActionData_params
{
void *linux_side;
ControllerAnalogActionData_t *_ret;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t analogActionHandle;
};
extern void cppISteamController_SteamController005_GetAnalogActionData( struct cppISteamController_SteamController005_GetAnalogActionData_params *params );
struct cppISteamController_SteamController005_GetAnalogActionOrigins_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
ControllerAnalogActionHandle_t analogActionHandle;
EControllerActionOrigin *originsOut;
};
extern void cppISteamController_SteamController005_GetAnalogActionOrigins( struct cppISteamController_SteamController005_GetAnalogActionOrigins_params *params );
struct cppISteamController_SteamController005_StopAnalogActionMomentum_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t eAction;
};
extern void cppISteamController_SteamController005_StopAnalogActionMomentum( struct cppISteamController_SteamController005_StopAnalogActionMomentum_params *params );
struct cppISteamController_SteamController005_TriggerHapticPulse_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
};
extern void cppISteamController_SteamController005_TriggerHapticPulse( struct cppISteamController_SteamController005_TriggerHapticPulse_params *params );
struct cppISteamController_SteamController005_TriggerRepeatedHapticPulse_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
unsigned short usOffMicroSec;
unsigned short unRepeat;
unsigned int nFlags;
};
extern void cppISteamController_SteamController005_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController005_TriggerRepeatedHapticPulse_params *params );
struct cppISteamController_SteamController005_TriggerVibration_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
unsigned short usLeftSpeed;
unsigned short usRightSpeed;
};
extern void cppISteamController_SteamController005_TriggerVibration( struct cppISteamController_SteamController005_TriggerVibration_params *params );
struct cppISteamController_SteamController005_SetLEDColor_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
uint8 nColorR;
uint8 nColorG;
uint8 nColorB;
unsigned int nFlags;
};
extern void cppISteamController_SteamController005_SetLEDColor( struct cppISteamController_SteamController005_SetLEDColor_params *params );
struct cppISteamController_SteamController005_GetGamepadIndexForController_params
{
void *linux_side;
int _ret;
ControllerHandle_t ulControllerHandle;
};
extern void cppISteamController_SteamController005_GetGamepadIndexForController( struct cppISteamController_SteamController005_GetGamepadIndexForController_params *params );
struct cppISteamController_SteamController005_GetControllerForGamepadIndex_params
{
void *linux_side;
ControllerHandle_t _ret;
int nIndex;
};
extern void cppISteamController_SteamController005_GetControllerForGamepadIndex( struct cppISteamController_SteamController005_GetControllerForGamepadIndex_params *params );
struct cppISteamController_SteamController005_GetMotionData_params
{
void *linux_side;
ControllerMotionData_t *_ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController005_GetMotionData( struct cppISteamController_SteamController005_GetMotionData_params *params );
struct cppISteamController_SteamController005_ShowDigitalActionOrigins_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
float flScale;
float flXPosition;
float flYPosition;
};
extern void cppISteamController_SteamController005_ShowDigitalActionOrigins( struct cppISteamController_SteamController005_ShowDigitalActionOrigins_params *params );
struct cppISteamController_SteamController005_ShowAnalogActionOrigins_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t analogActionHandle;
float flScale;
float flXPosition;
float flYPosition;
};
extern void cppISteamController_SteamController005_ShowAnalogActionOrigins( struct cppISteamController_SteamController005_ShowAnalogActionOrigins_params *params );
struct cppISteamController_SteamController005_GetStringForActionOrigin_params
{
void *linux_side;
const char *_ret;
EControllerActionOrigin eOrigin;
};
extern void cppISteamController_SteamController005_GetStringForActionOrigin( struct cppISteamController_SteamController005_GetStringForActionOrigin_params *params );
struct cppISteamController_SteamController005_GetGlyphForActionOrigin_params
{
void *linux_side;
const char *_ret;
EControllerActionOrigin eOrigin;
};
extern void cppISteamController_SteamController005_GetGlyphForActionOrigin( struct cppISteamController_SteamController005_GetGlyphForActionOrigin_params *params );

View File

@ -11,194 +11,154 @@ extern "C" {
#define SDKVER_142
#include "struct_converters.h"
#include "cppISteamController_SteamController006.h"
bool cppISteamController_SteamController006_Init(void *linux_side)
void cppISteamController_SteamController006_Init( struct cppISteamController_SteamController006_Init_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->Init();
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->Init( );
}
bool cppISteamController_SteamController006_Shutdown(void *linux_side)
void cppISteamController_SteamController006_Shutdown( struct cppISteamController_SteamController006_Shutdown_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->Shutdown();
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->Shutdown( );
}
void cppISteamController_SteamController006_RunFrame(void *linux_side)
void cppISteamController_SteamController006_RunFrame( struct cppISteamController_SteamController006_RunFrame_params *params )
{
((ISteamController*)linux_side)->RunFrame();
((ISteamController*)params->linux_side)->RunFrame( );
}
int cppISteamController_SteamController006_GetConnectedControllers(void *linux_side, ControllerHandle_t *handlesOut)
void cppISteamController_SteamController006_GetConnectedControllers( struct cppISteamController_SteamController006_GetConnectedControllers_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetConnectedControllers( (ControllerHandle_t *)params->handlesOut );
}
bool cppISteamController_SteamController006_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController006_ShowBindingPanel( struct cppISteamController_SteamController006_ShowBindingPanel_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->ShowBindingPanel( (ControllerHandle_t)params->controllerHandle );
}
ControllerActionSetHandle_t cppISteamController_SteamController006_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
void cppISteamController_SteamController006_GetActionSetHandle( struct cppISteamController_SteamController006_GetActionSetHandle_params *params )
{
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetActionSetHandle( (const char *)params->pszActionSetName );
}
void cppISteamController_SteamController006_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
void cppISteamController_SteamController006_ActivateActionSet( struct cppISteamController_SteamController006_ActivateActionSet_params *params )
{
((ISteamController*)linux_side)->ActivateActionSet((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle);
((ISteamController*)params->linux_side)->ActivateActionSet( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle );
}
ControllerActionSetHandle_t cppISteamController_SteamController006_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController006_GetCurrentActionSet( struct cppISteamController_SteamController006_GetCurrentActionSet_params *params )
{
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetCurrentActionSet( (ControllerHandle_t)params->controllerHandle );
}
void cppISteamController_SteamController006_ActivateActionSetLayer(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetLayerHandle)
void cppISteamController_SteamController006_ActivateActionSetLayer( struct cppISteamController_SteamController006_ActivateActionSetLayer_params *params )
{
((ISteamController*)linux_side)->ActivateActionSetLayer((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetLayerHandle);
((ISteamController*)params->linux_side)->ActivateActionSetLayer( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetLayerHandle );
}
void cppISteamController_SteamController006_DeactivateActionSetLayer(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetLayerHandle)
void cppISteamController_SteamController006_DeactivateActionSetLayer( struct cppISteamController_SteamController006_DeactivateActionSetLayer_params *params )
{
((ISteamController*)linux_side)->DeactivateActionSetLayer((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetLayerHandle);
((ISteamController*)params->linux_side)->DeactivateActionSetLayer( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetLayerHandle );
}
void cppISteamController_SteamController006_DeactivateAllActionSetLayers(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController006_DeactivateAllActionSetLayers( struct cppISteamController_SteamController006_DeactivateAllActionSetLayers_params *params )
{
((ISteamController*)linux_side)->DeactivateAllActionSetLayers((ControllerHandle_t)controllerHandle);
((ISteamController*)params->linux_side)->DeactivateAllActionSetLayers( (ControllerHandle_t)params->controllerHandle );
}
int cppISteamController_SteamController006_GetActiveActionSetLayers(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t *handlesOut)
void cppISteamController_SteamController006_GetActiveActionSetLayers( struct cppISteamController_SteamController006_GetActiveActionSetLayers_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetActiveActionSetLayers((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t *)handlesOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetActiveActionSetLayers( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t *)params->handlesOut );
}
ControllerDigitalActionHandle_t cppISteamController_SteamController006_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
void cppISteamController_SteamController006_GetDigitalActionHandle( struct cppISteamController_SteamController006_GetDigitalActionHandle_params *params )
{
ControllerDigitalActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionHandle( (const char *)params->pszActionName );
}
ControllerDigitalActionData_t cppISteamController_SteamController006_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
void cppISteamController_SteamController006_GetDigitalActionData( struct cppISteamController_SteamController006_GetDigitalActionData_params *params )
{
ControllerDigitalActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionData( (ControllerHandle_t)params->controllerHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle );
}
int cppISteamController_SteamController006_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin *originsOut)
void cppISteamController_SteamController006_GetDigitalActionOrigins( struct cppISteamController_SteamController006_GetDigitalActionOrigins_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle, (EControllerActionOrigin *)params->originsOut );
}
ControllerAnalogActionHandle_t cppISteamController_SteamController006_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
void cppISteamController_SteamController006_GetAnalogActionHandle( struct cppISteamController_SteamController006_GetAnalogActionHandle_params *params )
{
ControllerAnalogActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionHandle( (const char *)params->pszActionName );
}
ControllerAnalogActionData_t cppISteamController_SteamController006_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
void cppISteamController_SteamController006_GetAnalogActionData( struct cppISteamController_SteamController006_GetAnalogActionData_params *params )
{
ControllerAnalogActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionData( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle );
}
int cppISteamController_SteamController006_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin *originsOut)
void cppISteamController_SteamController006_GetAnalogActionOrigins( struct cppISteamController_SteamController006_GetAnalogActionOrigins_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle, (EControllerActionOrigin *)params->originsOut );
}
void cppISteamController_SteamController006_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
void cppISteamController_SteamController006_StopAnalogActionMomentum( struct cppISteamController_SteamController006_StopAnalogActionMomentum_params *params )
{
((ISteamController*)linux_side)->StopAnalogActionMomentum((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)eAction);
((ISteamController*)params->linux_side)->StopAnalogActionMomentum( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->eAction );
}
void cppISteamController_SteamController006_TriggerHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)
void cppISteamController_SteamController006_TriggerHapticPulse( struct cppISteamController_SteamController006_TriggerHapticPulse_params *params )
{
((ISteamController*)linux_side)->TriggerHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec);
((ISteamController*)params->linux_side)->TriggerHapticPulse( (ControllerHandle_t)params->controllerHandle, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec );
}
void cppISteamController_SteamController006_TriggerRepeatedHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec, unsigned short usOffMicroSec, unsigned short unRepeat, unsigned int nFlags)
void cppISteamController_SteamController006_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController006_TriggerRepeatedHapticPulse_params *params )
{
((ISteamController*)linux_side)->TriggerRepeatedHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec, (unsigned short)usOffMicroSec, (unsigned short)unRepeat, (unsigned int)nFlags);
((ISteamController*)params->linux_side)->TriggerRepeatedHapticPulse( (ControllerHandle_t)params->controllerHandle, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec, (unsigned short)params->usOffMicroSec, (unsigned short)params->unRepeat, (unsigned int)params->nFlags );
}
void cppISteamController_SteamController006_TriggerVibration(void *linux_side, ControllerHandle_t controllerHandle, unsigned short usLeftSpeed, unsigned short usRightSpeed)
void cppISteamController_SteamController006_TriggerVibration( struct cppISteamController_SteamController006_TriggerVibration_params *params )
{
((ISteamController*)linux_side)->TriggerVibration((ControllerHandle_t)controllerHandle, (unsigned short)usLeftSpeed, (unsigned short)usRightSpeed);
((ISteamController*)params->linux_side)->TriggerVibration( (ControllerHandle_t)params->controllerHandle, (unsigned short)params->usLeftSpeed, (unsigned short)params->usRightSpeed );
}
void cppISteamController_SteamController006_SetLEDColor(void *linux_side, ControllerHandle_t controllerHandle, uint8 nColorR, uint8 nColorG, uint8 nColorB, unsigned int nFlags)
void cppISteamController_SteamController006_SetLEDColor( struct cppISteamController_SteamController006_SetLEDColor_params *params )
{
((ISteamController*)linux_side)->SetLEDColor((ControllerHandle_t)controllerHandle, (uint8)nColorR, (uint8)nColorG, (uint8)nColorB, (unsigned int)nFlags);
((ISteamController*)params->linux_side)->SetLEDColor( (ControllerHandle_t)params->controllerHandle, (uint8)params->nColorR, (uint8)params->nColorG, (uint8)params->nColorB, (unsigned int)params->nFlags );
}
int cppISteamController_SteamController006_GetGamepadIndexForController(void *linux_side, ControllerHandle_t ulControllerHandle)
void cppISteamController_SteamController006_GetGamepadIndexForController( struct cppISteamController_SteamController006_GetGamepadIndexForController_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetGamepadIndexForController( (ControllerHandle_t)params->ulControllerHandle );
}
ControllerHandle_t cppISteamController_SteamController006_GetControllerForGamepadIndex(void *linux_side, int nIndex)
void cppISteamController_SteamController006_GetControllerForGamepadIndex( struct cppISteamController_SteamController006_GetControllerForGamepadIndex_params *params )
{
ControllerHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetControllerForGamepadIndex( (int)params->nIndex );
}
ControllerMotionData_t cppISteamController_SteamController006_GetMotionData(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController006_GetMotionData( struct cppISteamController_SteamController006_GetMotionData_params *params )
{
ControllerMotionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetMotionData( (ControllerHandle_t)params->controllerHandle );
}
bool cppISteamController_SteamController006_ShowDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
void cppISteamController_SteamController006_ShowDigitalActionOrigins( struct cppISteamController_SteamController006_ShowDigitalActionOrigins_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->ShowDigitalActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle, (float)params->flScale, (float)params->flXPosition, (float)params->flYPosition );
}
bool cppISteamController_SteamController006_ShowAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
void cppISteamController_SteamController006_ShowAnalogActionOrigins( struct cppISteamController_SteamController006_ShowAnalogActionOrigins_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->ShowAnalogActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle, (float)params->flScale, (float)params->flXPosition, (float)params->flYPosition );
}
const char * cppISteamController_SteamController006_GetStringForActionOrigin(void *linux_side, EControllerActionOrigin eOrigin)
void cppISteamController_SteamController006_GetStringForActionOrigin( struct cppISteamController_SteamController006_GetStringForActionOrigin_params *params )
{
const char *_ret;
_ret = ((ISteamController*)linux_side)->GetStringForActionOrigin((EControllerActionOrigin)eOrigin);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetStringForActionOrigin( (EControllerActionOrigin)params->eOrigin );
}
ESteamInputType cppISteamController_SteamController006_GetInputTypeForHandle(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController006_GetInputTypeForHandle( struct cppISteamController_SteamController006_GetInputTypeForHandle_params *params )
{
ESteamInputType _ret;
_ret = ((ISteamController*)linux_side)->GetInputTypeForHandle((ControllerHandle_t)controllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetInputTypeForHandle( (ControllerHandle_t)params->controllerHandle );
}
#ifdef __cplusplus

View File

@ -1,31 +1,269 @@
extern bool cppISteamController_SteamController006_Init(void *);
extern bool cppISteamController_SteamController006_Shutdown(void *);
extern void cppISteamController_SteamController006_RunFrame(void *);
extern int cppISteamController_SteamController006_GetConnectedControllers(void *, ControllerHandle_t *);
extern bool cppISteamController_SteamController006_ShowBindingPanel(void *, ControllerHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController006_GetActionSetHandle(void *, const char *);
extern void cppISteamController_SteamController006_ActivateActionSet(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController006_GetCurrentActionSet(void *, ControllerHandle_t);
extern void cppISteamController_SteamController006_ActivateActionSetLayer(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern void cppISteamController_SteamController006_DeactivateActionSetLayer(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern void cppISteamController_SteamController006_DeactivateAllActionSetLayers(void *, ControllerHandle_t);
extern int cppISteamController_SteamController006_GetActiveActionSetLayers(void *, ControllerHandle_t, ControllerActionSetHandle_t *);
extern ControllerDigitalActionHandle_t cppISteamController_SteamController006_GetDigitalActionHandle(void *, const char *);
extern ControllerDigitalActionData_t cppISteamController_SteamController006_GetDigitalActionData(void *, ControllerHandle_t, ControllerDigitalActionHandle_t);
extern int cppISteamController_SteamController006_GetDigitalActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerDigitalActionHandle_t, EControllerActionOrigin *);
extern ControllerAnalogActionHandle_t cppISteamController_SteamController006_GetAnalogActionHandle(void *, const char *);
extern ControllerAnalogActionData_t cppISteamController_SteamController006_GetAnalogActionData(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern int cppISteamController_SteamController006_GetAnalogActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerAnalogActionHandle_t, EControllerActionOrigin *);
extern void cppISteamController_SteamController006_StopAnalogActionMomentum(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern void cppISteamController_SteamController006_TriggerHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short);
extern void cppISteamController_SteamController006_TriggerRepeatedHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short, unsigned short, unsigned short, unsigned int);
extern void cppISteamController_SteamController006_TriggerVibration(void *, ControllerHandle_t, unsigned short, unsigned short);
extern void cppISteamController_SteamController006_SetLEDColor(void *, ControllerHandle_t, uint8, uint8, uint8, unsigned int);
extern int cppISteamController_SteamController006_GetGamepadIndexForController(void *, ControllerHandle_t);
extern ControllerHandle_t cppISteamController_SteamController006_GetControllerForGamepadIndex(void *, int);
extern ControllerMotionData_t cppISteamController_SteamController006_GetMotionData(void *, ControllerHandle_t);
extern bool cppISteamController_SteamController006_ShowDigitalActionOrigins(void *, ControllerHandle_t, ControllerDigitalActionHandle_t, float, float, float);
extern bool cppISteamController_SteamController006_ShowAnalogActionOrigins(void *, ControllerHandle_t, ControllerAnalogActionHandle_t, float, float, float);
extern const char * cppISteamController_SteamController006_GetStringForActionOrigin(void *, EControllerActionOrigin);
extern const char * cppISteamController_SteamController006_GetGlyphForActionOrigin(void *, EControllerActionOrigin);
extern ESteamInputType cppISteamController_SteamController006_GetInputTypeForHandle(void *, ControllerHandle_t);
struct cppISteamController_SteamController006_Init_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamController_SteamController006_Init( struct cppISteamController_SteamController006_Init_params *params );
struct cppISteamController_SteamController006_Shutdown_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamController_SteamController006_Shutdown( struct cppISteamController_SteamController006_Shutdown_params *params );
struct cppISteamController_SteamController006_RunFrame_params
{
void *linux_side;
};
extern void cppISteamController_SteamController006_RunFrame( struct cppISteamController_SteamController006_RunFrame_params *params );
struct cppISteamController_SteamController006_GetConnectedControllers_params
{
void *linux_side;
int _ret;
ControllerHandle_t *handlesOut;
};
extern void cppISteamController_SteamController006_GetConnectedControllers( struct cppISteamController_SteamController006_GetConnectedControllers_params *params );
struct cppISteamController_SteamController006_ShowBindingPanel_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController006_ShowBindingPanel( struct cppISteamController_SteamController006_ShowBindingPanel_params *params );
struct cppISteamController_SteamController006_GetActionSetHandle_params
{
void *linux_side;
ControllerActionSetHandle_t _ret;
const char *pszActionSetName;
};
extern void cppISteamController_SteamController006_GetActionSetHandle( struct cppISteamController_SteamController006_GetActionSetHandle_params *params );
struct cppISteamController_SteamController006_ActivateActionSet_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
};
extern void cppISteamController_SteamController006_ActivateActionSet( struct cppISteamController_SteamController006_ActivateActionSet_params *params );
struct cppISteamController_SteamController006_GetCurrentActionSet_params
{
void *linux_side;
ControllerActionSetHandle_t _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController006_GetCurrentActionSet( struct cppISteamController_SteamController006_GetCurrentActionSet_params *params );
struct cppISteamController_SteamController006_ActivateActionSetLayer_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetLayerHandle;
};
extern void cppISteamController_SteamController006_ActivateActionSetLayer( struct cppISteamController_SteamController006_ActivateActionSetLayer_params *params );
struct cppISteamController_SteamController006_DeactivateActionSetLayer_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetLayerHandle;
};
extern void cppISteamController_SteamController006_DeactivateActionSetLayer( struct cppISteamController_SteamController006_DeactivateActionSetLayer_params *params );
struct cppISteamController_SteamController006_DeactivateAllActionSetLayers_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController006_DeactivateAllActionSetLayers( struct cppISteamController_SteamController006_DeactivateAllActionSetLayers_params *params );
struct cppISteamController_SteamController006_GetActiveActionSetLayers_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t *handlesOut;
};
extern void cppISteamController_SteamController006_GetActiveActionSetLayers( struct cppISteamController_SteamController006_GetActiveActionSetLayers_params *params );
struct cppISteamController_SteamController006_GetDigitalActionHandle_params
{
void *linux_side;
ControllerDigitalActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamController_SteamController006_GetDigitalActionHandle( struct cppISteamController_SteamController006_GetDigitalActionHandle_params *params );
struct cppISteamController_SteamController006_GetDigitalActionData_params
{
void *linux_side;
ControllerDigitalActionData_t *_ret;
ControllerHandle_t controllerHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
};
extern void cppISteamController_SteamController006_GetDigitalActionData( struct cppISteamController_SteamController006_GetDigitalActionData_params *params );
struct cppISteamController_SteamController006_GetDigitalActionOrigins_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
EControllerActionOrigin *originsOut;
};
extern void cppISteamController_SteamController006_GetDigitalActionOrigins( struct cppISteamController_SteamController006_GetDigitalActionOrigins_params *params );
struct cppISteamController_SteamController006_GetAnalogActionHandle_params
{
void *linux_side;
ControllerAnalogActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamController_SteamController006_GetAnalogActionHandle( struct cppISteamController_SteamController006_GetAnalogActionHandle_params *params );
struct cppISteamController_SteamController006_GetAnalogActionData_params
{
void *linux_side;
ControllerAnalogActionData_t *_ret;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t analogActionHandle;
};
extern void cppISteamController_SteamController006_GetAnalogActionData( struct cppISteamController_SteamController006_GetAnalogActionData_params *params );
struct cppISteamController_SteamController006_GetAnalogActionOrigins_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
ControllerAnalogActionHandle_t analogActionHandle;
EControllerActionOrigin *originsOut;
};
extern void cppISteamController_SteamController006_GetAnalogActionOrigins( struct cppISteamController_SteamController006_GetAnalogActionOrigins_params *params );
struct cppISteamController_SteamController006_StopAnalogActionMomentum_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t eAction;
};
extern void cppISteamController_SteamController006_StopAnalogActionMomentum( struct cppISteamController_SteamController006_StopAnalogActionMomentum_params *params );
struct cppISteamController_SteamController006_TriggerHapticPulse_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
};
extern void cppISteamController_SteamController006_TriggerHapticPulse( struct cppISteamController_SteamController006_TriggerHapticPulse_params *params );
struct cppISteamController_SteamController006_TriggerRepeatedHapticPulse_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
unsigned short usOffMicroSec;
unsigned short unRepeat;
unsigned int nFlags;
};
extern void cppISteamController_SteamController006_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController006_TriggerRepeatedHapticPulse_params *params );
struct cppISteamController_SteamController006_TriggerVibration_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
unsigned short usLeftSpeed;
unsigned short usRightSpeed;
};
extern void cppISteamController_SteamController006_TriggerVibration( struct cppISteamController_SteamController006_TriggerVibration_params *params );
struct cppISteamController_SteamController006_SetLEDColor_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
uint8 nColorR;
uint8 nColorG;
uint8 nColorB;
unsigned int nFlags;
};
extern void cppISteamController_SteamController006_SetLEDColor( struct cppISteamController_SteamController006_SetLEDColor_params *params );
struct cppISteamController_SteamController006_GetGamepadIndexForController_params
{
void *linux_side;
int _ret;
ControllerHandle_t ulControllerHandle;
};
extern void cppISteamController_SteamController006_GetGamepadIndexForController( struct cppISteamController_SteamController006_GetGamepadIndexForController_params *params );
struct cppISteamController_SteamController006_GetControllerForGamepadIndex_params
{
void *linux_side;
ControllerHandle_t _ret;
int nIndex;
};
extern void cppISteamController_SteamController006_GetControllerForGamepadIndex( struct cppISteamController_SteamController006_GetControllerForGamepadIndex_params *params );
struct cppISteamController_SteamController006_GetMotionData_params
{
void *linux_side;
ControllerMotionData_t *_ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController006_GetMotionData( struct cppISteamController_SteamController006_GetMotionData_params *params );
struct cppISteamController_SteamController006_ShowDigitalActionOrigins_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
float flScale;
float flXPosition;
float flYPosition;
};
extern void cppISteamController_SteamController006_ShowDigitalActionOrigins( struct cppISteamController_SteamController006_ShowDigitalActionOrigins_params *params );
struct cppISteamController_SteamController006_ShowAnalogActionOrigins_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t analogActionHandle;
float flScale;
float flXPosition;
float flYPosition;
};
extern void cppISteamController_SteamController006_ShowAnalogActionOrigins( struct cppISteamController_SteamController006_ShowAnalogActionOrigins_params *params );
struct cppISteamController_SteamController006_GetStringForActionOrigin_params
{
void *linux_side;
const char *_ret;
EControllerActionOrigin eOrigin;
};
extern void cppISteamController_SteamController006_GetStringForActionOrigin( struct cppISteamController_SteamController006_GetStringForActionOrigin_params *params );
struct cppISteamController_SteamController006_GetGlyphForActionOrigin_params
{
void *linux_side;
const char *_ret;
EControllerActionOrigin eOrigin;
};
extern void cppISteamController_SteamController006_GetGlyphForActionOrigin( struct cppISteamController_SteamController006_GetGlyphForActionOrigin_params *params );
struct cppISteamController_SteamController006_GetInputTypeForHandle_params
{
void *linux_side;
ESteamInputType _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController006_GetInputTypeForHandle( struct cppISteamController_SteamController006_GetInputTypeForHandle_params *params );

View File

@ -12,208 +12,164 @@ extern "C" {
#define SDKVER_150
#include "struct_converters.h"
#include "cppISteamController_SteamController007.h"
bool cppISteamController_SteamController007_Init(void *linux_side)
void cppISteamController_SteamController007_Init( struct cppISteamController_SteamController007_Init_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->Init();
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->Init( );
}
bool cppISteamController_SteamController007_Shutdown(void *linux_side)
void cppISteamController_SteamController007_Shutdown( struct cppISteamController_SteamController007_Shutdown_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->Shutdown();
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->Shutdown( );
}
void cppISteamController_SteamController007_RunFrame(void *linux_side)
void cppISteamController_SteamController007_RunFrame( struct cppISteamController_SteamController007_RunFrame_params *params )
{
((ISteamController*)linux_side)->RunFrame();
((ISteamController*)params->linux_side)->RunFrame( );
}
int cppISteamController_SteamController007_GetConnectedControllers(void *linux_side, ControllerHandle_t *handlesOut)
void cppISteamController_SteamController007_GetConnectedControllers( struct cppISteamController_SteamController007_GetConnectedControllers_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetConnectedControllers( (ControllerHandle_t *)params->handlesOut );
}
ControllerActionSetHandle_t cppISteamController_SteamController007_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
void cppISteamController_SteamController007_GetActionSetHandle( struct cppISteamController_SteamController007_GetActionSetHandle_params *params )
{
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetActionSetHandle( (const char *)params->pszActionSetName );
}
void cppISteamController_SteamController007_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
void cppISteamController_SteamController007_ActivateActionSet( struct cppISteamController_SteamController007_ActivateActionSet_params *params )
{
((ISteamController*)linux_side)->ActivateActionSet((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle);
((ISteamController*)params->linux_side)->ActivateActionSet( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle );
}
ControllerActionSetHandle_t cppISteamController_SteamController007_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController007_GetCurrentActionSet( struct cppISteamController_SteamController007_GetCurrentActionSet_params *params )
{
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetCurrentActionSet( (ControllerHandle_t)params->controllerHandle );
}
void cppISteamController_SteamController007_ActivateActionSetLayer(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetLayerHandle)
void cppISteamController_SteamController007_ActivateActionSetLayer( struct cppISteamController_SteamController007_ActivateActionSetLayer_params *params )
{
((ISteamController*)linux_side)->ActivateActionSetLayer((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetLayerHandle);
((ISteamController*)params->linux_side)->ActivateActionSetLayer( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetLayerHandle );
}
void cppISteamController_SteamController007_DeactivateActionSetLayer(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetLayerHandle)
void cppISteamController_SteamController007_DeactivateActionSetLayer( struct cppISteamController_SteamController007_DeactivateActionSetLayer_params *params )
{
((ISteamController*)linux_side)->DeactivateActionSetLayer((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetLayerHandle);
((ISteamController*)params->linux_side)->DeactivateActionSetLayer( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetLayerHandle );
}
void cppISteamController_SteamController007_DeactivateAllActionSetLayers(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController007_DeactivateAllActionSetLayers( struct cppISteamController_SteamController007_DeactivateAllActionSetLayers_params *params )
{
((ISteamController*)linux_side)->DeactivateAllActionSetLayers((ControllerHandle_t)controllerHandle);
((ISteamController*)params->linux_side)->DeactivateAllActionSetLayers( (ControllerHandle_t)params->controllerHandle );
}
int cppISteamController_SteamController007_GetActiveActionSetLayers(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t *handlesOut)
void cppISteamController_SteamController007_GetActiveActionSetLayers( struct cppISteamController_SteamController007_GetActiveActionSetLayers_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetActiveActionSetLayers((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t *)handlesOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetActiveActionSetLayers( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t *)params->handlesOut );
}
ControllerDigitalActionHandle_t cppISteamController_SteamController007_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
void cppISteamController_SteamController007_GetDigitalActionHandle( struct cppISteamController_SteamController007_GetDigitalActionHandle_params *params )
{
ControllerDigitalActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionHandle( (const char *)params->pszActionName );
}
InputDigitalActionData_t cppISteamController_SteamController007_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
void cppISteamController_SteamController007_GetDigitalActionData( struct cppISteamController_SteamController007_GetDigitalActionData_params *params )
{
InputDigitalActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionData( (ControllerHandle_t)params->controllerHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle );
}
int cppISteamController_SteamController007_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin *originsOut)
void cppISteamController_SteamController007_GetDigitalActionOrigins( struct cppISteamController_SteamController007_GetDigitalActionOrigins_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle, (EControllerActionOrigin *)params->originsOut );
}
ControllerAnalogActionHandle_t cppISteamController_SteamController007_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
void cppISteamController_SteamController007_GetAnalogActionHandle( struct cppISteamController_SteamController007_GetAnalogActionHandle_params *params )
{
ControllerAnalogActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionHandle( (const char *)params->pszActionName );
}
InputAnalogActionData_t cppISteamController_SteamController007_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
void cppISteamController_SteamController007_GetAnalogActionData( struct cppISteamController_SteamController007_GetAnalogActionData_params *params )
{
InputAnalogActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionData( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle );
}
int cppISteamController_SteamController007_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin *originsOut)
void cppISteamController_SteamController007_GetAnalogActionOrigins( struct cppISteamController_SteamController007_GetAnalogActionOrigins_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle, (EControllerActionOrigin *)params->originsOut );
}
const char * cppISteamController_SteamController007_GetStringForActionOrigin(void *linux_side, EControllerActionOrigin eOrigin)
void cppISteamController_SteamController007_GetStringForActionOrigin( struct cppISteamController_SteamController007_GetStringForActionOrigin_params *params )
{
const char *_ret;
_ret = ((ISteamController*)linux_side)->GetStringForActionOrigin((EControllerActionOrigin)eOrigin);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetStringForActionOrigin( (EControllerActionOrigin)params->eOrigin );
}
void cppISteamController_SteamController007_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
void cppISteamController_SteamController007_StopAnalogActionMomentum( struct cppISteamController_SteamController007_StopAnalogActionMomentum_params *params )
{
((ISteamController*)linux_side)->StopAnalogActionMomentum((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)eAction);
((ISteamController*)params->linux_side)->StopAnalogActionMomentum( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->eAction );
}
InputMotionData_t cppISteamController_SteamController007_GetMotionData(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController007_GetMotionData( struct cppISteamController_SteamController007_GetMotionData_params *params )
{
InputMotionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetMotionData( (ControllerHandle_t)params->controllerHandle );
}
void cppISteamController_SteamController007_TriggerHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)
void cppISteamController_SteamController007_TriggerHapticPulse( struct cppISteamController_SteamController007_TriggerHapticPulse_params *params )
{
((ISteamController*)linux_side)->TriggerHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec);
((ISteamController*)params->linux_side)->TriggerHapticPulse( (ControllerHandle_t)params->controllerHandle, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec );
}
void cppISteamController_SteamController007_TriggerRepeatedHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec, unsigned short usOffMicroSec, unsigned short unRepeat, unsigned int nFlags)
void cppISteamController_SteamController007_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController007_TriggerRepeatedHapticPulse_params *params )
{
((ISteamController*)linux_side)->TriggerRepeatedHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec, (unsigned short)usOffMicroSec, (unsigned short)unRepeat, (unsigned int)nFlags);
((ISteamController*)params->linux_side)->TriggerRepeatedHapticPulse( (ControllerHandle_t)params->controllerHandle, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec, (unsigned short)params->usOffMicroSec, (unsigned short)params->unRepeat, (unsigned int)params->nFlags );
}
void cppISteamController_SteamController007_TriggerVibration(void *linux_side, ControllerHandle_t controllerHandle, unsigned short usLeftSpeed, unsigned short usRightSpeed)
void cppISteamController_SteamController007_TriggerVibration( struct cppISteamController_SteamController007_TriggerVibration_params *params )
{
((ISteamController*)linux_side)->TriggerVibration((ControllerHandle_t)controllerHandle, (unsigned short)usLeftSpeed, (unsigned short)usRightSpeed);
((ISteamController*)params->linux_side)->TriggerVibration( (ControllerHandle_t)params->controllerHandle, (unsigned short)params->usLeftSpeed, (unsigned short)params->usRightSpeed );
}
void cppISteamController_SteamController007_SetLEDColor(void *linux_side, ControllerHandle_t controllerHandle, uint8 nColorR, uint8 nColorG, uint8 nColorB, unsigned int nFlags)
void cppISteamController_SteamController007_SetLEDColor( struct cppISteamController_SteamController007_SetLEDColor_params *params )
{
((ISteamController*)linux_side)->SetLEDColor((ControllerHandle_t)controllerHandle, (uint8)nColorR, (uint8)nColorG, (uint8)nColorB, (unsigned int)nFlags);
((ISteamController*)params->linux_side)->SetLEDColor( (ControllerHandle_t)params->controllerHandle, (uint8)params->nColorR, (uint8)params->nColorG, (uint8)params->nColorB, (unsigned int)params->nFlags );
}
bool cppISteamController_SteamController007_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController007_ShowBindingPanel( struct cppISteamController_SteamController007_ShowBindingPanel_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->ShowBindingPanel( (ControllerHandle_t)params->controllerHandle );
}
ESteamInputType cppISteamController_SteamController007_GetInputTypeForHandle(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController007_GetInputTypeForHandle( struct cppISteamController_SteamController007_GetInputTypeForHandle_params *params )
{
ESteamInputType _ret;
_ret = ((ISteamController*)linux_side)->GetInputTypeForHandle((ControllerHandle_t)controllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetInputTypeForHandle( (ControllerHandle_t)params->controllerHandle );
}
ControllerHandle_t cppISteamController_SteamController007_GetControllerForGamepadIndex(void *linux_side, int nIndex)
void cppISteamController_SteamController007_GetControllerForGamepadIndex( struct cppISteamController_SteamController007_GetControllerForGamepadIndex_params *params )
{
ControllerHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetControllerForGamepadIndex( (int)params->nIndex );
}
int cppISteamController_SteamController007_GetGamepadIndexForController(void *linux_side, ControllerHandle_t ulControllerHandle)
void cppISteamController_SteamController007_GetGamepadIndexForController( struct cppISteamController_SteamController007_GetGamepadIndexForController_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetGamepadIndexForController( (ControllerHandle_t)params->ulControllerHandle );
}
const char * cppISteamController_SteamController007_GetStringForXboxOrigin(void *linux_side, EXboxOrigin eOrigin)
void cppISteamController_SteamController007_GetStringForXboxOrigin( struct cppISteamController_SteamController007_GetStringForXboxOrigin_params *params )
{
const char *_ret;
_ret = ((ISteamController*)linux_side)->GetStringForXboxOrigin((EXboxOrigin)eOrigin);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetStringForXboxOrigin( (EXboxOrigin)params->eOrigin );
}
EControllerActionOrigin cppISteamController_SteamController007_GetActionOriginFromXboxOrigin(void *linux_side, ControllerHandle_t controllerHandle, EXboxOrigin eOrigin)
void cppISteamController_SteamController007_GetActionOriginFromXboxOrigin( struct cppISteamController_SteamController007_GetActionOriginFromXboxOrigin_params *params )
{
EControllerActionOrigin _ret;
_ret = ((ISteamController*)linux_side)->GetActionOriginFromXboxOrigin((ControllerHandle_t)controllerHandle, (EXboxOrigin)eOrigin);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetActionOriginFromXboxOrigin( (ControllerHandle_t)params->controllerHandle, (EXboxOrigin)params->eOrigin );
}
EControllerActionOrigin cppISteamController_SteamController007_TranslateActionOrigin(void *linux_side, ESteamInputType eDestinationInputType, EControllerActionOrigin eSourceOrigin)
void cppISteamController_SteamController007_TranslateActionOrigin( struct cppISteamController_SteamController007_TranslateActionOrigin_params *params )
{
EControllerActionOrigin _ret;
_ret = ((ISteamController*)linux_side)->TranslateActionOrigin((ESteamInputType)eDestinationInputType, (EControllerActionOrigin)eSourceOrigin);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->TranslateActionOrigin( (ESteamInputType)params->eDestinationInputType, (EControllerActionOrigin)params->eSourceOrigin );
}
bool cppISteamController_SteamController007_GetControllerBindingRevision(void *linux_side, ControllerHandle_t controllerHandle, int *pMajor, int *pMinor)
void cppISteamController_SteamController007_GetControllerBindingRevision( struct cppISteamController_SteamController007_GetControllerBindingRevision_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->GetControllerBindingRevision((ControllerHandle_t)controllerHandle, (int *)pMajor, (int *)pMinor);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetControllerBindingRevision( (ControllerHandle_t)params->controllerHandle, (int *)params->pMajor, (int *)params->pMinor );
}
#ifdef __cplusplus

View File

@ -1,34 +1,289 @@
extern bool cppISteamController_SteamController007_Init(void *);
extern bool cppISteamController_SteamController007_Shutdown(void *);
extern void cppISteamController_SteamController007_RunFrame(void *);
extern int cppISteamController_SteamController007_GetConnectedControllers(void *, ControllerHandle_t *);
extern ControllerActionSetHandle_t cppISteamController_SteamController007_GetActionSetHandle(void *, const char *);
extern void cppISteamController_SteamController007_ActivateActionSet(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController007_GetCurrentActionSet(void *, ControllerHandle_t);
extern void cppISteamController_SteamController007_ActivateActionSetLayer(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern void cppISteamController_SteamController007_DeactivateActionSetLayer(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern void cppISteamController_SteamController007_DeactivateAllActionSetLayers(void *, ControllerHandle_t);
extern int cppISteamController_SteamController007_GetActiveActionSetLayers(void *, ControllerHandle_t, ControllerActionSetHandle_t *);
extern ControllerDigitalActionHandle_t cppISteamController_SteamController007_GetDigitalActionHandle(void *, const char *);
extern InputDigitalActionData_t cppISteamController_SteamController007_GetDigitalActionData(void *, ControllerHandle_t, ControllerDigitalActionHandle_t);
extern int cppISteamController_SteamController007_GetDigitalActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerDigitalActionHandle_t, EControllerActionOrigin *);
extern ControllerAnalogActionHandle_t cppISteamController_SteamController007_GetAnalogActionHandle(void *, const char *);
extern InputAnalogActionData_t cppISteamController_SteamController007_GetAnalogActionData(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern int cppISteamController_SteamController007_GetAnalogActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerAnalogActionHandle_t, EControllerActionOrigin *);
extern const char * cppISteamController_SteamController007_GetGlyphForActionOrigin(void *, EControllerActionOrigin);
extern const char * cppISteamController_SteamController007_GetStringForActionOrigin(void *, EControllerActionOrigin);
extern void cppISteamController_SteamController007_StopAnalogActionMomentum(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern InputMotionData_t cppISteamController_SteamController007_GetMotionData(void *, ControllerHandle_t);
extern void cppISteamController_SteamController007_TriggerHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short);
extern void cppISteamController_SteamController007_TriggerRepeatedHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short, unsigned short, unsigned short, unsigned int);
extern void cppISteamController_SteamController007_TriggerVibration(void *, ControllerHandle_t, unsigned short, unsigned short);
extern void cppISteamController_SteamController007_SetLEDColor(void *, ControllerHandle_t, uint8, uint8, uint8, unsigned int);
extern bool cppISteamController_SteamController007_ShowBindingPanel(void *, ControllerHandle_t);
extern ESteamInputType cppISteamController_SteamController007_GetInputTypeForHandle(void *, ControllerHandle_t);
extern ControllerHandle_t cppISteamController_SteamController007_GetControllerForGamepadIndex(void *, int);
extern int cppISteamController_SteamController007_GetGamepadIndexForController(void *, ControllerHandle_t);
extern const char * cppISteamController_SteamController007_GetStringForXboxOrigin(void *, EXboxOrigin);
extern const char * cppISteamController_SteamController007_GetGlyphForXboxOrigin(void *, EXboxOrigin);
extern EControllerActionOrigin cppISteamController_SteamController007_GetActionOriginFromXboxOrigin(void *, ControllerHandle_t, EXboxOrigin);
extern EControllerActionOrigin cppISteamController_SteamController007_TranslateActionOrigin(void *, ESteamInputType, EControllerActionOrigin);
extern bool cppISteamController_SteamController007_GetControllerBindingRevision(void *, ControllerHandle_t, int *, int *);
struct cppISteamController_SteamController007_Init_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamController_SteamController007_Init( struct cppISteamController_SteamController007_Init_params *params );
struct cppISteamController_SteamController007_Shutdown_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamController_SteamController007_Shutdown( struct cppISteamController_SteamController007_Shutdown_params *params );
struct cppISteamController_SteamController007_RunFrame_params
{
void *linux_side;
};
extern void cppISteamController_SteamController007_RunFrame( struct cppISteamController_SteamController007_RunFrame_params *params );
struct cppISteamController_SteamController007_GetConnectedControllers_params
{
void *linux_side;
int _ret;
ControllerHandle_t *handlesOut;
};
extern void cppISteamController_SteamController007_GetConnectedControllers( struct cppISteamController_SteamController007_GetConnectedControllers_params *params );
struct cppISteamController_SteamController007_GetActionSetHandle_params
{
void *linux_side;
ControllerActionSetHandle_t _ret;
const char *pszActionSetName;
};
extern void cppISteamController_SteamController007_GetActionSetHandle( struct cppISteamController_SteamController007_GetActionSetHandle_params *params );
struct cppISteamController_SteamController007_ActivateActionSet_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
};
extern void cppISteamController_SteamController007_ActivateActionSet( struct cppISteamController_SteamController007_ActivateActionSet_params *params );
struct cppISteamController_SteamController007_GetCurrentActionSet_params
{
void *linux_side;
ControllerActionSetHandle_t _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController007_GetCurrentActionSet( struct cppISteamController_SteamController007_GetCurrentActionSet_params *params );
struct cppISteamController_SteamController007_ActivateActionSetLayer_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetLayerHandle;
};
extern void cppISteamController_SteamController007_ActivateActionSetLayer( struct cppISteamController_SteamController007_ActivateActionSetLayer_params *params );
struct cppISteamController_SteamController007_DeactivateActionSetLayer_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetLayerHandle;
};
extern void cppISteamController_SteamController007_DeactivateActionSetLayer( struct cppISteamController_SteamController007_DeactivateActionSetLayer_params *params );
struct cppISteamController_SteamController007_DeactivateAllActionSetLayers_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController007_DeactivateAllActionSetLayers( struct cppISteamController_SteamController007_DeactivateAllActionSetLayers_params *params );
struct cppISteamController_SteamController007_GetActiveActionSetLayers_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t *handlesOut;
};
extern void cppISteamController_SteamController007_GetActiveActionSetLayers( struct cppISteamController_SteamController007_GetActiveActionSetLayers_params *params );
struct cppISteamController_SteamController007_GetDigitalActionHandle_params
{
void *linux_side;
ControllerDigitalActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamController_SteamController007_GetDigitalActionHandle( struct cppISteamController_SteamController007_GetDigitalActionHandle_params *params );
struct cppISteamController_SteamController007_GetDigitalActionData_params
{
void *linux_side;
InputDigitalActionData_t *_ret;
ControllerHandle_t controllerHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
};
extern void cppISteamController_SteamController007_GetDigitalActionData( struct cppISteamController_SteamController007_GetDigitalActionData_params *params );
struct cppISteamController_SteamController007_GetDigitalActionOrigins_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
EControllerActionOrigin *originsOut;
};
extern void cppISteamController_SteamController007_GetDigitalActionOrigins( struct cppISteamController_SteamController007_GetDigitalActionOrigins_params *params );
struct cppISteamController_SteamController007_GetAnalogActionHandle_params
{
void *linux_side;
ControllerAnalogActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamController_SteamController007_GetAnalogActionHandle( struct cppISteamController_SteamController007_GetAnalogActionHandle_params *params );
struct cppISteamController_SteamController007_GetAnalogActionData_params
{
void *linux_side;
InputAnalogActionData_t *_ret;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t analogActionHandle;
};
extern void cppISteamController_SteamController007_GetAnalogActionData( struct cppISteamController_SteamController007_GetAnalogActionData_params *params );
struct cppISteamController_SteamController007_GetAnalogActionOrigins_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
ControllerAnalogActionHandle_t analogActionHandle;
EControllerActionOrigin *originsOut;
};
extern void cppISteamController_SteamController007_GetAnalogActionOrigins( struct cppISteamController_SteamController007_GetAnalogActionOrigins_params *params );
struct cppISteamController_SteamController007_GetGlyphForActionOrigin_params
{
void *linux_side;
const char *_ret;
EControllerActionOrigin eOrigin;
};
extern void cppISteamController_SteamController007_GetGlyphForActionOrigin( struct cppISteamController_SteamController007_GetGlyphForActionOrigin_params *params );
struct cppISteamController_SteamController007_GetStringForActionOrigin_params
{
void *linux_side;
const char *_ret;
EControllerActionOrigin eOrigin;
};
extern void cppISteamController_SteamController007_GetStringForActionOrigin( struct cppISteamController_SteamController007_GetStringForActionOrigin_params *params );
struct cppISteamController_SteamController007_StopAnalogActionMomentum_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t eAction;
};
extern void cppISteamController_SteamController007_StopAnalogActionMomentum( struct cppISteamController_SteamController007_StopAnalogActionMomentum_params *params );
struct cppISteamController_SteamController007_GetMotionData_params
{
void *linux_side;
InputMotionData_t *_ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController007_GetMotionData( struct cppISteamController_SteamController007_GetMotionData_params *params );
struct cppISteamController_SteamController007_TriggerHapticPulse_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
};
extern void cppISteamController_SteamController007_TriggerHapticPulse( struct cppISteamController_SteamController007_TriggerHapticPulse_params *params );
struct cppISteamController_SteamController007_TriggerRepeatedHapticPulse_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
unsigned short usOffMicroSec;
unsigned short unRepeat;
unsigned int nFlags;
};
extern void cppISteamController_SteamController007_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController007_TriggerRepeatedHapticPulse_params *params );
struct cppISteamController_SteamController007_TriggerVibration_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
unsigned short usLeftSpeed;
unsigned short usRightSpeed;
};
extern void cppISteamController_SteamController007_TriggerVibration( struct cppISteamController_SteamController007_TriggerVibration_params *params );
struct cppISteamController_SteamController007_SetLEDColor_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
uint8 nColorR;
uint8 nColorG;
uint8 nColorB;
unsigned int nFlags;
};
extern void cppISteamController_SteamController007_SetLEDColor( struct cppISteamController_SteamController007_SetLEDColor_params *params );
struct cppISteamController_SteamController007_ShowBindingPanel_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController007_ShowBindingPanel( struct cppISteamController_SteamController007_ShowBindingPanel_params *params );
struct cppISteamController_SteamController007_GetInputTypeForHandle_params
{
void *linux_side;
ESteamInputType _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController007_GetInputTypeForHandle( struct cppISteamController_SteamController007_GetInputTypeForHandle_params *params );
struct cppISteamController_SteamController007_GetControllerForGamepadIndex_params
{
void *linux_side;
ControllerHandle_t _ret;
int nIndex;
};
extern void cppISteamController_SteamController007_GetControllerForGamepadIndex( struct cppISteamController_SteamController007_GetControllerForGamepadIndex_params *params );
struct cppISteamController_SteamController007_GetGamepadIndexForController_params
{
void *linux_side;
int _ret;
ControllerHandle_t ulControllerHandle;
};
extern void cppISteamController_SteamController007_GetGamepadIndexForController( struct cppISteamController_SteamController007_GetGamepadIndexForController_params *params );
struct cppISteamController_SteamController007_GetStringForXboxOrigin_params
{
void *linux_side;
const char *_ret;
EXboxOrigin eOrigin;
};
extern void cppISteamController_SteamController007_GetStringForXboxOrigin( struct cppISteamController_SteamController007_GetStringForXboxOrigin_params *params );
struct cppISteamController_SteamController007_GetGlyphForXboxOrigin_params
{
void *linux_side;
const char *_ret;
EXboxOrigin eOrigin;
};
extern void cppISteamController_SteamController007_GetGlyphForXboxOrigin( struct cppISteamController_SteamController007_GetGlyphForXboxOrigin_params *params );
struct cppISteamController_SteamController007_GetActionOriginFromXboxOrigin_params
{
void *linux_side;
EControllerActionOrigin _ret;
ControllerHandle_t controllerHandle;
EXboxOrigin eOrigin;
};
extern void cppISteamController_SteamController007_GetActionOriginFromXboxOrigin( struct cppISteamController_SteamController007_GetActionOriginFromXboxOrigin_params *params );
struct cppISteamController_SteamController007_TranslateActionOrigin_params
{
void *linux_side;
EControllerActionOrigin _ret;
ESteamInputType eDestinationInputType;
EControllerActionOrigin eSourceOrigin;
};
extern void cppISteamController_SteamController007_TranslateActionOrigin( struct cppISteamController_SteamController007_TranslateActionOrigin_params *params );
struct cppISteamController_SteamController007_GetControllerBindingRevision_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
int *pMajor;
int *pMinor;
};
extern void cppISteamController_SteamController007_GetControllerBindingRevision( struct cppISteamController_SteamController007_GetControllerBindingRevision_params *params );

View File

@ -12,208 +12,164 @@ extern "C" {
#define SDKVER_158
#include "struct_converters.h"
#include "cppISteamController_SteamController008.h"
bool cppISteamController_SteamController008_Init(void *linux_side)
void cppISteamController_SteamController008_Init( struct cppISteamController_SteamController008_Init_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->Init();
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->Init( );
}
bool cppISteamController_SteamController008_Shutdown(void *linux_side)
void cppISteamController_SteamController008_Shutdown( struct cppISteamController_SteamController008_Shutdown_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->Shutdown();
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->Shutdown( );
}
void cppISteamController_SteamController008_RunFrame(void *linux_side)
void cppISteamController_SteamController008_RunFrame( struct cppISteamController_SteamController008_RunFrame_params *params )
{
((ISteamController*)linux_side)->RunFrame();
((ISteamController*)params->linux_side)->RunFrame( );
}
int cppISteamController_SteamController008_GetConnectedControllers(void *linux_side, ControllerHandle_t *handlesOut)
void cppISteamController_SteamController008_GetConnectedControllers( struct cppISteamController_SteamController008_GetConnectedControllers_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetConnectedControllers( (ControllerHandle_t *)params->handlesOut );
}
ControllerActionSetHandle_t cppISteamController_SteamController008_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
void cppISteamController_SteamController008_GetActionSetHandle( struct cppISteamController_SteamController008_GetActionSetHandle_params *params )
{
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetActionSetHandle( (const char *)params->pszActionSetName );
}
void cppISteamController_SteamController008_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
void cppISteamController_SteamController008_ActivateActionSet( struct cppISteamController_SteamController008_ActivateActionSet_params *params )
{
((ISteamController*)linux_side)->ActivateActionSet((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle);
((ISteamController*)params->linux_side)->ActivateActionSet( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle );
}
ControllerActionSetHandle_t cppISteamController_SteamController008_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController008_GetCurrentActionSet( struct cppISteamController_SteamController008_GetCurrentActionSet_params *params )
{
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetCurrentActionSet( (ControllerHandle_t)params->controllerHandle );
}
void cppISteamController_SteamController008_ActivateActionSetLayer(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetLayerHandle)
void cppISteamController_SteamController008_ActivateActionSetLayer( struct cppISteamController_SteamController008_ActivateActionSetLayer_params *params )
{
((ISteamController*)linux_side)->ActivateActionSetLayer((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetLayerHandle);
((ISteamController*)params->linux_side)->ActivateActionSetLayer( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetLayerHandle );
}
void cppISteamController_SteamController008_DeactivateActionSetLayer(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetLayerHandle)
void cppISteamController_SteamController008_DeactivateActionSetLayer( struct cppISteamController_SteamController008_DeactivateActionSetLayer_params *params )
{
((ISteamController*)linux_side)->DeactivateActionSetLayer((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetLayerHandle);
((ISteamController*)params->linux_side)->DeactivateActionSetLayer( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetLayerHandle );
}
void cppISteamController_SteamController008_DeactivateAllActionSetLayers(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController008_DeactivateAllActionSetLayers( struct cppISteamController_SteamController008_DeactivateAllActionSetLayers_params *params )
{
((ISteamController*)linux_side)->DeactivateAllActionSetLayers((ControllerHandle_t)controllerHandle);
((ISteamController*)params->linux_side)->DeactivateAllActionSetLayers( (ControllerHandle_t)params->controllerHandle );
}
int cppISteamController_SteamController008_GetActiveActionSetLayers(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t *handlesOut)
void cppISteamController_SteamController008_GetActiveActionSetLayers( struct cppISteamController_SteamController008_GetActiveActionSetLayers_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetActiveActionSetLayers((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t *)handlesOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetActiveActionSetLayers( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t *)params->handlesOut );
}
ControllerDigitalActionHandle_t cppISteamController_SteamController008_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
void cppISteamController_SteamController008_GetDigitalActionHandle( struct cppISteamController_SteamController008_GetDigitalActionHandle_params *params )
{
ControllerDigitalActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionHandle( (const char *)params->pszActionName );
}
InputDigitalActionData_t cppISteamController_SteamController008_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
void cppISteamController_SteamController008_GetDigitalActionData( struct cppISteamController_SteamController008_GetDigitalActionData_params *params )
{
InputDigitalActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionData( (ControllerHandle_t)params->controllerHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle );
}
int cppISteamController_SteamController008_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin *originsOut)
void cppISteamController_SteamController008_GetDigitalActionOrigins( struct cppISteamController_SteamController008_GetDigitalActionOrigins_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle, (EControllerActionOrigin *)params->originsOut );
}
ControllerAnalogActionHandle_t cppISteamController_SteamController008_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
void cppISteamController_SteamController008_GetAnalogActionHandle( struct cppISteamController_SteamController008_GetAnalogActionHandle_params *params )
{
ControllerAnalogActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionHandle( (const char *)params->pszActionName );
}
InputAnalogActionData_t cppISteamController_SteamController008_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
void cppISteamController_SteamController008_GetAnalogActionData( struct cppISteamController_SteamController008_GetAnalogActionData_params *params )
{
InputAnalogActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionData( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle );
}
int cppISteamController_SteamController008_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin *originsOut)
void cppISteamController_SteamController008_GetAnalogActionOrigins( struct cppISteamController_SteamController008_GetAnalogActionOrigins_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle, (EControllerActionOrigin *)params->originsOut );
}
const char * cppISteamController_SteamController008_GetStringForActionOrigin(void *linux_side, EControllerActionOrigin eOrigin)
void cppISteamController_SteamController008_GetStringForActionOrigin( struct cppISteamController_SteamController008_GetStringForActionOrigin_params *params )
{
const char *_ret;
_ret = ((ISteamController*)linux_side)->GetStringForActionOrigin((EControllerActionOrigin)eOrigin);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetStringForActionOrigin( (EControllerActionOrigin)params->eOrigin );
}
void cppISteamController_SteamController008_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
void cppISteamController_SteamController008_StopAnalogActionMomentum( struct cppISteamController_SteamController008_StopAnalogActionMomentum_params *params )
{
((ISteamController*)linux_side)->StopAnalogActionMomentum((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)eAction);
((ISteamController*)params->linux_side)->StopAnalogActionMomentum( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->eAction );
}
InputMotionData_t cppISteamController_SteamController008_GetMotionData(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController008_GetMotionData( struct cppISteamController_SteamController008_GetMotionData_params *params )
{
InputMotionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetMotionData( (ControllerHandle_t)params->controllerHandle );
}
void cppISteamController_SteamController008_TriggerHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)
void cppISteamController_SteamController008_TriggerHapticPulse( struct cppISteamController_SteamController008_TriggerHapticPulse_params *params )
{
((ISteamController*)linux_side)->TriggerHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec);
((ISteamController*)params->linux_side)->TriggerHapticPulse( (ControllerHandle_t)params->controllerHandle, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec );
}
void cppISteamController_SteamController008_TriggerRepeatedHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec, unsigned short usOffMicroSec, unsigned short unRepeat, unsigned int nFlags)
void cppISteamController_SteamController008_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController008_TriggerRepeatedHapticPulse_params *params )
{
((ISteamController*)linux_side)->TriggerRepeatedHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec, (unsigned short)usOffMicroSec, (unsigned short)unRepeat, (unsigned int)nFlags);
((ISteamController*)params->linux_side)->TriggerRepeatedHapticPulse( (ControllerHandle_t)params->controllerHandle, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec, (unsigned short)params->usOffMicroSec, (unsigned short)params->unRepeat, (unsigned int)params->nFlags );
}
void cppISteamController_SteamController008_TriggerVibration(void *linux_side, ControllerHandle_t controllerHandle, unsigned short usLeftSpeed, unsigned short usRightSpeed)
void cppISteamController_SteamController008_TriggerVibration( struct cppISteamController_SteamController008_TriggerVibration_params *params )
{
((ISteamController*)linux_side)->TriggerVibration((ControllerHandle_t)controllerHandle, (unsigned short)usLeftSpeed, (unsigned short)usRightSpeed);
((ISteamController*)params->linux_side)->TriggerVibration( (ControllerHandle_t)params->controllerHandle, (unsigned short)params->usLeftSpeed, (unsigned short)params->usRightSpeed );
}
void cppISteamController_SteamController008_SetLEDColor(void *linux_side, ControllerHandle_t controllerHandle, uint8 nColorR, uint8 nColorG, uint8 nColorB, unsigned int nFlags)
void cppISteamController_SteamController008_SetLEDColor( struct cppISteamController_SteamController008_SetLEDColor_params *params )
{
((ISteamController*)linux_side)->SetLEDColor((ControllerHandle_t)controllerHandle, (uint8)nColorR, (uint8)nColorG, (uint8)nColorB, (unsigned int)nFlags);
((ISteamController*)params->linux_side)->SetLEDColor( (ControllerHandle_t)params->controllerHandle, (uint8)params->nColorR, (uint8)params->nColorG, (uint8)params->nColorB, (unsigned int)params->nFlags );
}
bool cppISteamController_SteamController008_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController008_ShowBindingPanel( struct cppISteamController_SteamController008_ShowBindingPanel_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->ShowBindingPanel( (ControllerHandle_t)params->controllerHandle );
}
ESteamInputType cppISteamController_SteamController008_GetInputTypeForHandle(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController008_GetInputTypeForHandle( struct cppISteamController_SteamController008_GetInputTypeForHandle_params *params )
{
ESteamInputType _ret;
_ret = ((ISteamController*)linux_side)->GetInputTypeForHandle((ControllerHandle_t)controllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetInputTypeForHandle( (ControllerHandle_t)params->controllerHandle );
}
ControllerHandle_t cppISteamController_SteamController008_GetControllerForGamepadIndex(void *linux_side, int nIndex)
void cppISteamController_SteamController008_GetControllerForGamepadIndex( struct cppISteamController_SteamController008_GetControllerForGamepadIndex_params *params )
{
ControllerHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetControllerForGamepadIndex( (int)params->nIndex );
}
int cppISteamController_SteamController008_GetGamepadIndexForController(void *linux_side, ControllerHandle_t ulControllerHandle)
void cppISteamController_SteamController008_GetGamepadIndexForController( struct cppISteamController_SteamController008_GetGamepadIndexForController_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetGamepadIndexForController( (ControllerHandle_t)params->ulControllerHandle );
}
const char * cppISteamController_SteamController008_GetStringForXboxOrigin(void *linux_side, EXboxOrigin eOrigin)
void cppISteamController_SteamController008_GetStringForXboxOrigin( struct cppISteamController_SteamController008_GetStringForXboxOrigin_params *params )
{
const char *_ret;
_ret = ((ISteamController*)linux_side)->GetStringForXboxOrigin((EXboxOrigin)eOrigin);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetStringForXboxOrigin( (EXboxOrigin)params->eOrigin );
}
EControllerActionOrigin cppISteamController_SteamController008_GetActionOriginFromXboxOrigin(void *linux_side, ControllerHandle_t controllerHandle, EXboxOrigin eOrigin)
void cppISteamController_SteamController008_GetActionOriginFromXboxOrigin( struct cppISteamController_SteamController008_GetActionOriginFromXboxOrigin_params *params )
{
EControllerActionOrigin _ret;
_ret = ((ISteamController*)linux_side)->GetActionOriginFromXboxOrigin((ControllerHandle_t)controllerHandle, (EXboxOrigin)eOrigin);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetActionOriginFromXboxOrigin( (ControllerHandle_t)params->controllerHandle, (EXboxOrigin)params->eOrigin );
}
EControllerActionOrigin cppISteamController_SteamController008_TranslateActionOrigin(void *linux_side, ESteamInputType eDestinationInputType, EControllerActionOrigin eSourceOrigin)
void cppISteamController_SteamController008_TranslateActionOrigin( struct cppISteamController_SteamController008_TranslateActionOrigin_params *params )
{
EControllerActionOrigin _ret;
_ret = ((ISteamController*)linux_side)->TranslateActionOrigin((ESteamInputType)eDestinationInputType, (EControllerActionOrigin)eSourceOrigin);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->TranslateActionOrigin( (ESteamInputType)params->eDestinationInputType, (EControllerActionOrigin)params->eSourceOrigin );
}
bool cppISteamController_SteamController008_GetControllerBindingRevision(void *linux_side, ControllerHandle_t controllerHandle, int *pMajor, int *pMinor)
void cppISteamController_SteamController008_GetControllerBindingRevision( struct cppISteamController_SteamController008_GetControllerBindingRevision_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->GetControllerBindingRevision((ControllerHandle_t)controllerHandle, (int *)pMajor, (int *)pMinor);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetControllerBindingRevision( (ControllerHandle_t)params->controllerHandle, (int *)params->pMajor, (int *)params->pMinor );
}
#ifdef __cplusplus

View File

@ -1,34 +1,289 @@
extern bool cppISteamController_SteamController008_Init(void *);
extern bool cppISteamController_SteamController008_Shutdown(void *);
extern void cppISteamController_SteamController008_RunFrame(void *);
extern int cppISteamController_SteamController008_GetConnectedControllers(void *, ControllerHandle_t *);
extern ControllerActionSetHandle_t cppISteamController_SteamController008_GetActionSetHandle(void *, const char *);
extern void cppISteamController_SteamController008_ActivateActionSet(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController008_GetCurrentActionSet(void *, ControllerHandle_t);
extern void cppISteamController_SteamController008_ActivateActionSetLayer(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern void cppISteamController_SteamController008_DeactivateActionSetLayer(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern void cppISteamController_SteamController008_DeactivateAllActionSetLayers(void *, ControllerHandle_t);
extern int cppISteamController_SteamController008_GetActiveActionSetLayers(void *, ControllerHandle_t, ControllerActionSetHandle_t *);
extern ControllerDigitalActionHandle_t cppISteamController_SteamController008_GetDigitalActionHandle(void *, const char *);
extern InputDigitalActionData_t cppISteamController_SteamController008_GetDigitalActionData(void *, ControllerHandle_t, ControllerDigitalActionHandle_t);
extern int cppISteamController_SteamController008_GetDigitalActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerDigitalActionHandle_t, EControllerActionOrigin *);
extern ControllerAnalogActionHandle_t cppISteamController_SteamController008_GetAnalogActionHandle(void *, const char *);
extern InputAnalogActionData_t cppISteamController_SteamController008_GetAnalogActionData(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern int cppISteamController_SteamController008_GetAnalogActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerAnalogActionHandle_t, EControllerActionOrigin *);
extern const char * cppISteamController_SteamController008_GetGlyphForActionOrigin(void *, EControllerActionOrigin);
extern const char * cppISteamController_SteamController008_GetStringForActionOrigin(void *, EControllerActionOrigin);
extern void cppISteamController_SteamController008_StopAnalogActionMomentum(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern InputMotionData_t cppISteamController_SteamController008_GetMotionData(void *, ControllerHandle_t);
extern void cppISteamController_SteamController008_TriggerHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short);
extern void cppISteamController_SteamController008_TriggerRepeatedHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short, unsigned short, unsigned short, unsigned int);
extern void cppISteamController_SteamController008_TriggerVibration(void *, ControllerHandle_t, unsigned short, unsigned short);
extern void cppISteamController_SteamController008_SetLEDColor(void *, ControllerHandle_t, uint8, uint8, uint8, unsigned int);
extern bool cppISteamController_SteamController008_ShowBindingPanel(void *, ControllerHandle_t);
extern ESteamInputType cppISteamController_SteamController008_GetInputTypeForHandle(void *, ControllerHandle_t);
extern ControllerHandle_t cppISteamController_SteamController008_GetControllerForGamepadIndex(void *, int);
extern int cppISteamController_SteamController008_GetGamepadIndexForController(void *, ControllerHandle_t);
extern const char * cppISteamController_SteamController008_GetStringForXboxOrigin(void *, EXboxOrigin);
extern const char * cppISteamController_SteamController008_GetGlyphForXboxOrigin(void *, EXboxOrigin);
extern EControllerActionOrigin cppISteamController_SteamController008_GetActionOriginFromXboxOrigin(void *, ControllerHandle_t, EXboxOrigin);
extern EControllerActionOrigin cppISteamController_SteamController008_TranslateActionOrigin(void *, ESteamInputType, EControllerActionOrigin);
extern bool cppISteamController_SteamController008_GetControllerBindingRevision(void *, ControllerHandle_t, int *, int *);
struct cppISteamController_SteamController008_Init_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamController_SteamController008_Init( struct cppISteamController_SteamController008_Init_params *params );
struct cppISteamController_SteamController008_Shutdown_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamController_SteamController008_Shutdown( struct cppISteamController_SteamController008_Shutdown_params *params );
struct cppISteamController_SteamController008_RunFrame_params
{
void *linux_side;
};
extern void cppISteamController_SteamController008_RunFrame( struct cppISteamController_SteamController008_RunFrame_params *params );
struct cppISteamController_SteamController008_GetConnectedControllers_params
{
void *linux_side;
int _ret;
ControllerHandle_t *handlesOut;
};
extern void cppISteamController_SteamController008_GetConnectedControllers( struct cppISteamController_SteamController008_GetConnectedControllers_params *params );
struct cppISteamController_SteamController008_GetActionSetHandle_params
{
void *linux_side;
ControllerActionSetHandle_t _ret;
const char *pszActionSetName;
};
extern void cppISteamController_SteamController008_GetActionSetHandle( struct cppISteamController_SteamController008_GetActionSetHandle_params *params );
struct cppISteamController_SteamController008_ActivateActionSet_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
};
extern void cppISteamController_SteamController008_ActivateActionSet( struct cppISteamController_SteamController008_ActivateActionSet_params *params );
struct cppISteamController_SteamController008_GetCurrentActionSet_params
{
void *linux_side;
ControllerActionSetHandle_t _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController008_GetCurrentActionSet( struct cppISteamController_SteamController008_GetCurrentActionSet_params *params );
struct cppISteamController_SteamController008_ActivateActionSetLayer_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetLayerHandle;
};
extern void cppISteamController_SteamController008_ActivateActionSetLayer( struct cppISteamController_SteamController008_ActivateActionSetLayer_params *params );
struct cppISteamController_SteamController008_DeactivateActionSetLayer_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetLayerHandle;
};
extern void cppISteamController_SteamController008_DeactivateActionSetLayer( struct cppISteamController_SteamController008_DeactivateActionSetLayer_params *params );
struct cppISteamController_SteamController008_DeactivateAllActionSetLayers_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController008_DeactivateAllActionSetLayers( struct cppISteamController_SteamController008_DeactivateAllActionSetLayers_params *params );
struct cppISteamController_SteamController008_GetActiveActionSetLayers_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t *handlesOut;
};
extern void cppISteamController_SteamController008_GetActiveActionSetLayers( struct cppISteamController_SteamController008_GetActiveActionSetLayers_params *params );
struct cppISteamController_SteamController008_GetDigitalActionHandle_params
{
void *linux_side;
ControllerDigitalActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamController_SteamController008_GetDigitalActionHandle( struct cppISteamController_SteamController008_GetDigitalActionHandle_params *params );
struct cppISteamController_SteamController008_GetDigitalActionData_params
{
void *linux_side;
InputDigitalActionData_t *_ret;
ControllerHandle_t controllerHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
};
extern void cppISteamController_SteamController008_GetDigitalActionData( struct cppISteamController_SteamController008_GetDigitalActionData_params *params );
struct cppISteamController_SteamController008_GetDigitalActionOrigins_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
EControllerActionOrigin *originsOut;
};
extern void cppISteamController_SteamController008_GetDigitalActionOrigins( struct cppISteamController_SteamController008_GetDigitalActionOrigins_params *params );
struct cppISteamController_SteamController008_GetAnalogActionHandle_params
{
void *linux_side;
ControllerAnalogActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamController_SteamController008_GetAnalogActionHandle( struct cppISteamController_SteamController008_GetAnalogActionHandle_params *params );
struct cppISteamController_SteamController008_GetAnalogActionData_params
{
void *linux_side;
InputAnalogActionData_t *_ret;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t analogActionHandle;
};
extern void cppISteamController_SteamController008_GetAnalogActionData( struct cppISteamController_SteamController008_GetAnalogActionData_params *params );
struct cppISteamController_SteamController008_GetAnalogActionOrigins_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
ControllerAnalogActionHandle_t analogActionHandle;
EControllerActionOrigin *originsOut;
};
extern void cppISteamController_SteamController008_GetAnalogActionOrigins( struct cppISteamController_SteamController008_GetAnalogActionOrigins_params *params );
struct cppISteamController_SteamController008_GetGlyphForActionOrigin_params
{
void *linux_side;
const char *_ret;
EControllerActionOrigin eOrigin;
};
extern void cppISteamController_SteamController008_GetGlyphForActionOrigin( struct cppISteamController_SteamController008_GetGlyphForActionOrigin_params *params );
struct cppISteamController_SteamController008_GetStringForActionOrigin_params
{
void *linux_side;
const char *_ret;
EControllerActionOrigin eOrigin;
};
extern void cppISteamController_SteamController008_GetStringForActionOrigin( struct cppISteamController_SteamController008_GetStringForActionOrigin_params *params );
struct cppISteamController_SteamController008_StopAnalogActionMomentum_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t eAction;
};
extern void cppISteamController_SteamController008_StopAnalogActionMomentum( struct cppISteamController_SteamController008_StopAnalogActionMomentum_params *params );
struct cppISteamController_SteamController008_GetMotionData_params
{
void *linux_side;
InputMotionData_t *_ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController008_GetMotionData( struct cppISteamController_SteamController008_GetMotionData_params *params );
struct cppISteamController_SteamController008_TriggerHapticPulse_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
};
extern void cppISteamController_SteamController008_TriggerHapticPulse( struct cppISteamController_SteamController008_TriggerHapticPulse_params *params );
struct cppISteamController_SteamController008_TriggerRepeatedHapticPulse_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
unsigned short usOffMicroSec;
unsigned short unRepeat;
unsigned int nFlags;
};
extern void cppISteamController_SteamController008_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController008_TriggerRepeatedHapticPulse_params *params );
struct cppISteamController_SteamController008_TriggerVibration_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
unsigned short usLeftSpeed;
unsigned short usRightSpeed;
};
extern void cppISteamController_SteamController008_TriggerVibration( struct cppISteamController_SteamController008_TriggerVibration_params *params );
struct cppISteamController_SteamController008_SetLEDColor_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
uint8 nColorR;
uint8 nColorG;
uint8 nColorB;
unsigned int nFlags;
};
extern void cppISteamController_SteamController008_SetLEDColor( struct cppISteamController_SteamController008_SetLEDColor_params *params );
struct cppISteamController_SteamController008_ShowBindingPanel_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController008_ShowBindingPanel( struct cppISteamController_SteamController008_ShowBindingPanel_params *params );
struct cppISteamController_SteamController008_GetInputTypeForHandle_params
{
void *linux_side;
ESteamInputType _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController008_GetInputTypeForHandle( struct cppISteamController_SteamController008_GetInputTypeForHandle_params *params );
struct cppISteamController_SteamController008_GetControllerForGamepadIndex_params
{
void *linux_side;
ControllerHandle_t _ret;
int nIndex;
};
extern void cppISteamController_SteamController008_GetControllerForGamepadIndex( struct cppISteamController_SteamController008_GetControllerForGamepadIndex_params *params );
struct cppISteamController_SteamController008_GetGamepadIndexForController_params
{
void *linux_side;
int _ret;
ControllerHandle_t ulControllerHandle;
};
extern void cppISteamController_SteamController008_GetGamepadIndexForController( struct cppISteamController_SteamController008_GetGamepadIndexForController_params *params );
struct cppISteamController_SteamController008_GetStringForXboxOrigin_params
{
void *linux_side;
const char *_ret;
EXboxOrigin eOrigin;
};
extern void cppISteamController_SteamController008_GetStringForXboxOrigin( struct cppISteamController_SteamController008_GetStringForXboxOrigin_params *params );
struct cppISteamController_SteamController008_GetGlyphForXboxOrigin_params
{
void *linux_side;
const char *_ret;
EXboxOrigin eOrigin;
};
extern void cppISteamController_SteamController008_GetGlyphForXboxOrigin( struct cppISteamController_SteamController008_GetGlyphForXboxOrigin_params *params );
struct cppISteamController_SteamController008_GetActionOriginFromXboxOrigin_params
{
void *linux_side;
EControllerActionOrigin _ret;
ControllerHandle_t controllerHandle;
EXboxOrigin eOrigin;
};
extern void cppISteamController_SteamController008_GetActionOriginFromXboxOrigin( struct cppISteamController_SteamController008_GetActionOriginFromXboxOrigin_params *params );
struct cppISteamController_SteamController008_TranslateActionOrigin_params
{
void *linux_side;
EControllerActionOrigin _ret;
ESteamInputType eDestinationInputType;
EControllerActionOrigin eSourceOrigin;
};
extern void cppISteamController_SteamController008_TranslateActionOrigin( struct cppISteamController_SteamController008_TranslateActionOrigin_params *params );
struct cppISteamController_SteamController008_GetControllerBindingRevision_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
int *pMajor;
int *pMinor;
};
extern void cppISteamController_SteamController008_GetControllerBindingRevision( struct cppISteamController_SteamController008_GetControllerBindingRevision_params *params );

View File

@ -11,181 +11,139 @@ extern "C" {
#define SDKVER_099x
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends001.h"
const char * cppISteamFriends_SteamFriends001_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends001_GetPersonaName( struct cppISteamFriends_SteamFriends001_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
void cppISteamFriends_SteamFriends001_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends001_SetPersonaName( struct cppISteamFriends_SteamFriends001_SetPersonaName_params *params )
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends001_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends001_GetPersonaState( struct cppISteamFriends_SteamFriends001_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
void cppISteamFriends_SteamFriends001_SetPersonaState(void *linux_side, EPersonaState ePersonaState)
void cppISteamFriends_SteamFriends001_SetPersonaState( struct cppISteamFriends_SteamFriends001_SetPersonaState_params *params )
{
((ISteamFriends*)linux_side)->SetPersonaState((EPersonaState)ePersonaState);
((ISteamFriends*)params->linux_side)->SetPersonaState( (EPersonaState)params->ePersonaState );
}
bool cppISteamFriends_SteamFriends001_AddFriend(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends001_AddFriend( struct cppISteamFriends_SteamFriends001_AddFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->AddFriend((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->AddFriend( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends001_RemoveFriend(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends001_RemoveFriend( struct cppISteamFriends_SteamFriends001_RemoveFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RemoveFriend((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RemoveFriend( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends001_HasFriend(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends001_HasFriend( struct cppISteamFriends_SteamFriends001_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend );
}
EFriendRelationship cppISteamFriends_SteamFriends001_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends001_GetFriendRelationship( struct cppISteamFriends_SteamFriends001_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends001_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends001_GetFriendPersonaState( struct cppISteamFriends_SteamFriends001_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends001_Deprecated_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, int32 *pnGameID, uint32 *punGameIP, uint16 *pusGamePort)
void cppISteamFriends_SteamFriends001_Deprecated_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends001_Deprecated_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->Deprecated_GetFriendGamePlayed((CSteamID)steamIDFriend, (int32 *)pnGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->Deprecated_GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (int32 *)params->pnGameID, (uint32 *)params->punGameIP, (uint16 *)params->pusGamePort );
}
const char * cppISteamFriends_SteamFriends001_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends001_GetFriendPersonaName( struct cppISteamFriends_SteamFriends001_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
int32 cppISteamFriends_SteamFriends001_AddFriendByName(void *linux_side, const char *pchEmailOrAccountName)
void cppISteamFriends_SteamFriends001_AddFriendByName( struct cppISteamFriends_SteamFriends001_AddFriendByName_params *params )
{
int32 _ret;
_ret = ((ISteamFriends*)linux_side)->AddFriendByName((const char *)pchEmailOrAccountName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->AddFriendByName( (const char *)params->pchEmailOrAccountName );
}
int cppISteamFriends_SteamFriends001_GetFriendCount(void *linux_side)
void cppISteamFriends_SteamFriends001_GetFriendCount( struct cppISteamFriends_SteamFriends001_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( );
}
CSteamID cppISteamFriends_SteamFriends001_GetFriendByIndex(void *linux_side, int iFriend)
void cppISteamFriends_SteamFriends001_GetFriendByIndex( struct cppISteamFriends_SteamFriends001_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend );
}
void cppISteamFriends_SteamFriends001_SendMsgToFriend(void *linux_side, CSteamID steamIDFriend, EChatEntryType eChatEntryType, const char *pchMsgBody)
void cppISteamFriends_SteamFriends001_SendMsgToFriend( struct cppISteamFriends_SteamFriends001_SendMsgToFriend_params *params )
{
((ISteamFriends*)linux_side)->SendMsgToFriend((CSteamID)steamIDFriend, (EChatEntryType)eChatEntryType, (const char *)pchMsgBody);
((ISteamFriends*)params->linux_side)->SendMsgToFriend( (CSteamID)params->steamIDFriend, (EChatEntryType)params->eChatEntryType, (const char *)params->pchMsgBody );
}
void cppISteamFriends_SteamFriends001_SetFriendRegValue(void *linux_side, CSteamID steamIDFriend, const char *pchKey, const char *pchValue)
void cppISteamFriends_SteamFriends001_SetFriendRegValue( struct cppISteamFriends_SteamFriends001_SetFriendRegValue_params *params )
{
((ISteamFriends*)linux_side)->SetFriendRegValue((CSteamID)steamIDFriend, (const char *)pchKey, (const char *)pchValue);
((ISteamFriends*)params->linux_side)->SetFriendRegValue( (CSteamID)params->steamIDFriend, (const char *)params->pchKey, (const char *)params->pchValue );
}
const char * cppISteamFriends_SteamFriends001_GetFriendRegValue(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
void cppISteamFriends_SteamFriends001_GetFriendRegValue( struct cppISteamFriends_SteamFriends001_GetFriendRegValue_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRegValue((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRegValue( (CSteamID)params->steamIDFriend, (const char *)params->pchKey );
}
const char * cppISteamFriends_SteamFriends001_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends001_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends001_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
int cppISteamFriends_SteamFriends001_GetChatMessage(void *linux_side, CSteamID steamIDFriend, int iChatID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
void cppISteamFriends_SteamFriends001_GetChatMessage( struct cppISteamFriends_SteamFriends001_GetChatMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMessage((CSteamID)steamIDFriend, (int)iChatID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetChatMessage( (CSteamID)params->steamIDFriend, (int)params->iChatID, (void *)params->pvData, (int)params->cubData, (EChatEntryType *)params->peChatEntryType );
}
bool cppISteamFriends_SteamFriends001_SendMsgToFriend_2(void *linux_side, CSteamID steamIDFriend, EChatEntryType eChatEntryType, const void *pvMsgBody, int cubMsgBody)
void cppISteamFriends_SteamFriends001_SendMsgToFriend_2( struct cppISteamFriends_SteamFriends001_SendMsgToFriend_2_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendMsgToFriend((CSteamID)steamIDFriend, (EChatEntryType)eChatEntryType, (const void *)pvMsgBody, (int)cubMsgBody);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SendMsgToFriend( (CSteamID)params->steamIDFriend, (EChatEntryType)params->eChatEntryType, (const void *)params->pvMsgBody, (int)params->cubMsgBody );
}
int cppISteamFriends_SteamFriends001_GetChatIDOfChatHistoryStart(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends001_GetChatIDOfChatHistoryStart( struct cppISteamFriends_SteamFriends001_GetChatIDOfChatHistoryStart_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatIDOfChatHistoryStart((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetChatIDOfChatHistoryStart( (CSteamID)params->steamIDFriend );
}
void cppISteamFriends_SteamFriends001_SetChatHistoryStart(void *linux_side, CSteamID steamIDFriend, int iChatID)
void cppISteamFriends_SteamFriends001_SetChatHistoryStart( struct cppISteamFriends_SteamFriends001_SetChatHistoryStart_params *params )
{
((ISteamFriends*)linux_side)->SetChatHistoryStart((CSteamID)steamIDFriend, (int)iChatID);
((ISteamFriends*)params->linux_side)->SetChatHistoryStart( (CSteamID)params->steamIDFriend, (int)params->iChatID );
}
void cppISteamFriends_SteamFriends001_ClearChatHistory(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends001_ClearChatHistory( struct cppISteamFriends_SteamFriends001_ClearChatHistory_params *params )
{
((ISteamFriends*)linux_side)->ClearChatHistory((CSteamID)steamIDFriend);
((ISteamFriends*)params->linux_side)->ClearChatHistory( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends001_InviteFriendByEmail(void *linux_side, const char *pchEmailAccount)
void cppISteamFriends_SteamFriends001_InviteFriendByEmail( struct cppISteamFriends_SteamFriends001_InviteFriendByEmail_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteFriendByEmail((const char *)pchEmailAccount);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->InviteFriendByEmail( (const char *)params->pchEmailAccount );
}
int cppISteamFriends_SteamFriends001_GetBlockedFriendCount(void *linux_side)
void cppISteamFriends_SteamFriends001_GetBlockedFriendCount( struct cppISteamFriends_SteamFriends001_GetBlockedFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetBlockedFriendCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetBlockedFriendCount( );
}
bool cppISteamFriends_SteamFriends001_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, uint64 *pulGameID, uint32 *punGameIP, uint16 *pusGamePort)
void cppISteamFriends_SteamFriends001_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends001_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (uint64 *)params->pulGameID, (uint32 *)params->punGameIP, (uint16 *)params->pusGamePort );
}
bool cppISteamFriends_SteamFriends001_GetFriendGamePlayed2(void *linux_side, CSteamID steamIDFriend, uint64 *pulGameID, uint32 *punGameIP, uint16 *pusGamePort, uint16 *pusQueryPort)
void cppISteamFriends_SteamFriends001_GetFriendGamePlayed2( struct cppISteamFriends_SteamFriends001_GetFriendGamePlayed2_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed2((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort, (uint16 *)pusQueryPort);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed2( (CSteamID)params->steamIDFriend, (uint64 *)params->pulGameID, (uint32 *)params->punGameIP, (uint16 *)params->pusGamePort, (uint16 *)params->pusQueryPort );
}
#ifdef __cplusplus

View File

@ -1,27 +1,230 @@
extern const char * cppISteamFriends_SteamFriends001_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends001_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends001_GetPersonaState(void *);
extern void cppISteamFriends_SteamFriends001_SetPersonaState(void *, EPersonaState);
extern bool cppISteamFriends_SteamFriends001_AddFriend(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends001_RemoveFriend(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends001_HasFriend(void *, CSteamID);
extern EFriendRelationship cppISteamFriends_SteamFriends001_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends001_GetFriendPersonaState(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends001_Deprecated_GetFriendGamePlayed(void *, CSteamID, int32 *, uint32 *, uint16 *);
extern const char * cppISteamFriends_SteamFriends001_GetFriendPersonaName(void *, CSteamID);
extern int32 cppISteamFriends_SteamFriends001_AddFriendByName(void *, const char *);
extern int cppISteamFriends_SteamFriends001_GetFriendCount(void *);
extern CSteamID cppISteamFriends_SteamFriends001_GetFriendByIndex(void *, int);
extern void cppISteamFriends_SteamFriends001_SendMsgToFriend(void *, CSteamID, EChatEntryType, const char *);
extern void cppISteamFriends_SteamFriends001_SetFriendRegValue(void *, CSteamID, const char *, const char *);
extern const char * cppISteamFriends_SteamFriends001_GetFriendRegValue(void *, CSteamID, const char *);
extern const char * cppISteamFriends_SteamFriends001_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends001_GetChatMessage(void *, CSteamID, int, void *, int, EChatEntryType *);
extern bool cppISteamFriends_SteamFriends001_SendMsgToFriend_2(void *, CSteamID, EChatEntryType, const void *, int);
extern int cppISteamFriends_SteamFriends001_GetChatIDOfChatHistoryStart(void *, CSteamID);
extern void cppISteamFriends_SteamFriends001_SetChatHistoryStart(void *, CSteamID, int);
extern void cppISteamFriends_SteamFriends001_ClearChatHistory(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends001_InviteFriendByEmail(void *, const char *);
extern int cppISteamFriends_SteamFriends001_GetBlockedFriendCount(void *);
extern bool cppISteamFriends_SteamFriends001_GetFriendGamePlayed(void *, CSteamID, uint64 *, uint32 *, uint16 *);
extern bool cppISteamFriends_SteamFriends001_GetFriendGamePlayed2(void *, CSteamID, uint64 *, uint32 *, uint16 *, uint16 *);
struct cppISteamFriends_SteamFriends001_GetPersonaName_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamFriends_SteamFriends001_GetPersonaName( struct cppISteamFriends_SteamFriends001_GetPersonaName_params *params );
struct cppISteamFriends_SteamFriends001_SetPersonaName_params
{
void *linux_side;
const char *pchPersonaName;
};
extern void cppISteamFriends_SteamFriends001_SetPersonaName( struct cppISteamFriends_SteamFriends001_SetPersonaName_params *params );
struct cppISteamFriends_SteamFriends001_GetPersonaState_params
{
void *linux_side;
EPersonaState _ret;
};
extern void cppISteamFriends_SteamFriends001_GetPersonaState( struct cppISteamFriends_SteamFriends001_GetPersonaState_params *params );
struct cppISteamFriends_SteamFriends001_SetPersonaState_params
{
void *linux_side;
EPersonaState ePersonaState;
};
extern void cppISteamFriends_SteamFriends001_SetPersonaState( struct cppISteamFriends_SteamFriends001_SetPersonaState_params *params );
struct cppISteamFriends_SteamFriends001_AddFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends001_AddFriend( struct cppISteamFriends_SteamFriends001_AddFriend_params *params );
struct cppISteamFriends_SteamFriends001_RemoveFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends001_RemoveFriend( struct cppISteamFriends_SteamFriends001_RemoveFriend_params *params );
struct cppISteamFriends_SteamFriends001_HasFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends001_HasFriend( struct cppISteamFriends_SteamFriends001_HasFriend_params *params );
struct cppISteamFriends_SteamFriends001_GetFriendRelationship_params
{
void *linux_side;
EFriendRelationship _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends001_GetFriendRelationship( struct cppISteamFriends_SteamFriends001_GetFriendRelationship_params *params );
struct cppISteamFriends_SteamFriends001_GetFriendPersonaState_params
{
void *linux_side;
EPersonaState _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends001_GetFriendPersonaState( struct cppISteamFriends_SteamFriends001_GetFriendPersonaState_params *params );
struct cppISteamFriends_SteamFriends001_Deprecated_GetFriendGamePlayed_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
int32 *pnGameID;
uint32 *punGameIP;
uint16 *pusGamePort;
};
extern void cppISteamFriends_SteamFriends001_Deprecated_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends001_Deprecated_GetFriendGamePlayed_params *params );
struct cppISteamFriends_SteamFriends001_GetFriendPersonaName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends001_GetFriendPersonaName( struct cppISteamFriends_SteamFriends001_GetFriendPersonaName_params *params );
struct cppISteamFriends_SteamFriends001_AddFriendByName_params
{
void *linux_side;
int32 _ret;
const char *pchEmailOrAccountName;
};
extern void cppISteamFriends_SteamFriends001_AddFriendByName( struct cppISteamFriends_SteamFriends001_AddFriendByName_params *params );
struct cppISteamFriends_SteamFriends001_GetFriendCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends001_GetFriendCount( struct cppISteamFriends_SteamFriends001_GetFriendCount_params *params );
struct cppISteamFriends_SteamFriends001_GetFriendByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iFriend;
};
extern void cppISteamFriends_SteamFriends001_GetFriendByIndex( struct cppISteamFriends_SteamFriends001_GetFriendByIndex_params *params );
struct cppISteamFriends_SteamFriends001_SendMsgToFriend_params
{
void *linux_side;
CSteamID steamIDFriend;
EChatEntryType eChatEntryType;
const char *pchMsgBody;
};
extern void cppISteamFriends_SteamFriends001_SendMsgToFriend( struct cppISteamFriends_SteamFriends001_SendMsgToFriend_params *params );
struct cppISteamFriends_SteamFriends001_SetFriendRegValue_params
{
void *linux_side;
CSteamID steamIDFriend;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamFriends_SteamFriends001_SetFriendRegValue( struct cppISteamFriends_SteamFriends001_SetFriendRegValue_params *params );
struct cppISteamFriends_SteamFriends001_GetFriendRegValue_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
const char *pchKey;
};
extern void cppISteamFriends_SteamFriends001_GetFriendRegValue( struct cppISteamFriends_SteamFriends001_GetFriendRegValue_params *params );
struct cppISteamFriends_SteamFriends001_GetFriendPersonaNameHistory_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iPersonaName;
};
extern void cppISteamFriends_SteamFriends001_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends001_GetFriendPersonaNameHistory_params *params );
struct cppISteamFriends_SteamFriends001_GetChatMessage_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
int iChatID;
void *pvData;
int cubData;
EChatEntryType *peChatEntryType;
};
extern void cppISteamFriends_SteamFriends001_GetChatMessage( struct cppISteamFriends_SteamFriends001_GetChatMessage_params *params );
struct cppISteamFriends_SteamFriends001_SendMsgToFriend_2_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
EChatEntryType eChatEntryType;
const void *pvMsgBody;
int cubMsgBody;
};
extern void cppISteamFriends_SteamFriends001_SendMsgToFriend_2( struct cppISteamFriends_SteamFriends001_SendMsgToFriend_2_params *params );
struct cppISteamFriends_SteamFriends001_GetChatIDOfChatHistoryStart_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends001_GetChatIDOfChatHistoryStart( struct cppISteamFriends_SteamFriends001_GetChatIDOfChatHistoryStart_params *params );
struct cppISteamFriends_SteamFriends001_SetChatHistoryStart_params
{
void *linux_side;
CSteamID steamIDFriend;
int iChatID;
};
extern void cppISteamFriends_SteamFriends001_SetChatHistoryStart( struct cppISteamFriends_SteamFriends001_SetChatHistoryStart_params *params );
struct cppISteamFriends_SteamFriends001_ClearChatHistory_params
{
void *linux_side;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends001_ClearChatHistory( struct cppISteamFriends_SteamFriends001_ClearChatHistory_params *params );
struct cppISteamFriends_SteamFriends001_InviteFriendByEmail_params
{
void *linux_side;
bool _ret;
const char *pchEmailAccount;
};
extern void cppISteamFriends_SteamFriends001_InviteFriendByEmail( struct cppISteamFriends_SteamFriends001_InviteFriendByEmail_params *params );
struct cppISteamFriends_SteamFriends001_GetBlockedFriendCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends001_GetBlockedFriendCount( struct cppISteamFriends_SteamFriends001_GetBlockedFriendCount_params *params );
struct cppISteamFriends_SteamFriends001_GetFriendGamePlayed_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
uint64 *pulGameID;
uint32 *punGameIP;
uint16 *pusGamePort;
};
extern void cppISteamFriends_SteamFriends001_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends001_GetFriendGamePlayed_params *params );
struct cppISteamFriends_SteamFriends001_GetFriendGamePlayed2_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
uint64 *pulGameID;
uint32 *punGameIP;
uint16 *pusGamePort;
uint16 *pusQueryPort;
};
extern void cppISteamFriends_SteamFriends001_GetFriendGamePlayed2( struct cppISteamFriends_SteamFriends001_GetFriendGamePlayed2_params *params );

View File

@ -11,204 +11,154 @@ extern "C" {
#define SDKVER_099y
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends002.h"
const char * cppISteamFriends_SteamFriends002_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends002_GetPersonaName( struct cppISteamFriends_SteamFriends002_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
void cppISteamFriends_SteamFriends002_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends002_SetPersonaName( struct cppISteamFriends_SteamFriends002_SetPersonaName_params *params )
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends002_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends002_GetPersonaState( struct cppISteamFriends_SteamFriends002_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
void cppISteamFriends_SteamFriends002_SetPersonaState(void *linux_side, EPersonaState ePersonaState)
void cppISteamFriends_SteamFriends002_SetPersonaState( struct cppISteamFriends_SteamFriends002_SetPersonaState_params *params )
{
((ISteamFriends*)linux_side)->SetPersonaState((EPersonaState)ePersonaState);
((ISteamFriends*)params->linux_side)->SetPersonaState( (EPersonaState)params->ePersonaState );
}
int cppISteamFriends_SteamFriends002_GetFriendCount(void *linux_side, int iFriendFlags)
void cppISteamFriends_SteamFriends002_GetFriendCount( struct cppISteamFriends_SteamFriends002_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
CSteamID cppISteamFriends_SteamFriends002_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends002_GetFriendByIndex( struct cppISteamFriends_SteamFriends002_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
EFriendRelationship cppISteamFriends_SteamFriends002_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends002_GetFriendRelationship( struct cppISteamFriends_SteamFriends002_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends002_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends002_GetFriendPersonaState( struct cppISteamFriends_SteamFriends002_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends002_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends002_GetFriendPersonaName( struct cppISteamFriends_SteamFriends002_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
void cppISteamFriends_SteamFriends002_SetFriendRegValue(void *linux_side, CSteamID steamIDFriend, const char *pchKey, const char *pchValue)
void cppISteamFriends_SteamFriends002_SetFriendRegValue( struct cppISteamFriends_SteamFriends002_SetFriendRegValue_params *params )
{
((ISteamFriends*)linux_side)->SetFriendRegValue((CSteamID)steamIDFriend, (const char *)pchKey, (const char *)pchValue);
((ISteamFriends*)params->linux_side)->SetFriendRegValue( (CSteamID)params->steamIDFriend, (const char *)params->pchKey, (const char *)params->pchValue );
}
const char * cppISteamFriends_SteamFriends002_GetFriendRegValue(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
void cppISteamFriends_SteamFriends002_GetFriendRegValue( struct cppISteamFriends_SteamFriends002_GetFriendRegValue_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRegValue((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRegValue( (CSteamID)params->steamIDFriend, (const char *)params->pchKey );
}
bool cppISteamFriends_SteamFriends002_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, uint64 *pulGameID, uint32 *punGameIP, uint16 *pusGamePort, uint16 *pusQueryPort)
void cppISteamFriends_SteamFriends002_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends002_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort, (uint16 *)pusQueryPort);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (uint64 *)params->pulGameID, (uint32 *)params->punGameIP, (uint16 *)params->pusGamePort, (uint16 *)params->pusQueryPort );
}
const char * cppISteamFriends_SteamFriends002_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends002_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends002_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
bool cppISteamFriends_SteamFriends002_AddFriend(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends002_AddFriend( struct cppISteamFriends_SteamFriends002_AddFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->AddFriend((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->AddFriend( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends002_RemoveFriend(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends002_RemoveFriend( struct cppISteamFriends_SteamFriends002_RemoveFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RemoveFriend((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RemoveFriend( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends002_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends002_HasFriend( struct cppISteamFriends_SteamFriends002_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
int32 cppISteamFriends_SteamFriends002_AddFriendByName(void *linux_side, const char *pchEmailOrAccountName)
void cppISteamFriends_SteamFriends002_AddFriendByName( struct cppISteamFriends_SteamFriends002_AddFriendByName_params *params )
{
int32 _ret;
_ret = ((ISteamFriends*)linux_side)->AddFriendByName((const char *)pchEmailOrAccountName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->AddFriendByName( (const char *)params->pchEmailOrAccountName );
}
bool cppISteamFriends_SteamFriends002_InviteFriendByEmail(void *linux_side, const char *pchEmailAccount)
void cppISteamFriends_SteamFriends002_InviteFriendByEmail( struct cppISteamFriends_SteamFriends002_InviteFriendByEmail_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteFriendByEmail((const char *)pchEmailAccount);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->InviteFriendByEmail( (const char *)params->pchEmailAccount );
}
int cppISteamFriends_SteamFriends002_GetChatMessage(void *linux_side, CSteamID steamIDFriend, int iChatID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
void cppISteamFriends_SteamFriends002_GetChatMessage( struct cppISteamFriends_SteamFriends002_GetChatMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMessage((CSteamID)steamIDFriend, (int)iChatID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetChatMessage( (CSteamID)params->steamIDFriend, (int)params->iChatID, (void *)params->pvData, (int)params->cubData, (EChatEntryType *)params->peChatEntryType );
}
bool cppISteamFriends_SteamFriends002_SendMsgToFriend(void *linux_side, CSteamID steamIDFriend, EChatEntryType eChatEntryType, const void *pvMsgBody, int cubMsgBody)
void cppISteamFriends_SteamFriends002_SendMsgToFriend( struct cppISteamFriends_SteamFriends002_SendMsgToFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendMsgToFriend((CSteamID)steamIDFriend, (EChatEntryType)eChatEntryType, (const void *)pvMsgBody, (int)cubMsgBody);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SendMsgToFriend( (CSteamID)params->steamIDFriend, (EChatEntryType)params->eChatEntryType, (const void *)params->pvMsgBody, (int)params->cubMsgBody );
}
int cppISteamFriends_SteamFriends002_GetChatIDOfChatHistoryStart(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends002_GetChatIDOfChatHistoryStart( struct cppISteamFriends_SteamFriends002_GetChatIDOfChatHistoryStart_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatIDOfChatHistoryStart((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetChatIDOfChatHistoryStart( (CSteamID)params->steamIDFriend );
}
void cppISteamFriends_SteamFriends002_SetChatHistoryStart(void *linux_side, CSteamID steamIDFriend, int iChatID)
void cppISteamFriends_SteamFriends002_SetChatHistoryStart( struct cppISteamFriends_SteamFriends002_SetChatHistoryStart_params *params )
{
((ISteamFriends*)linux_side)->SetChatHistoryStart((CSteamID)steamIDFriend, (int)iChatID);
((ISteamFriends*)params->linux_side)->SetChatHistoryStart( (CSteamID)params->steamIDFriend, (int)params->iChatID );
}
void cppISteamFriends_SteamFriends002_ClearChatHistory(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends002_ClearChatHistory( struct cppISteamFriends_SteamFriends002_ClearChatHistory_params *params )
{
((ISteamFriends*)linux_side)->ClearChatHistory((CSteamID)steamIDFriend);
((ISteamFriends*)params->linux_side)->ClearChatHistory( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends002_GetClanCount(void *linux_side)
void cppISteamFriends_SteamFriends002_GetClanCount( struct cppISteamFriends_SteamFriends002_GetClanCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
CSteamID cppISteamFriends_SteamFriends002_GetClanByIndex(void *linux_side, int iClan)
void cppISteamFriends_SteamFriends002_GetClanByIndex( struct cppISteamFriends_SteamFriends002_GetClanByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
const char * cppISteamFriends_SteamFriends002_GetClanName(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends002_GetClanName( struct cppISteamFriends_SteamFriends002_GetClanName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends002_InviteFriendToClan(void *linux_side, CSteamID steamIDFriend, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends002_InviteFriendToClan( struct cppISteamFriends_SteamFriends002_InviteFriendToClan_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteFriendToClan((CSteamID)steamIDFriend, (CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->InviteFriendToClan( (CSteamID)params->steamIDFriend, (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends002_AcknowledgeInviteToClan(void *linux_side, CSteamID steamIDClan, bool bAcceptOrDenyClanInvite)
void cppISteamFriends_SteamFriends002_AcknowledgeInviteToClan( struct cppISteamFriends_SteamFriends002_AcknowledgeInviteToClan_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->AcknowledgeInviteToClan((CSteamID)steamIDClan, (bool)bAcceptOrDenyClanInvite);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->AcknowledgeInviteToClan( (CSteamID)params->steamIDClan, (bool)params->bAcceptOrDenyClanInvite );
}
int cppISteamFriends_SteamFriends002_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends002_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends002_GetFriendCountFromSource_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
CSteamID cppISteamFriends_SteamFriends002_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
void cppISteamFriends_SteamFriends002_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends002_GetFriendFromSourceByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
#ifdef __cplusplus

View File

@ -1,30 +1,253 @@
extern const char * cppISteamFriends_SteamFriends002_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends002_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends002_GetPersonaState(void *);
extern void cppISteamFriends_SteamFriends002_SetPersonaState(void *, EPersonaState);
extern int cppISteamFriends_SteamFriends002_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends002_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends002_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends002_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends002_GetFriendPersonaName(void *, CSteamID);
extern void cppISteamFriends_SteamFriends002_SetFriendRegValue(void *, CSteamID, const char *, const char *);
extern const char * cppISteamFriends_SteamFriends002_GetFriendRegValue(void *, CSteamID, const char *);
extern bool cppISteamFriends_SteamFriends002_GetFriendGamePlayed(void *, CSteamID, uint64 *, uint32 *, uint16 *, uint16 *);
extern const char * cppISteamFriends_SteamFriends002_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends002_AddFriend(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends002_RemoveFriend(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends002_HasFriend(void *, CSteamID, int);
extern int32 cppISteamFriends_SteamFriends002_AddFriendByName(void *, const char *);
extern bool cppISteamFriends_SteamFriends002_InviteFriendByEmail(void *, const char *);
extern int cppISteamFriends_SteamFriends002_GetChatMessage(void *, CSteamID, int, void *, int, EChatEntryType *);
extern bool cppISteamFriends_SteamFriends002_SendMsgToFriend(void *, CSteamID, EChatEntryType, const void *, int);
extern int cppISteamFriends_SteamFriends002_GetChatIDOfChatHistoryStart(void *, CSteamID);
extern void cppISteamFriends_SteamFriends002_SetChatHistoryStart(void *, CSteamID, int);
extern void cppISteamFriends_SteamFriends002_ClearChatHistory(void *, CSteamID);
extern int cppISteamFriends_SteamFriends002_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends002_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends002_GetClanName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends002_InviteFriendToClan(void *, CSteamID, CSteamID);
extern bool cppISteamFriends_SteamFriends002_AcknowledgeInviteToClan(void *, CSteamID, bool);
extern int cppISteamFriends_SteamFriends002_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends002_GetFriendFromSourceByIndex(void *, CSteamID, int);
struct cppISteamFriends_SteamFriends002_GetPersonaName_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamFriends_SteamFriends002_GetPersonaName( struct cppISteamFriends_SteamFriends002_GetPersonaName_params *params );
struct cppISteamFriends_SteamFriends002_SetPersonaName_params
{
void *linux_side;
const char *pchPersonaName;
};
extern void cppISteamFriends_SteamFriends002_SetPersonaName( struct cppISteamFriends_SteamFriends002_SetPersonaName_params *params );
struct cppISteamFriends_SteamFriends002_GetPersonaState_params
{
void *linux_side;
EPersonaState _ret;
};
extern void cppISteamFriends_SteamFriends002_GetPersonaState( struct cppISteamFriends_SteamFriends002_GetPersonaState_params *params );
struct cppISteamFriends_SteamFriends002_SetPersonaState_params
{
void *linux_side;
EPersonaState ePersonaState;
};
extern void cppISteamFriends_SteamFriends002_SetPersonaState( struct cppISteamFriends_SteamFriends002_SetPersonaState_params *params );
struct cppISteamFriends_SteamFriends002_GetFriendCount_params
{
void *linux_side;
int _ret;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends002_GetFriendCount( struct cppISteamFriends_SteamFriends002_GetFriendCount_params *params );
struct cppISteamFriends_SteamFriends002_GetFriendByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends002_GetFriendByIndex( struct cppISteamFriends_SteamFriends002_GetFriendByIndex_params *params );
struct cppISteamFriends_SteamFriends002_GetFriendRelationship_params
{
void *linux_side;
EFriendRelationship _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends002_GetFriendRelationship( struct cppISteamFriends_SteamFriends002_GetFriendRelationship_params *params );
struct cppISteamFriends_SteamFriends002_GetFriendPersonaState_params
{
void *linux_side;
EPersonaState _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends002_GetFriendPersonaState( struct cppISteamFriends_SteamFriends002_GetFriendPersonaState_params *params );
struct cppISteamFriends_SteamFriends002_GetFriendPersonaName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends002_GetFriendPersonaName( struct cppISteamFriends_SteamFriends002_GetFriendPersonaName_params *params );
struct cppISteamFriends_SteamFriends002_SetFriendRegValue_params
{
void *linux_side;
CSteamID steamIDFriend;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamFriends_SteamFriends002_SetFriendRegValue( struct cppISteamFriends_SteamFriends002_SetFriendRegValue_params *params );
struct cppISteamFriends_SteamFriends002_GetFriendRegValue_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
const char *pchKey;
};
extern void cppISteamFriends_SteamFriends002_GetFriendRegValue( struct cppISteamFriends_SteamFriends002_GetFriendRegValue_params *params );
struct cppISteamFriends_SteamFriends002_GetFriendGamePlayed_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
uint64 *pulGameID;
uint32 *punGameIP;
uint16 *pusGamePort;
uint16 *pusQueryPort;
};
extern void cppISteamFriends_SteamFriends002_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends002_GetFriendGamePlayed_params *params );
struct cppISteamFriends_SteamFriends002_GetFriendPersonaNameHistory_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iPersonaName;
};
extern void cppISteamFriends_SteamFriends002_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends002_GetFriendPersonaNameHistory_params *params );
struct cppISteamFriends_SteamFriends002_AddFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends002_AddFriend( struct cppISteamFriends_SteamFriends002_AddFriend_params *params );
struct cppISteamFriends_SteamFriends002_RemoveFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends002_RemoveFriend( struct cppISteamFriends_SteamFriends002_RemoveFriend_params *params );
struct cppISteamFriends_SteamFriends002_HasFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends002_HasFriend( struct cppISteamFriends_SteamFriends002_HasFriend_params *params );
struct cppISteamFriends_SteamFriends002_AddFriendByName_params
{
void *linux_side;
int32 _ret;
const char *pchEmailOrAccountName;
};
extern void cppISteamFriends_SteamFriends002_AddFriendByName( struct cppISteamFriends_SteamFriends002_AddFriendByName_params *params );
struct cppISteamFriends_SteamFriends002_InviteFriendByEmail_params
{
void *linux_side;
bool _ret;
const char *pchEmailAccount;
};
extern void cppISteamFriends_SteamFriends002_InviteFriendByEmail( struct cppISteamFriends_SteamFriends002_InviteFriendByEmail_params *params );
struct cppISteamFriends_SteamFriends002_GetChatMessage_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
int iChatID;
void *pvData;
int cubData;
EChatEntryType *peChatEntryType;
};
extern void cppISteamFriends_SteamFriends002_GetChatMessage( struct cppISteamFriends_SteamFriends002_GetChatMessage_params *params );
struct cppISteamFriends_SteamFriends002_SendMsgToFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
EChatEntryType eChatEntryType;
const void *pvMsgBody;
int cubMsgBody;
};
extern void cppISteamFriends_SteamFriends002_SendMsgToFriend( struct cppISteamFriends_SteamFriends002_SendMsgToFriend_params *params );
struct cppISteamFriends_SteamFriends002_GetChatIDOfChatHistoryStart_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends002_GetChatIDOfChatHistoryStart( struct cppISteamFriends_SteamFriends002_GetChatIDOfChatHistoryStart_params *params );
struct cppISteamFriends_SteamFriends002_SetChatHistoryStart_params
{
void *linux_side;
CSteamID steamIDFriend;
int iChatID;
};
extern void cppISteamFriends_SteamFriends002_SetChatHistoryStart( struct cppISteamFriends_SteamFriends002_SetChatHistoryStart_params *params );
struct cppISteamFriends_SteamFriends002_ClearChatHistory_params
{
void *linux_side;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends002_ClearChatHistory( struct cppISteamFriends_SteamFriends002_ClearChatHistory_params *params );
struct cppISteamFriends_SteamFriends002_GetClanCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends002_GetClanCount( struct cppISteamFriends_SteamFriends002_GetClanCount_params *params );
struct cppISteamFriends_SteamFriends002_GetClanByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iClan;
};
extern void cppISteamFriends_SteamFriends002_GetClanByIndex( struct cppISteamFriends_SteamFriends002_GetClanByIndex_params *params );
struct cppISteamFriends_SteamFriends002_GetClanName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends002_GetClanName( struct cppISteamFriends_SteamFriends002_GetClanName_params *params );
struct cppISteamFriends_SteamFriends002_InviteFriendToClan_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends002_InviteFriendToClan( struct cppISteamFriends_SteamFriends002_InviteFriendToClan_params *params );
struct cppISteamFriends_SteamFriends002_AcknowledgeInviteToClan_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
bool bAcceptOrDenyClanInvite;
};
extern void cppISteamFriends_SteamFriends002_AcknowledgeInviteToClan( struct cppISteamFriends_SteamFriends002_AcknowledgeInviteToClan_params *params );
struct cppISteamFriends_SteamFriends002_GetFriendCountFromSource_params
{
void *linux_side;
int _ret;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends002_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends002_GetFriendCountFromSource_params *params );
struct cppISteamFriends_SteamFriends002_GetFriendFromSourceByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDSource;
int iFriend;
};
extern void cppISteamFriends_SteamFriends002_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends002_GetFriendFromSourceByIndex_params *params );

View File

@ -11,138 +11,104 @@ extern "C" {
#define SDKVER_101
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends003.h"
const char * cppISteamFriends_SteamFriends003_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends003_GetPersonaName( struct cppISteamFriends_SteamFriends003_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
void cppISteamFriends_SteamFriends003_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends003_SetPersonaName( struct cppISteamFriends_SteamFriends003_SetPersonaName_params *params )
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends003_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends003_GetPersonaState( struct cppISteamFriends_SteamFriends003_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
int cppISteamFriends_SteamFriends003_GetFriendCount(void *linux_side, int iFriendFlags)
void cppISteamFriends_SteamFriends003_GetFriendCount( struct cppISteamFriends_SteamFriends003_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
CSteamID cppISteamFriends_SteamFriends003_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends003_GetFriendByIndex( struct cppISteamFriends_SteamFriends003_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
EFriendRelationship cppISteamFriends_SteamFriends003_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends003_GetFriendRelationship( struct cppISteamFriends_SteamFriends003_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends003_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends003_GetFriendPersonaState( struct cppISteamFriends_SteamFriends003_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends003_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends003_GetFriendPersonaName( struct cppISteamFriends_SteamFriends003_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends003_GetFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends003_GetFriendAvatar( struct cppISteamFriends_SteamFriends003_GetFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendAvatar( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends003_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, uint64 *pulGameID, uint32 *punGameIP, uint16 *pusGamePort, uint16 *pusQueryPort)
void cppISteamFriends_SteamFriends003_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends003_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort, (uint16 *)pusQueryPort);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (uint64 *)params->pulGameID, (uint32 *)params->punGameIP, (uint16 *)params->pusGamePort, (uint16 *)params->pusQueryPort );
}
const char * cppISteamFriends_SteamFriends003_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends003_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends003_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
bool cppISteamFriends_SteamFriends003_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends003_HasFriend( struct cppISteamFriends_SteamFriends003_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
int cppISteamFriends_SteamFriends003_GetClanCount(void *linux_side)
void cppISteamFriends_SteamFriends003_GetClanCount( struct cppISteamFriends_SteamFriends003_GetClanCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
CSteamID cppISteamFriends_SteamFriends003_GetClanByIndex(void *linux_side, int iClan)
void cppISteamFriends_SteamFriends003_GetClanByIndex( struct cppISteamFriends_SteamFriends003_GetClanByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
const char * cppISteamFriends_SteamFriends003_GetClanName(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends003_GetClanName( struct cppISteamFriends_SteamFriends003_GetClanName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends003_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends003_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends003_GetFriendCountFromSource_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
CSteamID cppISteamFriends_SteamFriends003_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
void cppISteamFriends_SteamFriends003_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends003_GetFriendFromSourceByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
bool cppISteamFriends_SteamFriends003_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends003_IsUserInSource( struct cppISteamFriends_SteamFriends003_IsUserInSource_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource );
}
void cppISteamFriends_SteamFriends003_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
void cppISteamFriends_SteamFriends003_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends003_SetInGameVoiceSpeaking_params *params )
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking );
}
void cppISteamFriends_SteamFriends003_ActivateGameOverlay(void *linux_side, const char *pchDialog)
void cppISteamFriends_SteamFriends003_ActivateGameOverlay( struct cppISteamFriends_SteamFriends003_ActivateGameOverlay_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog );
}
#ifdef __cplusplus

View File

@ -1,20 +1,164 @@
extern const char * cppISteamFriends_SteamFriends003_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends003_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends003_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends003_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends003_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends003_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends003_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends003_GetFriendPersonaName(void *, CSteamID);
extern int cppISteamFriends_SteamFriends003_GetFriendAvatar(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends003_GetFriendGamePlayed(void *, CSteamID, uint64 *, uint32 *, uint16 *, uint16 *);
extern const char * cppISteamFriends_SteamFriends003_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends003_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends003_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends003_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends003_GetClanName(void *, CSteamID);
extern int cppISteamFriends_SteamFriends003_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends003_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends003_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends003_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends003_ActivateGameOverlay(void *, const char *);
struct cppISteamFriends_SteamFriends003_GetPersonaName_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamFriends_SteamFriends003_GetPersonaName( struct cppISteamFriends_SteamFriends003_GetPersonaName_params *params );
struct cppISteamFriends_SteamFriends003_SetPersonaName_params
{
void *linux_side;
const char *pchPersonaName;
};
extern void cppISteamFriends_SteamFriends003_SetPersonaName( struct cppISteamFriends_SteamFriends003_SetPersonaName_params *params );
struct cppISteamFriends_SteamFriends003_GetPersonaState_params
{
void *linux_side;
EPersonaState _ret;
};
extern void cppISteamFriends_SteamFriends003_GetPersonaState( struct cppISteamFriends_SteamFriends003_GetPersonaState_params *params );
struct cppISteamFriends_SteamFriends003_GetFriendCount_params
{
void *linux_side;
int _ret;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends003_GetFriendCount( struct cppISteamFriends_SteamFriends003_GetFriendCount_params *params );
struct cppISteamFriends_SteamFriends003_GetFriendByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends003_GetFriendByIndex( struct cppISteamFriends_SteamFriends003_GetFriendByIndex_params *params );
struct cppISteamFriends_SteamFriends003_GetFriendRelationship_params
{
void *linux_side;
EFriendRelationship _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends003_GetFriendRelationship( struct cppISteamFriends_SteamFriends003_GetFriendRelationship_params *params );
struct cppISteamFriends_SteamFriends003_GetFriendPersonaState_params
{
void *linux_side;
EPersonaState _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends003_GetFriendPersonaState( struct cppISteamFriends_SteamFriends003_GetFriendPersonaState_params *params );
struct cppISteamFriends_SteamFriends003_GetFriendPersonaName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends003_GetFriendPersonaName( struct cppISteamFriends_SteamFriends003_GetFriendPersonaName_params *params );
struct cppISteamFriends_SteamFriends003_GetFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends003_GetFriendAvatar( struct cppISteamFriends_SteamFriends003_GetFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends003_GetFriendGamePlayed_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
uint64 *pulGameID;
uint32 *punGameIP;
uint16 *pusGamePort;
uint16 *pusQueryPort;
};
extern void cppISteamFriends_SteamFriends003_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends003_GetFriendGamePlayed_params *params );
struct cppISteamFriends_SteamFriends003_GetFriendPersonaNameHistory_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iPersonaName;
};
extern void cppISteamFriends_SteamFriends003_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends003_GetFriendPersonaNameHistory_params *params );
struct cppISteamFriends_SteamFriends003_HasFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends003_HasFriend( struct cppISteamFriends_SteamFriends003_HasFriend_params *params );
struct cppISteamFriends_SteamFriends003_GetClanCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends003_GetClanCount( struct cppISteamFriends_SteamFriends003_GetClanCount_params *params );
struct cppISteamFriends_SteamFriends003_GetClanByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iClan;
};
extern void cppISteamFriends_SteamFriends003_GetClanByIndex( struct cppISteamFriends_SteamFriends003_GetClanByIndex_params *params );
struct cppISteamFriends_SteamFriends003_GetClanName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends003_GetClanName( struct cppISteamFriends_SteamFriends003_GetClanName_params *params );
struct cppISteamFriends_SteamFriends003_GetFriendCountFromSource_params
{
void *linux_side;
int _ret;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends003_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends003_GetFriendCountFromSource_params *params );
struct cppISteamFriends_SteamFriends003_GetFriendFromSourceByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDSource;
int iFriend;
};
extern void cppISteamFriends_SteamFriends003_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends003_GetFriendFromSourceByIndex_params *params );
struct cppISteamFriends_SteamFriends003_IsUserInSource_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends003_IsUserInSource( struct cppISteamFriends_SteamFriends003_IsUserInSource_params *params );
struct cppISteamFriends_SteamFriends003_SetInGameVoiceSpeaking_params
{
void *linux_side;
CSteamID steamIDUser;
bool bSpeaking;
};
extern void cppISteamFriends_SteamFriends003_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends003_SetInGameVoiceSpeaking_params *params );
struct cppISteamFriends_SteamFriends003_ActivateGameOverlay_params
{
void *linux_side;
const char *pchDialog;
};
extern void cppISteamFriends_SteamFriends003_ActivateGameOverlay( struct cppISteamFriends_SteamFriends003_ActivateGameOverlay_params *params );

View File

@ -11,138 +11,104 @@ extern "C" {
#define SDKVER_102
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends004.h"
const char * cppISteamFriends_SteamFriends004_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends004_GetPersonaName( struct cppISteamFriends_SteamFriends004_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
void cppISteamFriends_SteamFriends004_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends004_SetPersonaName( struct cppISteamFriends_SteamFriends004_SetPersonaName_params *params )
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends004_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends004_GetPersonaState( struct cppISteamFriends_SteamFriends004_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
int cppISteamFriends_SteamFriends004_GetFriendCount(void *linux_side, int iFriendFlags)
void cppISteamFriends_SteamFriends004_GetFriendCount( struct cppISteamFriends_SteamFriends004_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
CSteamID cppISteamFriends_SteamFriends004_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends004_GetFriendByIndex( struct cppISteamFriends_SteamFriends004_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
EFriendRelationship cppISteamFriends_SteamFriends004_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends004_GetFriendRelationship( struct cppISteamFriends_SteamFriends004_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends004_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends004_GetFriendPersonaState( struct cppISteamFriends_SteamFriends004_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends004_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends004_GetFriendPersonaName( struct cppISteamFriends_SteamFriends004_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends004_GetFriendAvatar(void *linux_side, CSteamID steamIDFriend, int eAvatarSize)
void cppISteamFriends_SteamFriends004_GetFriendAvatar( struct cppISteamFriends_SteamFriends004_GetFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendAvatar((CSteamID)steamIDFriend, (int)eAvatarSize);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendAvatar( (CSteamID)params->steamIDFriend, (int)params->eAvatarSize );
}
bool cppISteamFriends_SteamFriends004_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, uint64 *pulGameID, uint32 *punGameIP, uint16 *pusGamePort, uint16 *pusQueryPort)
void cppISteamFriends_SteamFriends004_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends004_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort, (uint16 *)pusQueryPort);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (uint64 *)params->pulGameID, (uint32 *)params->punGameIP, (uint16 *)params->pusGamePort, (uint16 *)params->pusQueryPort );
}
const char * cppISteamFriends_SteamFriends004_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends004_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends004_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
bool cppISteamFriends_SteamFriends004_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends004_HasFriend( struct cppISteamFriends_SteamFriends004_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
int cppISteamFriends_SteamFriends004_GetClanCount(void *linux_side)
void cppISteamFriends_SteamFriends004_GetClanCount( struct cppISteamFriends_SteamFriends004_GetClanCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
CSteamID cppISteamFriends_SteamFriends004_GetClanByIndex(void *linux_side, int iClan)
void cppISteamFriends_SteamFriends004_GetClanByIndex( struct cppISteamFriends_SteamFriends004_GetClanByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
const char * cppISteamFriends_SteamFriends004_GetClanName(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends004_GetClanName( struct cppISteamFriends_SteamFriends004_GetClanName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends004_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends004_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends004_GetFriendCountFromSource_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
CSteamID cppISteamFriends_SteamFriends004_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
void cppISteamFriends_SteamFriends004_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends004_GetFriendFromSourceByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
bool cppISteamFriends_SteamFriends004_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends004_IsUserInSource( struct cppISteamFriends_SteamFriends004_IsUserInSource_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource );
}
void cppISteamFriends_SteamFriends004_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
void cppISteamFriends_SteamFriends004_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends004_SetInGameVoiceSpeaking_params *params )
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking );
}
void cppISteamFriends_SteamFriends004_ActivateGameOverlay(void *linux_side, const char *pchDialog)
void cppISteamFriends_SteamFriends004_ActivateGameOverlay( struct cppISteamFriends_SteamFriends004_ActivateGameOverlay_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog );
}
#ifdef __cplusplus

View File

@ -1,20 +1,165 @@
extern const char * cppISteamFriends_SteamFriends004_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends004_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends004_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends004_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends004_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends004_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends004_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends004_GetFriendPersonaName(void *, CSteamID);
extern int cppISteamFriends_SteamFriends004_GetFriendAvatar(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends004_GetFriendGamePlayed(void *, CSteamID, uint64 *, uint32 *, uint16 *, uint16 *);
extern const char * cppISteamFriends_SteamFriends004_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends004_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends004_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends004_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends004_GetClanName(void *, CSteamID);
extern int cppISteamFriends_SteamFriends004_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends004_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends004_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends004_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends004_ActivateGameOverlay(void *, const char *);
struct cppISteamFriends_SteamFriends004_GetPersonaName_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamFriends_SteamFriends004_GetPersonaName( struct cppISteamFriends_SteamFriends004_GetPersonaName_params *params );
struct cppISteamFriends_SteamFriends004_SetPersonaName_params
{
void *linux_side;
const char *pchPersonaName;
};
extern void cppISteamFriends_SteamFriends004_SetPersonaName( struct cppISteamFriends_SteamFriends004_SetPersonaName_params *params );
struct cppISteamFriends_SteamFriends004_GetPersonaState_params
{
void *linux_side;
EPersonaState _ret;
};
extern void cppISteamFriends_SteamFriends004_GetPersonaState( struct cppISteamFriends_SteamFriends004_GetPersonaState_params *params );
struct cppISteamFriends_SteamFriends004_GetFriendCount_params
{
void *linux_side;
int _ret;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends004_GetFriendCount( struct cppISteamFriends_SteamFriends004_GetFriendCount_params *params );
struct cppISteamFriends_SteamFriends004_GetFriendByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends004_GetFriendByIndex( struct cppISteamFriends_SteamFriends004_GetFriendByIndex_params *params );
struct cppISteamFriends_SteamFriends004_GetFriendRelationship_params
{
void *linux_side;
EFriendRelationship _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends004_GetFriendRelationship( struct cppISteamFriends_SteamFriends004_GetFriendRelationship_params *params );
struct cppISteamFriends_SteamFriends004_GetFriendPersonaState_params
{
void *linux_side;
EPersonaState _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends004_GetFriendPersonaState( struct cppISteamFriends_SteamFriends004_GetFriendPersonaState_params *params );
struct cppISteamFriends_SteamFriends004_GetFriendPersonaName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends004_GetFriendPersonaName( struct cppISteamFriends_SteamFriends004_GetFriendPersonaName_params *params );
struct cppISteamFriends_SteamFriends004_GetFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
int eAvatarSize;
};
extern void cppISteamFriends_SteamFriends004_GetFriendAvatar( struct cppISteamFriends_SteamFriends004_GetFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends004_GetFriendGamePlayed_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
uint64 *pulGameID;
uint32 *punGameIP;
uint16 *pusGamePort;
uint16 *pusQueryPort;
};
extern void cppISteamFriends_SteamFriends004_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends004_GetFriendGamePlayed_params *params );
struct cppISteamFriends_SteamFriends004_GetFriendPersonaNameHistory_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iPersonaName;
};
extern void cppISteamFriends_SteamFriends004_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends004_GetFriendPersonaNameHistory_params *params );
struct cppISteamFriends_SteamFriends004_HasFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends004_HasFriend( struct cppISteamFriends_SteamFriends004_HasFriend_params *params );
struct cppISteamFriends_SteamFriends004_GetClanCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends004_GetClanCount( struct cppISteamFriends_SteamFriends004_GetClanCount_params *params );
struct cppISteamFriends_SteamFriends004_GetClanByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iClan;
};
extern void cppISteamFriends_SteamFriends004_GetClanByIndex( struct cppISteamFriends_SteamFriends004_GetClanByIndex_params *params );
struct cppISteamFriends_SteamFriends004_GetClanName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends004_GetClanName( struct cppISteamFriends_SteamFriends004_GetClanName_params *params );
struct cppISteamFriends_SteamFriends004_GetFriendCountFromSource_params
{
void *linux_side;
int _ret;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends004_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends004_GetFriendCountFromSource_params *params );
struct cppISteamFriends_SteamFriends004_GetFriendFromSourceByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDSource;
int iFriend;
};
extern void cppISteamFriends_SteamFriends004_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends004_GetFriendFromSourceByIndex_params *params );
struct cppISteamFriends_SteamFriends004_IsUserInSource_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends004_IsUserInSource( struct cppISteamFriends_SteamFriends004_IsUserInSource_params *params );
struct cppISteamFriends_SteamFriends004_SetInGameVoiceSpeaking_params
{
void *linux_side;
CSteamID steamIDUser;
bool bSpeaking;
};
extern void cppISteamFriends_SteamFriends004_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends004_SetInGameVoiceSpeaking_params *params );
struct cppISteamFriends_SteamFriends004_ActivateGameOverlay_params
{
void *linux_side;
const char *pchDialog;
};
extern void cppISteamFriends_SteamFriends004_ActivateGameOverlay( struct cppISteamFriends_SteamFriends004_ActivateGameOverlay_params *params );

View File

@ -11,158 +11,124 @@ extern "C" {
#define SDKVER_109
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends005.h"
const char * cppISteamFriends_SteamFriends005_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends005_GetPersonaName( struct cppISteamFriends_SteamFriends005_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
void cppISteamFriends_SteamFriends005_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends005_SetPersonaName( struct cppISteamFriends_SteamFriends005_SetPersonaName_params *params )
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends005_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends005_GetPersonaState( struct cppISteamFriends_SteamFriends005_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
int cppISteamFriends_SteamFriends005_GetFriendCount(void *linux_side, int iFriendFlags)
void cppISteamFriends_SteamFriends005_GetFriendCount( struct cppISteamFriends_SteamFriends005_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
CSteamID cppISteamFriends_SteamFriends005_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends005_GetFriendByIndex( struct cppISteamFriends_SteamFriends005_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
EFriendRelationship cppISteamFriends_SteamFriends005_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends005_GetFriendRelationship( struct cppISteamFriends_SteamFriends005_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends005_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends005_GetFriendPersonaState( struct cppISteamFriends_SteamFriends005_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends005_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends005_GetFriendPersonaName( struct cppISteamFriends_SteamFriends005_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends005_GetFriendAvatar(void *linux_side, CSteamID steamIDFriend, int eAvatarSize)
void cppISteamFriends_SteamFriends005_GetFriendAvatar( struct cppISteamFriends_SteamFriends005_GetFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendAvatar((CSteamID)steamIDFriend, (int)eAvatarSize);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendAvatar( (CSteamID)params->steamIDFriend, (int)params->eAvatarSize );
}
bool cppISteamFriends_SteamFriends005_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
void cppISteamFriends_SteamFriends005_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends005_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo );
}
const char * cppISteamFriends_SteamFriends005_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends005_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends005_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
bool cppISteamFriends_SteamFriends005_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends005_HasFriend( struct cppISteamFriends_SteamFriends005_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
int cppISteamFriends_SteamFriends005_GetClanCount(void *linux_side)
void cppISteamFriends_SteamFriends005_GetClanCount( struct cppISteamFriends_SteamFriends005_GetClanCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
CSteamID cppISteamFriends_SteamFriends005_GetClanByIndex(void *linux_side, int iClan)
void cppISteamFriends_SteamFriends005_GetClanByIndex( struct cppISteamFriends_SteamFriends005_GetClanByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
const char * cppISteamFriends_SteamFriends005_GetClanName(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends005_GetClanName( struct cppISteamFriends_SteamFriends005_GetClanName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends005_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends005_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends005_GetFriendCountFromSource_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
CSteamID cppISteamFriends_SteamFriends005_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
void cppISteamFriends_SteamFriends005_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends005_GetFriendFromSourceByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
bool cppISteamFriends_SteamFriends005_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends005_IsUserInSource( struct cppISteamFriends_SteamFriends005_IsUserInSource_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource );
}
void cppISteamFriends_SteamFriends005_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
void cppISteamFriends_SteamFriends005_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends005_SetInGameVoiceSpeaking_params *params )
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking );
}
void cppISteamFriends_SteamFriends005_ActivateGameOverlay(void *linux_side, const char *pchDialog)
void cppISteamFriends_SteamFriends005_ActivateGameOverlay( struct cppISteamFriends_SteamFriends005_ActivateGameOverlay_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog );
}
void cppISteamFriends_SteamFriends005_ActivateGameOverlayToUser(void *linux_side, const char *pchDialog, CSteamID steamID)
void cppISteamFriends_SteamFriends005_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends005_ActivateGameOverlayToUser_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID );
}
void cppISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage(void *linux_side, const char *pchURL)
void cppISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL );
}
void cppISteamFriends_SteamFriends005_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID)
void cppISteamFriends_SteamFriends005_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends005_ActivateGameOverlayToStore_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID );
}
void cppISteamFriends_SteamFriends005_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
void cppISteamFriends_SteamFriends005_SetPlayedWith( struct cppISteamFriends_SteamFriends005_SetPlayedWith_params *params )
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith );
}
#ifdef __cplusplus

View File

@ -1,24 +1,191 @@
extern const char * cppISteamFriends_SteamFriends005_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends005_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends005_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends005_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends005_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends005_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends005_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends005_GetFriendPersonaName(void *, CSteamID);
extern int cppISteamFriends_SteamFriends005_GetFriendAvatar(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends005_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends005_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends005_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends005_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends005_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends005_GetClanName(void *, CSteamID);
extern int cppISteamFriends_SteamFriends005_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends005_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends005_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends005_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends005_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends005_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends005_ActivateGameOverlayToStore(void *, AppId_t);
extern void cppISteamFriends_SteamFriends005_SetPlayedWith(void *, CSteamID);
struct cppISteamFriends_SteamFriends005_GetPersonaName_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamFriends_SteamFriends005_GetPersonaName( struct cppISteamFriends_SteamFriends005_GetPersonaName_params *params );
struct cppISteamFriends_SteamFriends005_SetPersonaName_params
{
void *linux_side;
const char *pchPersonaName;
};
extern void cppISteamFriends_SteamFriends005_SetPersonaName( struct cppISteamFriends_SteamFriends005_SetPersonaName_params *params );
struct cppISteamFriends_SteamFriends005_GetPersonaState_params
{
void *linux_side;
EPersonaState _ret;
};
extern void cppISteamFriends_SteamFriends005_GetPersonaState( struct cppISteamFriends_SteamFriends005_GetPersonaState_params *params );
struct cppISteamFriends_SteamFriends005_GetFriendCount_params
{
void *linux_side;
int _ret;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends005_GetFriendCount( struct cppISteamFriends_SteamFriends005_GetFriendCount_params *params );
struct cppISteamFriends_SteamFriends005_GetFriendByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends005_GetFriendByIndex( struct cppISteamFriends_SteamFriends005_GetFriendByIndex_params *params );
struct cppISteamFriends_SteamFriends005_GetFriendRelationship_params
{
void *linux_side;
EFriendRelationship _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends005_GetFriendRelationship( struct cppISteamFriends_SteamFriends005_GetFriendRelationship_params *params );
struct cppISteamFriends_SteamFriends005_GetFriendPersonaState_params
{
void *linux_side;
EPersonaState _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends005_GetFriendPersonaState( struct cppISteamFriends_SteamFriends005_GetFriendPersonaState_params *params );
struct cppISteamFriends_SteamFriends005_GetFriendPersonaName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends005_GetFriendPersonaName( struct cppISteamFriends_SteamFriends005_GetFriendPersonaName_params *params );
struct cppISteamFriends_SteamFriends005_GetFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
int eAvatarSize;
};
extern void cppISteamFriends_SteamFriends005_GetFriendAvatar( struct cppISteamFriends_SteamFriends005_GetFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends005_GetFriendGamePlayed_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
FriendGameInfo_t *pFriendGameInfo;
};
extern void cppISteamFriends_SteamFriends005_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends005_GetFriendGamePlayed_params *params );
struct cppISteamFriends_SteamFriends005_GetFriendPersonaNameHistory_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iPersonaName;
};
extern void cppISteamFriends_SteamFriends005_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends005_GetFriendPersonaNameHistory_params *params );
struct cppISteamFriends_SteamFriends005_HasFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends005_HasFriend( struct cppISteamFriends_SteamFriends005_HasFriend_params *params );
struct cppISteamFriends_SteamFriends005_GetClanCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends005_GetClanCount( struct cppISteamFriends_SteamFriends005_GetClanCount_params *params );
struct cppISteamFriends_SteamFriends005_GetClanByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iClan;
};
extern void cppISteamFriends_SteamFriends005_GetClanByIndex( struct cppISteamFriends_SteamFriends005_GetClanByIndex_params *params );
struct cppISteamFriends_SteamFriends005_GetClanName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends005_GetClanName( struct cppISteamFriends_SteamFriends005_GetClanName_params *params );
struct cppISteamFriends_SteamFriends005_GetFriendCountFromSource_params
{
void *linux_side;
int _ret;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends005_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends005_GetFriendCountFromSource_params *params );
struct cppISteamFriends_SteamFriends005_GetFriendFromSourceByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDSource;
int iFriend;
};
extern void cppISteamFriends_SteamFriends005_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends005_GetFriendFromSourceByIndex_params *params );
struct cppISteamFriends_SteamFriends005_IsUserInSource_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends005_IsUserInSource( struct cppISteamFriends_SteamFriends005_IsUserInSource_params *params );
struct cppISteamFriends_SteamFriends005_SetInGameVoiceSpeaking_params
{
void *linux_side;
CSteamID steamIDUser;
bool bSpeaking;
};
extern void cppISteamFriends_SteamFriends005_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends005_SetInGameVoiceSpeaking_params *params );
struct cppISteamFriends_SteamFriends005_ActivateGameOverlay_params
{
void *linux_side;
const char *pchDialog;
};
extern void cppISteamFriends_SteamFriends005_ActivateGameOverlay( struct cppISteamFriends_SteamFriends005_ActivateGameOverlay_params *params );
struct cppISteamFriends_SteamFriends005_ActivateGameOverlayToUser_params
{
void *linux_side;
const char *pchDialog;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends005_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends005_ActivateGameOverlayToUser_params *params );
struct cppISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage_params
{
void *linux_side;
const char *pchURL;
};
extern void cppISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage_params *params );
struct cppISteamFriends_SteamFriends005_ActivateGameOverlayToStore_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamFriends_SteamFriends005_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends005_ActivateGameOverlayToStore_params *params );
struct cppISteamFriends_SteamFriends005_SetPlayedWith_params
{
void *linux_side;
CSteamID steamIDUserPlayedWith;
};
extern void cppISteamFriends_SteamFriends005_SetPlayedWith( struct cppISteamFriends_SteamFriends005_SetPlayedWith_params *params );

View File

@ -11,170 +11,134 @@ extern "C" {
#define SDKVER_110
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends006.h"
const char * cppISteamFriends_SteamFriends006_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends006_GetPersonaName( struct cppISteamFriends_SteamFriends006_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
void cppISteamFriends_SteamFriends006_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends006_SetPersonaName( struct cppISteamFriends_SteamFriends006_SetPersonaName_params *params )
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends006_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends006_GetPersonaState( struct cppISteamFriends_SteamFriends006_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
int cppISteamFriends_SteamFriends006_GetFriendCount(void *linux_side, int iFriendFlags)
void cppISteamFriends_SteamFriends006_GetFriendCount( struct cppISteamFriends_SteamFriends006_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
CSteamID cppISteamFriends_SteamFriends006_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends006_GetFriendByIndex( struct cppISteamFriends_SteamFriends006_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
EFriendRelationship cppISteamFriends_SteamFriends006_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends006_GetFriendRelationship( struct cppISteamFriends_SteamFriends006_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends006_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends006_GetFriendPersonaState( struct cppISteamFriends_SteamFriends006_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends006_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends006_GetFriendPersonaName( struct cppISteamFriends_SteamFriends006_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends006_GetFriendAvatar(void *linux_side, CSteamID steamIDFriend, int eAvatarSize)
void cppISteamFriends_SteamFriends006_GetFriendAvatar( struct cppISteamFriends_SteamFriends006_GetFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendAvatar((CSteamID)steamIDFriend, (int)eAvatarSize);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendAvatar( (CSteamID)params->steamIDFriend, (int)params->eAvatarSize );
}
bool cppISteamFriends_SteamFriends006_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
void cppISteamFriends_SteamFriends006_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends006_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo );
}
const char * cppISteamFriends_SteamFriends006_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends006_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends006_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
bool cppISteamFriends_SteamFriends006_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends006_HasFriend( struct cppISteamFriends_SteamFriends006_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
int cppISteamFriends_SteamFriends006_GetClanCount(void *linux_side)
void cppISteamFriends_SteamFriends006_GetClanCount( struct cppISteamFriends_SteamFriends006_GetClanCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
CSteamID cppISteamFriends_SteamFriends006_GetClanByIndex(void *linux_side, int iClan)
void cppISteamFriends_SteamFriends006_GetClanByIndex( struct cppISteamFriends_SteamFriends006_GetClanByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
const char * cppISteamFriends_SteamFriends006_GetClanName(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends006_GetClanName( struct cppISteamFriends_SteamFriends006_GetClanName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
const char * cppISteamFriends_SteamFriends006_GetClanTag(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends006_GetClanTag( struct cppISteamFriends_SteamFriends006_GetClanTag_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanTag( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends006_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends006_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends006_GetFriendCountFromSource_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
CSteamID cppISteamFriends_SteamFriends006_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
void cppISteamFriends_SteamFriends006_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends006_GetFriendFromSourceByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
bool cppISteamFriends_SteamFriends006_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends006_IsUserInSource( struct cppISteamFriends_SteamFriends006_IsUserInSource_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource );
}
void cppISteamFriends_SteamFriends006_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
void cppISteamFriends_SteamFriends006_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends006_SetInGameVoiceSpeaking_params *params )
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking );
}
void cppISteamFriends_SteamFriends006_ActivateGameOverlay(void *linux_side, const char *pchDialog)
void cppISteamFriends_SteamFriends006_ActivateGameOverlay( struct cppISteamFriends_SteamFriends006_ActivateGameOverlay_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog );
}
void cppISteamFriends_SteamFriends006_ActivateGameOverlayToUser(void *linux_side, const char *pchDialog, CSteamID steamID)
void cppISteamFriends_SteamFriends006_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayToUser_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID );
}
void cppISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage(void *linux_side, const char *pchURL)
void cppISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL );
}
void cppISteamFriends_SteamFriends006_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID)
void cppISteamFriends_SteamFriends006_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayToStore_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID );
}
void cppISteamFriends_SteamFriends006_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
void cppISteamFriends_SteamFriends006_SetPlayedWith( struct cppISteamFriends_SteamFriends006_SetPlayedWith_params *params )
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith );
}
void cppISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
void cppISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialog( (CSteamID)params->steamIDLobby );
}
#ifdef __cplusplus

View File

@ -1,26 +1,206 @@
extern const char * cppISteamFriends_SteamFriends006_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends006_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends006_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends006_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends006_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends006_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends006_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends006_GetFriendPersonaName(void *, CSteamID);
extern int cppISteamFriends_SteamFriends006_GetFriendAvatar(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends006_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends006_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends006_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends006_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends006_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends006_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends006_GetClanTag(void *, CSteamID);
extern int cppISteamFriends_SteamFriends006_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends006_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends006_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends006_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends006_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayToStore(void *, AppId_t);
extern void cppISteamFriends_SteamFriends006_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog(void *, CSteamID);
struct cppISteamFriends_SteamFriends006_GetPersonaName_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamFriends_SteamFriends006_GetPersonaName( struct cppISteamFriends_SteamFriends006_GetPersonaName_params *params );
struct cppISteamFriends_SteamFriends006_SetPersonaName_params
{
void *linux_side;
const char *pchPersonaName;
};
extern void cppISteamFriends_SteamFriends006_SetPersonaName( struct cppISteamFriends_SteamFriends006_SetPersonaName_params *params );
struct cppISteamFriends_SteamFriends006_GetPersonaState_params
{
void *linux_side;
EPersonaState _ret;
};
extern void cppISteamFriends_SteamFriends006_GetPersonaState( struct cppISteamFriends_SteamFriends006_GetPersonaState_params *params );
struct cppISteamFriends_SteamFriends006_GetFriendCount_params
{
void *linux_side;
int _ret;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends006_GetFriendCount( struct cppISteamFriends_SteamFriends006_GetFriendCount_params *params );
struct cppISteamFriends_SteamFriends006_GetFriendByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends006_GetFriendByIndex( struct cppISteamFriends_SteamFriends006_GetFriendByIndex_params *params );
struct cppISteamFriends_SteamFriends006_GetFriendRelationship_params
{
void *linux_side;
EFriendRelationship _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends006_GetFriendRelationship( struct cppISteamFriends_SteamFriends006_GetFriendRelationship_params *params );
struct cppISteamFriends_SteamFriends006_GetFriendPersonaState_params
{
void *linux_side;
EPersonaState _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends006_GetFriendPersonaState( struct cppISteamFriends_SteamFriends006_GetFriendPersonaState_params *params );
struct cppISteamFriends_SteamFriends006_GetFriendPersonaName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends006_GetFriendPersonaName( struct cppISteamFriends_SteamFriends006_GetFriendPersonaName_params *params );
struct cppISteamFriends_SteamFriends006_GetFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
int eAvatarSize;
};
extern void cppISteamFriends_SteamFriends006_GetFriendAvatar( struct cppISteamFriends_SteamFriends006_GetFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends006_GetFriendGamePlayed_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
FriendGameInfo_t *pFriendGameInfo;
};
extern void cppISteamFriends_SteamFriends006_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends006_GetFriendGamePlayed_params *params );
struct cppISteamFriends_SteamFriends006_GetFriendPersonaNameHistory_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iPersonaName;
};
extern void cppISteamFriends_SteamFriends006_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends006_GetFriendPersonaNameHistory_params *params );
struct cppISteamFriends_SteamFriends006_HasFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends006_HasFriend( struct cppISteamFriends_SteamFriends006_HasFriend_params *params );
struct cppISteamFriends_SteamFriends006_GetClanCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends006_GetClanCount( struct cppISteamFriends_SteamFriends006_GetClanCount_params *params );
struct cppISteamFriends_SteamFriends006_GetClanByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iClan;
};
extern void cppISteamFriends_SteamFriends006_GetClanByIndex( struct cppISteamFriends_SteamFriends006_GetClanByIndex_params *params );
struct cppISteamFriends_SteamFriends006_GetClanName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends006_GetClanName( struct cppISteamFriends_SteamFriends006_GetClanName_params *params );
struct cppISteamFriends_SteamFriends006_GetClanTag_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends006_GetClanTag( struct cppISteamFriends_SteamFriends006_GetClanTag_params *params );
struct cppISteamFriends_SteamFriends006_GetFriendCountFromSource_params
{
void *linux_side;
int _ret;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends006_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends006_GetFriendCountFromSource_params *params );
struct cppISteamFriends_SteamFriends006_GetFriendFromSourceByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDSource;
int iFriend;
};
extern void cppISteamFriends_SteamFriends006_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends006_GetFriendFromSourceByIndex_params *params );
struct cppISteamFriends_SteamFriends006_IsUserInSource_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends006_IsUserInSource( struct cppISteamFriends_SteamFriends006_IsUserInSource_params *params );
struct cppISteamFriends_SteamFriends006_SetInGameVoiceSpeaking_params
{
void *linux_side;
CSteamID steamIDUser;
bool bSpeaking;
};
extern void cppISteamFriends_SteamFriends006_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends006_SetInGameVoiceSpeaking_params *params );
struct cppISteamFriends_SteamFriends006_ActivateGameOverlay_params
{
void *linux_side;
const char *pchDialog;
};
extern void cppISteamFriends_SteamFriends006_ActivateGameOverlay( struct cppISteamFriends_SteamFriends006_ActivateGameOverlay_params *params );
struct cppISteamFriends_SteamFriends006_ActivateGameOverlayToUser_params
{
void *linux_side;
const char *pchDialog;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayToUser_params *params );
struct cppISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage_params
{
void *linux_side;
const char *pchURL;
};
extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage_params *params );
struct cppISteamFriends_SteamFriends006_ActivateGameOverlayToStore_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayToStore_params *params );
struct cppISteamFriends_SteamFriends006_SetPlayedWith_params
{
void *linux_side;
CSteamID steamIDUserPlayedWith;
};
extern void cppISteamFriends_SteamFriends006_SetPlayedWith( struct cppISteamFriends_SteamFriends006_SetPlayedWith_params *params );
struct cppISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog_params *params );

View File

@ -11,184 +11,144 @@ extern "C" {
#define SDKVER_111
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends007.h"
const char * cppISteamFriends_SteamFriends007_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends007_GetPersonaName( struct cppISteamFriends_SteamFriends007_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
void cppISteamFriends_SteamFriends007_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends007_SetPersonaName( struct cppISteamFriends_SteamFriends007_SetPersonaName_params *params )
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends007_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends007_GetPersonaState( struct cppISteamFriends_SteamFriends007_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
int cppISteamFriends_SteamFriends007_GetFriendCount(void *linux_side, int iFriendFlags)
void cppISteamFriends_SteamFriends007_GetFriendCount( struct cppISteamFriends_SteamFriends007_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
CSteamID cppISteamFriends_SteamFriends007_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends007_GetFriendByIndex( struct cppISteamFriends_SteamFriends007_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
EFriendRelationship cppISteamFriends_SteamFriends007_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends007_GetFriendRelationship( struct cppISteamFriends_SteamFriends007_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends007_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends007_GetFriendPersonaState( struct cppISteamFriends_SteamFriends007_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends007_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends007_GetFriendPersonaName( struct cppISteamFriends_SteamFriends007_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends007_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
void cppISteamFriends_SteamFriends007_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends007_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo );
}
const char * cppISteamFriends_SteamFriends007_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends007_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends007_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
bool cppISteamFriends_SteamFriends007_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends007_HasFriend( struct cppISteamFriends_SteamFriends007_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
int cppISteamFriends_SteamFriends007_GetClanCount(void *linux_side)
void cppISteamFriends_SteamFriends007_GetClanCount( struct cppISteamFriends_SteamFriends007_GetClanCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
CSteamID cppISteamFriends_SteamFriends007_GetClanByIndex(void *linux_side, int iClan)
void cppISteamFriends_SteamFriends007_GetClanByIndex( struct cppISteamFriends_SteamFriends007_GetClanByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
const char * cppISteamFriends_SteamFriends007_GetClanName(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends007_GetClanName( struct cppISteamFriends_SteamFriends007_GetClanName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
const char * cppISteamFriends_SteamFriends007_GetClanTag(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends007_GetClanTag( struct cppISteamFriends_SteamFriends007_GetClanTag_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanTag( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends007_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends007_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends007_GetFriendCountFromSource_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
CSteamID cppISteamFriends_SteamFriends007_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
void cppISteamFriends_SteamFriends007_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends007_GetFriendFromSourceByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
bool cppISteamFriends_SteamFriends007_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends007_IsUserInSource( struct cppISteamFriends_SteamFriends007_IsUserInSource_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource );
}
void cppISteamFriends_SteamFriends007_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
void cppISteamFriends_SteamFriends007_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends007_SetInGameVoiceSpeaking_params *params )
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking );
}
void cppISteamFriends_SteamFriends007_ActivateGameOverlay(void *linux_side, const char *pchDialog)
void cppISteamFriends_SteamFriends007_ActivateGameOverlay( struct cppISteamFriends_SteamFriends007_ActivateGameOverlay_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog );
}
void cppISteamFriends_SteamFriends007_ActivateGameOverlayToUser(void *linux_side, const char *pchDialog, CSteamID steamID)
void cppISteamFriends_SteamFriends007_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends007_ActivateGameOverlayToUser_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID );
}
void cppISteamFriends_SteamFriends007_ActivateGameOverlayToWebPage(void *linux_side, const char *pchURL)
void cppISteamFriends_SteamFriends007_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends007_ActivateGameOverlayToWebPage_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL );
}
void cppISteamFriends_SteamFriends007_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID)
void cppISteamFriends_SteamFriends007_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends007_ActivateGameOverlayToStore_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID );
}
void cppISteamFriends_SteamFriends007_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
void cppISteamFriends_SteamFriends007_SetPlayedWith( struct cppISteamFriends_SteamFriends007_SetPlayedWith_params *params )
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith );
}
void cppISteamFriends_SteamFriends007_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
void cppISteamFriends_SteamFriends007_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends007_ActivateGameOverlayInviteDialog_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialog( (CSteamID)params->steamIDLobby );
}
int cppISteamFriends_SteamFriends007_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends007_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends007_GetSmallFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetSmallFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends007_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends007_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends007_GetMediumFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetMediumFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends007_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends007_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends007_GetLargeFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetLargeFriendAvatar( (CSteamID)params->steamIDFriend );
}
#ifdef __cplusplus

View File

@ -1,28 +1,221 @@
extern const char * cppISteamFriends_SteamFriends007_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends007_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends007_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends007_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends007_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends007_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends007_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends007_GetFriendPersonaName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends007_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends007_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends007_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends007_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends007_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends007_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends007_GetClanTag(void *, CSteamID);
extern int cppISteamFriends_SteamFriends007_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends007_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends007_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends007_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends007_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends007_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends007_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends007_ActivateGameOverlayToStore(void *, AppId_t);
extern void cppISteamFriends_SteamFriends007_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends007_ActivateGameOverlayInviteDialog(void *, CSteamID);
extern int cppISteamFriends_SteamFriends007_GetSmallFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends007_GetMediumFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends007_GetLargeFriendAvatar(void *, CSteamID);
struct cppISteamFriends_SteamFriends007_GetPersonaName_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamFriends_SteamFriends007_GetPersonaName( struct cppISteamFriends_SteamFriends007_GetPersonaName_params *params );
struct cppISteamFriends_SteamFriends007_SetPersonaName_params
{
void *linux_side;
const char *pchPersonaName;
};
extern void cppISteamFriends_SteamFriends007_SetPersonaName( struct cppISteamFriends_SteamFriends007_SetPersonaName_params *params );
struct cppISteamFriends_SteamFriends007_GetPersonaState_params
{
void *linux_side;
EPersonaState _ret;
};
extern void cppISteamFriends_SteamFriends007_GetPersonaState( struct cppISteamFriends_SteamFriends007_GetPersonaState_params *params );
struct cppISteamFriends_SteamFriends007_GetFriendCount_params
{
void *linux_side;
int _ret;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends007_GetFriendCount( struct cppISteamFriends_SteamFriends007_GetFriendCount_params *params );
struct cppISteamFriends_SteamFriends007_GetFriendByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends007_GetFriendByIndex( struct cppISteamFriends_SteamFriends007_GetFriendByIndex_params *params );
struct cppISteamFriends_SteamFriends007_GetFriendRelationship_params
{
void *linux_side;
EFriendRelationship _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends007_GetFriendRelationship( struct cppISteamFriends_SteamFriends007_GetFriendRelationship_params *params );
struct cppISteamFriends_SteamFriends007_GetFriendPersonaState_params
{
void *linux_side;
EPersonaState _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends007_GetFriendPersonaState( struct cppISteamFriends_SteamFriends007_GetFriendPersonaState_params *params );
struct cppISteamFriends_SteamFriends007_GetFriendPersonaName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends007_GetFriendPersonaName( struct cppISteamFriends_SteamFriends007_GetFriendPersonaName_params *params );
struct cppISteamFriends_SteamFriends007_GetFriendGamePlayed_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
FriendGameInfo_t *pFriendGameInfo;
};
extern void cppISteamFriends_SteamFriends007_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends007_GetFriendGamePlayed_params *params );
struct cppISteamFriends_SteamFriends007_GetFriendPersonaNameHistory_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iPersonaName;
};
extern void cppISteamFriends_SteamFriends007_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends007_GetFriendPersonaNameHistory_params *params );
struct cppISteamFriends_SteamFriends007_HasFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends007_HasFriend( struct cppISteamFriends_SteamFriends007_HasFriend_params *params );
struct cppISteamFriends_SteamFriends007_GetClanCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends007_GetClanCount( struct cppISteamFriends_SteamFriends007_GetClanCount_params *params );
struct cppISteamFriends_SteamFriends007_GetClanByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iClan;
};
extern void cppISteamFriends_SteamFriends007_GetClanByIndex( struct cppISteamFriends_SteamFriends007_GetClanByIndex_params *params );
struct cppISteamFriends_SteamFriends007_GetClanName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends007_GetClanName( struct cppISteamFriends_SteamFriends007_GetClanName_params *params );
struct cppISteamFriends_SteamFriends007_GetClanTag_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends007_GetClanTag( struct cppISteamFriends_SteamFriends007_GetClanTag_params *params );
struct cppISteamFriends_SteamFriends007_GetFriendCountFromSource_params
{
void *linux_side;
int _ret;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends007_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends007_GetFriendCountFromSource_params *params );
struct cppISteamFriends_SteamFriends007_GetFriendFromSourceByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDSource;
int iFriend;
};
extern void cppISteamFriends_SteamFriends007_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends007_GetFriendFromSourceByIndex_params *params );
struct cppISteamFriends_SteamFriends007_IsUserInSource_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends007_IsUserInSource( struct cppISteamFriends_SteamFriends007_IsUserInSource_params *params );
struct cppISteamFriends_SteamFriends007_SetInGameVoiceSpeaking_params
{
void *linux_side;
CSteamID steamIDUser;
bool bSpeaking;
};
extern void cppISteamFriends_SteamFriends007_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends007_SetInGameVoiceSpeaking_params *params );
struct cppISteamFriends_SteamFriends007_ActivateGameOverlay_params
{
void *linux_side;
const char *pchDialog;
};
extern void cppISteamFriends_SteamFriends007_ActivateGameOverlay( struct cppISteamFriends_SteamFriends007_ActivateGameOverlay_params *params );
struct cppISteamFriends_SteamFriends007_ActivateGameOverlayToUser_params
{
void *linux_side;
const char *pchDialog;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends007_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends007_ActivateGameOverlayToUser_params *params );
struct cppISteamFriends_SteamFriends007_ActivateGameOverlayToWebPage_params
{
void *linux_side;
const char *pchURL;
};
extern void cppISteamFriends_SteamFriends007_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends007_ActivateGameOverlayToWebPage_params *params );
struct cppISteamFriends_SteamFriends007_ActivateGameOverlayToStore_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamFriends_SteamFriends007_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends007_ActivateGameOverlayToStore_params *params );
struct cppISteamFriends_SteamFriends007_SetPlayedWith_params
{
void *linux_side;
CSteamID steamIDUserPlayedWith;
};
extern void cppISteamFriends_SteamFriends007_SetPlayedWith( struct cppISteamFriends_SteamFriends007_SetPlayedWith_params *params );
struct cppISteamFriends_SteamFriends007_ActivateGameOverlayInviteDialog_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamFriends_SteamFriends007_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends007_ActivateGameOverlayInviteDialog_params *params );
struct cppISteamFriends_SteamFriends007_GetSmallFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends007_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends007_GetSmallFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends007_GetMediumFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends007_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends007_GetMediumFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends007_GetLargeFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends007_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends007_GetLargeFriendAvatar_params *params );

View File

@ -11,226 +11,174 @@ extern "C" {
#define SDKVER_112
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends008.h"
const char * cppISteamFriends_SteamFriends008_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends008_GetPersonaName( struct cppISteamFriends_SteamFriends008_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
void cppISteamFriends_SteamFriends008_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends008_SetPersonaName( struct cppISteamFriends_SteamFriends008_SetPersonaName_params *params )
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends008_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends008_GetPersonaState( struct cppISteamFriends_SteamFriends008_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
int cppISteamFriends_SteamFriends008_GetFriendCount(void *linux_side, int iFriendFlags)
void cppISteamFriends_SteamFriends008_GetFriendCount( struct cppISteamFriends_SteamFriends008_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
CSteamID cppISteamFriends_SteamFriends008_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends008_GetFriendByIndex( struct cppISteamFriends_SteamFriends008_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
EFriendRelationship cppISteamFriends_SteamFriends008_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends008_GetFriendRelationship( struct cppISteamFriends_SteamFriends008_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends008_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends008_GetFriendPersonaState( struct cppISteamFriends_SteamFriends008_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends008_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends008_GetFriendPersonaName( struct cppISteamFriends_SteamFriends008_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends008_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
void cppISteamFriends_SteamFriends008_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends008_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo );
}
const char * cppISteamFriends_SteamFriends008_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends008_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends008_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
bool cppISteamFriends_SteamFriends008_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends008_HasFriend( struct cppISteamFriends_SteamFriends008_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
int cppISteamFriends_SteamFriends008_GetClanCount(void *linux_side)
void cppISteamFriends_SteamFriends008_GetClanCount( struct cppISteamFriends_SteamFriends008_GetClanCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
CSteamID cppISteamFriends_SteamFriends008_GetClanByIndex(void *linux_side, int iClan)
void cppISteamFriends_SteamFriends008_GetClanByIndex( struct cppISteamFriends_SteamFriends008_GetClanByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
const char * cppISteamFriends_SteamFriends008_GetClanName(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends008_GetClanName( struct cppISteamFriends_SteamFriends008_GetClanName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
const char * cppISteamFriends_SteamFriends008_GetClanTag(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends008_GetClanTag( struct cppISteamFriends_SteamFriends008_GetClanTag_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanTag( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends008_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends008_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends008_GetFriendCountFromSource_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
CSteamID cppISteamFriends_SteamFriends008_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
void cppISteamFriends_SteamFriends008_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends008_GetFriendFromSourceByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
bool cppISteamFriends_SteamFriends008_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends008_IsUserInSource( struct cppISteamFriends_SteamFriends008_IsUserInSource_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource );
}
void cppISteamFriends_SteamFriends008_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
void cppISteamFriends_SteamFriends008_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends008_SetInGameVoiceSpeaking_params *params )
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking );
}
void cppISteamFriends_SteamFriends008_ActivateGameOverlay(void *linux_side, const char *pchDialog)
void cppISteamFriends_SteamFriends008_ActivateGameOverlay( struct cppISteamFriends_SteamFriends008_ActivateGameOverlay_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog );
}
void cppISteamFriends_SteamFriends008_ActivateGameOverlayToUser(void *linux_side, const char *pchDialog, CSteamID steamID)
void cppISteamFriends_SteamFriends008_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends008_ActivateGameOverlayToUser_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID );
}
void cppISteamFriends_SteamFriends008_ActivateGameOverlayToWebPage(void *linux_side, const char *pchURL)
void cppISteamFriends_SteamFriends008_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends008_ActivateGameOverlayToWebPage_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL );
}
void cppISteamFriends_SteamFriends008_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID)
void cppISteamFriends_SteamFriends008_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends008_ActivateGameOverlayToStore_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID );
}
void cppISteamFriends_SteamFriends008_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
void cppISteamFriends_SteamFriends008_SetPlayedWith( struct cppISteamFriends_SteamFriends008_SetPlayedWith_params *params )
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith );
}
void cppISteamFriends_SteamFriends008_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
void cppISteamFriends_SteamFriends008_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends008_ActivateGameOverlayInviteDialog_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialog( (CSteamID)params->steamIDLobby );
}
int cppISteamFriends_SteamFriends008_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends008_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends008_GetSmallFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetSmallFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends008_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends008_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends008_GetMediumFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetMediumFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends008_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends008_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends008_GetLargeFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetLargeFriendAvatar( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends008_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
void cppISteamFriends_SteamFriends008_RequestUserInformation( struct cppISteamFriends_SteamFriends008_RequestUserInformation_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestUserInformation( (CSteamID)params->steamIDUser, (bool)params->bRequireNameOnly );
}
SteamAPICall_t cppISteamFriends_SteamFriends008_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends008_RequestClanOfficerList( struct cppISteamFriends_SteamFriends008_RequestClanOfficerList_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestClanOfficerList( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends008_GetClanOwner(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends008_GetClanOwner( struct cppISteamFriends_SteamFriends008_GetClanOwner_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOwner( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends008_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends008_GetClanOfficerCount( struct cppISteamFriends_SteamFriends008_GetClanOfficerCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerCount( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends008_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
void cppISteamFriends_SteamFriends008_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends008_GetClanOfficerByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerByIndex( (CSteamID)params->steamIDClan, (int)params->iOfficer );
}
uint32 cppISteamFriends_SteamFriends008_GetUserRestrictions(void *linux_side)
void cppISteamFriends_SteamFriends008_GetUserRestrictions( struct cppISteamFriends_SteamFriends008_GetUserRestrictions_params *params )
{
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetUserRestrictions( );
}
#ifdef __cplusplus

View File

@ -1,34 +1,270 @@
extern const char * cppISteamFriends_SteamFriends008_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends008_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends008_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends008_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends008_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends008_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends008_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends008_GetFriendPersonaName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends008_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends008_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends008_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends008_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends008_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends008_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends008_GetClanTag(void *, CSteamID);
extern int cppISteamFriends_SteamFriends008_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends008_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends008_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends008_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends008_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends008_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends008_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends008_ActivateGameOverlayToStore(void *, AppId_t);
extern void cppISteamFriends_SteamFriends008_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends008_ActivateGameOverlayInviteDialog(void *, CSteamID);
extern int cppISteamFriends_SteamFriends008_GetSmallFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends008_GetMediumFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends008_GetLargeFriendAvatar(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends008_RequestUserInformation(void *, CSteamID, bool);
extern SteamAPICall_t cppISteamFriends_SteamFriends008_RequestClanOfficerList(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends008_GetClanOwner(void *, CSteamID);
extern int cppISteamFriends_SteamFriends008_GetClanOfficerCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends008_GetClanOfficerByIndex(void *, CSteamID, int);
extern uint32 cppISteamFriends_SteamFriends008_GetUserRestrictions(void *);
struct cppISteamFriends_SteamFriends008_GetPersonaName_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamFriends_SteamFriends008_GetPersonaName( struct cppISteamFriends_SteamFriends008_GetPersonaName_params *params );
struct cppISteamFriends_SteamFriends008_SetPersonaName_params
{
void *linux_side;
const char *pchPersonaName;
};
extern void cppISteamFriends_SteamFriends008_SetPersonaName( struct cppISteamFriends_SteamFriends008_SetPersonaName_params *params );
struct cppISteamFriends_SteamFriends008_GetPersonaState_params
{
void *linux_side;
EPersonaState _ret;
};
extern void cppISteamFriends_SteamFriends008_GetPersonaState( struct cppISteamFriends_SteamFriends008_GetPersonaState_params *params );
struct cppISteamFriends_SteamFriends008_GetFriendCount_params
{
void *linux_side;
int _ret;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends008_GetFriendCount( struct cppISteamFriends_SteamFriends008_GetFriendCount_params *params );
struct cppISteamFriends_SteamFriends008_GetFriendByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends008_GetFriendByIndex( struct cppISteamFriends_SteamFriends008_GetFriendByIndex_params *params );
struct cppISteamFriends_SteamFriends008_GetFriendRelationship_params
{
void *linux_side;
EFriendRelationship _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends008_GetFriendRelationship( struct cppISteamFriends_SteamFriends008_GetFriendRelationship_params *params );
struct cppISteamFriends_SteamFriends008_GetFriendPersonaState_params
{
void *linux_side;
EPersonaState _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends008_GetFriendPersonaState( struct cppISteamFriends_SteamFriends008_GetFriendPersonaState_params *params );
struct cppISteamFriends_SteamFriends008_GetFriendPersonaName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends008_GetFriendPersonaName( struct cppISteamFriends_SteamFriends008_GetFriendPersonaName_params *params );
struct cppISteamFriends_SteamFriends008_GetFriendGamePlayed_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
FriendGameInfo_t *pFriendGameInfo;
};
extern void cppISteamFriends_SteamFriends008_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends008_GetFriendGamePlayed_params *params );
struct cppISteamFriends_SteamFriends008_GetFriendPersonaNameHistory_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iPersonaName;
};
extern void cppISteamFriends_SteamFriends008_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends008_GetFriendPersonaNameHistory_params *params );
struct cppISteamFriends_SteamFriends008_HasFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends008_HasFriend( struct cppISteamFriends_SteamFriends008_HasFriend_params *params );
struct cppISteamFriends_SteamFriends008_GetClanCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends008_GetClanCount( struct cppISteamFriends_SteamFriends008_GetClanCount_params *params );
struct cppISteamFriends_SteamFriends008_GetClanByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iClan;
};
extern void cppISteamFriends_SteamFriends008_GetClanByIndex( struct cppISteamFriends_SteamFriends008_GetClanByIndex_params *params );
struct cppISteamFriends_SteamFriends008_GetClanName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends008_GetClanName( struct cppISteamFriends_SteamFriends008_GetClanName_params *params );
struct cppISteamFriends_SteamFriends008_GetClanTag_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends008_GetClanTag( struct cppISteamFriends_SteamFriends008_GetClanTag_params *params );
struct cppISteamFriends_SteamFriends008_GetFriendCountFromSource_params
{
void *linux_side;
int _ret;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends008_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends008_GetFriendCountFromSource_params *params );
struct cppISteamFriends_SteamFriends008_GetFriendFromSourceByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDSource;
int iFriend;
};
extern void cppISteamFriends_SteamFriends008_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends008_GetFriendFromSourceByIndex_params *params );
struct cppISteamFriends_SteamFriends008_IsUserInSource_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends008_IsUserInSource( struct cppISteamFriends_SteamFriends008_IsUserInSource_params *params );
struct cppISteamFriends_SteamFriends008_SetInGameVoiceSpeaking_params
{
void *linux_side;
CSteamID steamIDUser;
bool bSpeaking;
};
extern void cppISteamFriends_SteamFriends008_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends008_SetInGameVoiceSpeaking_params *params );
struct cppISteamFriends_SteamFriends008_ActivateGameOverlay_params
{
void *linux_side;
const char *pchDialog;
};
extern void cppISteamFriends_SteamFriends008_ActivateGameOverlay( struct cppISteamFriends_SteamFriends008_ActivateGameOverlay_params *params );
struct cppISteamFriends_SteamFriends008_ActivateGameOverlayToUser_params
{
void *linux_side;
const char *pchDialog;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends008_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends008_ActivateGameOverlayToUser_params *params );
struct cppISteamFriends_SteamFriends008_ActivateGameOverlayToWebPage_params
{
void *linux_side;
const char *pchURL;
};
extern void cppISteamFriends_SteamFriends008_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends008_ActivateGameOverlayToWebPage_params *params );
struct cppISteamFriends_SteamFriends008_ActivateGameOverlayToStore_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamFriends_SteamFriends008_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends008_ActivateGameOverlayToStore_params *params );
struct cppISteamFriends_SteamFriends008_SetPlayedWith_params
{
void *linux_side;
CSteamID steamIDUserPlayedWith;
};
extern void cppISteamFriends_SteamFriends008_SetPlayedWith( struct cppISteamFriends_SteamFriends008_SetPlayedWith_params *params );
struct cppISteamFriends_SteamFriends008_ActivateGameOverlayInviteDialog_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamFriends_SteamFriends008_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends008_ActivateGameOverlayInviteDialog_params *params );
struct cppISteamFriends_SteamFriends008_GetSmallFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends008_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends008_GetSmallFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends008_GetMediumFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends008_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends008_GetMediumFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends008_GetLargeFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends008_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends008_GetLargeFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends008_RequestUserInformation_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
bool bRequireNameOnly;
};
extern void cppISteamFriends_SteamFriends008_RequestUserInformation( struct cppISteamFriends_SteamFriends008_RequestUserInformation_params *params );
struct cppISteamFriends_SteamFriends008_RequestClanOfficerList_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends008_RequestClanOfficerList( struct cppISteamFriends_SteamFriends008_RequestClanOfficerList_params *params );
struct cppISteamFriends_SteamFriends008_GetClanOwner_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends008_GetClanOwner( struct cppISteamFriends_SteamFriends008_GetClanOwner_params *params );
struct cppISteamFriends_SteamFriends008_GetClanOfficerCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends008_GetClanOfficerCount( struct cppISteamFriends_SteamFriends008_GetClanOfficerCount_params *params );
struct cppISteamFriends_SteamFriends008_GetClanOfficerByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
int iOfficer;
};
extern void cppISteamFriends_SteamFriends008_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends008_GetClanOfficerByIndex_params *params );
struct cppISteamFriends_SteamFriends008_GetUserRestrictions_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamFriends_SteamFriends008_GetUserRestrictions( struct cppISteamFriends_SteamFriends008_GetUserRestrictions_params *params );

View File

@ -11,294 +11,224 @@ extern "C" {
#define SDKVER_116
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends009.h"
const char * cppISteamFriends_SteamFriends009_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends009_GetPersonaName( struct cppISteamFriends_SteamFriends009_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
void cppISteamFriends_SteamFriends009_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends009_SetPersonaName( struct cppISteamFriends_SteamFriends009_SetPersonaName_params *params )
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends009_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends009_GetPersonaState( struct cppISteamFriends_SteamFriends009_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
int cppISteamFriends_SteamFriends009_GetFriendCount(void *linux_side, int iFriendFlags)
void cppISteamFriends_SteamFriends009_GetFriendCount( struct cppISteamFriends_SteamFriends009_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
CSteamID cppISteamFriends_SteamFriends009_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends009_GetFriendByIndex( struct cppISteamFriends_SteamFriends009_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
EFriendRelationship cppISteamFriends_SteamFriends009_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends009_GetFriendRelationship( struct cppISteamFriends_SteamFriends009_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends009_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends009_GetFriendPersonaState( struct cppISteamFriends_SteamFriends009_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends009_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends009_GetFriendPersonaName( struct cppISteamFriends_SteamFriends009_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends009_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
void cppISteamFriends_SteamFriends009_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends009_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo );
}
const char * cppISteamFriends_SteamFriends009_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends009_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends009_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
bool cppISteamFriends_SteamFriends009_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends009_HasFriend( struct cppISteamFriends_SteamFriends009_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
int cppISteamFriends_SteamFriends009_GetClanCount(void *linux_side)
void cppISteamFriends_SteamFriends009_GetClanCount( struct cppISteamFriends_SteamFriends009_GetClanCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
CSteamID cppISteamFriends_SteamFriends009_GetClanByIndex(void *linux_side, int iClan)
void cppISteamFriends_SteamFriends009_GetClanByIndex( struct cppISteamFriends_SteamFriends009_GetClanByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
const char * cppISteamFriends_SteamFriends009_GetClanName(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends009_GetClanName( struct cppISteamFriends_SteamFriends009_GetClanName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
const char * cppISteamFriends_SteamFriends009_GetClanTag(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends009_GetClanTag( struct cppISteamFriends_SteamFriends009_GetClanTag_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanTag( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends009_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends009_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends009_GetFriendCountFromSource_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
CSteamID cppISteamFriends_SteamFriends009_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
void cppISteamFriends_SteamFriends009_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends009_GetFriendFromSourceByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
bool cppISteamFriends_SteamFriends009_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends009_IsUserInSource( struct cppISteamFriends_SteamFriends009_IsUserInSource_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource );
}
void cppISteamFriends_SteamFriends009_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
void cppISteamFriends_SteamFriends009_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends009_SetInGameVoiceSpeaking_params *params )
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking );
}
void cppISteamFriends_SteamFriends009_ActivateGameOverlay(void *linux_side, const char *pchDialog)
void cppISteamFriends_SteamFriends009_ActivateGameOverlay( struct cppISteamFriends_SteamFriends009_ActivateGameOverlay_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog );
}
void cppISteamFriends_SteamFriends009_ActivateGameOverlayToUser(void *linux_side, const char *pchDialog, CSteamID steamID)
void cppISteamFriends_SteamFriends009_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends009_ActivateGameOverlayToUser_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID );
}
void cppISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage(void *linux_side, const char *pchURL)
void cppISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL );
}
void cppISteamFriends_SteamFriends009_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID)
void cppISteamFriends_SteamFriends009_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends009_ActivateGameOverlayToStore_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID );
}
void cppISteamFriends_SteamFriends009_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
void cppISteamFriends_SteamFriends009_SetPlayedWith( struct cppISteamFriends_SteamFriends009_SetPlayedWith_params *params )
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith );
}
void cppISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
void cppISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialog( (CSteamID)params->steamIDLobby );
}
int cppISteamFriends_SteamFriends009_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends009_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends009_GetSmallFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetSmallFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends009_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends009_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends009_GetMediumFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetMediumFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends009_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends009_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends009_GetLargeFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetLargeFriendAvatar( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends009_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
void cppISteamFriends_SteamFriends009_RequestUserInformation( struct cppISteamFriends_SteamFriends009_RequestUserInformation_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestUserInformation( (CSteamID)params->steamIDUser, (bool)params->bRequireNameOnly );
}
SteamAPICall_t cppISteamFriends_SteamFriends009_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends009_RequestClanOfficerList( struct cppISteamFriends_SteamFriends009_RequestClanOfficerList_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestClanOfficerList( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends009_GetClanOwner(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends009_GetClanOwner( struct cppISteamFriends_SteamFriends009_GetClanOwner_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOwner( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends009_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends009_GetClanOfficerCount( struct cppISteamFriends_SteamFriends009_GetClanOfficerCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerCount( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends009_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
void cppISteamFriends_SteamFriends009_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends009_GetClanOfficerByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerByIndex( (CSteamID)params->steamIDClan, (int)params->iOfficer );
}
uint32 cppISteamFriends_SteamFriends009_GetUserRestrictions(void *linux_side)
void cppISteamFriends_SteamFriends009_GetUserRestrictions( struct cppISteamFriends_SteamFriends009_GetUserRestrictions_params *params )
{
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetUserRestrictions( );
}
bool cppISteamFriends_SteamFriends009_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
void cppISteamFriends_SteamFriends009_SetRichPresence( struct cppISteamFriends_SteamFriends009_SetRichPresence_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetRichPresence( (const char *)params->pchKey, (const char *)params->pchValue );
}
void cppISteamFriends_SteamFriends009_ClearRichPresence(void *linux_side)
void cppISteamFriends_SteamFriends009_ClearRichPresence( struct cppISteamFriends_SteamFriends009_ClearRichPresence_params *params )
{
((ISteamFriends*)linux_side)->ClearRichPresence();
((ISteamFriends*)params->linux_side)->ClearRichPresence( );
}
const char * cppISteamFriends_SteamFriends009_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
void cppISteamFriends_SteamFriends009_GetFriendRichPresence( struct cppISteamFriends_SteamFriends009_GetFriendRichPresence_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresence( (CSteamID)params->steamIDFriend, (const char *)params->pchKey );
}
int cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyCount( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
void cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyByIndex( (CSteamID)params->steamIDFriend, (int)params->iKey );
}
bool cppISteamFriends_SteamFriends009_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
void cppISteamFriends_SteamFriends009_InviteUserToGame( struct cppISteamFriends_SteamFriends009_InviteUserToGame_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->InviteUserToGame( (CSteamID)params->steamIDFriend, (const char *)params->pchConnectString );
}
int cppISteamFriends_SteamFriends009_GetCoplayFriendCount(void *linux_side)
void cppISteamFriends_SteamFriends009_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends009_GetCoplayFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriendCount( );
}
CSteamID cppISteamFriends_SteamFriends009_GetCoplayFriend(void *linux_side, int iCoplayFriend)
void cppISteamFriends_SteamFriends009_GetCoplayFriend( struct cppISteamFriends_SteamFriends009_GetCoplayFriend_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriend( (int)params->iCoplayFriend );
}
int cppISteamFriends_SteamFriends009_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends009_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends009_GetFriendCoplayTime_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayTime( (CSteamID)params->steamIDFriend );
}
AppId_t cppISteamFriends_SteamFriends009_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends009_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends009_GetFriendCoplayGame_params *params )
{
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayGame( (CSteamID)params->steamIDFriend );
}
#ifdef __cplusplus

View File

@ -1,44 +1,351 @@
extern const char * cppISteamFriends_SteamFriends009_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends009_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends009_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends009_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends009_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends009_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends009_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends009_GetFriendPersonaName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends009_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends009_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends009_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends009_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends009_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends009_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends009_GetClanTag(void *, CSteamID);
extern int cppISteamFriends_SteamFriends009_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends009_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends009_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends009_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends009_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends009_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends009_ActivateGameOverlayToStore(void *, AppId_t);
extern void cppISteamFriends_SteamFriends009_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog(void *, CSteamID);
extern int cppISteamFriends_SteamFriends009_GetSmallFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends009_GetMediumFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends009_GetLargeFriendAvatar(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends009_RequestUserInformation(void *, CSteamID, bool);
extern SteamAPICall_t cppISteamFriends_SteamFriends009_RequestClanOfficerList(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends009_GetClanOwner(void *, CSteamID);
extern int cppISteamFriends_SteamFriends009_GetClanOfficerCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends009_GetClanOfficerByIndex(void *, CSteamID, int);
extern uint32 cppISteamFriends_SteamFriends009_GetUserRestrictions(void *);
extern bool cppISteamFriends_SteamFriends009_SetRichPresence(void *, const char *, const char *);
extern void cppISteamFriends_SteamFriends009_ClearRichPresence(void *);
extern const char * cppISteamFriends_SteamFriends009_GetFriendRichPresence(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends009_InviteUserToGame(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends009_GetCoplayFriendCount(void *);
extern CSteamID cppISteamFriends_SteamFriends009_GetCoplayFriend(void *, int);
extern int cppISteamFriends_SteamFriends009_GetFriendCoplayTime(void *, CSteamID);
extern AppId_t cppISteamFriends_SteamFriends009_GetFriendCoplayGame(void *, CSteamID);
struct cppISteamFriends_SteamFriends009_GetPersonaName_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamFriends_SteamFriends009_GetPersonaName( struct cppISteamFriends_SteamFriends009_GetPersonaName_params *params );
struct cppISteamFriends_SteamFriends009_SetPersonaName_params
{
void *linux_side;
const char *pchPersonaName;
};
extern void cppISteamFriends_SteamFriends009_SetPersonaName( struct cppISteamFriends_SteamFriends009_SetPersonaName_params *params );
struct cppISteamFriends_SteamFriends009_GetPersonaState_params
{
void *linux_side;
EPersonaState _ret;
};
extern void cppISteamFriends_SteamFriends009_GetPersonaState( struct cppISteamFriends_SteamFriends009_GetPersonaState_params *params );
struct cppISteamFriends_SteamFriends009_GetFriendCount_params
{
void *linux_side;
int _ret;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends009_GetFriendCount( struct cppISteamFriends_SteamFriends009_GetFriendCount_params *params );
struct cppISteamFriends_SteamFriends009_GetFriendByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends009_GetFriendByIndex( struct cppISteamFriends_SteamFriends009_GetFriendByIndex_params *params );
struct cppISteamFriends_SteamFriends009_GetFriendRelationship_params
{
void *linux_side;
EFriendRelationship _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends009_GetFriendRelationship( struct cppISteamFriends_SteamFriends009_GetFriendRelationship_params *params );
struct cppISteamFriends_SteamFriends009_GetFriendPersonaState_params
{
void *linux_side;
EPersonaState _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends009_GetFriendPersonaState( struct cppISteamFriends_SteamFriends009_GetFriendPersonaState_params *params );
struct cppISteamFriends_SteamFriends009_GetFriendPersonaName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends009_GetFriendPersonaName( struct cppISteamFriends_SteamFriends009_GetFriendPersonaName_params *params );
struct cppISteamFriends_SteamFriends009_GetFriendGamePlayed_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
FriendGameInfo_t *pFriendGameInfo;
};
extern void cppISteamFriends_SteamFriends009_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends009_GetFriendGamePlayed_params *params );
struct cppISteamFriends_SteamFriends009_GetFriendPersonaNameHistory_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iPersonaName;
};
extern void cppISteamFriends_SteamFriends009_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends009_GetFriendPersonaNameHistory_params *params );
struct cppISteamFriends_SteamFriends009_HasFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends009_HasFriend( struct cppISteamFriends_SteamFriends009_HasFriend_params *params );
struct cppISteamFriends_SteamFriends009_GetClanCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends009_GetClanCount( struct cppISteamFriends_SteamFriends009_GetClanCount_params *params );
struct cppISteamFriends_SteamFriends009_GetClanByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iClan;
};
extern void cppISteamFriends_SteamFriends009_GetClanByIndex( struct cppISteamFriends_SteamFriends009_GetClanByIndex_params *params );
struct cppISteamFriends_SteamFriends009_GetClanName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends009_GetClanName( struct cppISteamFriends_SteamFriends009_GetClanName_params *params );
struct cppISteamFriends_SteamFriends009_GetClanTag_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends009_GetClanTag( struct cppISteamFriends_SteamFriends009_GetClanTag_params *params );
struct cppISteamFriends_SteamFriends009_GetFriendCountFromSource_params
{
void *linux_side;
int _ret;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends009_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends009_GetFriendCountFromSource_params *params );
struct cppISteamFriends_SteamFriends009_GetFriendFromSourceByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDSource;
int iFriend;
};
extern void cppISteamFriends_SteamFriends009_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends009_GetFriendFromSourceByIndex_params *params );
struct cppISteamFriends_SteamFriends009_IsUserInSource_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends009_IsUserInSource( struct cppISteamFriends_SteamFriends009_IsUserInSource_params *params );
struct cppISteamFriends_SteamFriends009_SetInGameVoiceSpeaking_params
{
void *linux_side;
CSteamID steamIDUser;
bool bSpeaking;
};
extern void cppISteamFriends_SteamFriends009_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends009_SetInGameVoiceSpeaking_params *params );
struct cppISteamFriends_SteamFriends009_ActivateGameOverlay_params
{
void *linux_side;
const char *pchDialog;
};
extern void cppISteamFriends_SteamFriends009_ActivateGameOverlay( struct cppISteamFriends_SteamFriends009_ActivateGameOverlay_params *params );
struct cppISteamFriends_SteamFriends009_ActivateGameOverlayToUser_params
{
void *linux_side;
const char *pchDialog;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends009_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends009_ActivateGameOverlayToUser_params *params );
struct cppISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage_params
{
void *linux_side;
const char *pchURL;
};
extern void cppISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage_params *params );
struct cppISteamFriends_SteamFriends009_ActivateGameOverlayToStore_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamFriends_SteamFriends009_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends009_ActivateGameOverlayToStore_params *params );
struct cppISteamFriends_SteamFriends009_SetPlayedWith_params
{
void *linux_side;
CSteamID steamIDUserPlayedWith;
};
extern void cppISteamFriends_SteamFriends009_SetPlayedWith( struct cppISteamFriends_SteamFriends009_SetPlayedWith_params *params );
struct cppISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog_params *params );
struct cppISteamFriends_SteamFriends009_GetSmallFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends009_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends009_GetSmallFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends009_GetMediumFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends009_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends009_GetMediumFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends009_GetLargeFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends009_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends009_GetLargeFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends009_RequestUserInformation_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
bool bRequireNameOnly;
};
extern void cppISteamFriends_SteamFriends009_RequestUserInformation( struct cppISteamFriends_SteamFriends009_RequestUserInformation_params *params );
struct cppISteamFriends_SteamFriends009_RequestClanOfficerList_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends009_RequestClanOfficerList( struct cppISteamFriends_SteamFriends009_RequestClanOfficerList_params *params );
struct cppISteamFriends_SteamFriends009_GetClanOwner_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends009_GetClanOwner( struct cppISteamFriends_SteamFriends009_GetClanOwner_params *params );
struct cppISteamFriends_SteamFriends009_GetClanOfficerCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends009_GetClanOfficerCount( struct cppISteamFriends_SteamFriends009_GetClanOfficerCount_params *params );
struct cppISteamFriends_SteamFriends009_GetClanOfficerByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
int iOfficer;
};
extern void cppISteamFriends_SteamFriends009_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends009_GetClanOfficerByIndex_params *params );
struct cppISteamFriends_SteamFriends009_GetUserRestrictions_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamFriends_SteamFriends009_GetUserRestrictions( struct cppISteamFriends_SteamFriends009_GetUserRestrictions_params *params );
struct cppISteamFriends_SteamFriends009_SetRichPresence_params
{
void *linux_side;
bool _ret;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamFriends_SteamFriends009_SetRichPresence( struct cppISteamFriends_SteamFriends009_SetRichPresence_params *params );
struct cppISteamFriends_SteamFriends009_ClearRichPresence_params
{
void *linux_side;
};
extern void cppISteamFriends_SteamFriends009_ClearRichPresence( struct cppISteamFriends_SteamFriends009_ClearRichPresence_params *params );
struct cppISteamFriends_SteamFriends009_GetFriendRichPresence_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
const char *pchKey;
};
extern void cppISteamFriends_SteamFriends009_GetFriendRichPresence( struct cppISteamFriends_SteamFriends009_GetFriendRichPresence_params *params );
struct cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount_params *params );
struct cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iKey;
};
extern void cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex_params *params );
struct cppISteamFriends_SteamFriends009_InviteUserToGame_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
const char *pchConnectString;
};
extern void cppISteamFriends_SteamFriends009_InviteUserToGame( struct cppISteamFriends_SteamFriends009_InviteUserToGame_params *params );
struct cppISteamFriends_SteamFriends009_GetCoplayFriendCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends009_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends009_GetCoplayFriendCount_params *params );
struct cppISteamFriends_SteamFriends009_GetCoplayFriend_params
{
void *linux_side;
CSteamID *_ret;
int iCoplayFriend;
};
extern void cppISteamFriends_SteamFriends009_GetCoplayFriend( struct cppISteamFriends_SteamFriends009_GetCoplayFriend_params *params );
struct cppISteamFriends_SteamFriends009_GetFriendCoplayTime_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends009_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends009_GetFriendCoplayTime_params *params );
struct cppISteamFriends_SteamFriends009_GetFriendCoplayGame_params
{
void *linux_side;
AppId_t _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends009_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends009_GetFriendCoplayGame_params *params );

View File

@ -11,399 +11,299 @@ extern "C" {
#define SDKVER_116x
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends010.h"
const char * cppISteamFriends_SteamFriends010_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends010_GetPersonaName( struct cppISteamFriends_SteamFriends010_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
void cppISteamFriends_SteamFriends010_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends010_SetPersonaName( struct cppISteamFriends_SteamFriends010_SetPersonaName_params *params )
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends010_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends010_GetPersonaState( struct cppISteamFriends_SteamFriends010_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
int cppISteamFriends_SteamFriends010_GetFriendCount(void *linux_side, int iFriendFlags)
void cppISteamFriends_SteamFriends010_GetFriendCount( struct cppISteamFriends_SteamFriends010_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
CSteamID cppISteamFriends_SteamFriends010_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends010_GetFriendByIndex( struct cppISteamFriends_SteamFriends010_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
EFriendRelationship cppISteamFriends_SteamFriends010_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends010_GetFriendRelationship( struct cppISteamFriends_SteamFriends010_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends010_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends010_GetFriendPersonaState( struct cppISteamFriends_SteamFriends010_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends010_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends010_GetFriendPersonaName( struct cppISteamFriends_SteamFriends010_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends010_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
void cppISteamFriends_SteamFriends010_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends010_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo );
}
const char * cppISteamFriends_SteamFriends010_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends010_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends010_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
bool cppISteamFriends_SteamFriends010_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends010_HasFriend( struct cppISteamFriends_SteamFriends010_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
int cppISteamFriends_SteamFriends010_GetClanCount(void *linux_side)
void cppISteamFriends_SteamFriends010_GetClanCount( struct cppISteamFriends_SteamFriends010_GetClanCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
CSteamID cppISteamFriends_SteamFriends010_GetClanByIndex(void *linux_side, int iClan)
void cppISteamFriends_SteamFriends010_GetClanByIndex( struct cppISteamFriends_SteamFriends010_GetClanByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
const char * cppISteamFriends_SteamFriends010_GetClanName(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends010_GetClanName( struct cppISteamFriends_SteamFriends010_GetClanName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
const char * cppISteamFriends_SteamFriends010_GetClanTag(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends010_GetClanTag( struct cppISteamFriends_SteamFriends010_GetClanTag_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanTag( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends010_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int *pnOnline, int *pnInGame, int *pnChatting)
void cppISteamFriends_SteamFriends010_GetClanActivityCounts( struct cppISteamFriends_SteamFriends010_GetClanActivityCounts_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanActivityCounts( (CSteamID)params->steamIDClan, (int *)params->pnOnline, (int *)params->pnInGame, (int *)params->pnChatting );
}
SteamAPICall_t cppISteamFriends_SteamFriends010_DownloadClanActivityCounts(void *linux_side, CSteamID *psteamIDClans, int cClansToRequest)
void cppISteamFriends_SteamFriends010_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends010_DownloadClanActivityCounts_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->DownloadClanActivityCounts( (CSteamID *)params->psteamIDClans, (int)params->cClansToRequest );
}
int cppISteamFriends_SteamFriends010_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends010_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends010_GetFriendCountFromSource_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
CSteamID cppISteamFriends_SteamFriends010_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
void cppISteamFriends_SteamFriends010_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends010_GetFriendFromSourceByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
bool cppISteamFriends_SteamFriends010_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends010_IsUserInSource( struct cppISteamFriends_SteamFriends010_IsUserInSource_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource );
}
void cppISteamFriends_SteamFriends010_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
void cppISteamFriends_SteamFriends010_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends010_SetInGameVoiceSpeaking_params *params )
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking );
}
void cppISteamFriends_SteamFriends010_ActivateGameOverlay(void *linux_side, const char *pchDialog)
void cppISteamFriends_SteamFriends010_ActivateGameOverlay( struct cppISteamFriends_SteamFriends010_ActivateGameOverlay_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog );
}
void cppISteamFriends_SteamFriends010_ActivateGameOverlayToUser(void *linux_side, const char *pchDialog, CSteamID steamID)
void cppISteamFriends_SteamFriends010_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends010_ActivateGameOverlayToUser_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID );
}
void cppISteamFriends_SteamFriends010_ActivateGameOverlayToWebPage(void *linux_side, const char *pchURL)
void cppISteamFriends_SteamFriends010_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends010_ActivateGameOverlayToWebPage_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL );
}
void cppISteamFriends_SteamFriends010_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID)
void cppISteamFriends_SteamFriends010_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends010_ActivateGameOverlayToStore_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID );
}
void cppISteamFriends_SteamFriends010_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
void cppISteamFriends_SteamFriends010_SetPlayedWith( struct cppISteamFriends_SteamFriends010_SetPlayedWith_params *params )
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith );
}
void cppISteamFriends_SteamFriends010_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
void cppISteamFriends_SteamFriends010_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends010_ActivateGameOverlayInviteDialog_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialog( (CSteamID)params->steamIDLobby );
}
int cppISteamFriends_SteamFriends010_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends010_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends010_GetSmallFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetSmallFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends010_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends010_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends010_GetMediumFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetMediumFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends010_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends010_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends010_GetLargeFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetLargeFriendAvatar( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends010_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
void cppISteamFriends_SteamFriends010_RequestUserInformation( struct cppISteamFriends_SteamFriends010_RequestUserInformation_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestUserInformation( (CSteamID)params->steamIDUser, (bool)params->bRequireNameOnly );
}
SteamAPICall_t cppISteamFriends_SteamFriends010_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends010_RequestClanOfficerList( struct cppISteamFriends_SteamFriends010_RequestClanOfficerList_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestClanOfficerList( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends010_GetClanOwner(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends010_GetClanOwner( struct cppISteamFriends_SteamFriends010_GetClanOwner_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOwner( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends010_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends010_GetClanOfficerCount( struct cppISteamFriends_SteamFriends010_GetClanOfficerCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerCount( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends010_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
void cppISteamFriends_SteamFriends010_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends010_GetClanOfficerByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerByIndex( (CSteamID)params->steamIDClan, (int)params->iOfficer );
}
uint32 cppISteamFriends_SteamFriends010_GetUserRestrictions(void *linux_side)
void cppISteamFriends_SteamFriends010_GetUserRestrictions( struct cppISteamFriends_SteamFriends010_GetUserRestrictions_params *params )
{
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetUserRestrictions( );
}
bool cppISteamFriends_SteamFriends010_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
void cppISteamFriends_SteamFriends010_SetRichPresence( struct cppISteamFriends_SteamFriends010_SetRichPresence_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetRichPresence( (const char *)params->pchKey, (const char *)params->pchValue );
}
void cppISteamFriends_SteamFriends010_ClearRichPresence(void *linux_side)
void cppISteamFriends_SteamFriends010_ClearRichPresence( struct cppISteamFriends_SteamFriends010_ClearRichPresence_params *params )
{
((ISteamFriends*)linux_side)->ClearRichPresence();
((ISteamFriends*)params->linux_side)->ClearRichPresence( );
}
const char * cppISteamFriends_SteamFriends010_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
void cppISteamFriends_SteamFriends010_GetFriendRichPresence( struct cppISteamFriends_SteamFriends010_GetFriendRichPresence_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresence( (CSteamID)params->steamIDFriend, (const char *)params->pchKey );
}
int cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyCount( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
void cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyByIndex_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyByIndex( (CSteamID)params->steamIDFriend, (int)params->iKey );
}
bool cppISteamFriends_SteamFriends010_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
void cppISteamFriends_SteamFriends010_InviteUserToGame( struct cppISteamFriends_SteamFriends010_InviteUserToGame_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->InviteUserToGame( (CSteamID)params->steamIDFriend, (const char *)params->pchConnectString );
}
int cppISteamFriends_SteamFriends010_GetCoplayFriendCount(void *linux_side)
void cppISteamFriends_SteamFriends010_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends010_GetCoplayFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriendCount( );
}
CSteamID cppISteamFriends_SteamFriends010_GetCoplayFriend(void *linux_side, int iCoplayFriend)
void cppISteamFriends_SteamFriends010_GetCoplayFriend( struct cppISteamFriends_SteamFriends010_GetCoplayFriend_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriend( (int)params->iCoplayFriend );
}
int cppISteamFriends_SteamFriends010_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends010_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends010_GetFriendCoplayTime_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayTime( (CSteamID)params->steamIDFriend );
}
AppId_t cppISteamFriends_SteamFriends010_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends010_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends010_GetFriendCoplayGame_params *params )
{
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayGame( (CSteamID)params->steamIDFriend );
}
SteamAPICall_t cppISteamFriends_SteamFriends010_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends010_JoinClanChatRoom( struct cppISteamFriends_SteamFriends010_JoinClanChatRoom_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->JoinClanChatRoom( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends010_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends010_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends010_LeaveClanChatRoom_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->LeaveClanChatRoom( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends010_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends010_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends010_GetClanChatMemberCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMemberCount( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends010_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
void cppISteamFriends_SteamFriends010_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends010_GetChatMemberByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetChatMemberByIndex( (CSteamID)params->steamIDClan, (int)params->iUser );
}
bool cppISteamFriends_SteamFriends010_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char *pchText)
void cppISteamFriends_SteamFriends010_SendClanChatMessage( struct cppISteamFriends_SteamFriends010_SendClanChatMessage_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SendClanChatMessage( (CSteamID)params->steamIDClanChat, (const char *)params->pchText );
}
int cppISteamFriends_SteamFriends010_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void *prgchText, int cchTextMax, EChatEntryType *_e, CSteamID *_f)
void cppISteamFriends_SteamFriends010_GetClanChatMessage( struct cppISteamFriends_SteamFriends010_GetClanChatMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)_e, (CSteamID *)_f);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMessage( (CSteamID)params->steamIDClanChat, (int)params->iMessage, (void *)params->prgchText, (int)params->cchTextMax, (EChatEntryType *)params->_e, (CSteamID *)params->_f );
}
bool cppISteamFriends_SteamFriends010_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
void cppISteamFriends_SteamFriends010_IsClanChatAdmin( struct cppISteamFriends_SteamFriends010_IsClanChatAdmin_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatAdmin( (CSteamID)params->steamIDClanChat, (CSteamID)params->steamIDUser );
}
bool cppISteamFriends_SteamFriends010_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends010_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends010_IsClanChatWindowOpenInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatWindowOpenInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends010_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends010_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends010_OpenClanChatWindowInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->OpenClanChatWindowInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends010_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends010_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends010_CloseClanChatWindowInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->CloseClanChatWindowInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends010_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
void cppISteamFriends_SteamFriends010_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends010_SetListenForFriendsMessages_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetListenForFriendsMessages( (bool)params->bInterceptEnabled );
}
bool cppISteamFriends_SteamFriends010_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char *pchMsgToSend)
void cppISteamFriends_SteamFriends010_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends010_ReplyToFriendMessage_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->ReplyToFriendMessage( (CSteamID)params->steamIDFriend, (const char *)params->pchMsgToSend );
}
int cppISteamFriends_SteamFriends010_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
void cppISteamFriends_SteamFriends010_GetFriendMessage( struct cppISteamFriends_SteamFriends010_GetFriendMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendMessage( (CSteamID)params->steamIDFriend, (int)params->iMessageID, (void *)params->pvData, (int)params->cubData, (EChatEntryType *)params->peChatEntryType );
}
#ifdef __cplusplus

View File

@ -1,59 +1,488 @@
extern const char * cppISteamFriends_SteamFriends010_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends010_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends010_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends010_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends010_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends010_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends010_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends010_GetFriendPersonaName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends010_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends010_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends010_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends010_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends010_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends010_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends010_GetClanTag(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends010_GetClanActivityCounts(void *, CSteamID, int *, int *, int *);
extern SteamAPICall_t cppISteamFriends_SteamFriends010_DownloadClanActivityCounts(void *, CSteamID *, int);
extern int cppISteamFriends_SteamFriends010_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends010_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends010_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends010_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends010_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends010_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends010_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends010_ActivateGameOverlayToStore(void *, AppId_t);
extern void cppISteamFriends_SteamFriends010_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends010_ActivateGameOverlayInviteDialog(void *, CSteamID);
extern int cppISteamFriends_SteamFriends010_GetSmallFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends010_GetMediumFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends010_GetLargeFriendAvatar(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends010_RequestUserInformation(void *, CSteamID, bool);
extern SteamAPICall_t cppISteamFriends_SteamFriends010_RequestClanOfficerList(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends010_GetClanOwner(void *, CSteamID);
extern int cppISteamFriends_SteamFriends010_GetClanOfficerCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends010_GetClanOfficerByIndex(void *, CSteamID, int);
extern uint32 cppISteamFriends_SteamFriends010_GetUserRestrictions(void *);
extern bool cppISteamFriends_SteamFriends010_SetRichPresence(void *, const char *, const char *);
extern void cppISteamFriends_SteamFriends010_ClearRichPresence(void *);
extern const char * cppISteamFriends_SteamFriends010_GetFriendRichPresence(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyCount(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends010_InviteUserToGame(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends010_GetCoplayFriendCount(void *);
extern CSteamID cppISteamFriends_SteamFriends010_GetCoplayFriend(void *, int);
extern int cppISteamFriends_SteamFriends010_GetFriendCoplayTime(void *, CSteamID);
extern AppId_t cppISteamFriends_SteamFriends010_GetFriendCoplayGame(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends010_JoinClanChatRoom(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends010_LeaveClanChatRoom(void *, CSteamID);
extern int cppISteamFriends_SteamFriends010_GetClanChatMemberCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends010_GetChatMemberByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends010_SendClanChatMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends010_GetClanChatMessage(void *, CSteamID, int, void *, int, EChatEntryType *, CSteamID *);
extern bool cppISteamFriends_SteamFriends010_IsClanChatAdmin(void *, CSteamID, CSteamID);
extern bool cppISteamFriends_SteamFriends010_IsClanChatWindowOpenInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends010_OpenClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends010_CloseClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends010_SetListenForFriendsMessages(void *, bool);
extern bool cppISteamFriends_SteamFriends010_ReplyToFriendMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends010_GetFriendMessage(void *, CSteamID, int, void *, int, EChatEntryType *);
struct cppISteamFriends_SteamFriends010_GetPersonaName_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamFriends_SteamFriends010_GetPersonaName( struct cppISteamFriends_SteamFriends010_GetPersonaName_params *params );
struct cppISteamFriends_SteamFriends010_SetPersonaName_params
{
void *linux_side;
const char *pchPersonaName;
};
extern void cppISteamFriends_SteamFriends010_SetPersonaName( struct cppISteamFriends_SteamFriends010_SetPersonaName_params *params );
struct cppISteamFriends_SteamFriends010_GetPersonaState_params
{
void *linux_side;
EPersonaState _ret;
};
extern void cppISteamFriends_SteamFriends010_GetPersonaState( struct cppISteamFriends_SteamFriends010_GetPersonaState_params *params );
struct cppISteamFriends_SteamFriends010_GetFriendCount_params
{
void *linux_side;
int _ret;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends010_GetFriendCount( struct cppISteamFriends_SteamFriends010_GetFriendCount_params *params );
struct cppISteamFriends_SteamFriends010_GetFriendByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends010_GetFriendByIndex( struct cppISteamFriends_SteamFriends010_GetFriendByIndex_params *params );
struct cppISteamFriends_SteamFriends010_GetFriendRelationship_params
{
void *linux_side;
EFriendRelationship _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends010_GetFriendRelationship( struct cppISteamFriends_SteamFriends010_GetFriendRelationship_params *params );
struct cppISteamFriends_SteamFriends010_GetFriendPersonaState_params
{
void *linux_side;
EPersonaState _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends010_GetFriendPersonaState( struct cppISteamFriends_SteamFriends010_GetFriendPersonaState_params *params );
struct cppISteamFriends_SteamFriends010_GetFriendPersonaName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends010_GetFriendPersonaName( struct cppISteamFriends_SteamFriends010_GetFriendPersonaName_params *params );
struct cppISteamFriends_SteamFriends010_GetFriendGamePlayed_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
FriendGameInfo_t *pFriendGameInfo;
};
extern void cppISteamFriends_SteamFriends010_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends010_GetFriendGamePlayed_params *params );
struct cppISteamFriends_SteamFriends010_GetFriendPersonaNameHistory_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iPersonaName;
};
extern void cppISteamFriends_SteamFriends010_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends010_GetFriendPersonaNameHistory_params *params );
struct cppISteamFriends_SteamFriends010_HasFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends010_HasFriend( struct cppISteamFriends_SteamFriends010_HasFriend_params *params );
struct cppISteamFriends_SteamFriends010_GetClanCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends010_GetClanCount( struct cppISteamFriends_SteamFriends010_GetClanCount_params *params );
struct cppISteamFriends_SteamFriends010_GetClanByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iClan;
};
extern void cppISteamFriends_SteamFriends010_GetClanByIndex( struct cppISteamFriends_SteamFriends010_GetClanByIndex_params *params );
struct cppISteamFriends_SteamFriends010_GetClanName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends010_GetClanName( struct cppISteamFriends_SteamFriends010_GetClanName_params *params );
struct cppISteamFriends_SteamFriends010_GetClanTag_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends010_GetClanTag( struct cppISteamFriends_SteamFriends010_GetClanTag_params *params );
struct cppISteamFriends_SteamFriends010_GetClanActivityCounts_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
int *pnOnline;
int *pnInGame;
int *pnChatting;
};
extern void cppISteamFriends_SteamFriends010_GetClanActivityCounts( struct cppISteamFriends_SteamFriends010_GetClanActivityCounts_params *params );
struct cppISteamFriends_SteamFriends010_DownloadClanActivityCounts_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID *psteamIDClans;
int cClansToRequest;
};
extern void cppISteamFriends_SteamFriends010_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends010_DownloadClanActivityCounts_params *params );
struct cppISteamFriends_SteamFriends010_GetFriendCountFromSource_params
{
void *linux_side;
int _ret;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends010_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends010_GetFriendCountFromSource_params *params );
struct cppISteamFriends_SteamFriends010_GetFriendFromSourceByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDSource;
int iFriend;
};
extern void cppISteamFriends_SteamFriends010_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends010_GetFriendFromSourceByIndex_params *params );
struct cppISteamFriends_SteamFriends010_IsUserInSource_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends010_IsUserInSource( struct cppISteamFriends_SteamFriends010_IsUserInSource_params *params );
struct cppISteamFriends_SteamFriends010_SetInGameVoiceSpeaking_params
{
void *linux_side;
CSteamID steamIDUser;
bool bSpeaking;
};
extern void cppISteamFriends_SteamFriends010_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends010_SetInGameVoiceSpeaking_params *params );
struct cppISteamFriends_SteamFriends010_ActivateGameOverlay_params
{
void *linux_side;
const char *pchDialog;
};
extern void cppISteamFriends_SteamFriends010_ActivateGameOverlay( struct cppISteamFriends_SteamFriends010_ActivateGameOverlay_params *params );
struct cppISteamFriends_SteamFriends010_ActivateGameOverlayToUser_params
{
void *linux_side;
const char *pchDialog;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends010_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends010_ActivateGameOverlayToUser_params *params );
struct cppISteamFriends_SteamFriends010_ActivateGameOverlayToWebPage_params
{
void *linux_side;
const char *pchURL;
};
extern void cppISteamFriends_SteamFriends010_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends010_ActivateGameOverlayToWebPage_params *params );
struct cppISteamFriends_SteamFriends010_ActivateGameOverlayToStore_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamFriends_SteamFriends010_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends010_ActivateGameOverlayToStore_params *params );
struct cppISteamFriends_SteamFriends010_SetPlayedWith_params
{
void *linux_side;
CSteamID steamIDUserPlayedWith;
};
extern void cppISteamFriends_SteamFriends010_SetPlayedWith( struct cppISteamFriends_SteamFriends010_SetPlayedWith_params *params );
struct cppISteamFriends_SteamFriends010_ActivateGameOverlayInviteDialog_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamFriends_SteamFriends010_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends010_ActivateGameOverlayInviteDialog_params *params );
struct cppISteamFriends_SteamFriends010_GetSmallFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends010_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends010_GetSmallFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends010_GetMediumFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends010_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends010_GetMediumFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends010_GetLargeFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends010_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends010_GetLargeFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends010_RequestUserInformation_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
bool bRequireNameOnly;
};
extern void cppISteamFriends_SteamFriends010_RequestUserInformation( struct cppISteamFriends_SteamFriends010_RequestUserInformation_params *params );
struct cppISteamFriends_SteamFriends010_RequestClanOfficerList_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends010_RequestClanOfficerList( struct cppISteamFriends_SteamFriends010_RequestClanOfficerList_params *params );
struct cppISteamFriends_SteamFriends010_GetClanOwner_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends010_GetClanOwner( struct cppISteamFriends_SteamFriends010_GetClanOwner_params *params );
struct cppISteamFriends_SteamFriends010_GetClanOfficerCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends010_GetClanOfficerCount( struct cppISteamFriends_SteamFriends010_GetClanOfficerCount_params *params );
struct cppISteamFriends_SteamFriends010_GetClanOfficerByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
int iOfficer;
};
extern void cppISteamFriends_SteamFriends010_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends010_GetClanOfficerByIndex_params *params );
struct cppISteamFriends_SteamFriends010_GetUserRestrictions_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamFriends_SteamFriends010_GetUserRestrictions( struct cppISteamFriends_SteamFriends010_GetUserRestrictions_params *params );
struct cppISteamFriends_SteamFriends010_SetRichPresence_params
{
void *linux_side;
bool _ret;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamFriends_SteamFriends010_SetRichPresence( struct cppISteamFriends_SteamFriends010_SetRichPresence_params *params );
struct cppISteamFriends_SteamFriends010_ClearRichPresence_params
{
void *linux_side;
};
extern void cppISteamFriends_SteamFriends010_ClearRichPresence( struct cppISteamFriends_SteamFriends010_ClearRichPresence_params *params );
struct cppISteamFriends_SteamFriends010_GetFriendRichPresence_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
const char *pchKey;
};
extern void cppISteamFriends_SteamFriends010_GetFriendRichPresence( struct cppISteamFriends_SteamFriends010_GetFriendRichPresence_params *params );
struct cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyCount_params *params );
struct cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyByIndex_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iKey;
};
extern void cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyByIndex_params *params );
struct cppISteamFriends_SteamFriends010_InviteUserToGame_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
const char *pchConnectString;
};
extern void cppISteamFriends_SteamFriends010_InviteUserToGame( struct cppISteamFriends_SteamFriends010_InviteUserToGame_params *params );
struct cppISteamFriends_SteamFriends010_GetCoplayFriendCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends010_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends010_GetCoplayFriendCount_params *params );
struct cppISteamFriends_SteamFriends010_GetCoplayFriend_params
{
void *linux_side;
CSteamID *_ret;
int iCoplayFriend;
};
extern void cppISteamFriends_SteamFriends010_GetCoplayFriend( struct cppISteamFriends_SteamFriends010_GetCoplayFriend_params *params );
struct cppISteamFriends_SteamFriends010_GetFriendCoplayTime_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends010_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends010_GetFriendCoplayTime_params *params );
struct cppISteamFriends_SteamFriends010_GetFriendCoplayGame_params
{
void *linux_side;
AppId_t _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends010_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends010_GetFriendCoplayGame_params *params );
struct cppISteamFriends_SteamFriends010_JoinClanChatRoom_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends010_JoinClanChatRoom( struct cppISteamFriends_SteamFriends010_JoinClanChatRoom_params *params );
struct cppISteamFriends_SteamFriends010_LeaveClanChatRoom_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends010_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends010_LeaveClanChatRoom_params *params );
struct cppISteamFriends_SteamFriends010_GetClanChatMemberCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends010_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends010_GetClanChatMemberCount_params *params );
struct cppISteamFriends_SteamFriends010_GetChatMemberByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
int iUser;
};
extern void cppISteamFriends_SteamFriends010_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends010_GetChatMemberByIndex_params *params );
struct cppISteamFriends_SteamFriends010_SendClanChatMessage_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
const char *pchText;
};
extern void cppISteamFriends_SteamFriends010_SendClanChatMessage( struct cppISteamFriends_SteamFriends010_SendClanChatMessage_params *params );
struct cppISteamFriends_SteamFriends010_GetClanChatMessage_params
{
void *linux_side;
int _ret;
CSteamID steamIDClanChat;
int iMessage;
void *prgchText;
int cchTextMax;
EChatEntryType *_e;
CSteamID *_f;
};
extern void cppISteamFriends_SteamFriends010_GetClanChatMessage( struct cppISteamFriends_SteamFriends010_GetClanChatMessage_params *params );
struct cppISteamFriends_SteamFriends010_IsClanChatAdmin_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
CSteamID steamIDUser;
};
extern void cppISteamFriends_SteamFriends010_IsClanChatAdmin( struct cppISteamFriends_SteamFriends010_IsClanChatAdmin_params *params );
struct cppISteamFriends_SteamFriends010_IsClanChatWindowOpenInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends010_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends010_IsClanChatWindowOpenInSteam_params *params );
struct cppISteamFriends_SteamFriends010_OpenClanChatWindowInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends010_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends010_OpenClanChatWindowInSteam_params *params );
struct cppISteamFriends_SteamFriends010_CloseClanChatWindowInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends010_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends010_CloseClanChatWindowInSteam_params *params );
struct cppISteamFriends_SteamFriends010_SetListenForFriendsMessages_params
{
void *linux_side;
bool _ret;
bool bInterceptEnabled;
};
extern void cppISteamFriends_SteamFriends010_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends010_SetListenForFriendsMessages_params *params );
struct cppISteamFriends_SteamFriends010_ReplyToFriendMessage_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
const char *pchMsgToSend;
};
extern void cppISteamFriends_SteamFriends010_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends010_ReplyToFriendMessage_params *params );
struct cppISteamFriends_SteamFriends010_GetFriendMessage_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
int iMessageID;
void *pvData;
int cubData;
EChatEntryType *peChatEntryType;
};
extern void cppISteamFriends_SteamFriends010_GetFriendMessage( struct cppISteamFriends_SteamFriends010_GetFriendMessage_params *params );

View File

@ -11,425 +11,319 @@ extern "C" {
#define SDKVER_119
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends011.h"
const char * cppISteamFriends_SteamFriends011_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends011_GetPersonaName( struct cppISteamFriends_SteamFriends011_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
void cppISteamFriends_SteamFriends011_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends011_SetPersonaName( struct cppISteamFriends_SteamFriends011_SetPersonaName_params *params )
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends011_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends011_GetPersonaState( struct cppISteamFriends_SteamFriends011_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
int cppISteamFriends_SteamFriends011_GetFriendCount(void *linux_side, int iFriendFlags)
void cppISteamFriends_SteamFriends011_GetFriendCount( struct cppISteamFriends_SteamFriends011_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
CSteamID cppISteamFriends_SteamFriends011_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends011_GetFriendByIndex( struct cppISteamFriends_SteamFriends011_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
EFriendRelationship cppISteamFriends_SteamFriends011_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends011_GetFriendRelationship( struct cppISteamFriends_SteamFriends011_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends011_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends011_GetFriendPersonaState( struct cppISteamFriends_SteamFriends011_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends011_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends011_GetFriendPersonaName( struct cppISteamFriends_SteamFriends011_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends011_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
void cppISteamFriends_SteamFriends011_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends011_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo );
}
const char * cppISteamFriends_SteamFriends011_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends011_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends011_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
bool cppISteamFriends_SteamFriends011_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends011_HasFriend( struct cppISteamFriends_SteamFriends011_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
int cppISteamFriends_SteamFriends011_GetClanCount(void *linux_side)
void cppISteamFriends_SteamFriends011_GetClanCount( struct cppISteamFriends_SteamFriends011_GetClanCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
CSteamID cppISteamFriends_SteamFriends011_GetClanByIndex(void *linux_side, int iClan)
void cppISteamFriends_SteamFriends011_GetClanByIndex( struct cppISteamFriends_SteamFriends011_GetClanByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
const char * cppISteamFriends_SteamFriends011_GetClanName(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends011_GetClanName( struct cppISteamFriends_SteamFriends011_GetClanName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
const char * cppISteamFriends_SteamFriends011_GetClanTag(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends011_GetClanTag( struct cppISteamFriends_SteamFriends011_GetClanTag_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanTag( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends011_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int *pnOnline, int *pnInGame, int *pnChatting)
void cppISteamFriends_SteamFriends011_GetClanActivityCounts( struct cppISteamFriends_SteamFriends011_GetClanActivityCounts_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanActivityCounts( (CSteamID)params->steamIDClan, (int *)params->pnOnline, (int *)params->pnInGame, (int *)params->pnChatting );
}
SteamAPICall_t cppISteamFriends_SteamFriends011_DownloadClanActivityCounts(void *linux_side, CSteamID *psteamIDClans, int cClansToRequest)
void cppISteamFriends_SteamFriends011_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends011_DownloadClanActivityCounts_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->DownloadClanActivityCounts( (CSteamID *)params->psteamIDClans, (int)params->cClansToRequest );
}
int cppISteamFriends_SteamFriends011_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends011_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends011_GetFriendCountFromSource_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
CSteamID cppISteamFriends_SteamFriends011_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
void cppISteamFriends_SteamFriends011_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends011_GetFriendFromSourceByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
bool cppISteamFriends_SteamFriends011_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends011_IsUserInSource( struct cppISteamFriends_SteamFriends011_IsUserInSource_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource );
}
void cppISteamFriends_SteamFriends011_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
void cppISteamFriends_SteamFriends011_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends011_SetInGameVoiceSpeaking_params *params )
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking );
}
void cppISteamFriends_SteamFriends011_ActivateGameOverlay(void *linux_side, const char *pchDialog)
void cppISteamFriends_SteamFriends011_ActivateGameOverlay( struct cppISteamFriends_SteamFriends011_ActivateGameOverlay_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog );
}
void cppISteamFriends_SteamFriends011_ActivateGameOverlayToUser(void *linux_side, const char *pchDialog, CSteamID steamID)
void cppISteamFriends_SteamFriends011_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends011_ActivateGameOverlayToUser_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID );
}
void cppISteamFriends_SteamFriends011_ActivateGameOverlayToWebPage(void *linux_side, const char *pchURL)
void cppISteamFriends_SteamFriends011_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends011_ActivateGameOverlayToWebPage_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL );
}
void cppISteamFriends_SteamFriends011_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID)
void cppISteamFriends_SteamFriends011_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends011_ActivateGameOverlayToStore_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID );
}
void cppISteamFriends_SteamFriends011_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
void cppISteamFriends_SteamFriends011_SetPlayedWith( struct cppISteamFriends_SteamFriends011_SetPlayedWith_params *params )
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith );
}
void cppISteamFriends_SteamFriends011_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
void cppISteamFriends_SteamFriends011_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends011_ActivateGameOverlayInviteDialog_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialog( (CSteamID)params->steamIDLobby );
}
int cppISteamFriends_SteamFriends011_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends011_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends011_GetSmallFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetSmallFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends011_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends011_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends011_GetMediumFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetMediumFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends011_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends011_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends011_GetLargeFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetLargeFriendAvatar( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends011_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
void cppISteamFriends_SteamFriends011_RequestUserInformation( struct cppISteamFriends_SteamFriends011_RequestUserInformation_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestUserInformation( (CSteamID)params->steamIDUser, (bool)params->bRequireNameOnly );
}
SteamAPICall_t cppISteamFriends_SteamFriends011_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends011_RequestClanOfficerList( struct cppISteamFriends_SteamFriends011_RequestClanOfficerList_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestClanOfficerList( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends011_GetClanOwner(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends011_GetClanOwner( struct cppISteamFriends_SteamFriends011_GetClanOwner_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOwner( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends011_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends011_GetClanOfficerCount( struct cppISteamFriends_SteamFriends011_GetClanOfficerCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerCount( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends011_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
void cppISteamFriends_SteamFriends011_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends011_GetClanOfficerByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerByIndex( (CSteamID)params->steamIDClan, (int)params->iOfficer );
}
uint32 cppISteamFriends_SteamFriends011_GetUserRestrictions(void *linux_side)
void cppISteamFriends_SteamFriends011_GetUserRestrictions( struct cppISteamFriends_SteamFriends011_GetUserRestrictions_params *params )
{
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetUserRestrictions( );
}
bool cppISteamFriends_SteamFriends011_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
void cppISteamFriends_SteamFriends011_SetRichPresence( struct cppISteamFriends_SteamFriends011_SetRichPresence_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetRichPresence( (const char *)params->pchKey, (const char *)params->pchValue );
}
void cppISteamFriends_SteamFriends011_ClearRichPresence(void *linux_side)
void cppISteamFriends_SteamFriends011_ClearRichPresence( struct cppISteamFriends_SteamFriends011_ClearRichPresence_params *params )
{
((ISteamFriends*)linux_side)->ClearRichPresence();
((ISteamFriends*)params->linux_side)->ClearRichPresence( );
}
const char * cppISteamFriends_SteamFriends011_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
void cppISteamFriends_SteamFriends011_GetFriendRichPresence( struct cppISteamFriends_SteamFriends011_GetFriendRichPresence_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresence( (CSteamID)params->steamIDFriend, (const char *)params->pchKey );
}
int cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyCount( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
void cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyByIndex_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyByIndex( (CSteamID)params->steamIDFriend, (int)params->iKey );
}
void cppISteamFriends_SteamFriends011_RequestFriendRichPresence(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends011_RequestFriendRichPresence( struct cppISteamFriends_SteamFriends011_RequestFriendRichPresence_params *params )
{
((ISteamFriends*)linux_side)->RequestFriendRichPresence((CSteamID)steamIDFriend);
((ISteamFriends*)params->linux_side)->RequestFriendRichPresence( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends011_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
void cppISteamFriends_SteamFriends011_InviteUserToGame( struct cppISteamFriends_SteamFriends011_InviteUserToGame_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->InviteUserToGame( (CSteamID)params->steamIDFriend, (const char *)params->pchConnectString );
}
int cppISteamFriends_SteamFriends011_GetCoplayFriendCount(void *linux_side)
void cppISteamFriends_SteamFriends011_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends011_GetCoplayFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriendCount( );
}
CSteamID cppISteamFriends_SteamFriends011_GetCoplayFriend(void *linux_side, int iCoplayFriend)
void cppISteamFriends_SteamFriends011_GetCoplayFriend( struct cppISteamFriends_SteamFriends011_GetCoplayFriend_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriend( (int)params->iCoplayFriend );
}
int cppISteamFriends_SteamFriends011_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends011_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends011_GetFriendCoplayTime_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayTime( (CSteamID)params->steamIDFriend );
}
AppId_t cppISteamFriends_SteamFriends011_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends011_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends011_GetFriendCoplayGame_params *params )
{
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayGame( (CSteamID)params->steamIDFriend );
}
SteamAPICall_t cppISteamFriends_SteamFriends011_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends011_JoinClanChatRoom( struct cppISteamFriends_SteamFriends011_JoinClanChatRoom_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->JoinClanChatRoom( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends011_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends011_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends011_LeaveClanChatRoom_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->LeaveClanChatRoom( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends011_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends011_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends011_GetClanChatMemberCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMemberCount( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends011_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
void cppISteamFriends_SteamFriends011_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends011_GetChatMemberByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetChatMemberByIndex( (CSteamID)params->steamIDClan, (int)params->iUser );
}
bool cppISteamFriends_SteamFriends011_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char *pchText)
void cppISteamFriends_SteamFriends011_SendClanChatMessage( struct cppISteamFriends_SteamFriends011_SendClanChatMessage_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SendClanChatMessage( (CSteamID)params->steamIDClanChat, (const char *)params->pchText );
}
int cppISteamFriends_SteamFriends011_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void *prgchText, int cchTextMax, EChatEntryType *_e, CSteamID *_f)
void cppISteamFriends_SteamFriends011_GetClanChatMessage( struct cppISteamFriends_SteamFriends011_GetClanChatMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)_e, (CSteamID *)_f);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMessage( (CSteamID)params->steamIDClanChat, (int)params->iMessage, (void *)params->prgchText, (int)params->cchTextMax, (EChatEntryType *)params->_e, (CSteamID *)params->_f );
}
bool cppISteamFriends_SteamFriends011_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
void cppISteamFriends_SteamFriends011_IsClanChatAdmin( struct cppISteamFriends_SteamFriends011_IsClanChatAdmin_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatAdmin( (CSteamID)params->steamIDClanChat, (CSteamID)params->steamIDUser );
}
bool cppISteamFriends_SteamFriends011_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends011_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends011_IsClanChatWindowOpenInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatWindowOpenInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends011_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends011_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends011_OpenClanChatWindowInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->OpenClanChatWindowInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends011_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends011_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends011_CloseClanChatWindowInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->CloseClanChatWindowInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends011_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
void cppISteamFriends_SteamFriends011_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends011_SetListenForFriendsMessages_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetListenForFriendsMessages( (bool)params->bInterceptEnabled );
}
bool cppISteamFriends_SteamFriends011_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char *pchMsgToSend)
void cppISteamFriends_SteamFriends011_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends011_ReplyToFriendMessage_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->ReplyToFriendMessage( (CSteamID)params->steamIDFriend, (const char *)params->pchMsgToSend );
}
int cppISteamFriends_SteamFriends011_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
void cppISteamFriends_SteamFriends011_GetFriendMessage( struct cppISteamFriends_SteamFriends011_GetFriendMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendMessage( (CSteamID)params->steamIDFriend, (int)params->iMessageID, (void *)params->pvData, (int)params->cubData, (EChatEntryType *)params->peChatEntryType );
}
SteamAPICall_t cppISteamFriends_SteamFriends011_GetFollowerCount(void *linux_side, CSteamID steamID)
void cppISteamFriends_SteamFriends011_GetFollowerCount( struct cppISteamFriends_SteamFriends011_GetFollowerCount_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFollowerCount( (CSteamID)params->steamID );
}
SteamAPICall_t cppISteamFriends_SteamFriends011_IsFollowing(void *linux_side, CSteamID steamID)
void cppISteamFriends_SteamFriends011_IsFollowing( struct cppISteamFriends_SteamFriends011_IsFollowing_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsFollowing( (CSteamID)params->steamID );
}
SteamAPICall_t cppISteamFriends_SteamFriends011_EnumerateFollowingList(void *linux_side, uint32 unStartIndex)
void cppISteamFriends_SteamFriends011_EnumerateFollowingList( struct cppISteamFriends_SteamFriends011_EnumerateFollowingList_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->EnumerateFollowingList( (uint32)params->unStartIndex );
}
#ifdef __cplusplus

View File

@ -1,63 +1,519 @@
extern const char * cppISteamFriends_SteamFriends011_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends011_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends011_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends011_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends011_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends011_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends011_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends011_GetFriendPersonaName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends011_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends011_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends011_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends011_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends011_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends011_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends011_GetClanTag(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends011_GetClanActivityCounts(void *, CSteamID, int *, int *, int *);
extern SteamAPICall_t cppISteamFriends_SteamFriends011_DownloadClanActivityCounts(void *, CSteamID *, int);
extern int cppISteamFriends_SteamFriends011_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends011_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends011_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends011_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends011_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends011_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends011_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends011_ActivateGameOverlayToStore(void *, AppId_t);
extern void cppISteamFriends_SteamFriends011_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends011_ActivateGameOverlayInviteDialog(void *, CSteamID);
extern int cppISteamFriends_SteamFriends011_GetSmallFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends011_GetMediumFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends011_GetLargeFriendAvatar(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends011_RequestUserInformation(void *, CSteamID, bool);
extern SteamAPICall_t cppISteamFriends_SteamFriends011_RequestClanOfficerList(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends011_GetClanOwner(void *, CSteamID);
extern int cppISteamFriends_SteamFriends011_GetClanOfficerCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends011_GetClanOfficerByIndex(void *, CSteamID, int);
extern uint32 cppISteamFriends_SteamFriends011_GetUserRestrictions(void *);
extern bool cppISteamFriends_SteamFriends011_SetRichPresence(void *, const char *, const char *);
extern void cppISteamFriends_SteamFriends011_ClearRichPresence(void *);
extern const char * cppISteamFriends_SteamFriends011_GetFriendRichPresence(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyCount(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyByIndex(void *, CSteamID, int);
extern void cppISteamFriends_SteamFriends011_RequestFriendRichPresence(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends011_InviteUserToGame(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends011_GetCoplayFriendCount(void *);
extern CSteamID cppISteamFriends_SteamFriends011_GetCoplayFriend(void *, int);
extern int cppISteamFriends_SteamFriends011_GetFriendCoplayTime(void *, CSteamID);
extern AppId_t cppISteamFriends_SteamFriends011_GetFriendCoplayGame(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends011_JoinClanChatRoom(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends011_LeaveClanChatRoom(void *, CSteamID);
extern int cppISteamFriends_SteamFriends011_GetClanChatMemberCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends011_GetChatMemberByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends011_SendClanChatMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends011_GetClanChatMessage(void *, CSteamID, int, void *, int, EChatEntryType *, CSteamID *);
extern bool cppISteamFriends_SteamFriends011_IsClanChatAdmin(void *, CSteamID, CSteamID);
extern bool cppISteamFriends_SteamFriends011_IsClanChatWindowOpenInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends011_OpenClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends011_CloseClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends011_SetListenForFriendsMessages(void *, bool);
extern bool cppISteamFriends_SteamFriends011_ReplyToFriendMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends011_GetFriendMessage(void *, CSteamID, int, void *, int, EChatEntryType *);
extern SteamAPICall_t cppISteamFriends_SteamFriends011_GetFollowerCount(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends011_IsFollowing(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends011_EnumerateFollowingList(void *, uint32);
struct cppISteamFriends_SteamFriends011_GetPersonaName_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamFriends_SteamFriends011_GetPersonaName( struct cppISteamFriends_SteamFriends011_GetPersonaName_params *params );
struct cppISteamFriends_SteamFriends011_SetPersonaName_params
{
void *linux_side;
const char *pchPersonaName;
};
extern void cppISteamFriends_SteamFriends011_SetPersonaName( struct cppISteamFriends_SteamFriends011_SetPersonaName_params *params );
struct cppISteamFriends_SteamFriends011_GetPersonaState_params
{
void *linux_side;
EPersonaState _ret;
};
extern void cppISteamFriends_SteamFriends011_GetPersonaState( struct cppISteamFriends_SteamFriends011_GetPersonaState_params *params );
struct cppISteamFriends_SteamFriends011_GetFriendCount_params
{
void *linux_side;
int _ret;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends011_GetFriendCount( struct cppISteamFriends_SteamFriends011_GetFriendCount_params *params );
struct cppISteamFriends_SteamFriends011_GetFriendByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends011_GetFriendByIndex( struct cppISteamFriends_SteamFriends011_GetFriendByIndex_params *params );
struct cppISteamFriends_SteamFriends011_GetFriendRelationship_params
{
void *linux_side;
EFriendRelationship _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends011_GetFriendRelationship( struct cppISteamFriends_SteamFriends011_GetFriendRelationship_params *params );
struct cppISteamFriends_SteamFriends011_GetFriendPersonaState_params
{
void *linux_side;
EPersonaState _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends011_GetFriendPersonaState( struct cppISteamFriends_SteamFriends011_GetFriendPersonaState_params *params );
struct cppISteamFriends_SteamFriends011_GetFriendPersonaName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends011_GetFriendPersonaName( struct cppISteamFriends_SteamFriends011_GetFriendPersonaName_params *params );
struct cppISteamFriends_SteamFriends011_GetFriendGamePlayed_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
FriendGameInfo_t *pFriendGameInfo;
};
extern void cppISteamFriends_SteamFriends011_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends011_GetFriendGamePlayed_params *params );
struct cppISteamFriends_SteamFriends011_GetFriendPersonaNameHistory_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iPersonaName;
};
extern void cppISteamFriends_SteamFriends011_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends011_GetFriendPersonaNameHistory_params *params );
struct cppISteamFriends_SteamFriends011_HasFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends011_HasFriend( struct cppISteamFriends_SteamFriends011_HasFriend_params *params );
struct cppISteamFriends_SteamFriends011_GetClanCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends011_GetClanCount( struct cppISteamFriends_SteamFriends011_GetClanCount_params *params );
struct cppISteamFriends_SteamFriends011_GetClanByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iClan;
};
extern void cppISteamFriends_SteamFriends011_GetClanByIndex( struct cppISteamFriends_SteamFriends011_GetClanByIndex_params *params );
struct cppISteamFriends_SteamFriends011_GetClanName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends011_GetClanName( struct cppISteamFriends_SteamFriends011_GetClanName_params *params );
struct cppISteamFriends_SteamFriends011_GetClanTag_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends011_GetClanTag( struct cppISteamFriends_SteamFriends011_GetClanTag_params *params );
struct cppISteamFriends_SteamFriends011_GetClanActivityCounts_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
int *pnOnline;
int *pnInGame;
int *pnChatting;
};
extern void cppISteamFriends_SteamFriends011_GetClanActivityCounts( struct cppISteamFriends_SteamFriends011_GetClanActivityCounts_params *params );
struct cppISteamFriends_SteamFriends011_DownloadClanActivityCounts_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID *psteamIDClans;
int cClansToRequest;
};
extern void cppISteamFriends_SteamFriends011_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends011_DownloadClanActivityCounts_params *params );
struct cppISteamFriends_SteamFriends011_GetFriendCountFromSource_params
{
void *linux_side;
int _ret;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends011_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends011_GetFriendCountFromSource_params *params );
struct cppISteamFriends_SteamFriends011_GetFriendFromSourceByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDSource;
int iFriend;
};
extern void cppISteamFriends_SteamFriends011_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends011_GetFriendFromSourceByIndex_params *params );
struct cppISteamFriends_SteamFriends011_IsUserInSource_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends011_IsUserInSource( struct cppISteamFriends_SteamFriends011_IsUserInSource_params *params );
struct cppISteamFriends_SteamFriends011_SetInGameVoiceSpeaking_params
{
void *linux_side;
CSteamID steamIDUser;
bool bSpeaking;
};
extern void cppISteamFriends_SteamFriends011_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends011_SetInGameVoiceSpeaking_params *params );
struct cppISteamFriends_SteamFriends011_ActivateGameOverlay_params
{
void *linux_side;
const char *pchDialog;
};
extern void cppISteamFriends_SteamFriends011_ActivateGameOverlay( struct cppISteamFriends_SteamFriends011_ActivateGameOverlay_params *params );
struct cppISteamFriends_SteamFriends011_ActivateGameOverlayToUser_params
{
void *linux_side;
const char *pchDialog;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends011_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends011_ActivateGameOverlayToUser_params *params );
struct cppISteamFriends_SteamFriends011_ActivateGameOverlayToWebPage_params
{
void *linux_side;
const char *pchURL;
};
extern void cppISteamFriends_SteamFriends011_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends011_ActivateGameOverlayToWebPage_params *params );
struct cppISteamFriends_SteamFriends011_ActivateGameOverlayToStore_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamFriends_SteamFriends011_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends011_ActivateGameOverlayToStore_params *params );
struct cppISteamFriends_SteamFriends011_SetPlayedWith_params
{
void *linux_side;
CSteamID steamIDUserPlayedWith;
};
extern void cppISteamFriends_SteamFriends011_SetPlayedWith( struct cppISteamFriends_SteamFriends011_SetPlayedWith_params *params );
struct cppISteamFriends_SteamFriends011_ActivateGameOverlayInviteDialog_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamFriends_SteamFriends011_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends011_ActivateGameOverlayInviteDialog_params *params );
struct cppISteamFriends_SteamFriends011_GetSmallFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends011_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends011_GetSmallFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends011_GetMediumFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends011_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends011_GetMediumFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends011_GetLargeFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends011_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends011_GetLargeFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends011_RequestUserInformation_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
bool bRequireNameOnly;
};
extern void cppISteamFriends_SteamFriends011_RequestUserInformation( struct cppISteamFriends_SteamFriends011_RequestUserInformation_params *params );
struct cppISteamFriends_SteamFriends011_RequestClanOfficerList_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends011_RequestClanOfficerList( struct cppISteamFriends_SteamFriends011_RequestClanOfficerList_params *params );
struct cppISteamFriends_SteamFriends011_GetClanOwner_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends011_GetClanOwner( struct cppISteamFriends_SteamFriends011_GetClanOwner_params *params );
struct cppISteamFriends_SteamFriends011_GetClanOfficerCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends011_GetClanOfficerCount( struct cppISteamFriends_SteamFriends011_GetClanOfficerCount_params *params );
struct cppISteamFriends_SteamFriends011_GetClanOfficerByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
int iOfficer;
};
extern void cppISteamFriends_SteamFriends011_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends011_GetClanOfficerByIndex_params *params );
struct cppISteamFriends_SteamFriends011_GetUserRestrictions_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamFriends_SteamFriends011_GetUserRestrictions( struct cppISteamFriends_SteamFriends011_GetUserRestrictions_params *params );
struct cppISteamFriends_SteamFriends011_SetRichPresence_params
{
void *linux_side;
bool _ret;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamFriends_SteamFriends011_SetRichPresence( struct cppISteamFriends_SteamFriends011_SetRichPresence_params *params );
struct cppISteamFriends_SteamFriends011_ClearRichPresence_params
{
void *linux_side;
};
extern void cppISteamFriends_SteamFriends011_ClearRichPresence( struct cppISteamFriends_SteamFriends011_ClearRichPresence_params *params );
struct cppISteamFriends_SteamFriends011_GetFriendRichPresence_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
const char *pchKey;
};
extern void cppISteamFriends_SteamFriends011_GetFriendRichPresence( struct cppISteamFriends_SteamFriends011_GetFriendRichPresence_params *params );
struct cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyCount_params *params );
struct cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyByIndex_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iKey;
};
extern void cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyByIndex_params *params );
struct cppISteamFriends_SteamFriends011_RequestFriendRichPresence_params
{
void *linux_side;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends011_RequestFriendRichPresence( struct cppISteamFriends_SteamFriends011_RequestFriendRichPresence_params *params );
struct cppISteamFriends_SteamFriends011_InviteUserToGame_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
const char *pchConnectString;
};
extern void cppISteamFriends_SteamFriends011_InviteUserToGame( struct cppISteamFriends_SteamFriends011_InviteUserToGame_params *params );
struct cppISteamFriends_SteamFriends011_GetCoplayFriendCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends011_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends011_GetCoplayFriendCount_params *params );
struct cppISteamFriends_SteamFriends011_GetCoplayFriend_params
{
void *linux_side;
CSteamID *_ret;
int iCoplayFriend;
};
extern void cppISteamFriends_SteamFriends011_GetCoplayFriend( struct cppISteamFriends_SteamFriends011_GetCoplayFriend_params *params );
struct cppISteamFriends_SteamFriends011_GetFriendCoplayTime_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends011_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends011_GetFriendCoplayTime_params *params );
struct cppISteamFriends_SteamFriends011_GetFriendCoplayGame_params
{
void *linux_side;
AppId_t _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends011_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends011_GetFriendCoplayGame_params *params );
struct cppISteamFriends_SteamFriends011_JoinClanChatRoom_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends011_JoinClanChatRoom( struct cppISteamFriends_SteamFriends011_JoinClanChatRoom_params *params );
struct cppISteamFriends_SteamFriends011_LeaveClanChatRoom_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends011_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends011_LeaveClanChatRoom_params *params );
struct cppISteamFriends_SteamFriends011_GetClanChatMemberCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends011_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends011_GetClanChatMemberCount_params *params );
struct cppISteamFriends_SteamFriends011_GetChatMemberByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
int iUser;
};
extern void cppISteamFriends_SteamFriends011_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends011_GetChatMemberByIndex_params *params );
struct cppISteamFriends_SteamFriends011_SendClanChatMessage_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
const char *pchText;
};
extern void cppISteamFriends_SteamFriends011_SendClanChatMessage( struct cppISteamFriends_SteamFriends011_SendClanChatMessage_params *params );
struct cppISteamFriends_SteamFriends011_GetClanChatMessage_params
{
void *linux_side;
int _ret;
CSteamID steamIDClanChat;
int iMessage;
void *prgchText;
int cchTextMax;
EChatEntryType *_e;
CSteamID *_f;
};
extern void cppISteamFriends_SteamFriends011_GetClanChatMessage( struct cppISteamFriends_SteamFriends011_GetClanChatMessage_params *params );
struct cppISteamFriends_SteamFriends011_IsClanChatAdmin_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
CSteamID steamIDUser;
};
extern void cppISteamFriends_SteamFriends011_IsClanChatAdmin( struct cppISteamFriends_SteamFriends011_IsClanChatAdmin_params *params );
struct cppISteamFriends_SteamFriends011_IsClanChatWindowOpenInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends011_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends011_IsClanChatWindowOpenInSteam_params *params );
struct cppISteamFriends_SteamFriends011_OpenClanChatWindowInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends011_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends011_OpenClanChatWindowInSteam_params *params );
struct cppISteamFriends_SteamFriends011_CloseClanChatWindowInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends011_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends011_CloseClanChatWindowInSteam_params *params );
struct cppISteamFriends_SteamFriends011_SetListenForFriendsMessages_params
{
void *linux_side;
bool _ret;
bool bInterceptEnabled;
};
extern void cppISteamFriends_SteamFriends011_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends011_SetListenForFriendsMessages_params *params );
struct cppISteamFriends_SteamFriends011_ReplyToFriendMessage_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
const char *pchMsgToSend;
};
extern void cppISteamFriends_SteamFriends011_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends011_ReplyToFriendMessage_params *params );
struct cppISteamFriends_SteamFriends011_GetFriendMessage_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
int iMessageID;
void *pvData;
int cubData;
EChatEntryType *peChatEntryType;
};
extern void cppISteamFriends_SteamFriends011_GetFriendMessage( struct cppISteamFriends_SteamFriends011_GetFriendMessage_params *params );
struct cppISteamFriends_SteamFriends011_GetFollowerCount_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends011_GetFollowerCount( struct cppISteamFriends_SteamFriends011_GetFollowerCount_params *params );
struct cppISteamFriends_SteamFriends011_IsFollowing_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends011_IsFollowing( struct cppISteamFriends_SteamFriends011_IsFollowing_params *params );
struct cppISteamFriends_SteamFriends011_EnumerateFollowingList_params
{
void *linux_side;
SteamAPICall_t _ret;
uint32 unStartIndex;
};
extern void cppISteamFriends_SteamFriends011_EnumerateFollowingList( struct cppISteamFriends_SteamFriends011_EnumerateFollowingList_params *params );

View File

@ -11,427 +11,319 @@ extern "C" {
#define SDKVER_119x
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends012.h"
const char * cppISteamFriends_SteamFriends012_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends012_GetPersonaName( struct cppISteamFriends_SteamFriends012_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
SteamAPICall_t cppISteamFriends_SteamFriends012_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends012_SetPersonaName( struct cppISteamFriends_SteamFriends012_SetPersonaName_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends012_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends012_GetPersonaState( struct cppISteamFriends_SteamFriends012_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
int cppISteamFriends_SteamFriends012_GetFriendCount(void *linux_side, int iFriendFlags)
void cppISteamFriends_SteamFriends012_GetFriendCount( struct cppISteamFriends_SteamFriends012_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
CSteamID cppISteamFriends_SteamFriends012_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends012_GetFriendByIndex( struct cppISteamFriends_SteamFriends012_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
EFriendRelationship cppISteamFriends_SteamFriends012_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends012_GetFriendRelationship( struct cppISteamFriends_SteamFriends012_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends012_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends012_GetFriendPersonaState( struct cppISteamFriends_SteamFriends012_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends012_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends012_GetFriendPersonaName( struct cppISteamFriends_SteamFriends012_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends012_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
void cppISteamFriends_SteamFriends012_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends012_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo );
}
const char * cppISteamFriends_SteamFriends012_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends012_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends012_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
bool cppISteamFriends_SteamFriends012_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends012_HasFriend( struct cppISteamFriends_SteamFriends012_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
int cppISteamFriends_SteamFriends012_GetClanCount(void *linux_side)
void cppISteamFriends_SteamFriends012_GetClanCount( struct cppISteamFriends_SteamFriends012_GetClanCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
CSteamID cppISteamFriends_SteamFriends012_GetClanByIndex(void *linux_side, int iClan)
void cppISteamFriends_SteamFriends012_GetClanByIndex( struct cppISteamFriends_SteamFriends012_GetClanByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
const char * cppISteamFriends_SteamFriends012_GetClanName(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends012_GetClanName( struct cppISteamFriends_SteamFriends012_GetClanName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
const char * cppISteamFriends_SteamFriends012_GetClanTag(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends012_GetClanTag( struct cppISteamFriends_SteamFriends012_GetClanTag_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanTag( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends012_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int *pnOnline, int *pnInGame, int *pnChatting)
void cppISteamFriends_SteamFriends012_GetClanActivityCounts( struct cppISteamFriends_SteamFriends012_GetClanActivityCounts_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanActivityCounts( (CSteamID)params->steamIDClan, (int *)params->pnOnline, (int *)params->pnInGame, (int *)params->pnChatting );
}
SteamAPICall_t cppISteamFriends_SteamFriends012_DownloadClanActivityCounts(void *linux_side, CSteamID *psteamIDClans, int cClansToRequest)
void cppISteamFriends_SteamFriends012_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends012_DownloadClanActivityCounts_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->DownloadClanActivityCounts( (CSteamID *)params->psteamIDClans, (int)params->cClansToRequest );
}
int cppISteamFriends_SteamFriends012_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends012_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends012_GetFriendCountFromSource_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
CSteamID cppISteamFriends_SteamFriends012_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
void cppISteamFriends_SteamFriends012_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends012_GetFriendFromSourceByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
bool cppISteamFriends_SteamFriends012_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends012_IsUserInSource( struct cppISteamFriends_SteamFriends012_IsUserInSource_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource );
}
void cppISteamFriends_SteamFriends012_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
void cppISteamFriends_SteamFriends012_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends012_SetInGameVoiceSpeaking_params *params )
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking );
}
void cppISteamFriends_SteamFriends012_ActivateGameOverlay(void *linux_side, const char *pchDialog)
void cppISteamFriends_SteamFriends012_ActivateGameOverlay( struct cppISteamFriends_SteamFriends012_ActivateGameOverlay_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog );
}
void cppISteamFriends_SteamFriends012_ActivateGameOverlayToUser(void *linux_side, const char *pchDialog, CSteamID steamID)
void cppISteamFriends_SteamFriends012_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends012_ActivateGameOverlayToUser_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID );
}
void cppISteamFriends_SteamFriends012_ActivateGameOverlayToWebPage(void *linux_side, const char *pchURL)
void cppISteamFriends_SteamFriends012_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends012_ActivateGameOverlayToWebPage_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL );
}
void cppISteamFriends_SteamFriends012_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID)
void cppISteamFriends_SteamFriends012_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends012_ActivateGameOverlayToStore_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID );
}
void cppISteamFriends_SteamFriends012_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
void cppISteamFriends_SteamFriends012_SetPlayedWith( struct cppISteamFriends_SteamFriends012_SetPlayedWith_params *params )
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith );
}
void cppISteamFriends_SteamFriends012_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
void cppISteamFriends_SteamFriends012_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends012_ActivateGameOverlayInviteDialog_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialog( (CSteamID)params->steamIDLobby );
}
int cppISteamFriends_SteamFriends012_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends012_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends012_GetSmallFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetSmallFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends012_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends012_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends012_GetMediumFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetMediumFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends012_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends012_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends012_GetLargeFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetLargeFriendAvatar( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends012_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
void cppISteamFriends_SteamFriends012_RequestUserInformation( struct cppISteamFriends_SteamFriends012_RequestUserInformation_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestUserInformation( (CSteamID)params->steamIDUser, (bool)params->bRequireNameOnly );
}
SteamAPICall_t cppISteamFriends_SteamFriends012_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends012_RequestClanOfficerList( struct cppISteamFriends_SteamFriends012_RequestClanOfficerList_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestClanOfficerList( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends012_GetClanOwner(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends012_GetClanOwner( struct cppISteamFriends_SteamFriends012_GetClanOwner_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOwner( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends012_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends012_GetClanOfficerCount( struct cppISteamFriends_SteamFriends012_GetClanOfficerCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerCount( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends012_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
void cppISteamFriends_SteamFriends012_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends012_GetClanOfficerByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerByIndex( (CSteamID)params->steamIDClan, (int)params->iOfficer );
}
uint32 cppISteamFriends_SteamFriends012_GetUserRestrictions(void *linux_side)
void cppISteamFriends_SteamFriends012_GetUserRestrictions( struct cppISteamFriends_SteamFriends012_GetUserRestrictions_params *params )
{
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetUserRestrictions( );
}
bool cppISteamFriends_SteamFriends012_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
void cppISteamFriends_SteamFriends012_SetRichPresence( struct cppISteamFriends_SteamFriends012_SetRichPresence_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetRichPresence( (const char *)params->pchKey, (const char *)params->pchValue );
}
void cppISteamFriends_SteamFriends012_ClearRichPresence(void *linux_side)
void cppISteamFriends_SteamFriends012_ClearRichPresence( struct cppISteamFriends_SteamFriends012_ClearRichPresence_params *params )
{
((ISteamFriends*)linux_side)->ClearRichPresence();
((ISteamFriends*)params->linux_side)->ClearRichPresence( );
}
const char * cppISteamFriends_SteamFriends012_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
void cppISteamFriends_SteamFriends012_GetFriendRichPresence( struct cppISteamFriends_SteamFriends012_GetFriendRichPresence_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresence( (CSteamID)params->steamIDFriend, (const char *)params->pchKey );
}
int cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyCount( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
void cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyByIndex_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyByIndex( (CSteamID)params->steamIDFriend, (int)params->iKey );
}
void cppISteamFriends_SteamFriends012_RequestFriendRichPresence(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends012_RequestFriendRichPresence( struct cppISteamFriends_SteamFriends012_RequestFriendRichPresence_params *params )
{
((ISteamFriends*)linux_side)->RequestFriendRichPresence((CSteamID)steamIDFriend);
((ISteamFriends*)params->linux_side)->RequestFriendRichPresence( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends012_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
void cppISteamFriends_SteamFriends012_InviteUserToGame( struct cppISteamFriends_SteamFriends012_InviteUserToGame_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->InviteUserToGame( (CSteamID)params->steamIDFriend, (const char *)params->pchConnectString );
}
int cppISteamFriends_SteamFriends012_GetCoplayFriendCount(void *linux_side)
void cppISteamFriends_SteamFriends012_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends012_GetCoplayFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriendCount( );
}
CSteamID cppISteamFriends_SteamFriends012_GetCoplayFriend(void *linux_side, int iCoplayFriend)
void cppISteamFriends_SteamFriends012_GetCoplayFriend( struct cppISteamFriends_SteamFriends012_GetCoplayFriend_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriend( (int)params->iCoplayFriend );
}
int cppISteamFriends_SteamFriends012_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends012_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends012_GetFriendCoplayTime_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayTime( (CSteamID)params->steamIDFriend );
}
AppId_t cppISteamFriends_SteamFriends012_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends012_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends012_GetFriendCoplayGame_params *params )
{
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayGame( (CSteamID)params->steamIDFriend );
}
SteamAPICall_t cppISteamFriends_SteamFriends012_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends012_JoinClanChatRoom( struct cppISteamFriends_SteamFriends012_JoinClanChatRoom_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->JoinClanChatRoom( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends012_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends012_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends012_LeaveClanChatRoom_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->LeaveClanChatRoom( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends012_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends012_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends012_GetClanChatMemberCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMemberCount( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends012_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
void cppISteamFriends_SteamFriends012_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends012_GetChatMemberByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetChatMemberByIndex( (CSteamID)params->steamIDClan, (int)params->iUser );
}
bool cppISteamFriends_SteamFriends012_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char *pchText)
void cppISteamFriends_SteamFriends012_SendClanChatMessage( struct cppISteamFriends_SteamFriends012_SendClanChatMessage_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SendClanChatMessage( (CSteamID)params->steamIDClanChat, (const char *)params->pchText );
}
int cppISteamFriends_SteamFriends012_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void *prgchText, int cchTextMax, EChatEntryType *_e, CSteamID *_f)
void cppISteamFriends_SteamFriends012_GetClanChatMessage( struct cppISteamFriends_SteamFriends012_GetClanChatMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)_e, (CSteamID *)_f);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMessage( (CSteamID)params->steamIDClanChat, (int)params->iMessage, (void *)params->prgchText, (int)params->cchTextMax, (EChatEntryType *)params->_e, (CSteamID *)params->_f );
}
bool cppISteamFriends_SteamFriends012_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
void cppISteamFriends_SteamFriends012_IsClanChatAdmin( struct cppISteamFriends_SteamFriends012_IsClanChatAdmin_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatAdmin( (CSteamID)params->steamIDClanChat, (CSteamID)params->steamIDUser );
}
bool cppISteamFriends_SteamFriends012_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends012_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends012_IsClanChatWindowOpenInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatWindowOpenInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends012_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends012_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends012_OpenClanChatWindowInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->OpenClanChatWindowInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends012_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends012_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends012_CloseClanChatWindowInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->CloseClanChatWindowInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends012_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
void cppISteamFriends_SteamFriends012_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends012_SetListenForFriendsMessages_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetListenForFriendsMessages( (bool)params->bInterceptEnabled );
}
bool cppISteamFriends_SteamFriends012_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char *pchMsgToSend)
void cppISteamFriends_SteamFriends012_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends012_ReplyToFriendMessage_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->ReplyToFriendMessage( (CSteamID)params->steamIDFriend, (const char *)params->pchMsgToSend );
}
int cppISteamFriends_SteamFriends012_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
void cppISteamFriends_SteamFriends012_GetFriendMessage( struct cppISteamFriends_SteamFriends012_GetFriendMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendMessage( (CSteamID)params->steamIDFriend, (int)params->iMessageID, (void *)params->pvData, (int)params->cubData, (EChatEntryType *)params->peChatEntryType );
}
SteamAPICall_t cppISteamFriends_SteamFriends012_GetFollowerCount(void *linux_side, CSteamID steamID)
void cppISteamFriends_SteamFriends012_GetFollowerCount( struct cppISteamFriends_SteamFriends012_GetFollowerCount_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFollowerCount( (CSteamID)params->steamID );
}
SteamAPICall_t cppISteamFriends_SteamFriends012_IsFollowing(void *linux_side, CSteamID steamID)
void cppISteamFriends_SteamFriends012_IsFollowing( struct cppISteamFriends_SteamFriends012_IsFollowing_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsFollowing( (CSteamID)params->steamID );
}
SteamAPICall_t cppISteamFriends_SteamFriends012_EnumerateFollowingList(void *linux_side, uint32 unStartIndex)
void cppISteamFriends_SteamFriends012_EnumerateFollowingList( struct cppISteamFriends_SteamFriends012_EnumerateFollowingList_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->EnumerateFollowingList( (uint32)params->unStartIndex );
}
#ifdef __cplusplus

View File

@ -1,63 +1,520 @@
extern const char * cppISteamFriends_SteamFriends012_GetPersonaName(void *);
extern SteamAPICall_t cppISteamFriends_SteamFriends012_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends012_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends012_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends012_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends012_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends012_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends012_GetFriendPersonaName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends012_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends012_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends012_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends012_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends012_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends012_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends012_GetClanTag(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends012_GetClanActivityCounts(void *, CSteamID, int *, int *, int *);
extern SteamAPICall_t cppISteamFriends_SteamFriends012_DownloadClanActivityCounts(void *, CSteamID *, int);
extern int cppISteamFriends_SteamFriends012_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends012_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends012_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends012_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends012_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends012_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends012_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends012_ActivateGameOverlayToStore(void *, AppId_t);
extern void cppISteamFriends_SteamFriends012_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends012_ActivateGameOverlayInviteDialog(void *, CSteamID);
extern int cppISteamFriends_SteamFriends012_GetSmallFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends012_GetMediumFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends012_GetLargeFriendAvatar(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends012_RequestUserInformation(void *, CSteamID, bool);
extern SteamAPICall_t cppISteamFriends_SteamFriends012_RequestClanOfficerList(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends012_GetClanOwner(void *, CSteamID);
extern int cppISteamFriends_SteamFriends012_GetClanOfficerCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends012_GetClanOfficerByIndex(void *, CSteamID, int);
extern uint32 cppISteamFriends_SteamFriends012_GetUserRestrictions(void *);
extern bool cppISteamFriends_SteamFriends012_SetRichPresence(void *, const char *, const char *);
extern void cppISteamFriends_SteamFriends012_ClearRichPresence(void *);
extern const char * cppISteamFriends_SteamFriends012_GetFriendRichPresence(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyCount(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyByIndex(void *, CSteamID, int);
extern void cppISteamFriends_SteamFriends012_RequestFriendRichPresence(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends012_InviteUserToGame(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends012_GetCoplayFriendCount(void *);
extern CSteamID cppISteamFriends_SteamFriends012_GetCoplayFriend(void *, int);
extern int cppISteamFriends_SteamFriends012_GetFriendCoplayTime(void *, CSteamID);
extern AppId_t cppISteamFriends_SteamFriends012_GetFriendCoplayGame(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends012_JoinClanChatRoom(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends012_LeaveClanChatRoom(void *, CSteamID);
extern int cppISteamFriends_SteamFriends012_GetClanChatMemberCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends012_GetChatMemberByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends012_SendClanChatMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends012_GetClanChatMessage(void *, CSteamID, int, void *, int, EChatEntryType *, CSteamID *);
extern bool cppISteamFriends_SteamFriends012_IsClanChatAdmin(void *, CSteamID, CSteamID);
extern bool cppISteamFriends_SteamFriends012_IsClanChatWindowOpenInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends012_OpenClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends012_CloseClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends012_SetListenForFriendsMessages(void *, bool);
extern bool cppISteamFriends_SteamFriends012_ReplyToFriendMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends012_GetFriendMessage(void *, CSteamID, int, void *, int, EChatEntryType *);
extern SteamAPICall_t cppISteamFriends_SteamFriends012_GetFollowerCount(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends012_IsFollowing(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends012_EnumerateFollowingList(void *, uint32);
struct cppISteamFriends_SteamFriends012_GetPersonaName_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamFriends_SteamFriends012_GetPersonaName( struct cppISteamFriends_SteamFriends012_GetPersonaName_params *params );
struct cppISteamFriends_SteamFriends012_SetPersonaName_params
{
void *linux_side;
SteamAPICall_t _ret;
const char *pchPersonaName;
};
extern void cppISteamFriends_SteamFriends012_SetPersonaName( struct cppISteamFriends_SteamFriends012_SetPersonaName_params *params );
struct cppISteamFriends_SteamFriends012_GetPersonaState_params
{
void *linux_side;
EPersonaState _ret;
};
extern void cppISteamFriends_SteamFriends012_GetPersonaState( struct cppISteamFriends_SteamFriends012_GetPersonaState_params *params );
struct cppISteamFriends_SteamFriends012_GetFriendCount_params
{
void *linux_side;
int _ret;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends012_GetFriendCount( struct cppISteamFriends_SteamFriends012_GetFriendCount_params *params );
struct cppISteamFriends_SteamFriends012_GetFriendByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends012_GetFriendByIndex( struct cppISteamFriends_SteamFriends012_GetFriendByIndex_params *params );
struct cppISteamFriends_SteamFriends012_GetFriendRelationship_params
{
void *linux_side;
EFriendRelationship _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends012_GetFriendRelationship( struct cppISteamFriends_SteamFriends012_GetFriendRelationship_params *params );
struct cppISteamFriends_SteamFriends012_GetFriendPersonaState_params
{
void *linux_side;
EPersonaState _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends012_GetFriendPersonaState( struct cppISteamFriends_SteamFriends012_GetFriendPersonaState_params *params );
struct cppISteamFriends_SteamFriends012_GetFriendPersonaName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends012_GetFriendPersonaName( struct cppISteamFriends_SteamFriends012_GetFriendPersonaName_params *params );
struct cppISteamFriends_SteamFriends012_GetFriendGamePlayed_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
FriendGameInfo_t *pFriendGameInfo;
};
extern void cppISteamFriends_SteamFriends012_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends012_GetFriendGamePlayed_params *params );
struct cppISteamFriends_SteamFriends012_GetFriendPersonaNameHistory_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iPersonaName;
};
extern void cppISteamFriends_SteamFriends012_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends012_GetFriendPersonaNameHistory_params *params );
struct cppISteamFriends_SteamFriends012_HasFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends012_HasFriend( struct cppISteamFriends_SteamFriends012_HasFriend_params *params );
struct cppISteamFriends_SteamFriends012_GetClanCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends012_GetClanCount( struct cppISteamFriends_SteamFriends012_GetClanCount_params *params );
struct cppISteamFriends_SteamFriends012_GetClanByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iClan;
};
extern void cppISteamFriends_SteamFriends012_GetClanByIndex( struct cppISteamFriends_SteamFriends012_GetClanByIndex_params *params );
struct cppISteamFriends_SteamFriends012_GetClanName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends012_GetClanName( struct cppISteamFriends_SteamFriends012_GetClanName_params *params );
struct cppISteamFriends_SteamFriends012_GetClanTag_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends012_GetClanTag( struct cppISteamFriends_SteamFriends012_GetClanTag_params *params );
struct cppISteamFriends_SteamFriends012_GetClanActivityCounts_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
int *pnOnline;
int *pnInGame;
int *pnChatting;
};
extern void cppISteamFriends_SteamFriends012_GetClanActivityCounts( struct cppISteamFriends_SteamFriends012_GetClanActivityCounts_params *params );
struct cppISteamFriends_SteamFriends012_DownloadClanActivityCounts_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID *psteamIDClans;
int cClansToRequest;
};
extern void cppISteamFriends_SteamFriends012_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends012_DownloadClanActivityCounts_params *params );
struct cppISteamFriends_SteamFriends012_GetFriendCountFromSource_params
{
void *linux_side;
int _ret;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends012_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends012_GetFriendCountFromSource_params *params );
struct cppISteamFriends_SteamFriends012_GetFriendFromSourceByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDSource;
int iFriend;
};
extern void cppISteamFriends_SteamFriends012_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends012_GetFriendFromSourceByIndex_params *params );
struct cppISteamFriends_SteamFriends012_IsUserInSource_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends012_IsUserInSource( struct cppISteamFriends_SteamFriends012_IsUserInSource_params *params );
struct cppISteamFriends_SteamFriends012_SetInGameVoiceSpeaking_params
{
void *linux_side;
CSteamID steamIDUser;
bool bSpeaking;
};
extern void cppISteamFriends_SteamFriends012_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends012_SetInGameVoiceSpeaking_params *params );
struct cppISteamFriends_SteamFriends012_ActivateGameOverlay_params
{
void *linux_side;
const char *pchDialog;
};
extern void cppISteamFriends_SteamFriends012_ActivateGameOverlay( struct cppISteamFriends_SteamFriends012_ActivateGameOverlay_params *params );
struct cppISteamFriends_SteamFriends012_ActivateGameOverlayToUser_params
{
void *linux_side;
const char *pchDialog;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends012_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends012_ActivateGameOverlayToUser_params *params );
struct cppISteamFriends_SteamFriends012_ActivateGameOverlayToWebPage_params
{
void *linux_side;
const char *pchURL;
};
extern void cppISteamFriends_SteamFriends012_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends012_ActivateGameOverlayToWebPage_params *params );
struct cppISteamFriends_SteamFriends012_ActivateGameOverlayToStore_params
{
void *linux_side;
AppId_t nAppID;
};
extern void cppISteamFriends_SteamFriends012_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends012_ActivateGameOverlayToStore_params *params );
struct cppISteamFriends_SteamFriends012_SetPlayedWith_params
{
void *linux_side;
CSteamID steamIDUserPlayedWith;
};
extern void cppISteamFriends_SteamFriends012_SetPlayedWith( struct cppISteamFriends_SteamFriends012_SetPlayedWith_params *params );
struct cppISteamFriends_SteamFriends012_ActivateGameOverlayInviteDialog_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamFriends_SteamFriends012_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends012_ActivateGameOverlayInviteDialog_params *params );
struct cppISteamFriends_SteamFriends012_GetSmallFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends012_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends012_GetSmallFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends012_GetMediumFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends012_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends012_GetMediumFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends012_GetLargeFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends012_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends012_GetLargeFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends012_RequestUserInformation_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
bool bRequireNameOnly;
};
extern void cppISteamFriends_SteamFriends012_RequestUserInformation( struct cppISteamFriends_SteamFriends012_RequestUserInformation_params *params );
struct cppISteamFriends_SteamFriends012_RequestClanOfficerList_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends012_RequestClanOfficerList( struct cppISteamFriends_SteamFriends012_RequestClanOfficerList_params *params );
struct cppISteamFriends_SteamFriends012_GetClanOwner_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends012_GetClanOwner( struct cppISteamFriends_SteamFriends012_GetClanOwner_params *params );
struct cppISteamFriends_SteamFriends012_GetClanOfficerCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends012_GetClanOfficerCount( struct cppISteamFriends_SteamFriends012_GetClanOfficerCount_params *params );
struct cppISteamFriends_SteamFriends012_GetClanOfficerByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
int iOfficer;
};
extern void cppISteamFriends_SteamFriends012_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends012_GetClanOfficerByIndex_params *params );
struct cppISteamFriends_SteamFriends012_GetUserRestrictions_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamFriends_SteamFriends012_GetUserRestrictions( struct cppISteamFriends_SteamFriends012_GetUserRestrictions_params *params );
struct cppISteamFriends_SteamFriends012_SetRichPresence_params
{
void *linux_side;
bool _ret;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamFriends_SteamFriends012_SetRichPresence( struct cppISteamFriends_SteamFriends012_SetRichPresence_params *params );
struct cppISteamFriends_SteamFriends012_ClearRichPresence_params
{
void *linux_side;
};
extern void cppISteamFriends_SteamFriends012_ClearRichPresence( struct cppISteamFriends_SteamFriends012_ClearRichPresence_params *params );
struct cppISteamFriends_SteamFriends012_GetFriendRichPresence_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
const char *pchKey;
};
extern void cppISteamFriends_SteamFriends012_GetFriendRichPresence( struct cppISteamFriends_SteamFriends012_GetFriendRichPresence_params *params );
struct cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyCount_params *params );
struct cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyByIndex_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iKey;
};
extern void cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyByIndex_params *params );
struct cppISteamFriends_SteamFriends012_RequestFriendRichPresence_params
{
void *linux_side;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends012_RequestFriendRichPresence( struct cppISteamFriends_SteamFriends012_RequestFriendRichPresence_params *params );
struct cppISteamFriends_SteamFriends012_InviteUserToGame_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
const char *pchConnectString;
};
extern void cppISteamFriends_SteamFriends012_InviteUserToGame( struct cppISteamFriends_SteamFriends012_InviteUserToGame_params *params );
struct cppISteamFriends_SteamFriends012_GetCoplayFriendCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends012_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends012_GetCoplayFriendCount_params *params );
struct cppISteamFriends_SteamFriends012_GetCoplayFriend_params
{
void *linux_side;
CSteamID *_ret;
int iCoplayFriend;
};
extern void cppISteamFriends_SteamFriends012_GetCoplayFriend( struct cppISteamFriends_SteamFriends012_GetCoplayFriend_params *params );
struct cppISteamFriends_SteamFriends012_GetFriendCoplayTime_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends012_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends012_GetFriendCoplayTime_params *params );
struct cppISteamFriends_SteamFriends012_GetFriendCoplayGame_params
{
void *linux_side;
AppId_t _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends012_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends012_GetFriendCoplayGame_params *params );
struct cppISteamFriends_SteamFriends012_JoinClanChatRoom_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends012_JoinClanChatRoom( struct cppISteamFriends_SteamFriends012_JoinClanChatRoom_params *params );
struct cppISteamFriends_SteamFriends012_LeaveClanChatRoom_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends012_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends012_LeaveClanChatRoom_params *params );
struct cppISteamFriends_SteamFriends012_GetClanChatMemberCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends012_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends012_GetClanChatMemberCount_params *params );
struct cppISteamFriends_SteamFriends012_GetChatMemberByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
int iUser;
};
extern void cppISteamFriends_SteamFriends012_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends012_GetChatMemberByIndex_params *params );
struct cppISteamFriends_SteamFriends012_SendClanChatMessage_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
const char *pchText;
};
extern void cppISteamFriends_SteamFriends012_SendClanChatMessage( struct cppISteamFriends_SteamFriends012_SendClanChatMessage_params *params );
struct cppISteamFriends_SteamFriends012_GetClanChatMessage_params
{
void *linux_side;
int _ret;
CSteamID steamIDClanChat;
int iMessage;
void *prgchText;
int cchTextMax;
EChatEntryType *_e;
CSteamID *_f;
};
extern void cppISteamFriends_SteamFriends012_GetClanChatMessage( struct cppISteamFriends_SteamFriends012_GetClanChatMessage_params *params );
struct cppISteamFriends_SteamFriends012_IsClanChatAdmin_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
CSteamID steamIDUser;
};
extern void cppISteamFriends_SteamFriends012_IsClanChatAdmin( struct cppISteamFriends_SteamFriends012_IsClanChatAdmin_params *params );
struct cppISteamFriends_SteamFriends012_IsClanChatWindowOpenInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends012_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends012_IsClanChatWindowOpenInSteam_params *params );
struct cppISteamFriends_SteamFriends012_OpenClanChatWindowInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends012_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends012_OpenClanChatWindowInSteam_params *params );
struct cppISteamFriends_SteamFriends012_CloseClanChatWindowInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends012_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends012_CloseClanChatWindowInSteam_params *params );
struct cppISteamFriends_SteamFriends012_SetListenForFriendsMessages_params
{
void *linux_side;
bool _ret;
bool bInterceptEnabled;
};
extern void cppISteamFriends_SteamFriends012_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends012_SetListenForFriendsMessages_params *params );
struct cppISteamFriends_SteamFriends012_ReplyToFriendMessage_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
const char *pchMsgToSend;
};
extern void cppISteamFriends_SteamFriends012_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends012_ReplyToFriendMessage_params *params );
struct cppISteamFriends_SteamFriends012_GetFriendMessage_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
int iMessageID;
void *pvData;
int cubData;
EChatEntryType *peChatEntryType;
};
extern void cppISteamFriends_SteamFriends012_GetFriendMessage( struct cppISteamFriends_SteamFriends012_GetFriendMessage_params *params );
struct cppISteamFriends_SteamFriends012_GetFollowerCount_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends012_GetFollowerCount( struct cppISteamFriends_SteamFriends012_GetFollowerCount_params *params );
struct cppISteamFriends_SteamFriends012_IsFollowing_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends012_IsFollowing( struct cppISteamFriends_SteamFriends012_IsFollowing_params *params );
struct cppISteamFriends_SteamFriends012_EnumerateFollowingList_params
{
void *linux_side;
SteamAPICall_t _ret;
uint32 unStartIndex;
};
extern void cppISteamFriends_SteamFriends012_EnumerateFollowingList( struct cppISteamFriends_SteamFriends012_EnumerateFollowingList_params *params );

View File

@ -11,427 +11,319 @@ extern "C" {
#define SDKVER_125
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends013.h"
const char * cppISteamFriends_SteamFriends013_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends013_GetPersonaName( struct cppISteamFriends_SteamFriends013_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
SteamAPICall_t cppISteamFriends_SteamFriends013_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends013_SetPersonaName( struct cppISteamFriends_SteamFriends013_SetPersonaName_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends013_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends013_GetPersonaState( struct cppISteamFriends_SteamFriends013_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
int cppISteamFriends_SteamFriends013_GetFriendCount(void *linux_side, int iFriendFlags)
void cppISteamFriends_SteamFriends013_GetFriendCount( struct cppISteamFriends_SteamFriends013_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
CSteamID cppISteamFriends_SteamFriends013_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends013_GetFriendByIndex( struct cppISteamFriends_SteamFriends013_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
EFriendRelationship cppISteamFriends_SteamFriends013_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_GetFriendRelationship( struct cppISteamFriends_SteamFriends013_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends013_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_GetFriendPersonaState( struct cppISteamFriends_SteamFriends013_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends013_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_GetFriendPersonaName( struct cppISteamFriends_SteamFriends013_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends013_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
void cppISteamFriends_SteamFriends013_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends013_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo );
}
const char * cppISteamFriends_SteamFriends013_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends013_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends013_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
bool cppISteamFriends_SteamFriends013_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends013_HasFriend( struct cppISteamFriends_SteamFriends013_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
int cppISteamFriends_SteamFriends013_GetClanCount(void *linux_side)
void cppISteamFriends_SteamFriends013_GetClanCount( struct cppISteamFriends_SteamFriends013_GetClanCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
CSteamID cppISteamFriends_SteamFriends013_GetClanByIndex(void *linux_side, int iClan)
void cppISteamFriends_SteamFriends013_GetClanByIndex( struct cppISteamFriends_SteamFriends013_GetClanByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
const char * cppISteamFriends_SteamFriends013_GetClanName(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends013_GetClanName( struct cppISteamFriends_SteamFriends013_GetClanName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
const char * cppISteamFriends_SteamFriends013_GetClanTag(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends013_GetClanTag( struct cppISteamFriends_SteamFriends013_GetClanTag_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanTag( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends013_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int *pnOnline, int *pnInGame, int *pnChatting)
void cppISteamFriends_SteamFriends013_GetClanActivityCounts( struct cppISteamFriends_SteamFriends013_GetClanActivityCounts_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanActivityCounts( (CSteamID)params->steamIDClan, (int *)params->pnOnline, (int *)params->pnInGame, (int *)params->pnChatting );
}
SteamAPICall_t cppISteamFriends_SteamFriends013_DownloadClanActivityCounts(void *linux_side, CSteamID *psteamIDClans, int cClansToRequest)
void cppISteamFriends_SteamFriends013_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends013_DownloadClanActivityCounts_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->DownloadClanActivityCounts( (CSteamID *)params->psteamIDClans, (int)params->cClansToRequest );
}
int cppISteamFriends_SteamFriends013_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends013_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends013_GetFriendCountFromSource_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
CSteamID cppISteamFriends_SteamFriends013_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
void cppISteamFriends_SteamFriends013_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends013_GetFriendFromSourceByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
bool cppISteamFriends_SteamFriends013_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends013_IsUserInSource( struct cppISteamFriends_SteamFriends013_IsUserInSource_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource );
}
void cppISteamFriends_SteamFriends013_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
void cppISteamFriends_SteamFriends013_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends013_SetInGameVoiceSpeaking_params *params )
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking );
}
void cppISteamFriends_SteamFriends013_ActivateGameOverlay(void *linux_side, const char *pchDialog)
void cppISteamFriends_SteamFriends013_ActivateGameOverlay( struct cppISteamFriends_SteamFriends013_ActivateGameOverlay_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog );
}
void cppISteamFriends_SteamFriends013_ActivateGameOverlayToUser(void *linux_side, const char *pchDialog, CSteamID steamID)
void cppISteamFriends_SteamFriends013_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends013_ActivateGameOverlayToUser_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID );
}
void cppISteamFriends_SteamFriends013_ActivateGameOverlayToWebPage(void *linux_side, const char *pchURL)
void cppISteamFriends_SteamFriends013_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends013_ActivateGameOverlayToWebPage_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL );
}
void cppISteamFriends_SteamFriends013_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID, EOverlayToStoreFlag eFlag)
void cppISteamFriends_SteamFriends013_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends013_ActivateGameOverlayToStore_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID, (EOverlayToStoreFlag)eFlag);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID, (EOverlayToStoreFlag)params->eFlag );
}
void cppISteamFriends_SteamFriends013_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
void cppISteamFriends_SteamFriends013_SetPlayedWith( struct cppISteamFriends_SteamFriends013_SetPlayedWith_params *params )
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith );
}
void cppISteamFriends_SteamFriends013_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
void cppISteamFriends_SteamFriends013_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends013_ActivateGameOverlayInviteDialog_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialog( (CSteamID)params->steamIDLobby );
}
int cppISteamFriends_SteamFriends013_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends013_GetSmallFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetSmallFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends013_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends013_GetMediumFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetMediumFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends013_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends013_GetLargeFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetLargeFriendAvatar( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends013_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
void cppISteamFriends_SteamFriends013_RequestUserInformation( struct cppISteamFriends_SteamFriends013_RequestUserInformation_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestUserInformation( (CSteamID)params->steamIDUser, (bool)params->bRequireNameOnly );
}
SteamAPICall_t cppISteamFriends_SteamFriends013_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends013_RequestClanOfficerList( struct cppISteamFriends_SteamFriends013_RequestClanOfficerList_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestClanOfficerList( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends013_GetClanOwner(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends013_GetClanOwner( struct cppISteamFriends_SteamFriends013_GetClanOwner_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOwner( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends013_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends013_GetClanOfficerCount( struct cppISteamFriends_SteamFriends013_GetClanOfficerCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerCount( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends013_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
void cppISteamFriends_SteamFriends013_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends013_GetClanOfficerByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerByIndex( (CSteamID)params->steamIDClan, (int)params->iOfficer );
}
uint32 cppISteamFriends_SteamFriends013_GetUserRestrictions(void *linux_side)
void cppISteamFriends_SteamFriends013_GetUserRestrictions( struct cppISteamFriends_SteamFriends013_GetUserRestrictions_params *params )
{
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetUserRestrictions( );
}
bool cppISteamFriends_SteamFriends013_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
void cppISteamFriends_SteamFriends013_SetRichPresence( struct cppISteamFriends_SteamFriends013_SetRichPresence_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetRichPresence( (const char *)params->pchKey, (const char *)params->pchValue );
}
void cppISteamFriends_SteamFriends013_ClearRichPresence(void *linux_side)
void cppISteamFriends_SteamFriends013_ClearRichPresence( struct cppISteamFriends_SteamFriends013_ClearRichPresence_params *params )
{
((ISteamFriends*)linux_side)->ClearRichPresence();
((ISteamFriends*)params->linux_side)->ClearRichPresence( );
}
const char * cppISteamFriends_SteamFriends013_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
void cppISteamFriends_SteamFriends013_GetFriendRichPresence( struct cppISteamFriends_SteamFriends013_GetFriendRichPresence_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresence( (CSteamID)params->steamIDFriend, (const char *)params->pchKey );
}
int cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyCount( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
void cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyByIndex_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyByIndex( (CSteamID)params->steamIDFriend, (int)params->iKey );
}
void cppISteamFriends_SteamFriends013_RequestFriendRichPresence(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_RequestFriendRichPresence( struct cppISteamFriends_SteamFriends013_RequestFriendRichPresence_params *params )
{
((ISteamFriends*)linux_side)->RequestFriendRichPresence((CSteamID)steamIDFriend);
((ISteamFriends*)params->linux_side)->RequestFriendRichPresence( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends013_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
void cppISteamFriends_SteamFriends013_InviteUserToGame( struct cppISteamFriends_SteamFriends013_InviteUserToGame_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->InviteUserToGame( (CSteamID)params->steamIDFriend, (const char *)params->pchConnectString );
}
int cppISteamFriends_SteamFriends013_GetCoplayFriendCount(void *linux_side)
void cppISteamFriends_SteamFriends013_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends013_GetCoplayFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriendCount( );
}
CSteamID cppISteamFriends_SteamFriends013_GetCoplayFriend(void *linux_side, int iCoplayFriend)
void cppISteamFriends_SteamFriends013_GetCoplayFriend( struct cppISteamFriends_SteamFriends013_GetCoplayFriend_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriend( (int)params->iCoplayFriend );
}
int cppISteamFriends_SteamFriends013_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends013_GetFriendCoplayTime_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayTime( (CSteamID)params->steamIDFriend );
}
AppId_t cppISteamFriends_SteamFriends013_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends013_GetFriendCoplayGame_params *params )
{
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayGame( (CSteamID)params->steamIDFriend );
}
SteamAPICall_t cppISteamFriends_SteamFriends013_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends013_JoinClanChatRoom( struct cppISteamFriends_SteamFriends013_JoinClanChatRoom_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->JoinClanChatRoom( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends013_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends013_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends013_LeaveClanChatRoom_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->LeaveClanChatRoom( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends013_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends013_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends013_GetClanChatMemberCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMemberCount( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends013_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
void cppISteamFriends_SteamFriends013_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends013_GetChatMemberByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetChatMemberByIndex( (CSteamID)params->steamIDClan, (int)params->iUser );
}
bool cppISteamFriends_SteamFriends013_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char *pchText)
void cppISteamFriends_SteamFriends013_SendClanChatMessage( struct cppISteamFriends_SteamFriends013_SendClanChatMessage_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SendClanChatMessage( (CSteamID)params->steamIDClanChat, (const char *)params->pchText );
}
int cppISteamFriends_SteamFriends013_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void *prgchText, int cchTextMax, EChatEntryType *_e, CSteamID *_f)
void cppISteamFriends_SteamFriends013_GetClanChatMessage( struct cppISteamFriends_SteamFriends013_GetClanChatMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)_e, (CSteamID *)_f);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMessage( (CSteamID)params->steamIDClanChat, (int)params->iMessage, (void *)params->prgchText, (int)params->cchTextMax, (EChatEntryType *)params->_e, (CSteamID *)params->_f );
}
bool cppISteamFriends_SteamFriends013_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
void cppISteamFriends_SteamFriends013_IsClanChatAdmin( struct cppISteamFriends_SteamFriends013_IsClanChatAdmin_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatAdmin( (CSteamID)params->steamIDClanChat, (CSteamID)params->steamIDUser );
}
bool cppISteamFriends_SteamFriends013_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends013_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends013_IsClanChatWindowOpenInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatWindowOpenInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends013_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends013_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends013_OpenClanChatWindowInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->OpenClanChatWindowInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends013_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends013_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends013_CloseClanChatWindowInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->CloseClanChatWindowInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends013_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
void cppISteamFriends_SteamFriends013_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends013_SetListenForFriendsMessages_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetListenForFriendsMessages( (bool)params->bInterceptEnabled );
}
bool cppISteamFriends_SteamFriends013_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char *pchMsgToSend)
void cppISteamFriends_SteamFriends013_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends013_ReplyToFriendMessage_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->ReplyToFriendMessage( (CSteamID)params->steamIDFriend, (const char *)params->pchMsgToSend );
}
int cppISteamFriends_SteamFriends013_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
void cppISteamFriends_SteamFriends013_GetFriendMessage( struct cppISteamFriends_SteamFriends013_GetFriendMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendMessage( (CSteamID)params->steamIDFriend, (int)params->iMessageID, (void *)params->pvData, (int)params->cubData, (EChatEntryType *)params->peChatEntryType );
}
SteamAPICall_t cppISteamFriends_SteamFriends013_GetFollowerCount(void *linux_side, CSteamID steamID)
void cppISteamFriends_SteamFriends013_GetFollowerCount( struct cppISteamFriends_SteamFriends013_GetFollowerCount_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFollowerCount( (CSteamID)params->steamID );
}
SteamAPICall_t cppISteamFriends_SteamFriends013_IsFollowing(void *linux_side, CSteamID steamID)
void cppISteamFriends_SteamFriends013_IsFollowing( struct cppISteamFriends_SteamFriends013_IsFollowing_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsFollowing( (CSteamID)params->steamID );
}
SteamAPICall_t cppISteamFriends_SteamFriends013_EnumerateFollowingList(void *linux_side, uint32 unStartIndex)
void cppISteamFriends_SteamFriends013_EnumerateFollowingList( struct cppISteamFriends_SteamFriends013_EnumerateFollowingList_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->EnumerateFollowingList( (uint32)params->unStartIndex );
}
#ifdef __cplusplus

View File

@ -1,63 +1,521 @@
extern const char * cppISteamFriends_SteamFriends013_GetPersonaName(void *);
extern SteamAPICall_t cppISteamFriends_SteamFriends013_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends013_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends013_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends013_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends013_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends013_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends013_GetFriendPersonaName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends013_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends013_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends013_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends013_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends013_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends013_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends013_GetClanTag(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends013_GetClanActivityCounts(void *, CSteamID, int *, int *, int *);
extern SteamAPICall_t cppISteamFriends_SteamFriends013_DownloadClanActivityCounts(void *, CSteamID *, int);
extern int cppISteamFriends_SteamFriends013_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends013_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends013_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends013_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends013_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends013_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends013_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends013_ActivateGameOverlayToStore(void *, AppId_t, EOverlayToStoreFlag);
extern void cppISteamFriends_SteamFriends013_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends013_ActivateGameOverlayInviteDialog(void *, CSteamID);
extern int cppISteamFriends_SteamFriends013_GetSmallFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends013_GetMediumFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends013_GetLargeFriendAvatar(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends013_RequestUserInformation(void *, CSteamID, bool);
extern SteamAPICall_t cppISteamFriends_SteamFriends013_RequestClanOfficerList(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends013_GetClanOwner(void *, CSteamID);
extern int cppISteamFriends_SteamFriends013_GetClanOfficerCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends013_GetClanOfficerByIndex(void *, CSteamID, int);
extern uint32 cppISteamFriends_SteamFriends013_GetUserRestrictions(void *);
extern bool cppISteamFriends_SteamFriends013_SetRichPresence(void *, const char *, const char *);
extern void cppISteamFriends_SteamFriends013_ClearRichPresence(void *);
extern const char * cppISteamFriends_SteamFriends013_GetFriendRichPresence(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyCount(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyByIndex(void *, CSteamID, int);
extern void cppISteamFriends_SteamFriends013_RequestFriendRichPresence(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends013_InviteUserToGame(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends013_GetCoplayFriendCount(void *);
extern CSteamID cppISteamFriends_SteamFriends013_GetCoplayFriend(void *, int);
extern int cppISteamFriends_SteamFriends013_GetFriendCoplayTime(void *, CSteamID);
extern AppId_t cppISteamFriends_SteamFriends013_GetFriendCoplayGame(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends013_JoinClanChatRoom(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends013_LeaveClanChatRoom(void *, CSteamID);
extern int cppISteamFriends_SteamFriends013_GetClanChatMemberCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends013_GetChatMemberByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends013_SendClanChatMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends013_GetClanChatMessage(void *, CSteamID, int, void *, int, EChatEntryType *, CSteamID *);
extern bool cppISteamFriends_SteamFriends013_IsClanChatAdmin(void *, CSteamID, CSteamID);
extern bool cppISteamFriends_SteamFriends013_IsClanChatWindowOpenInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends013_OpenClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends013_CloseClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends013_SetListenForFriendsMessages(void *, bool);
extern bool cppISteamFriends_SteamFriends013_ReplyToFriendMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends013_GetFriendMessage(void *, CSteamID, int, void *, int, EChatEntryType *);
extern SteamAPICall_t cppISteamFriends_SteamFriends013_GetFollowerCount(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends013_IsFollowing(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends013_EnumerateFollowingList(void *, uint32);
struct cppISteamFriends_SteamFriends013_GetPersonaName_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamFriends_SteamFriends013_GetPersonaName( struct cppISteamFriends_SteamFriends013_GetPersonaName_params *params );
struct cppISteamFriends_SteamFriends013_SetPersonaName_params
{
void *linux_side;
SteamAPICall_t _ret;
const char *pchPersonaName;
};
extern void cppISteamFriends_SteamFriends013_SetPersonaName( struct cppISteamFriends_SteamFriends013_SetPersonaName_params *params );
struct cppISteamFriends_SteamFriends013_GetPersonaState_params
{
void *linux_side;
EPersonaState _ret;
};
extern void cppISteamFriends_SteamFriends013_GetPersonaState( struct cppISteamFriends_SteamFriends013_GetPersonaState_params *params );
struct cppISteamFriends_SteamFriends013_GetFriendCount_params
{
void *linux_side;
int _ret;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends013_GetFriendCount( struct cppISteamFriends_SteamFriends013_GetFriendCount_params *params );
struct cppISteamFriends_SteamFriends013_GetFriendByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends013_GetFriendByIndex( struct cppISteamFriends_SteamFriends013_GetFriendByIndex_params *params );
struct cppISteamFriends_SteamFriends013_GetFriendRelationship_params
{
void *linux_side;
EFriendRelationship _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends013_GetFriendRelationship( struct cppISteamFriends_SteamFriends013_GetFriendRelationship_params *params );
struct cppISteamFriends_SteamFriends013_GetFriendPersonaState_params
{
void *linux_side;
EPersonaState _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends013_GetFriendPersonaState( struct cppISteamFriends_SteamFriends013_GetFriendPersonaState_params *params );
struct cppISteamFriends_SteamFriends013_GetFriendPersonaName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends013_GetFriendPersonaName( struct cppISteamFriends_SteamFriends013_GetFriendPersonaName_params *params );
struct cppISteamFriends_SteamFriends013_GetFriendGamePlayed_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
FriendGameInfo_t *pFriendGameInfo;
};
extern void cppISteamFriends_SteamFriends013_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends013_GetFriendGamePlayed_params *params );
struct cppISteamFriends_SteamFriends013_GetFriendPersonaNameHistory_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iPersonaName;
};
extern void cppISteamFriends_SteamFriends013_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends013_GetFriendPersonaNameHistory_params *params );
struct cppISteamFriends_SteamFriends013_HasFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends013_HasFriend( struct cppISteamFriends_SteamFriends013_HasFriend_params *params );
struct cppISteamFriends_SteamFriends013_GetClanCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends013_GetClanCount( struct cppISteamFriends_SteamFriends013_GetClanCount_params *params );
struct cppISteamFriends_SteamFriends013_GetClanByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iClan;
};
extern void cppISteamFriends_SteamFriends013_GetClanByIndex( struct cppISteamFriends_SteamFriends013_GetClanByIndex_params *params );
struct cppISteamFriends_SteamFriends013_GetClanName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends013_GetClanName( struct cppISteamFriends_SteamFriends013_GetClanName_params *params );
struct cppISteamFriends_SteamFriends013_GetClanTag_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends013_GetClanTag( struct cppISteamFriends_SteamFriends013_GetClanTag_params *params );
struct cppISteamFriends_SteamFriends013_GetClanActivityCounts_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
int *pnOnline;
int *pnInGame;
int *pnChatting;
};
extern void cppISteamFriends_SteamFriends013_GetClanActivityCounts( struct cppISteamFriends_SteamFriends013_GetClanActivityCounts_params *params );
struct cppISteamFriends_SteamFriends013_DownloadClanActivityCounts_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID *psteamIDClans;
int cClansToRequest;
};
extern void cppISteamFriends_SteamFriends013_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends013_DownloadClanActivityCounts_params *params );
struct cppISteamFriends_SteamFriends013_GetFriendCountFromSource_params
{
void *linux_side;
int _ret;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends013_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends013_GetFriendCountFromSource_params *params );
struct cppISteamFriends_SteamFriends013_GetFriendFromSourceByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDSource;
int iFriend;
};
extern void cppISteamFriends_SteamFriends013_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends013_GetFriendFromSourceByIndex_params *params );
struct cppISteamFriends_SteamFriends013_IsUserInSource_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends013_IsUserInSource( struct cppISteamFriends_SteamFriends013_IsUserInSource_params *params );
struct cppISteamFriends_SteamFriends013_SetInGameVoiceSpeaking_params
{
void *linux_side;
CSteamID steamIDUser;
bool bSpeaking;
};
extern void cppISteamFriends_SteamFriends013_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends013_SetInGameVoiceSpeaking_params *params );
struct cppISteamFriends_SteamFriends013_ActivateGameOverlay_params
{
void *linux_side;
const char *pchDialog;
};
extern void cppISteamFriends_SteamFriends013_ActivateGameOverlay( struct cppISteamFriends_SteamFriends013_ActivateGameOverlay_params *params );
struct cppISteamFriends_SteamFriends013_ActivateGameOverlayToUser_params
{
void *linux_side;
const char *pchDialog;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends013_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends013_ActivateGameOverlayToUser_params *params );
struct cppISteamFriends_SteamFriends013_ActivateGameOverlayToWebPage_params
{
void *linux_side;
const char *pchURL;
};
extern void cppISteamFriends_SteamFriends013_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends013_ActivateGameOverlayToWebPage_params *params );
struct cppISteamFriends_SteamFriends013_ActivateGameOverlayToStore_params
{
void *linux_side;
AppId_t nAppID;
EOverlayToStoreFlag eFlag;
};
extern void cppISteamFriends_SteamFriends013_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends013_ActivateGameOverlayToStore_params *params );
struct cppISteamFriends_SteamFriends013_SetPlayedWith_params
{
void *linux_side;
CSteamID steamIDUserPlayedWith;
};
extern void cppISteamFriends_SteamFriends013_SetPlayedWith( struct cppISteamFriends_SteamFriends013_SetPlayedWith_params *params );
struct cppISteamFriends_SteamFriends013_ActivateGameOverlayInviteDialog_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamFriends_SteamFriends013_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends013_ActivateGameOverlayInviteDialog_params *params );
struct cppISteamFriends_SteamFriends013_GetSmallFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends013_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends013_GetSmallFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends013_GetMediumFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends013_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends013_GetMediumFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends013_GetLargeFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends013_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends013_GetLargeFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends013_RequestUserInformation_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
bool bRequireNameOnly;
};
extern void cppISteamFriends_SteamFriends013_RequestUserInformation( struct cppISteamFriends_SteamFriends013_RequestUserInformation_params *params );
struct cppISteamFriends_SteamFriends013_RequestClanOfficerList_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends013_RequestClanOfficerList( struct cppISteamFriends_SteamFriends013_RequestClanOfficerList_params *params );
struct cppISteamFriends_SteamFriends013_GetClanOwner_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends013_GetClanOwner( struct cppISteamFriends_SteamFriends013_GetClanOwner_params *params );
struct cppISteamFriends_SteamFriends013_GetClanOfficerCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends013_GetClanOfficerCount( struct cppISteamFriends_SteamFriends013_GetClanOfficerCount_params *params );
struct cppISteamFriends_SteamFriends013_GetClanOfficerByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
int iOfficer;
};
extern void cppISteamFriends_SteamFriends013_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends013_GetClanOfficerByIndex_params *params );
struct cppISteamFriends_SteamFriends013_GetUserRestrictions_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamFriends_SteamFriends013_GetUserRestrictions( struct cppISteamFriends_SteamFriends013_GetUserRestrictions_params *params );
struct cppISteamFriends_SteamFriends013_SetRichPresence_params
{
void *linux_side;
bool _ret;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamFriends_SteamFriends013_SetRichPresence( struct cppISteamFriends_SteamFriends013_SetRichPresence_params *params );
struct cppISteamFriends_SteamFriends013_ClearRichPresence_params
{
void *linux_side;
};
extern void cppISteamFriends_SteamFriends013_ClearRichPresence( struct cppISteamFriends_SteamFriends013_ClearRichPresence_params *params );
struct cppISteamFriends_SteamFriends013_GetFriendRichPresence_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
const char *pchKey;
};
extern void cppISteamFriends_SteamFriends013_GetFriendRichPresence( struct cppISteamFriends_SteamFriends013_GetFriendRichPresence_params *params );
struct cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyCount_params *params );
struct cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyByIndex_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iKey;
};
extern void cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyByIndex_params *params );
struct cppISteamFriends_SteamFriends013_RequestFriendRichPresence_params
{
void *linux_side;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends013_RequestFriendRichPresence( struct cppISteamFriends_SteamFriends013_RequestFriendRichPresence_params *params );
struct cppISteamFriends_SteamFriends013_InviteUserToGame_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
const char *pchConnectString;
};
extern void cppISteamFriends_SteamFriends013_InviteUserToGame( struct cppISteamFriends_SteamFriends013_InviteUserToGame_params *params );
struct cppISteamFriends_SteamFriends013_GetCoplayFriendCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends013_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends013_GetCoplayFriendCount_params *params );
struct cppISteamFriends_SteamFriends013_GetCoplayFriend_params
{
void *linux_side;
CSteamID *_ret;
int iCoplayFriend;
};
extern void cppISteamFriends_SteamFriends013_GetCoplayFriend( struct cppISteamFriends_SteamFriends013_GetCoplayFriend_params *params );
struct cppISteamFriends_SteamFriends013_GetFriendCoplayTime_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends013_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends013_GetFriendCoplayTime_params *params );
struct cppISteamFriends_SteamFriends013_GetFriendCoplayGame_params
{
void *linux_side;
AppId_t _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends013_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends013_GetFriendCoplayGame_params *params );
struct cppISteamFriends_SteamFriends013_JoinClanChatRoom_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends013_JoinClanChatRoom( struct cppISteamFriends_SteamFriends013_JoinClanChatRoom_params *params );
struct cppISteamFriends_SteamFriends013_LeaveClanChatRoom_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends013_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends013_LeaveClanChatRoom_params *params );
struct cppISteamFriends_SteamFriends013_GetClanChatMemberCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends013_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends013_GetClanChatMemberCount_params *params );
struct cppISteamFriends_SteamFriends013_GetChatMemberByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
int iUser;
};
extern void cppISteamFriends_SteamFriends013_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends013_GetChatMemberByIndex_params *params );
struct cppISteamFriends_SteamFriends013_SendClanChatMessage_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
const char *pchText;
};
extern void cppISteamFriends_SteamFriends013_SendClanChatMessage( struct cppISteamFriends_SteamFriends013_SendClanChatMessage_params *params );
struct cppISteamFriends_SteamFriends013_GetClanChatMessage_params
{
void *linux_side;
int _ret;
CSteamID steamIDClanChat;
int iMessage;
void *prgchText;
int cchTextMax;
EChatEntryType *_e;
CSteamID *_f;
};
extern void cppISteamFriends_SteamFriends013_GetClanChatMessage( struct cppISteamFriends_SteamFriends013_GetClanChatMessage_params *params );
struct cppISteamFriends_SteamFriends013_IsClanChatAdmin_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
CSteamID steamIDUser;
};
extern void cppISteamFriends_SteamFriends013_IsClanChatAdmin( struct cppISteamFriends_SteamFriends013_IsClanChatAdmin_params *params );
struct cppISteamFriends_SteamFriends013_IsClanChatWindowOpenInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends013_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends013_IsClanChatWindowOpenInSteam_params *params );
struct cppISteamFriends_SteamFriends013_OpenClanChatWindowInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends013_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends013_OpenClanChatWindowInSteam_params *params );
struct cppISteamFriends_SteamFriends013_CloseClanChatWindowInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends013_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends013_CloseClanChatWindowInSteam_params *params );
struct cppISteamFriends_SteamFriends013_SetListenForFriendsMessages_params
{
void *linux_side;
bool _ret;
bool bInterceptEnabled;
};
extern void cppISteamFriends_SteamFriends013_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends013_SetListenForFriendsMessages_params *params );
struct cppISteamFriends_SteamFriends013_ReplyToFriendMessage_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
const char *pchMsgToSend;
};
extern void cppISteamFriends_SteamFriends013_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends013_ReplyToFriendMessage_params *params );
struct cppISteamFriends_SteamFriends013_GetFriendMessage_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
int iMessageID;
void *pvData;
int cubData;
EChatEntryType *peChatEntryType;
};
extern void cppISteamFriends_SteamFriends013_GetFriendMessage( struct cppISteamFriends_SteamFriends013_GetFriendMessage_params *params );
struct cppISteamFriends_SteamFriends013_GetFollowerCount_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends013_GetFollowerCount( struct cppISteamFriends_SteamFriends013_GetFollowerCount_params *params );
struct cppISteamFriends_SteamFriends013_IsFollowing_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends013_IsFollowing( struct cppISteamFriends_SteamFriends013_IsFollowing_params *params );
struct cppISteamFriends_SteamFriends013_EnumerateFollowingList_params
{
void *linux_side;
SteamAPICall_t _ret;
uint32 unStartIndex;
};
extern void cppISteamFriends_SteamFriends013_EnumerateFollowingList( struct cppISteamFriends_SteamFriends013_EnumerateFollowingList_params *params );

View File

@ -11,434 +11,324 @@ extern "C" {
#define SDKVER_131
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends014.h"
const char * cppISteamFriends_SteamFriends014_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends014_GetPersonaName( struct cppISteamFriends_SteamFriends014_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
SteamAPICall_t cppISteamFriends_SteamFriends014_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends014_SetPersonaName( struct cppISteamFriends_SteamFriends014_SetPersonaName_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends014_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends014_GetPersonaState( struct cppISteamFriends_SteamFriends014_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
int cppISteamFriends_SteamFriends014_GetFriendCount(void *linux_side, int iFriendFlags)
void cppISteamFriends_SteamFriends014_GetFriendCount( struct cppISteamFriends_SteamFriends014_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
CSteamID cppISteamFriends_SteamFriends014_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends014_GetFriendByIndex( struct cppISteamFriends_SteamFriends014_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
EFriendRelationship cppISteamFriends_SteamFriends014_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends014_GetFriendRelationship( struct cppISteamFriends_SteamFriends014_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends014_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends014_GetFriendPersonaState( struct cppISteamFriends_SteamFriends014_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends014_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends014_GetFriendPersonaName( struct cppISteamFriends_SteamFriends014_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends014_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
void cppISteamFriends_SteamFriends014_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends014_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo );
}
const char * cppISteamFriends_SteamFriends014_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends014_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends014_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
const char * cppISteamFriends_SteamFriends014_GetPlayerNickname(void *linux_side, CSteamID steamIDPlayer)
void cppISteamFriends_SteamFriends014_GetPlayerNickname( struct cppISteamFriends_SteamFriends014_GetPlayerNickname_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPlayerNickname((CSteamID)steamIDPlayer);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPlayerNickname( (CSteamID)params->steamIDPlayer );
}
bool cppISteamFriends_SteamFriends014_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends014_HasFriend( struct cppISteamFriends_SteamFriends014_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
int cppISteamFriends_SteamFriends014_GetClanCount(void *linux_side)
void cppISteamFriends_SteamFriends014_GetClanCount( struct cppISteamFriends_SteamFriends014_GetClanCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
CSteamID cppISteamFriends_SteamFriends014_GetClanByIndex(void *linux_side, int iClan)
void cppISteamFriends_SteamFriends014_GetClanByIndex( struct cppISteamFriends_SteamFriends014_GetClanByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
const char * cppISteamFriends_SteamFriends014_GetClanName(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends014_GetClanName( struct cppISteamFriends_SteamFriends014_GetClanName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
const char * cppISteamFriends_SteamFriends014_GetClanTag(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends014_GetClanTag( struct cppISteamFriends_SteamFriends014_GetClanTag_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanTag( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends014_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int *pnOnline, int *pnInGame, int *pnChatting)
void cppISteamFriends_SteamFriends014_GetClanActivityCounts( struct cppISteamFriends_SteamFriends014_GetClanActivityCounts_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanActivityCounts( (CSteamID)params->steamIDClan, (int *)params->pnOnline, (int *)params->pnInGame, (int *)params->pnChatting );
}
SteamAPICall_t cppISteamFriends_SteamFriends014_DownloadClanActivityCounts(void *linux_side, CSteamID *psteamIDClans, int cClansToRequest)
void cppISteamFriends_SteamFriends014_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends014_DownloadClanActivityCounts_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->DownloadClanActivityCounts( (CSteamID *)params->psteamIDClans, (int)params->cClansToRequest );
}
int cppISteamFriends_SteamFriends014_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends014_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends014_GetFriendCountFromSource_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
CSteamID cppISteamFriends_SteamFriends014_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
void cppISteamFriends_SteamFriends014_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends014_GetFriendFromSourceByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
bool cppISteamFriends_SteamFriends014_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends014_IsUserInSource( struct cppISteamFriends_SteamFriends014_IsUserInSource_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource );
}
void cppISteamFriends_SteamFriends014_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
void cppISteamFriends_SteamFriends014_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends014_SetInGameVoiceSpeaking_params *params )
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking );
}
void cppISteamFriends_SteamFriends014_ActivateGameOverlay(void *linux_side, const char *pchDialog)
void cppISteamFriends_SteamFriends014_ActivateGameOverlay( struct cppISteamFriends_SteamFriends014_ActivateGameOverlay_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog );
}
void cppISteamFriends_SteamFriends014_ActivateGameOverlayToUser(void *linux_side, const char *pchDialog, CSteamID steamID)
void cppISteamFriends_SteamFriends014_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends014_ActivateGameOverlayToUser_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID );
}
void cppISteamFriends_SteamFriends014_ActivateGameOverlayToWebPage(void *linux_side, const char *pchURL)
void cppISteamFriends_SteamFriends014_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends014_ActivateGameOverlayToWebPage_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL );
}
void cppISteamFriends_SteamFriends014_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID, EOverlayToStoreFlag eFlag)
void cppISteamFriends_SteamFriends014_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends014_ActivateGameOverlayToStore_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID, (EOverlayToStoreFlag)eFlag);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID, (EOverlayToStoreFlag)params->eFlag );
}
void cppISteamFriends_SteamFriends014_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
void cppISteamFriends_SteamFriends014_SetPlayedWith( struct cppISteamFriends_SteamFriends014_SetPlayedWith_params *params )
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith );
}
void cppISteamFriends_SteamFriends014_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
void cppISteamFriends_SteamFriends014_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends014_ActivateGameOverlayInviteDialog_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialog( (CSteamID)params->steamIDLobby );
}
int cppISteamFriends_SteamFriends014_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends014_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends014_GetSmallFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetSmallFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends014_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends014_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends014_GetMediumFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetMediumFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends014_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends014_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends014_GetLargeFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetLargeFriendAvatar( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends014_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
void cppISteamFriends_SteamFriends014_RequestUserInformation( struct cppISteamFriends_SteamFriends014_RequestUserInformation_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestUserInformation( (CSteamID)params->steamIDUser, (bool)params->bRequireNameOnly );
}
SteamAPICall_t cppISteamFriends_SteamFriends014_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends014_RequestClanOfficerList( struct cppISteamFriends_SteamFriends014_RequestClanOfficerList_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestClanOfficerList( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends014_GetClanOwner(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends014_GetClanOwner( struct cppISteamFriends_SteamFriends014_GetClanOwner_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOwner( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends014_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends014_GetClanOfficerCount( struct cppISteamFriends_SteamFriends014_GetClanOfficerCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerCount( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends014_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
void cppISteamFriends_SteamFriends014_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends014_GetClanOfficerByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerByIndex( (CSteamID)params->steamIDClan, (int)params->iOfficer );
}
uint32 cppISteamFriends_SteamFriends014_GetUserRestrictions(void *linux_side)
void cppISteamFriends_SteamFriends014_GetUserRestrictions( struct cppISteamFriends_SteamFriends014_GetUserRestrictions_params *params )
{
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetUserRestrictions( );
}
bool cppISteamFriends_SteamFriends014_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
void cppISteamFriends_SteamFriends014_SetRichPresence( struct cppISteamFriends_SteamFriends014_SetRichPresence_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetRichPresence( (const char *)params->pchKey, (const char *)params->pchValue );
}
void cppISteamFriends_SteamFriends014_ClearRichPresence(void *linux_side)
void cppISteamFriends_SteamFriends014_ClearRichPresence( struct cppISteamFriends_SteamFriends014_ClearRichPresence_params *params )
{
((ISteamFriends*)linux_side)->ClearRichPresence();
((ISteamFriends*)params->linux_side)->ClearRichPresence( );
}
const char * cppISteamFriends_SteamFriends014_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
void cppISteamFriends_SteamFriends014_GetFriendRichPresence( struct cppISteamFriends_SteamFriends014_GetFriendRichPresence_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresence( (CSteamID)params->steamIDFriend, (const char *)params->pchKey );
}
int cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyCount( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
void cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyByIndex_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyByIndex( (CSteamID)params->steamIDFriend, (int)params->iKey );
}
void cppISteamFriends_SteamFriends014_RequestFriendRichPresence(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends014_RequestFriendRichPresence( struct cppISteamFriends_SteamFriends014_RequestFriendRichPresence_params *params )
{
((ISteamFriends*)linux_side)->RequestFriendRichPresence((CSteamID)steamIDFriend);
((ISteamFriends*)params->linux_side)->RequestFriendRichPresence( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends014_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
void cppISteamFriends_SteamFriends014_InviteUserToGame( struct cppISteamFriends_SteamFriends014_InviteUserToGame_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->InviteUserToGame( (CSteamID)params->steamIDFriend, (const char *)params->pchConnectString );
}
int cppISteamFriends_SteamFriends014_GetCoplayFriendCount(void *linux_side)
void cppISteamFriends_SteamFriends014_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends014_GetCoplayFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriendCount( );
}
CSteamID cppISteamFriends_SteamFriends014_GetCoplayFriend(void *linux_side, int iCoplayFriend)
void cppISteamFriends_SteamFriends014_GetCoplayFriend( struct cppISteamFriends_SteamFriends014_GetCoplayFriend_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriend( (int)params->iCoplayFriend );
}
int cppISteamFriends_SteamFriends014_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends014_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends014_GetFriendCoplayTime_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayTime( (CSteamID)params->steamIDFriend );
}
AppId_t cppISteamFriends_SteamFriends014_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends014_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends014_GetFriendCoplayGame_params *params )
{
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayGame( (CSteamID)params->steamIDFriend );
}
SteamAPICall_t cppISteamFriends_SteamFriends014_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends014_JoinClanChatRoom( struct cppISteamFriends_SteamFriends014_JoinClanChatRoom_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->JoinClanChatRoom( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends014_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends014_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends014_LeaveClanChatRoom_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->LeaveClanChatRoom( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends014_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends014_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends014_GetClanChatMemberCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMemberCount( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends014_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
void cppISteamFriends_SteamFriends014_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends014_GetChatMemberByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetChatMemberByIndex( (CSteamID)params->steamIDClan, (int)params->iUser );
}
bool cppISteamFriends_SteamFriends014_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char *pchText)
void cppISteamFriends_SteamFriends014_SendClanChatMessage( struct cppISteamFriends_SteamFriends014_SendClanChatMessage_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SendClanChatMessage( (CSteamID)params->steamIDClanChat, (const char *)params->pchText );
}
int cppISteamFriends_SteamFriends014_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void *prgchText, int cchTextMax, EChatEntryType *peChatEntryType, CSteamID *psteamidChatter)
void cppISteamFriends_SteamFriends014_GetClanChatMessage( struct cppISteamFriends_SteamFriends014_GetClanChatMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)peChatEntryType, (CSteamID *)psteamidChatter);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMessage( (CSteamID)params->steamIDClanChat, (int)params->iMessage, (void *)params->prgchText, (int)params->cchTextMax, (EChatEntryType *)params->peChatEntryType, (CSteamID *)params->psteamidChatter );
}
bool cppISteamFriends_SteamFriends014_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
void cppISteamFriends_SteamFriends014_IsClanChatAdmin( struct cppISteamFriends_SteamFriends014_IsClanChatAdmin_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatAdmin( (CSteamID)params->steamIDClanChat, (CSteamID)params->steamIDUser );
}
bool cppISteamFriends_SteamFriends014_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends014_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends014_IsClanChatWindowOpenInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatWindowOpenInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends014_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends014_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends014_OpenClanChatWindowInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->OpenClanChatWindowInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends014_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends014_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends014_CloseClanChatWindowInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->CloseClanChatWindowInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends014_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
void cppISteamFriends_SteamFriends014_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends014_SetListenForFriendsMessages_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetListenForFriendsMessages( (bool)params->bInterceptEnabled );
}
bool cppISteamFriends_SteamFriends014_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char *pchMsgToSend)
void cppISteamFriends_SteamFriends014_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends014_ReplyToFriendMessage_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->ReplyToFriendMessage( (CSteamID)params->steamIDFriend, (const char *)params->pchMsgToSend );
}
int cppISteamFriends_SteamFriends014_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
void cppISteamFriends_SteamFriends014_GetFriendMessage( struct cppISteamFriends_SteamFriends014_GetFriendMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendMessage( (CSteamID)params->steamIDFriend, (int)params->iMessageID, (void *)params->pvData, (int)params->cubData, (EChatEntryType *)params->peChatEntryType );
}
SteamAPICall_t cppISteamFriends_SteamFriends014_GetFollowerCount(void *linux_side, CSteamID steamID)
void cppISteamFriends_SteamFriends014_GetFollowerCount( struct cppISteamFriends_SteamFriends014_GetFollowerCount_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFollowerCount( (CSteamID)params->steamID );
}
SteamAPICall_t cppISteamFriends_SteamFriends014_IsFollowing(void *linux_side, CSteamID steamID)
void cppISteamFriends_SteamFriends014_IsFollowing( struct cppISteamFriends_SteamFriends014_IsFollowing_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsFollowing( (CSteamID)params->steamID );
}
SteamAPICall_t cppISteamFriends_SteamFriends014_EnumerateFollowingList(void *linux_side, uint32 unStartIndex)
void cppISteamFriends_SteamFriends014_EnumerateFollowingList( struct cppISteamFriends_SteamFriends014_EnumerateFollowingList_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->EnumerateFollowingList( (uint32)params->unStartIndex );
}
#ifdef __cplusplus

View File

@ -1,64 +1,529 @@
extern const char * cppISteamFriends_SteamFriends014_GetPersonaName(void *);
extern SteamAPICall_t cppISteamFriends_SteamFriends014_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends014_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends014_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends014_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends014_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends014_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends014_GetFriendPersonaName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends014_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends014_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern const char * cppISteamFriends_SteamFriends014_GetPlayerNickname(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends014_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends014_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends014_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends014_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends014_GetClanTag(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends014_GetClanActivityCounts(void *, CSteamID, int *, int *, int *);
extern SteamAPICall_t cppISteamFriends_SteamFriends014_DownloadClanActivityCounts(void *, CSteamID *, int);
extern int cppISteamFriends_SteamFriends014_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends014_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends014_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends014_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends014_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends014_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends014_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends014_ActivateGameOverlayToStore(void *, AppId_t, EOverlayToStoreFlag);
extern void cppISteamFriends_SteamFriends014_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends014_ActivateGameOverlayInviteDialog(void *, CSteamID);
extern int cppISteamFriends_SteamFriends014_GetSmallFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends014_GetMediumFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends014_GetLargeFriendAvatar(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends014_RequestUserInformation(void *, CSteamID, bool);
extern SteamAPICall_t cppISteamFriends_SteamFriends014_RequestClanOfficerList(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends014_GetClanOwner(void *, CSteamID);
extern int cppISteamFriends_SteamFriends014_GetClanOfficerCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends014_GetClanOfficerByIndex(void *, CSteamID, int);
extern uint32 cppISteamFriends_SteamFriends014_GetUserRestrictions(void *);
extern bool cppISteamFriends_SteamFriends014_SetRichPresence(void *, const char *, const char *);
extern void cppISteamFriends_SteamFriends014_ClearRichPresence(void *);
extern const char * cppISteamFriends_SteamFriends014_GetFriendRichPresence(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyCount(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyByIndex(void *, CSteamID, int);
extern void cppISteamFriends_SteamFriends014_RequestFriendRichPresence(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends014_InviteUserToGame(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends014_GetCoplayFriendCount(void *);
extern CSteamID cppISteamFriends_SteamFriends014_GetCoplayFriend(void *, int);
extern int cppISteamFriends_SteamFriends014_GetFriendCoplayTime(void *, CSteamID);
extern AppId_t cppISteamFriends_SteamFriends014_GetFriendCoplayGame(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends014_JoinClanChatRoom(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends014_LeaveClanChatRoom(void *, CSteamID);
extern int cppISteamFriends_SteamFriends014_GetClanChatMemberCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends014_GetChatMemberByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends014_SendClanChatMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends014_GetClanChatMessage(void *, CSteamID, int, void *, int, EChatEntryType *, CSteamID *);
extern bool cppISteamFriends_SteamFriends014_IsClanChatAdmin(void *, CSteamID, CSteamID);
extern bool cppISteamFriends_SteamFriends014_IsClanChatWindowOpenInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends014_OpenClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends014_CloseClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends014_SetListenForFriendsMessages(void *, bool);
extern bool cppISteamFriends_SteamFriends014_ReplyToFriendMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends014_GetFriendMessage(void *, CSteamID, int, void *, int, EChatEntryType *);
extern SteamAPICall_t cppISteamFriends_SteamFriends014_GetFollowerCount(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends014_IsFollowing(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends014_EnumerateFollowingList(void *, uint32);
struct cppISteamFriends_SteamFriends014_GetPersonaName_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamFriends_SteamFriends014_GetPersonaName( struct cppISteamFriends_SteamFriends014_GetPersonaName_params *params );
struct cppISteamFriends_SteamFriends014_SetPersonaName_params
{
void *linux_side;
SteamAPICall_t _ret;
const char *pchPersonaName;
};
extern void cppISteamFriends_SteamFriends014_SetPersonaName( struct cppISteamFriends_SteamFriends014_SetPersonaName_params *params );
struct cppISteamFriends_SteamFriends014_GetPersonaState_params
{
void *linux_side;
EPersonaState _ret;
};
extern void cppISteamFriends_SteamFriends014_GetPersonaState( struct cppISteamFriends_SteamFriends014_GetPersonaState_params *params );
struct cppISteamFriends_SteamFriends014_GetFriendCount_params
{
void *linux_side;
int _ret;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends014_GetFriendCount( struct cppISteamFriends_SteamFriends014_GetFriendCount_params *params );
struct cppISteamFriends_SteamFriends014_GetFriendByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends014_GetFriendByIndex( struct cppISteamFriends_SteamFriends014_GetFriendByIndex_params *params );
struct cppISteamFriends_SteamFriends014_GetFriendRelationship_params
{
void *linux_side;
EFriendRelationship _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends014_GetFriendRelationship( struct cppISteamFriends_SteamFriends014_GetFriendRelationship_params *params );
struct cppISteamFriends_SteamFriends014_GetFriendPersonaState_params
{
void *linux_side;
EPersonaState _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends014_GetFriendPersonaState( struct cppISteamFriends_SteamFriends014_GetFriendPersonaState_params *params );
struct cppISteamFriends_SteamFriends014_GetFriendPersonaName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends014_GetFriendPersonaName( struct cppISteamFriends_SteamFriends014_GetFriendPersonaName_params *params );
struct cppISteamFriends_SteamFriends014_GetFriendGamePlayed_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
FriendGameInfo_t *pFriendGameInfo;
};
extern void cppISteamFriends_SteamFriends014_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends014_GetFriendGamePlayed_params *params );
struct cppISteamFriends_SteamFriends014_GetFriendPersonaNameHistory_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iPersonaName;
};
extern void cppISteamFriends_SteamFriends014_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends014_GetFriendPersonaNameHistory_params *params );
struct cppISteamFriends_SteamFriends014_GetPlayerNickname_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDPlayer;
};
extern void cppISteamFriends_SteamFriends014_GetPlayerNickname( struct cppISteamFriends_SteamFriends014_GetPlayerNickname_params *params );
struct cppISteamFriends_SteamFriends014_HasFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends014_HasFriend( struct cppISteamFriends_SteamFriends014_HasFriend_params *params );
struct cppISteamFriends_SteamFriends014_GetClanCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends014_GetClanCount( struct cppISteamFriends_SteamFriends014_GetClanCount_params *params );
struct cppISteamFriends_SteamFriends014_GetClanByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iClan;
};
extern void cppISteamFriends_SteamFriends014_GetClanByIndex( struct cppISteamFriends_SteamFriends014_GetClanByIndex_params *params );
struct cppISteamFriends_SteamFriends014_GetClanName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends014_GetClanName( struct cppISteamFriends_SteamFriends014_GetClanName_params *params );
struct cppISteamFriends_SteamFriends014_GetClanTag_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends014_GetClanTag( struct cppISteamFriends_SteamFriends014_GetClanTag_params *params );
struct cppISteamFriends_SteamFriends014_GetClanActivityCounts_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
int *pnOnline;
int *pnInGame;
int *pnChatting;
};
extern void cppISteamFriends_SteamFriends014_GetClanActivityCounts( struct cppISteamFriends_SteamFriends014_GetClanActivityCounts_params *params );
struct cppISteamFriends_SteamFriends014_DownloadClanActivityCounts_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID *psteamIDClans;
int cClansToRequest;
};
extern void cppISteamFriends_SteamFriends014_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends014_DownloadClanActivityCounts_params *params );
struct cppISteamFriends_SteamFriends014_GetFriendCountFromSource_params
{
void *linux_side;
int _ret;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends014_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends014_GetFriendCountFromSource_params *params );
struct cppISteamFriends_SteamFriends014_GetFriendFromSourceByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDSource;
int iFriend;
};
extern void cppISteamFriends_SteamFriends014_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends014_GetFriendFromSourceByIndex_params *params );
struct cppISteamFriends_SteamFriends014_IsUserInSource_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends014_IsUserInSource( struct cppISteamFriends_SteamFriends014_IsUserInSource_params *params );
struct cppISteamFriends_SteamFriends014_SetInGameVoiceSpeaking_params
{
void *linux_side;
CSteamID steamIDUser;
bool bSpeaking;
};
extern void cppISteamFriends_SteamFriends014_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends014_SetInGameVoiceSpeaking_params *params );
struct cppISteamFriends_SteamFriends014_ActivateGameOverlay_params
{
void *linux_side;
const char *pchDialog;
};
extern void cppISteamFriends_SteamFriends014_ActivateGameOverlay( struct cppISteamFriends_SteamFriends014_ActivateGameOverlay_params *params );
struct cppISteamFriends_SteamFriends014_ActivateGameOverlayToUser_params
{
void *linux_side;
const char *pchDialog;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends014_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends014_ActivateGameOverlayToUser_params *params );
struct cppISteamFriends_SteamFriends014_ActivateGameOverlayToWebPage_params
{
void *linux_side;
const char *pchURL;
};
extern void cppISteamFriends_SteamFriends014_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends014_ActivateGameOverlayToWebPage_params *params );
struct cppISteamFriends_SteamFriends014_ActivateGameOverlayToStore_params
{
void *linux_side;
AppId_t nAppID;
EOverlayToStoreFlag eFlag;
};
extern void cppISteamFriends_SteamFriends014_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends014_ActivateGameOverlayToStore_params *params );
struct cppISteamFriends_SteamFriends014_SetPlayedWith_params
{
void *linux_side;
CSteamID steamIDUserPlayedWith;
};
extern void cppISteamFriends_SteamFriends014_SetPlayedWith( struct cppISteamFriends_SteamFriends014_SetPlayedWith_params *params );
struct cppISteamFriends_SteamFriends014_ActivateGameOverlayInviteDialog_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamFriends_SteamFriends014_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends014_ActivateGameOverlayInviteDialog_params *params );
struct cppISteamFriends_SteamFriends014_GetSmallFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends014_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends014_GetSmallFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends014_GetMediumFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends014_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends014_GetMediumFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends014_GetLargeFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends014_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends014_GetLargeFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends014_RequestUserInformation_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
bool bRequireNameOnly;
};
extern void cppISteamFriends_SteamFriends014_RequestUserInformation( struct cppISteamFriends_SteamFriends014_RequestUserInformation_params *params );
struct cppISteamFriends_SteamFriends014_RequestClanOfficerList_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends014_RequestClanOfficerList( struct cppISteamFriends_SteamFriends014_RequestClanOfficerList_params *params );
struct cppISteamFriends_SteamFriends014_GetClanOwner_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends014_GetClanOwner( struct cppISteamFriends_SteamFriends014_GetClanOwner_params *params );
struct cppISteamFriends_SteamFriends014_GetClanOfficerCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends014_GetClanOfficerCount( struct cppISteamFriends_SteamFriends014_GetClanOfficerCount_params *params );
struct cppISteamFriends_SteamFriends014_GetClanOfficerByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
int iOfficer;
};
extern void cppISteamFriends_SteamFriends014_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends014_GetClanOfficerByIndex_params *params );
struct cppISteamFriends_SteamFriends014_GetUserRestrictions_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamFriends_SteamFriends014_GetUserRestrictions( struct cppISteamFriends_SteamFriends014_GetUserRestrictions_params *params );
struct cppISteamFriends_SteamFriends014_SetRichPresence_params
{
void *linux_side;
bool _ret;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamFriends_SteamFriends014_SetRichPresence( struct cppISteamFriends_SteamFriends014_SetRichPresence_params *params );
struct cppISteamFriends_SteamFriends014_ClearRichPresence_params
{
void *linux_side;
};
extern void cppISteamFriends_SteamFriends014_ClearRichPresence( struct cppISteamFriends_SteamFriends014_ClearRichPresence_params *params );
struct cppISteamFriends_SteamFriends014_GetFriendRichPresence_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
const char *pchKey;
};
extern void cppISteamFriends_SteamFriends014_GetFriendRichPresence( struct cppISteamFriends_SteamFriends014_GetFriendRichPresence_params *params );
struct cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyCount_params *params );
struct cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyByIndex_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iKey;
};
extern void cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyByIndex_params *params );
struct cppISteamFriends_SteamFriends014_RequestFriendRichPresence_params
{
void *linux_side;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends014_RequestFriendRichPresence( struct cppISteamFriends_SteamFriends014_RequestFriendRichPresence_params *params );
struct cppISteamFriends_SteamFriends014_InviteUserToGame_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
const char *pchConnectString;
};
extern void cppISteamFriends_SteamFriends014_InviteUserToGame( struct cppISteamFriends_SteamFriends014_InviteUserToGame_params *params );
struct cppISteamFriends_SteamFriends014_GetCoplayFriendCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends014_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends014_GetCoplayFriendCount_params *params );
struct cppISteamFriends_SteamFriends014_GetCoplayFriend_params
{
void *linux_side;
CSteamID *_ret;
int iCoplayFriend;
};
extern void cppISteamFriends_SteamFriends014_GetCoplayFriend( struct cppISteamFriends_SteamFriends014_GetCoplayFriend_params *params );
struct cppISteamFriends_SteamFriends014_GetFriendCoplayTime_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends014_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends014_GetFriendCoplayTime_params *params );
struct cppISteamFriends_SteamFriends014_GetFriendCoplayGame_params
{
void *linux_side;
AppId_t _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends014_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends014_GetFriendCoplayGame_params *params );
struct cppISteamFriends_SteamFriends014_JoinClanChatRoom_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends014_JoinClanChatRoom( struct cppISteamFriends_SteamFriends014_JoinClanChatRoom_params *params );
struct cppISteamFriends_SteamFriends014_LeaveClanChatRoom_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends014_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends014_LeaveClanChatRoom_params *params );
struct cppISteamFriends_SteamFriends014_GetClanChatMemberCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends014_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends014_GetClanChatMemberCount_params *params );
struct cppISteamFriends_SteamFriends014_GetChatMemberByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
int iUser;
};
extern void cppISteamFriends_SteamFriends014_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends014_GetChatMemberByIndex_params *params );
struct cppISteamFriends_SteamFriends014_SendClanChatMessage_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
const char *pchText;
};
extern void cppISteamFriends_SteamFriends014_SendClanChatMessage( struct cppISteamFriends_SteamFriends014_SendClanChatMessage_params *params );
struct cppISteamFriends_SteamFriends014_GetClanChatMessage_params
{
void *linux_side;
int _ret;
CSteamID steamIDClanChat;
int iMessage;
void *prgchText;
int cchTextMax;
EChatEntryType *peChatEntryType;
CSteamID *psteamidChatter;
};
extern void cppISteamFriends_SteamFriends014_GetClanChatMessage( struct cppISteamFriends_SteamFriends014_GetClanChatMessage_params *params );
struct cppISteamFriends_SteamFriends014_IsClanChatAdmin_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
CSteamID steamIDUser;
};
extern void cppISteamFriends_SteamFriends014_IsClanChatAdmin( struct cppISteamFriends_SteamFriends014_IsClanChatAdmin_params *params );
struct cppISteamFriends_SteamFriends014_IsClanChatWindowOpenInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends014_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends014_IsClanChatWindowOpenInSteam_params *params );
struct cppISteamFriends_SteamFriends014_OpenClanChatWindowInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends014_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends014_OpenClanChatWindowInSteam_params *params );
struct cppISteamFriends_SteamFriends014_CloseClanChatWindowInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends014_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends014_CloseClanChatWindowInSteam_params *params );
struct cppISteamFriends_SteamFriends014_SetListenForFriendsMessages_params
{
void *linux_side;
bool _ret;
bool bInterceptEnabled;
};
extern void cppISteamFriends_SteamFriends014_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends014_SetListenForFriendsMessages_params *params );
struct cppISteamFriends_SteamFriends014_ReplyToFriendMessage_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
const char *pchMsgToSend;
};
extern void cppISteamFriends_SteamFriends014_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends014_ReplyToFriendMessage_params *params );
struct cppISteamFriends_SteamFriends014_GetFriendMessage_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
int iMessageID;
void *pvData;
int cubData;
EChatEntryType *peChatEntryType;
};
extern void cppISteamFriends_SteamFriends014_GetFriendMessage( struct cppISteamFriends_SteamFriends014_GetFriendMessage_params *params );
struct cppISteamFriends_SteamFriends014_GetFollowerCount_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends014_GetFollowerCount( struct cppISteamFriends_SteamFriends014_GetFollowerCount_params *params );
struct cppISteamFriends_SteamFriends014_IsFollowing_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends014_IsFollowing( struct cppISteamFriends_SteamFriends014_IsFollowing_params *params );
struct cppISteamFriends_SteamFriends014_EnumerateFollowingList_params
{
void *linux_side;
SteamAPICall_t _ret;
uint32 unStartIndex;
};
extern void cppISteamFriends_SteamFriends014_EnumerateFollowingList( struct cppISteamFriends_SteamFriends014_EnumerateFollowingList_params *params );

View File

@ -11,488 +11,364 @@ extern "C" {
#define SDKVER_142
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends015.h"
const char * cppISteamFriends_SteamFriends015_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends015_GetPersonaName( struct cppISteamFriends_SteamFriends015_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
SteamAPICall_t cppISteamFriends_SteamFriends015_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends015_SetPersonaName( struct cppISteamFriends_SteamFriends015_SetPersonaName_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends015_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends015_GetPersonaState( struct cppISteamFriends_SteamFriends015_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
int cppISteamFriends_SteamFriends015_GetFriendCount(void *linux_side, int iFriendFlags)
void cppISteamFriends_SteamFriends015_GetFriendCount( struct cppISteamFriends_SteamFriends015_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
CSteamID cppISteamFriends_SteamFriends015_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends015_GetFriendByIndex( struct cppISteamFriends_SteamFriends015_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
EFriendRelationship cppISteamFriends_SteamFriends015_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends015_GetFriendRelationship( struct cppISteamFriends_SteamFriends015_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends015_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends015_GetFriendPersonaState( struct cppISteamFriends_SteamFriends015_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends015_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends015_GetFriendPersonaName( struct cppISteamFriends_SteamFriends015_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends015_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
void cppISteamFriends_SteamFriends015_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends015_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo );
}
const char * cppISteamFriends_SteamFriends015_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends015_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends015_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
int cppISteamFriends_SteamFriends015_GetFriendSteamLevel(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends015_GetFriendSteamLevel( struct cppISteamFriends_SteamFriends015_GetFriendSteamLevel_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendSteamLevel((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendSteamLevel( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends015_GetPlayerNickname(void *linux_side, CSteamID steamIDPlayer)
void cppISteamFriends_SteamFriends015_GetPlayerNickname( struct cppISteamFriends_SteamFriends015_GetPlayerNickname_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPlayerNickname((CSteamID)steamIDPlayer);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPlayerNickname( (CSteamID)params->steamIDPlayer );
}
int cppISteamFriends_SteamFriends015_GetFriendsGroupCount(void *linux_side)
void cppISteamFriends_SteamFriends015_GetFriendsGroupCount( struct cppISteamFriends_SteamFriends015_GetFriendsGroupCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendsGroupCount( );
}
FriendsGroupID_t cppISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex(void *linux_side, int iFG)
void cppISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex( struct cppISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex_params *params )
{
FriendsGroupID_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupIDByIndex((int)iFG);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendsGroupIDByIndex( (int)params->iFG );
}
const char * cppISteamFriends_SteamFriends015_GetFriendsGroupName(void *linux_side, FriendsGroupID_t friendsGroupID)
void cppISteamFriends_SteamFriends015_GetFriendsGroupName( struct cppISteamFriends_SteamFriends015_GetFriendsGroupName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupName((FriendsGroupID_t)friendsGroupID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendsGroupName( (FriendsGroupID_t)params->friendsGroupID );
}
int cppISteamFriends_SteamFriends015_GetFriendsGroupMembersCount(void *linux_side, FriendsGroupID_t friendsGroupID)
void cppISteamFriends_SteamFriends015_GetFriendsGroupMembersCount( struct cppISteamFriends_SteamFriends015_GetFriendsGroupMembersCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupMembersCount((FriendsGroupID_t)friendsGroupID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendsGroupMembersCount( (FriendsGroupID_t)params->friendsGroupID );
}
void cppISteamFriends_SteamFriends015_GetFriendsGroupMembersList(void *linux_side, FriendsGroupID_t friendsGroupID, CSteamID *pOutSteamIDMembers, int nMembersCount)
void cppISteamFriends_SteamFriends015_GetFriendsGroupMembersList( struct cppISteamFriends_SteamFriends015_GetFriendsGroupMembersList_params *params )
{
((ISteamFriends*)linux_side)->GetFriendsGroupMembersList((FriendsGroupID_t)friendsGroupID, (CSteamID *)pOutSteamIDMembers, (int)nMembersCount);
((ISteamFriends*)params->linux_side)->GetFriendsGroupMembersList( (FriendsGroupID_t)params->friendsGroupID, (CSteamID *)params->pOutSteamIDMembers, (int)params->nMembersCount );
}
bool cppISteamFriends_SteamFriends015_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends015_HasFriend( struct cppISteamFriends_SteamFriends015_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
int cppISteamFriends_SteamFriends015_GetClanCount(void *linux_side)
void cppISteamFriends_SteamFriends015_GetClanCount( struct cppISteamFriends_SteamFriends015_GetClanCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
CSteamID cppISteamFriends_SteamFriends015_GetClanByIndex(void *linux_side, int iClan)
void cppISteamFriends_SteamFriends015_GetClanByIndex( struct cppISteamFriends_SteamFriends015_GetClanByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
const char * cppISteamFriends_SteamFriends015_GetClanName(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends015_GetClanName( struct cppISteamFriends_SteamFriends015_GetClanName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
const char * cppISteamFriends_SteamFriends015_GetClanTag(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends015_GetClanTag( struct cppISteamFriends_SteamFriends015_GetClanTag_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanTag( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends015_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int *pnOnline, int *pnInGame, int *pnChatting)
void cppISteamFriends_SteamFriends015_GetClanActivityCounts( struct cppISteamFriends_SteamFriends015_GetClanActivityCounts_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanActivityCounts( (CSteamID)params->steamIDClan, (int *)params->pnOnline, (int *)params->pnInGame, (int *)params->pnChatting );
}
SteamAPICall_t cppISteamFriends_SteamFriends015_DownloadClanActivityCounts(void *linux_side, CSteamID *psteamIDClans, int cClansToRequest)
void cppISteamFriends_SteamFriends015_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends015_DownloadClanActivityCounts_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->DownloadClanActivityCounts( (CSteamID *)params->psteamIDClans, (int)params->cClansToRequest );
}
int cppISteamFriends_SteamFriends015_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends015_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends015_GetFriendCountFromSource_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
CSteamID cppISteamFriends_SteamFriends015_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
void cppISteamFriends_SteamFriends015_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends015_GetFriendFromSourceByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
bool cppISteamFriends_SteamFriends015_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends015_IsUserInSource( struct cppISteamFriends_SteamFriends015_IsUserInSource_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource );
}
void cppISteamFriends_SteamFriends015_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
void cppISteamFriends_SteamFriends015_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends015_SetInGameVoiceSpeaking_params *params )
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking );
}
void cppISteamFriends_SteamFriends015_ActivateGameOverlay(void *linux_side, const char *pchDialog)
void cppISteamFriends_SteamFriends015_ActivateGameOverlay( struct cppISteamFriends_SteamFriends015_ActivateGameOverlay_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog );
}
void cppISteamFriends_SteamFriends015_ActivateGameOverlayToUser(void *linux_side, const char *pchDialog, CSteamID steamID)
void cppISteamFriends_SteamFriends015_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends015_ActivateGameOverlayToUser_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID );
}
void cppISteamFriends_SteamFriends015_ActivateGameOverlayToWebPage(void *linux_side, const char *pchURL)
void cppISteamFriends_SteamFriends015_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends015_ActivateGameOverlayToWebPage_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL );
}
void cppISteamFriends_SteamFriends015_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID, EOverlayToStoreFlag eFlag)
void cppISteamFriends_SteamFriends015_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends015_ActivateGameOverlayToStore_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID, (EOverlayToStoreFlag)eFlag);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID, (EOverlayToStoreFlag)params->eFlag );
}
void cppISteamFriends_SteamFriends015_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
void cppISteamFriends_SteamFriends015_SetPlayedWith( struct cppISteamFriends_SteamFriends015_SetPlayedWith_params *params )
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith );
}
void cppISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
void cppISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialog( (CSteamID)params->steamIDLobby );
}
int cppISteamFriends_SteamFriends015_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends015_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends015_GetSmallFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetSmallFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends015_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends015_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends015_GetMediumFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetMediumFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends015_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends015_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends015_GetLargeFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetLargeFriendAvatar( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends015_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
void cppISteamFriends_SteamFriends015_RequestUserInformation( struct cppISteamFriends_SteamFriends015_RequestUserInformation_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestUserInformation( (CSteamID)params->steamIDUser, (bool)params->bRequireNameOnly );
}
SteamAPICall_t cppISteamFriends_SteamFriends015_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends015_RequestClanOfficerList( struct cppISteamFriends_SteamFriends015_RequestClanOfficerList_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestClanOfficerList( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends015_GetClanOwner(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends015_GetClanOwner( struct cppISteamFriends_SteamFriends015_GetClanOwner_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOwner( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends015_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends015_GetClanOfficerCount( struct cppISteamFriends_SteamFriends015_GetClanOfficerCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerCount( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends015_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
void cppISteamFriends_SteamFriends015_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends015_GetClanOfficerByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerByIndex( (CSteamID)params->steamIDClan, (int)params->iOfficer );
}
uint32 cppISteamFriends_SteamFriends015_GetUserRestrictions(void *linux_side)
void cppISteamFriends_SteamFriends015_GetUserRestrictions( struct cppISteamFriends_SteamFriends015_GetUserRestrictions_params *params )
{
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetUserRestrictions( );
}
bool cppISteamFriends_SteamFriends015_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
void cppISteamFriends_SteamFriends015_SetRichPresence( struct cppISteamFriends_SteamFriends015_SetRichPresence_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetRichPresence( (const char *)params->pchKey, (const char *)params->pchValue );
}
void cppISteamFriends_SteamFriends015_ClearRichPresence(void *linux_side)
void cppISteamFriends_SteamFriends015_ClearRichPresence( struct cppISteamFriends_SteamFriends015_ClearRichPresence_params *params )
{
((ISteamFriends*)linux_side)->ClearRichPresence();
((ISteamFriends*)params->linux_side)->ClearRichPresence( );
}
const char * cppISteamFriends_SteamFriends015_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
void cppISteamFriends_SteamFriends015_GetFriendRichPresence( struct cppISteamFriends_SteamFriends015_GetFriendRichPresence_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresence( (CSteamID)params->steamIDFriend, (const char *)params->pchKey );
}
int cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyCount( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
void cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyByIndex( (CSteamID)params->steamIDFriend, (int)params->iKey );
}
void cppISteamFriends_SteamFriends015_RequestFriendRichPresence(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends015_RequestFriendRichPresence( struct cppISteamFriends_SteamFriends015_RequestFriendRichPresence_params *params )
{
((ISteamFriends*)linux_side)->RequestFriendRichPresence((CSteamID)steamIDFriend);
((ISteamFriends*)params->linux_side)->RequestFriendRichPresence( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends015_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
void cppISteamFriends_SteamFriends015_InviteUserToGame( struct cppISteamFriends_SteamFriends015_InviteUserToGame_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->InviteUserToGame( (CSteamID)params->steamIDFriend, (const char *)params->pchConnectString );
}
int cppISteamFriends_SteamFriends015_GetCoplayFriendCount(void *linux_side)
void cppISteamFriends_SteamFriends015_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends015_GetCoplayFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriendCount( );
}
CSteamID cppISteamFriends_SteamFriends015_GetCoplayFriend(void *linux_side, int iCoplayFriend)
void cppISteamFriends_SteamFriends015_GetCoplayFriend( struct cppISteamFriends_SteamFriends015_GetCoplayFriend_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriend( (int)params->iCoplayFriend );
}
int cppISteamFriends_SteamFriends015_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends015_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends015_GetFriendCoplayTime_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayTime( (CSteamID)params->steamIDFriend );
}
AppId_t cppISteamFriends_SteamFriends015_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends015_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends015_GetFriendCoplayGame_params *params )
{
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayGame( (CSteamID)params->steamIDFriend );
}
SteamAPICall_t cppISteamFriends_SteamFriends015_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends015_JoinClanChatRoom( struct cppISteamFriends_SteamFriends015_JoinClanChatRoom_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->JoinClanChatRoom( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends015_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends015_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends015_LeaveClanChatRoom_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->LeaveClanChatRoom( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends015_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends015_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends015_GetClanChatMemberCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMemberCount( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends015_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
void cppISteamFriends_SteamFriends015_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends015_GetChatMemberByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetChatMemberByIndex( (CSteamID)params->steamIDClan, (int)params->iUser );
}
bool cppISteamFriends_SteamFriends015_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char *pchText)
void cppISteamFriends_SteamFriends015_SendClanChatMessage( struct cppISteamFriends_SteamFriends015_SendClanChatMessage_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SendClanChatMessage( (CSteamID)params->steamIDClanChat, (const char *)params->pchText );
}
int cppISteamFriends_SteamFriends015_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void *prgchText, int cchTextMax, EChatEntryType *peChatEntryType, CSteamID *psteamidChatter)
void cppISteamFriends_SteamFriends015_GetClanChatMessage( struct cppISteamFriends_SteamFriends015_GetClanChatMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)peChatEntryType, (CSteamID *)psteamidChatter);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMessage( (CSteamID)params->steamIDClanChat, (int)params->iMessage, (void *)params->prgchText, (int)params->cchTextMax, (EChatEntryType *)params->peChatEntryType, (CSteamID *)params->psteamidChatter );
}
bool cppISteamFriends_SteamFriends015_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
void cppISteamFriends_SteamFriends015_IsClanChatAdmin( struct cppISteamFriends_SteamFriends015_IsClanChatAdmin_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatAdmin( (CSteamID)params->steamIDClanChat, (CSteamID)params->steamIDUser );
}
bool cppISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatWindowOpenInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends015_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends015_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends015_OpenClanChatWindowInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->OpenClanChatWindowInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends015_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends015_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends015_CloseClanChatWindowInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->CloseClanChatWindowInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends015_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
void cppISteamFriends_SteamFriends015_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends015_SetListenForFriendsMessages_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetListenForFriendsMessages( (bool)params->bInterceptEnabled );
}
bool cppISteamFriends_SteamFriends015_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char *pchMsgToSend)
void cppISteamFriends_SteamFriends015_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends015_ReplyToFriendMessage_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->ReplyToFriendMessage( (CSteamID)params->steamIDFriend, (const char *)params->pchMsgToSend );
}
int cppISteamFriends_SteamFriends015_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
void cppISteamFriends_SteamFriends015_GetFriendMessage( struct cppISteamFriends_SteamFriends015_GetFriendMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendMessage( (CSteamID)params->steamIDFriend, (int)params->iMessageID, (void *)params->pvData, (int)params->cubData, (EChatEntryType *)params->peChatEntryType );
}
SteamAPICall_t cppISteamFriends_SteamFriends015_GetFollowerCount(void *linux_side, CSteamID steamID)
void cppISteamFriends_SteamFriends015_GetFollowerCount( struct cppISteamFriends_SteamFriends015_GetFollowerCount_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFollowerCount( (CSteamID)params->steamID );
}
SteamAPICall_t cppISteamFriends_SteamFriends015_IsFollowing(void *linux_side, CSteamID steamID)
void cppISteamFriends_SteamFriends015_IsFollowing( struct cppISteamFriends_SteamFriends015_IsFollowing_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsFollowing( (CSteamID)params->steamID );
}
SteamAPICall_t cppISteamFriends_SteamFriends015_EnumerateFollowingList(void *linux_side, uint32 unStartIndex)
void cppISteamFriends_SteamFriends015_EnumerateFollowingList( struct cppISteamFriends_SteamFriends015_EnumerateFollowingList_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->EnumerateFollowingList( (uint32)params->unStartIndex );
}
bool cppISteamFriends_SteamFriends015_IsClanPublic(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends015_IsClanPublic( struct cppISteamFriends_SteamFriends015_IsClanPublic_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanPublic((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanPublic( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends015_IsClanOfficialGameGroup(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends015_IsClanOfficialGameGroup( struct cppISteamFriends_SteamFriends015_IsClanOfficialGameGroup_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanOfficialGameGroup((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanOfficialGameGroup( (CSteamID)params->steamIDClan );
}
#ifdef __cplusplus

View File

@ -1,72 +1,593 @@
extern const char * cppISteamFriends_SteamFriends015_GetPersonaName(void *);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends015_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends015_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends015_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends015_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends015_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends015_GetFriendPersonaName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends015_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends015_GetFriendSteamLevel(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends015_GetPlayerNickname(void *, CSteamID);
extern int cppISteamFriends_SteamFriends015_GetFriendsGroupCount(void *);
extern FriendsGroupID_t cppISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends015_GetFriendsGroupName(void *, FriendsGroupID_t);
extern int cppISteamFriends_SteamFriends015_GetFriendsGroupMembersCount(void *, FriendsGroupID_t);
extern void cppISteamFriends_SteamFriends015_GetFriendsGroupMembersList(void *, FriendsGroupID_t, CSteamID *, int);
extern bool cppISteamFriends_SteamFriends015_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends015_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends015_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends015_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends015_GetClanTag(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_GetClanActivityCounts(void *, CSteamID, int *, int *, int *);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_DownloadClanActivityCounts(void *, CSteamID *, int);
extern int cppISteamFriends_SteamFriends015_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends015_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends015_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends015_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayToStore(void *, AppId_t, EOverlayToStoreFlag);
extern void cppISteamFriends_SteamFriends015_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog(void *, CSteamID);
extern int cppISteamFriends_SteamFriends015_GetSmallFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends015_GetMediumFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends015_GetLargeFriendAvatar(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_RequestUserInformation(void *, CSteamID, bool);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_RequestClanOfficerList(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends015_GetClanOwner(void *, CSteamID);
extern int cppISteamFriends_SteamFriends015_GetClanOfficerCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends015_GetClanOfficerByIndex(void *, CSteamID, int);
extern uint32 cppISteamFriends_SteamFriends015_GetUserRestrictions(void *);
extern bool cppISteamFriends_SteamFriends015_SetRichPresence(void *, const char *, const char *);
extern void cppISteamFriends_SteamFriends015_ClearRichPresence(void *);
extern const char * cppISteamFriends_SteamFriends015_GetFriendRichPresence(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex(void *, CSteamID, int);
extern void cppISteamFriends_SteamFriends015_RequestFriendRichPresence(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_InviteUserToGame(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends015_GetCoplayFriendCount(void *);
extern CSteamID cppISteamFriends_SteamFriends015_GetCoplayFriend(void *, int);
extern int cppISteamFriends_SteamFriends015_GetFriendCoplayTime(void *, CSteamID);
extern AppId_t cppISteamFriends_SteamFriends015_GetFriendCoplayGame(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_JoinClanChatRoom(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_LeaveClanChatRoom(void *, CSteamID);
extern int cppISteamFriends_SteamFriends015_GetClanChatMemberCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends015_GetChatMemberByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends015_SendClanChatMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends015_GetClanChatMessage(void *, CSteamID, int, void *, int, EChatEntryType *, CSteamID *);
extern bool cppISteamFriends_SteamFriends015_IsClanChatAdmin(void *, CSteamID, CSteamID);
extern bool cppISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_OpenClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_CloseClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_SetListenForFriendsMessages(void *, bool);
extern bool cppISteamFriends_SteamFriends015_ReplyToFriendMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends015_GetFriendMessage(void *, CSteamID, int, void *, int, EChatEntryType *);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_GetFollowerCount(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_IsFollowing(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_EnumerateFollowingList(void *, uint32);
extern bool cppISteamFriends_SteamFriends015_IsClanPublic(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_IsClanOfficialGameGroup(void *, CSteamID);
struct cppISteamFriends_SteamFriends015_GetPersonaName_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamFriends_SteamFriends015_GetPersonaName( struct cppISteamFriends_SteamFriends015_GetPersonaName_params *params );
struct cppISteamFriends_SteamFriends015_SetPersonaName_params
{
void *linux_side;
SteamAPICall_t _ret;
const char *pchPersonaName;
};
extern void cppISteamFriends_SteamFriends015_SetPersonaName( struct cppISteamFriends_SteamFriends015_SetPersonaName_params *params );
struct cppISteamFriends_SteamFriends015_GetPersonaState_params
{
void *linux_side;
EPersonaState _ret;
};
extern void cppISteamFriends_SteamFriends015_GetPersonaState( struct cppISteamFriends_SteamFriends015_GetPersonaState_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendCount_params
{
void *linux_side;
int _ret;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends015_GetFriendCount( struct cppISteamFriends_SteamFriends015_GetFriendCount_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends015_GetFriendByIndex( struct cppISteamFriends_SteamFriends015_GetFriendByIndex_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendRelationship_params
{
void *linux_side;
EFriendRelationship _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetFriendRelationship( struct cppISteamFriends_SteamFriends015_GetFriendRelationship_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendPersonaState_params
{
void *linux_side;
EPersonaState _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetFriendPersonaState( struct cppISteamFriends_SteamFriends015_GetFriendPersonaState_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendPersonaName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetFriendPersonaName( struct cppISteamFriends_SteamFriends015_GetFriendPersonaName_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendGamePlayed_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
FriendGameInfo_t *pFriendGameInfo;
};
extern void cppISteamFriends_SteamFriends015_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends015_GetFriendGamePlayed_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendPersonaNameHistory_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iPersonaName;
};
extern void cppISteamFriends_SteamFriends015_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends015_GetFriendPersonaNameHistory_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendSteamLevel_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetFriendSteamLevel( struct cppISteamFriends_SteamFriends015_GetFriendSteamLevel_params *params );
struct cppISteamFriends_SteamFriends015_GetPlayerNickname_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDPlayer;
};
extern void cppISteamFriends_SteamFriends015_GetPlayerNickname( struct cppISteamFriends_SteamFriends015_GetPlayerNickname_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendsGroupCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends015_GetFriendsGroupCount( struct cppISteamFriends_SteamFriends015_GetFriendsGroupCount_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex_params
{
void *linux_side;
FriendsGroupID_t _ret;
int iFG;
};
extern void cppISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex( struct cppISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendsGroupName_params
{
void *linux_side;
const char *_ret;
FriendsGroupID_t friendsGroupID;
};
extern void cppISteamFriends_SteamFriends015_GetFriendsGroupName( struct cppISteamFriends_SteamFriends015_GetFriendsGroupName_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendsGroupMembersCount_params
{
void *linux_side;
int _ret;
FriendsGroupID_t friendsGroupID;
};
extern void cppISteamFriends_SteamFriends015_GetFriendsGroupMembersCount( struct cppISteamFriends_SteamFriends015_GetFriendsGroupMembersCount_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendsGroupMembersList_params
{
void *linux_side;
FriendsGroupID_t friendsGroupID;
CSteamID *pOutSteamIDMembers;
int nMembersCount;
};
extern void cppISteamFriends_SteamFriends015_GetFriendsGroupMembersList( struct cppISteamFriends_SteamFriends015_GetFriendsGroupMembersList_params *params );
struct cppISteamFriends_SteamFriends015_HasFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends015_HasFriend( struct cppISteamFriends_SteamFriends015_HasFriend_params *params );
struct cppISteamFriends_SteamFriends015_GetClanCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends015_GetClanCount( struct cppISteamFriends_SteamFriends015_GetClanCount_params *params );
struct cppISteamFriends_SteamFriends015_GetClanByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iClan;
};
extern void cppISteamFriends_SteamFriends015_GetClanByIndex( struct cppISteamFriends_SteamFriends015_GetClanByIndex_params *params );
struct cppISteamFriends_SteamFriends015_GetClanName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_GetClanName( struct cppISteamFriends_SteamFriends015_GetClanName_params *params );
struct cppISteamFriends_SteamFriends015_GetClanTag_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_GetClanTag( struct cppISteamFriends_SteamFriends015_GetClanTag_params *params );
struct cppISteamFriends_SteamFriends015_GetClanActivityCounts_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
int *pnOnline;
int *pnInGame;
int *pnChatting;
};
extern void cppISteamFriends_SteamFriends015_GetClanActivityCounts( struct cppISteamFriends_SteamFriends015_GetClanActivityCounts_params *params );
struct cppISteamFriends_SteamFriends015_DownloadClanActivityCounts_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID *psteamIDClans;
int cClansToRequest;
};
extern void cppISteamFriends_SteamFriends015_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends015_DownloadClanActivityCounts_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendCountFromSource_params
{
void *linux_side;
int _ret;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends015_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends015_GetFriendCountFromSource_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendFromSourceByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDSource;
int iFriend;
};
extern void cppISteamFriends_SteamFriends015_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends015_GetFriendFromSourceByIndex_params *params );
struct cppISteamFriends_SteamFriends015_IsUserInSource_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends015_IsUserInSource( struct cppISteamFriends_SteamFriends015_IsUserInSource_params *params );
struct cppISteamFriends_SteamFriends015_SetInGameVoiceSpeaking_params
{
void *linux_side;
CSteamID steamIDUser;
bool bSpeaking;
};
extern void cppISteamFriends_SteamFriends015_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends015_SetInGameVoiceSpeaking_params *params );
struct cppISteamFriends_SteamFriends015_ActivateGameOverlay_params
{
void *linux_side;
const char *pchDialog;
};
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlay( struct cppISteamFriends_SteamFriends015_ActivateGameOverlay_params *params );
struct cppISteamFriends_SteamFriends015_ActivateGameOverlayToUser_params
{
void *linux_side;
const char *pchDialog;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends015_ActivateGameOverlayToUser_params *params );
struct cppISteamFriends_SteamFriends015_ActivateGameOverlayToWebPage_params
{
void *linux_side;
const char *pchURL;
};
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends015_ActivateGameOverlayToWebPage_params *params );
struct cppISteamFriends_SteamFriends015_ActivateGameOverlayToStore_params
{
void *linux_side;
AppId_t nAppID;
EOverlayToStoreFlag eFlag;
};
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends015_ActivateGameOverlayToStore_params *params );
struct cppISteamFriends_SteamFriends015_SetPlayedWith_params
{
void *linux_side;
CSteamID steamIDUserPlayedWith;
};
extern void cppISteamFriends_SteamFriends015_SetPlayedWith( struct cppISteamFriends_SteamFriends015_SetPlayedWith_params *params );
struct cppISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog_params *params );
struct cppISteamFriends_SteamFriends015_GetSmallFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends015_GetSmallFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends015_GetMediumFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends015_GetMediumFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends015_GetLargeFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends015_GetLargeFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends015_RequestUserInformation_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
bool bRequireNameOnly;
};
extern void cppISteamFriends_SteamFriends015_RequestUserInformation( struct cppISteamFriends_SteamFriends015_RequestUserInformation_params *params );
struct cppISteamFriends_SteamFriends015_RequestClanOfficerList_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_RequestClanOfficerList( struct cppISteamFriends_SteamFriends015_RequestClanOfficerList_params *params );
struct cppISteamFriends_SteamFriends015_GetClanOwner_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_GetClanOwner( struct cppISteamFriends_SteamFriends015_GetClanOwner_params *params );
struct cppISteamFriends_SteamFriends015_GetClanOfficerCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_GetClanOfficerCount( struct cppISteamFriends_SteamFriends015_GetClanOfficerCount_params *params );
struct cppISteamFriends_SteamFriends015_GetClanOfficerByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
int iOfficer;
};
extern void cppISteamFriends_SteamFriends015_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends015_GetClanOfficerByIndex_params *params );
struct cppISteamFriends_SteamFriends015_GetUserRestrictions_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamFriends_SteamFriends015_GetUserRestrictions( struct cppISteamFriends_SteamFriends015_GetUserRestrictions_params *params );
struct cppISteamFriends_SteamFriends015_SetRichPresence_params
{
void *linux_side;
bool _ret;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamFriends_SteamFriends015_SetRichPresence( struct cppISteamFriends_SteamFriends015_SetRichPresence_params *params );
struct cppISteamFriends_SteamFriends015_ClearRichPresence_params
{
void *linux_side;
};
extern void cppISteamFriends_SteamFriends015_ClearRichPresence( struct cppISteamFriends_SteamFriends015_ClearRichPresence_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendRichPresence_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
const char *pchKey;
};
extern void cppISteamFriends_SteamFriends015_GetFriendRichPresence( struct cppISteamFriends_SteamFriends015_GetFriendRichPresence_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iKey;
};
extern void cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex_params *params );
struct cppISteamFriends_SteamFriends015_RequestFriendRichPresence_params
{
void *linux_side;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_RequestFriendRichPresence( struct cppISteamFriends_SteamFriends015_RequestFriendRichPresence_params *params );
struct cppISteamFriends_SteamFriends015_InviteUserToGame_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
const char *pchConnectString;
};
extern void cppISteamFriends_SteamFriends015_InviteUserToGame( struct cppISteamFriends_SteamFriends015_InviteUserToGame_params *params );
struct cppISteamFriends_SteamFriends015_GetCoplayFriendCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends015_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends015_GetCoplayFriendCount_params *params );
struct cppISteamFriends_SteamFriends015_GetCoplayFriend_params
{
void *linux_side;
CSteamID *_ret;
int iCoplayFriend;
};
extern void cppISteamFriends_SteamFriends015_GetCoplayFriend( struct cppISteamFriends_SteamFriends015_GetCoplayFriend_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendCoplayTime_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends015_GetFriendCoplayTime_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendCoplayGame_params
{
void *linux_side;
AppId_t _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends015_GetFriendCoplayGame_params *params );
struct cppISteamFriends_SteamFriends015_JoinClanChatRoom_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_JoinClanChatRoom( struct cppISteamFriends_SteamFriends015_JoinClanChatRoom_params *params );
struct cppISteamFriends_SteamFriends015_LeaveClanChatRoom_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends015_LeaveClanChatRoom_params *params );
struct cppISteamFriends_SteamFriends015_GetClanChatMemberCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends015_GetClanChatMemberCount_params *params );
struct cppISteamFriends_SteamFriends015_GetChatMemberByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
int iUser;
};
extern void cppISteamFriends_SteamFriends015_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends015_GetChatMemberByIndex_params *params );
struct cppISteamFriends_SteamFriends015_SendClanChatMessage_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
const char *pchText;
};
extern void cppISteamFriends_SteamFriends015_SendClanChatMessage( struct cppISteamFriends_SteamFriends015_SendClanChatMessage_params *params );
struct cppISteamFriends_SteamFriends015_GetClanChatMessage_params
{
void *linux_side;
int _ret;
CSteamID steamIDClanChat;
int iMessage;
void *prgchText;
int cchTextMax;
EChatEntryType *peChatEntryType;
CSteamID *psteamidChatter;
};
extern void cppISteamFriends_SteamFriends015_GetClanChatMessage( struct cppISteamFriends_SteamFriends015_GetClanChatMessage_params *params );
struct cppISteamFriends_SteamFriends015_IsClanChatAdmin_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
CSteamID steamIDUser;
};
extern void cppISteamFriends_SteamFriends015_IsClanChatAdmin( struct cppISteamFriends_SteamFriends015_IsClanChatAdmin_params *params );
struct cppISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam_params *params );
struct cppISteamFriends_SteamFriends015_OpenClanChatWindowInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends015_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends015_OpenClanChatWindowInSteam_params *params );
struct cppISteamFriends_SteamFriends015_CloseClanChatWindowInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends015_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends015_CloseClanChatWindowInSteam_params *params );
struct cppISteamFriends_SteamFriends015_SetListenForFriendsMessages_params
{
void *linux_side;
bool _ret;
bool bInterceptEnabled;
};
extern void cppISteamFriends_SteamFriends015_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends015_SetListenForFriendsMessages_params *params );
struct cppISteamFriends_SteamFriends015_ReplyToFriendMessage_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
const char *pchMsgToSend;
};
extern void cppISteamFriends_SteamFriends015_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends015_ReplyToFriendMessage_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendMessage_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
int iMessageID;
void *pvData;
int cubData;
EChatEntryType *peChatEntryType;
};
extern void cppISteamFriends_SteamFriends015_GetFriendMessage( struct cppISteamFriends_SteamFriends015_GetFriendMessage_params *params );
struct cppISteamFriends_SteamFriends015_GetFollowerCount_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends015_GetFollowerCount( struct cppISteamFriends_SteamFriends015_GetFollowerCount_params *params );
struct cppISteamFriends_SteamFriends015_IsFollowing_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends015_IsFollowing( struct cppISteamFriends_SteamFriends015_IsFollowing_params *params );
struct cppISteamFriends_SteamFriends015_EnumerateFollowingList_params
{
void *linux_side;
SteamAPICall_t _ret;
uint32 unStartIndex;
};
extern void cppISteamFriends_SteamFriends015_EnumerateFollowingList( struct cppISteamFriends_SteamFriends015_EnumerateFollowingList_params *params );
struct cppISteamFriends_SteamFriends015_IsClanPublic_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_IsClanPublic( struct cppISteamFriends_SteamFriends015_IsClanPublic_params *params );
struct cppISteamFriends_SteamFriends015_IsClanOfficialGameGroup_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_IsClanOfficialGameGroup( struct cppISteamFriends_SteamFriends015_IsClanOfficialGameGroup_params *params );

View File

@ -12,540 +12,404 @@ extern "C" {
#define SDKVER_158
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends017.h"
const char * cppISteamFriends_SteamFriends017_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends017_GetPersonaName( struct cppISteamFriends_SteamFriends017_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
SteamAPICall_t cppISteamFriends_SteamFriends017_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends017_SetPersonaName( struct cppISteamFriends_SteamFriends017_SetPersonaName_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends017_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends017_GetPersonaState( struct cppISteamFriends_SteamFriends017_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
int cppISteamFriends_SteamFriends017_GetFriendCount(void *linux_side, int iFriendFlags)
void cppISteamFriends_SteamFriends017_GetFriendCount( struct cppISteamFriends_SteamFriends017_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
CSteamID cppISteamFriends_SteamFriends017_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends017_GetFriendByIndex( struct cppISteamFriends_SteamFriends017_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
EFriendRelationship cppISteamFriends_SteamFriends017_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends017_GetFriendRelationship( struct cppISteamFriends_SteamFriends017_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends017_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends017_GetFriendPersonaState( struct cppISteamFriends_SteamFriends017_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends017_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends017_GetFriendPersonaName( struct cppISteamFriends_SteamFriends017_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends017_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
void cppISteamFriends_SteamFriends017_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends017_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo );
}
const char * cppISteamFriends_SteamFriends017_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends017_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends017_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
int cppISteamFriends_SteamFriends017_GetFriendSteamLevel(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends017_GetFriendSteamLevel( struct cppISteamFriends_SteamFriends017_GetFriendSteamLevel_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendSteamLevel((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendSteamLevel( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends017_GetPlayerNickname(void *linux_side, CSteamID steamIDPlayer)
void cppISteamFriends_SteamFriends017_GetPlayerNickname( struct cppISteamFriends_SteamFriends017_GetPlayerNickname_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPlayerNickname((CSteamID)steamIDPlayer);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPlayerNickname( (CSteamID)params->steamIDPlayer );
}
int cppISteamFriends_SteamFriends017_GetFriendsGroupCount(void *linux_side)
void cppISteamFriends_SteamFriends017_GetFriendsGroupCount( struct cppISteamFriends_SteamFriends017_GetFriendsGroupCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendsGroupCount( );
}
FriendsGroupID_t cppISteamFriends_SteamFriends017_GetFriendsGroupIDByIndex(void *linux_side, int iFG)
void cppISteamFriends_SteamFriends017_GetFriendsGroupIDByIndex( struct cppISteamFriends_SteamFriends017_GetFriendsGroupIDByIndex_params *params )
{
FriendsGroupID_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupIDByIndex((int)iFG);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendsGroupIDByIndex( (int)params->iFG );
}
const char * cppISteamFriends_SteamFriends017_GetFriendsGroupName(void *linux_side, FriendsGroupID_t friendsGroupID)
void cppISteamFriends_SteamFriends017_GetFriendsGroupName( struct cppISteamFriends_SteamFriends017_GetFriendsGroupName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupName((FriendsGroupID_t)friendsGroupID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendsGroupName( (FriendsGroupID_t)params->friendsGroupID );
}
int cppISteamFriends_SteamFriends017_GetFriendsGroupMembersCount(void *linux_side, FriendsGroupID_t friendsGroupID)
void cppISteamFriends_SteamFriends017_GetFriendsGroupMembersCount( struct cppISteamFriends_SteamFriends017_GetFriendsGroupMembersCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupMembersCount((FriendsGroupID_t)friendsGroupID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendsGroupMembersCount( (FriendsGroupID_t)params->friendsGroupID );
}
void cppISteamFriends_SteamFriends017_GetFriendsGroupMembersList(void *linux_side, FriendsGroupID_t friendsGroupID, CSteamID *pOutSteamIDMembers, int nMembersCount)
void cppISteamFriends_SteamFriends017_GetFriendsGroupMembersList( struct cppISteamFriends_SteamFriends017_GetFriendsGroupMembersList_params *params )
{
((ISteamFriends*)linux_side)->GetFriendsGroupMembersList((FriendsGroupID_t)friendsGroupID, (CSteamID *)pOutSteamIDMembers, (int)nMembersCount);
((ISteamFriends*)params->linux_side)->GetFriendsGroupMembersList( (FriendsGroupID_t)params->friendsGroupID, (CSteamID *)params->pOutSteamIDMembers, (int)params->nMembersCount );
}
bool cppISteamFriends_SteamFriends017_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends017_HasFriend( struct cppISteamFriends_SteamFriends017_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
int cppISteamFriends_SteamFriends017_GetClanCount(void *linux_side)
void cppISteamFriends_SteamFriends017_GetClanCount( struct cppISteamFriends_SteamFriends017_GetClanCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
CSteamID cppISteamFriends_SteamFriends017_GetClanByIndex(void *linux_side, int iClan)
void cppISteamFriends_SteamFriends017_GetClanByIndex( struct cppISteamFriends_SteamFriends017_GetClanByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
const char * cppISteamFriends_SteamFriends017_GetClanName(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends017_GetClanName( struct cppISteamFriends_SteamFriends017_GetClanName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
const char * cppISteamFriends_SteamFriends017_GetClanTag(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends017_GetClanTag( struct cppISteamFriends_SteamFriends017_GetClanTag_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanTag( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends017_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int *pnOnline, int *pnInGame, int *pnChatting)
void cppISteamFriends_SteamFriends017_GetClanActivityCounts( struct cppISteamFriends_SteamFriends017_GetClanActivityCounts_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanActivityCounts( (CSteamID)params->steamIDClan, (int *)params->pnOnline, (int *)params->pnInGame, (int *)params->pnChatting );
}
SteamAPICall_t cppISteamFriends_SteamFriends017_DownloadClanActivityCounts(void *linux_side, CSteamID *psteamIDClans, int cClansToRequest)
void cppISteamFriends_SteamFriends017_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends017_DownloadClanActivityCounts_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->DownloadClanActivityCounts( (CSteamID *)params->psteamIDClans, (int)params->cClansToRequest );
}
int cppISteamFriends_SteamFriends017_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends017_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends017_GetFriendCountFromSource_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
CSteamID cppISteamFriends_SteamFriends017_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
void cppISteamFriends_SteamFriends017_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends017_GetFriendFromSourceByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
bool cppISteamFriends_SteamFriends017_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends017_IsUserInSource( struct cppISteamFriends_SteamFriends017_IsUserInSource_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource );
}
void cppISteamFriends_SteamFriends017_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
void cppISteamFriends_SteamFriends017_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends017_SetInGameVoiceSpeaking_params *params )
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking );
}
void cppISteamFriends_SteamFriends017_ActivateGameOverlay(void *linux_side, const char *pchDialog)
void cppISteamFriends_SteamFriends017_ActivateGameOverlay( struct cppISteamFriends_SteamFriends017_ActivateGameOverlay_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog );
}
void cppISteamFriends_SteamFriends017_ActivateGameOverlayToUser(void *linux_side, const char *pchDialog, CSteamID steamID)
void cppISteamFriends_SteamFriends017_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends017_ActivateGameOverlayToUser_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID );
}
void cppISteamFriends_SteamFriends017_ActivateGameOverlayToWebPage(void *linux_side, const char *pchURL, EActivateGameOverlayToWebPageMode eMode)
void cppISteamFriends_SteamFriends017_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends017_ActivateGameOverlayToWebPage_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL, (EActivateGameOverlayToWebPageMode)eMode);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL, (EActivateGameOverlayToWebPageMode)params->eMode );
}
void cppISteamFriends_SteamFriends017_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID, EOverlayToStoreFlag eFlag)
void cppISteamFriends_SteamFriends017_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends017_ActivateGameOverlayToStore_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID, (EOverlayToStoreFlag)eFlag);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID, (EOverlayToStoreFlag)params->eFlag );
}
void cppISteamFriends_SteamFriends017_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
void cppISteamFriends_SteamFriends017_SetPlayedWith( struct cppISteamFriends_SteamFriends017_SetPlayedWith_params *params )
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith );
}
void cppISteamFriends_SteamFriends017_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
void cppISteamFriends_SteamFriends017_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends017_ActivateGameOverlayInviteDialog_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialog( (CSteamID)params->steamIDLobby );
}
int cppISteamFriends_SteamFriends017_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends017_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends017_GetSmallFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetSmallFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends017_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends017_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends017_GetMediumFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetMediumFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends017_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends017_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends017_GetLargeFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetLargeFriendAvatar( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends017_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
void cppISteamFriends_SteamFriends017_RequestUserInformation( struct cppISteamFriends_SteamFriends017_RequestUserInformation_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestUserInformation( (CSteamID)params->steamIDUser, (bool)params->bRequireNameOnly );
}
SteamAPICall_t cppISteamFriends_SteamFriends017_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends017_RequestClanOfficerList( struct cppISteamFriends_SteamFriends017_RequestClanOfficerList_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestClanOfficerList( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends017_GetClanOwner(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends017_GetClanOwner( struct cppISteamFriends_SteamFriends017_GetClanOwner_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOwner( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends017_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends017_GetClanOfficerCount( struct cppISteamFriends_SteamFriends017_GetClanOfficerCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerCount( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends017_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
void cppISteamFriends_SteamFriends017_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends017_GetClanOfficerByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerByIndex( (CSteamID)params->steamIDClan, (int)params->iOfficer );
}
uint32 cppISteamFriends_SteamFriends017_GetUserRestrictions(void *linux_side)
void cppISteamFriends_SteamFriends017_GetUserRestrictions( struct cppISteamFriends_SteamFriends017_GetUserRestrictions_params *params )
{
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetUserRestrictions( );
}
bool cppISteamFriends_SteamFriends017_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
void cppISteamFriends_SteamFriends017_SetRichPresence( struct cppISteamFriends_SteamFriends017_SetRichPresence_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetRichPresence( (const char *)params->pchKey, (const char *)params->pchValue );
}
void cppISteamFriends_SteamFriends017_ClearRichPresence(void *linux_side)
void cppISteamFriends_SteamFriends017_ClearRichPresence( struct cppISteamFriends_SteamFriends017_ClearRichPresence_params *params )
{
((ISteamFriends*)linux_side)->ClearRichPresence();
((ISteamFriends*)params->linux_side)->ClearRichPresence( );
}
const char * cppISteamFriends_SteamFriends017_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
void cppISteamFriends_SteamFriends017_GetFriendRichPresence( struct cppISteamFriends_SteamFriends017_GetFriendRichPresence_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresence( (CSteamID)params->steamIDFriend, (const char *)params->pchKey );
}
int cppISteamFriends_SteamFriends017_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends017_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends017_GetFriendRichPresenceKeyCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyCount( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends017_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
void cppISteamFriends_SteamFriends017_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends017_GetFriendRichPresenceKeyByIndex_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyByIndex( (CSteamID)params->steamIDFriend, (int)params->iKey );
}
void cppISteamFriends_SteamFriends017_RequestFriendRichPresence(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends017_RequestFriendRichPresence( struct cppISteamFriends_SteamFriends017_RequestFriendRichPresence_params *params )
{
((ISteamFriends*)linux_side)->RequestFriendRichPresence((CSteamID)steamIDFriend);
((ISteamFriends*)params->linux_side)->RequestFriendRichPresence( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends017_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
void cppISteamFriends_SteamFriends017_InviteUserToGame( struct cppISteamFriends_SteamFriends017_InviteUserToGame_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->InviteUserToGame( (CSteamID)params->steamIDFriend, (const char *)params->pchConnectString );
}
int cppISteamFriends_SteamFriends017_GetCoplayFriendCount(void *linux_side)
void cppISteamFriends_SteamFriends017_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends017_GetCoplayFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriendCount( );
}
CSteamID cppISteamFriends_SteamFriends017_GetCoplayFriend(void *linux_side, int iCoplayFriend)
void cppISteamFriends_SteamFriends017_GetCoplayFriend( struct cppISteamFriends_SteamFriends017_GetCoplayFriend_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriend( (int)params->iCoplayFriend );
}
int cppISteamFriends_SteamFriends017_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends017_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends017_GetFriendCoplayTime_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayTime( (CSteamID)params->steamIDFriend );
}
AppId_t cppISteamFriends_SteamFriends017_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends017_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends017_GetFriendCoplayGame_params *params )
{
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayGame( (CSteamID)params->steamIDFriend );
}
SteamAPICall_t cppISteamFriends_SteamFriends017_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends017_JoinClanChatRoom( struct cppISteamFriends_SteamFriends017_JoinClanChatRoom_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->JoinClanChatRoom( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends017_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends017_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends017_LeaveClanChatRoom_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->LeaveClanChatRoom( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends017_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends017_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends017_GetClanChatMemberCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMemberCount( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends017_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
void cppISteamFriends_SteamFriends017_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends017_GetChatMemberByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetChatMemberByIndex( (CSteamID)params->steamIDClan, (int)params->iUser );
}
bool cppISteamFriends_SteamFriends017_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char *pchText)
void cppISteamFriends_SteamFriends017_SendClanChatMessage( struct cppISteamFriends_SteamFriends017_SendClanChatMessage_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SendClanChatMessage( (CSteamID)params->steamIDClanChat, (const char *)params->pchText );
}
int cppISteamFriends_SteamFriends017_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void *prgchText, int cchTextMax, EChatEntryType *peChatEntryType, CSteamID *psteamidChatter)
void cppISteamFriends_SteamFriends017_GetClanChatMessage( struct cppISteamFriends_SteamFriends017_GetClanChatMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)peChatEntryType, (CSteamID *)psteamidChatter);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMessage( (CSteamID)params->steamIDClanChat, (int)params->iMessage, (void *)params->prgchText, (int)params->cchTextMax, (EChatEntryType *)params->peChatEntryType, (CSteamID *)params->psteamidChatter );
}
bool cppISteamFriends_SteamFriends017_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
void cppISteamFriends_SteamFriends017_IsClanChatAdmin( struct cppISteamFriends_SteamFriends017_IsClanChatAdmin_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatAdmin( (CSteamID)params->steamIDClanChat, (CSteamID)params->steamIDUser );
}
bool cppISteamFriends_SteamFriends017_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends017_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends017_IsClanChatWindowOpenInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatWindowOpenInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends017_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends017_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends017_OpenClanChatWindowInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->OpenClanChatWindowInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends017_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends017_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends017_CloseClanChatWindowInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->CloseClanChatWindowInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends017_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
void cppISteamFriends_SteamFriends017_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends017_SetListenForFriendsMessages_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetListenForFriendsMessages( (bool)params->bInterceptEnabled );
}
bool cppISteamFriends_SteamFriends017_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char *pchMsgToSend)
void cppISteamFriends_SteamFriends017_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends017_ReplyToFriendMessage_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->ReplyToFriendMessage( (CSteamID)params->steamIDFriend, (const char *)params->pchMsgToSend );
}
int cppISteamFriends_SteamFriends017_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
void cppISteamFriends_SteamFriends017_GetFriendMessage( struct cppISteamFriends_SteamFriends017_GetFriendMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendMessage( (CSteamID)params->steamIDFriend, (int)params->iMessageID, (void *)params->pvData, (int)params->cubData, (EChatEntryType *)params->peChatEntryType );
}
SteamAPICall_t cppISteamFriends_SteamFriends017_GetFollowerCount(void *linux_side, CSteamID steamID)
void cppISteamFriends_SteamFriends017_GetFollowerCount( struct cppISteamFriends_SteamFriends017_GetFollowerCount_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFollowerCount( (CSteamID)params->steamID );
}
SteamAPICall_t cppISteamFriends_SteamFriends017_IsFollowing(void *linux_side, CSteamID steamID)
void cppISteamFriends_SteamFriends017_IsFollowing( struct cppISteamFriends_SteamFriends017_IsFollowing_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsFollowing( (CSteamID)params->steamID );
}
SteamAPICall_t cppISteamFriends_SteamFriends017_EnumerateFollowingList(void *linux_side, uint32 unStartIndex)
void cppISteamFriends_SteamFriends017_EnumerateFollowingList( struct cppISteamFriends_SteamFriends017_EnumerateFollowingList_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->EnumerateFollowingList( (uint32)params->unStartIndex );
}
bool cppISteamFriends_SteamFriends017_IsClanPublic(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends017_IsClanPublic( struct cppISteamFriends_SteamFriends017_IsClanPublic_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanPublic((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanPublic( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends017_IsClanOfficialGameGroup(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends017_IsClanOfficialGameGroup( struct cppISteamFriends_SteamFriends017_IsClanOfficialGameGroup_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanOfficialGameGroup((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanOfficialGameGroup( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends017_GetNumChatsWithUnreadPriorityMessages(void *linux_side)
void cppISteamFriends_SteamFriends017_GetNumChatsWithUnreadPriorityMessages( struct cppISteamFriends_SteamFriends017_GetNumChatsWithUnreadPriorityMessages_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetNumChatsWithUnreadPriorityMessages();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetNumChatsWithUnreadPriorityMessages( );
}
void cppISteamFriends_SteamFriends017_ActivateGameOverlayRemotePlayTogetherInviteDialog(void *linux_side, CSteamID steamIDLobby)
void cppISteamFriends_SteamFriends017_ActivateGameOverlayRemotePlayTogetherInviteDialog( struct cppISteamFriends_SteamFriends017_ActivateGameOverlayRemotePlayTogetherInviteDialog_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayRemotePlayTogetherInviteDialog((CSteamID)steamIDLobby);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayRemotePlayTogetherInviteDialog( (CSteamID)params->steamIDLobby );
}
bool cppISteamFriends_SteamFriends017_RegisterProtocolInOverlayBrowser(void *linux_side, const char *pchProtocol)
void cppISteamFriends_SteamFriends017_RegisterProtocolInOverlayBrowser( struct cppISteamFriends_SteamFriends017_RegisterProtocolInOverlayBrowser_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RegisterProtocolInOverlayBrowser((const char *)pchProtocol);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RegisterProtocolInOverlayBrowser( (const char *)params->pchProtocol );
}
void cppISteamFriends_SteamFriends017_ActivateGameOverlayInviteDialogConnectString(void *linux_side, const char *pchConnectString)
void cppISteamFriends_SteamFriends017_ActivateGameOverlayInviteDialogConnectString( struct cppISteamFriends_SteamFriends017_ActivateGameOverlayInviteDialogConnectString_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialogConnectString((const char *)pchConnectString);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialogConnectString( (const char *)params->pchConnectString );
}
SteamAPICall_t cppISteamFriends_SteamFriends017_RequestEquippedProfileItems(void *linux_side, CSteamID steamID)
void cppISteamFriends_SteamFriends017_RequestEquippedProfileItems( struct cppISteamFriends_SteamFriends017_RequestEquippedProfileItems_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestEquippedProfileItems((CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestEquippedProfileItems( (CSteamID)params->steamID );
}
bool cppISteamFriends_SteamFriends017_BHasEquippedProfileItem(void *linux_side, CSteamID steamID, ECommunityProfileItemType itemType)
void cppISteamFriends_SteamFriends017_BHasEquippedProfileItem( struct cppISteamFriends_SteamFriends017_BHasEquippedProfileItem_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->BHasEquippedProfileItem((CSteamID)steamID, (ECommunityProfileItemType)itemType);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->BHasEquippedProfileItem( (CSteamID)params->steamID, (ECommunityProfileItemType)params->itemType );
}
const char * cppISteamFriends_SteamFriends017_GetProfileItemPropertyString(void *linux_side, CSteamID steamID, ECommunityProfileItemType itemType, ECommunityProfileItemProperty prop)
void cppISteamFriends_SteamFriends017_GetProfileItemPropertyString( struct cppISteamFriends_SteamFriends017_GetProfileItemPropertyString_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetProfileItemPropertyString((CSteamID)steamID, (ECommunityProfileItemType)itemType, (ECommunityProfileItemProperty)prop);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetProfileItemPropertyString( (CSteamID)params->steamID, (ECommunityProfileItemType)params->itemType, (ECommunityProfileItemProperty)params->prop );
}
uint32 cppISteamFriends_SteamFriends017_GetProfileItemPropertyUint(void *linux_side, CSteamID steamID, ECommunityProfileItemType itemType, ECommunityProfileItemProperty prop)
void cppISteamFriends_SteamFriends017_GetProfileItemPropertyUint( struct cppISteamFriends_SteamFriends017_GetProfileItemPropertyUint_params *params )
{
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetProfileItemPropertyUint((CSteamID)steamID, (ECommunityProfileItemType)itemType, (ECommunityProfileItemProperty)prop);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetProfileItemPropertyUint( (CSteamID)params->steamID, (ECommunityProfileItemType)params->itemType, (ECommunityProfileItemProperty)params->prop );
}
#ifdef __cplusplus

View File

@ -1,80 +1,660 @@
extern const char * cppISteamFriends_SteamFriends017_GetPersonaName(void *);
extern SteamAPICall_t cppISteamFriends_SteamFriends017_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends017_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends017_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends017_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends017_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends017_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends017_GetFriendPersonaName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends017_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends017_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends017_GetFriendSteamLevel(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends017_GetPlayerNickname(void *, CSteamID);
extern int cppISteamFriends_SteamFriends017_GetFriendsGroupCount(void *);
extern FriendsGroupID_t cppISteamFriends_SteamFriends017_GetFriendsGroupIDByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends017_GetFriendsGroupName(void *, FriendsGroupID_t);
extern int cppISteamFriends_SteamFriends017_GetFriendsGroupMembersCount(void *, FriendsGroupID_t);
extern void cppISteamFriends_SteamFriends017_GetFriendsGroupMembersList(void *, FriendsGroupID_t, CSteamID *, int);
extern bool cppISteamFriends_SteamFriends017_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends017_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends017_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends017_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends017_GetClanTag(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends017_GetClanActivityCounts(void *, CSteamID, int *, int *, int *);
extern SteamAPICall_t cppISteamFriends_SteamFriends017_DownloadClanActivityCounts(void *, CSteamID *, int);
extern int cppISteamFriends_SteamFriends017_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends017_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends017_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends017_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends017_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends017_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends017_ActivateGameOverlayToWebPage(void *, const char *, EActivateGameOverlayToWebPageMode);
extern void cppISteamFriends_SteamFriends017_ActivateGameOverlayToStore(void *, AppId_t, EOverlayToStoreFlag);
extern void cppISteamFriends_SteamFriends017_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends017_ActivateGameOverlayInviteDialog(void *, CSteamID);
extern int cppISteamFriends_SteamFriends017_GetSmallFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends017_GetMediumFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends017_GetLargeFriendAvatar(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends017_RequestUserInformation(void *, CSteamID, bool);
extern SteamAPICall_t cppISteamFriends_SteamFriends017_RequestClanOfficerList(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends017_GetClanOwner(void *, CSteamID);
extern int cppISteamFriends_SteamFriends017_GetClanOfficerCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends017_GetClanOfficerByIndex(void *, CSteamID, int);
extern uint32 cppISteamFriends_SteamFriends017_GetUserRestrictions(void *);
extern bool cppISteamFriends_SteamFriends017_SetRichPresence(void *, const char *, const char *);
extern void cppISteamFriends_SteamFriends017_ClearRichPresence(void *);
extern const char * cppISteamFriends_SteamFriends017_GetFriendRichPresence(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends017_GetFriendRichPresenceKeyCount(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends017_GetFriendRichPresenceKeyByIndex(void *, CSteamID, int);
extern void cppISteamFriends_SteamFriends017_RequestFriendRichPresence(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends017_InviteUserToGame(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends017_GetCoplayFriendCount(void *);
extern CSteamID cppISteamFriends_SteamFriends017_GetCoplayFriend(void *, int);
extern int cppISteamFriends_SteamFriends017_GetFriendCoplayTime(void *, CSteamID);
extern AppId_t cppISteamFriends_SteamFriends017_GetFriendCoplayGame(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends017_JoinClanChatRoom(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends017_LeaveClanChatRoom(void *, CSteamID);
extern int cppISteamFriends_SteamFriends017_GetClanChatMemberCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends017_GetChatMemberByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends017_SendClanChatMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends017_GetClanChatMessage(void *, CSteamID, int, void *, int, EChatEntryType *, CSteamID *);
extern bool cppISteamFriends_SteamFriends017_IsClanChatAdmin(void *, CSteamID, CSteamID);
extern bool cppISteamFriends_SteamFriends017_IsClanChatWindowOpenInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends017_OpenClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends017_CloseClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends017_SetListenForFriendsMessages(void *, bool);
extern bool cppISteamFriends_SteamFriends017_ReplyToFriendMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends017_GetFriendMessage(void *, CSteamID, int, void *, int, EChatEntryType *);
extern SteamAPICall_t cppISteamFriends_SteamFriends017_GetFollowerCount(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends017_IsFollowing(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends017_EnumerateFollowingList(void *, uint32);
extern bool cppISteamFriends_SteamFriends017_IsClanPublic(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends017_IsClanOfficialGameGroup(void *, CSteamID);
extern int cppISteamFriends_SteamFriends017_GetNumChatsWithUnreadPriorityMessages(void *);
extern void cppISteamFriends_SteamFriends017_ActivateGameOverlayRemotePlayTogetherInviteDialog(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends017_RegisterProtocolInOverlayBrowser(void *, const char *);
extern void cppISteamFriends_SteamFriends017_ActivateGameOverlayInviteDialogConnectString(void *, const char *);
extern SteamAPICall_t cppISteamFriends_SteamFriends017_RequestEquippedProfileItems(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends017_BHasEquippedProfileItem(void *, CSteamID, ECommunityProfileItemType);
extern const char * cppISteamFriends_SteamFriends017_GetProfileItemPropertyString(void *, CSteamID, ECommunityProfileItemType, ECommunityProfileItemProperty);
extern uint32 cppISteamFriends_SteamFriends017_GetProfileItemPropertyUint(void *, CSteamID, ECommunityProfileItemType, ECommunityProfileItemProperty);
struct cppISteamFriends_SteamFriends017_GetPersonaName_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamFriends_SteamFriends017_GetPersonaName( struct cppISteamFriends_SteamFriends017_GetPersonaName_params *params );
struct cppISteamFriends_SteamFriends017_SetPersonaName_params
{
void *linux_side;
SteamAPICall_t _ret;
const char *pchPersonaName;
};
extern void cppISteamFriends_SteamFriends017_SetPersonaName( struct cppISteamFriends_SteamFriends017_SetPersonaName_params *params );
struct cppISteamFriends_SteamFriends017_GetPersonaState_params
{
void *linux_side;
EPersonaState _ret;
};
extern void cppISteamFriends_SteamFriends017_GetPersonaState( struct cppISteamFriends_SteamFriends017_GetPersonaState_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendCount_params
{
void *linux_side;
int _ret;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends017_GetFriendCount( struct cppISteamFriends_SteamFriends017_GetFriendCount_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends017_GetFriendByIndex( struct cppISteamFriends_SteamFriends017_GetFriendByIndex_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendRelationship_params
{
void *linux_side;
EFriendRelationship _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends017_GetFriendRelationship( struct cppISteamFriends_SteamFriends017_GetFriendRelationship_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendPersonaState_params
{
void *linux_side;
EPersonaState _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends017_GetFriendPersonaState( struct cppISteamFriends_SteamFriends017_GetFriendPersonaState_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendPersonaName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends017_GetFriendPersonaName( struct cppISteamFriends_SteamFriends017_GetFriendPersonaName_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendGamePlayed_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
FriendGameInfo_t *pFriendGameInfo;
};
extern void cppISteamFriends_SteamFriends017_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends017_GetFriendGamePlayed_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendPersonaNameHistory_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iPersonaName;
};
extern void cppISteamFriends_SteamFriends017_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends017_GetFriendPersonaNameHistory_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendSteamLevel_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends017_GetFriendSteamLevel( struct cppISteamFriends_SteamFriends017_GetFriendSteamLevel_params *params );
struct cppISteamFriends_SteamFriends017_GetPlayerNickname_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDPlayer;
};
extern void cppISteamFriends_SteamFriends017_GetPlayerNickname( struct cppISteamFriends_SteamFriends017_GetPlayerNickname_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendsGroupCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends017_GetFriendsGroupCount( struct cppISteamFriends_SteamFriends017_GetFriendsGroupCount_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendsGroupIDByIndex_params
{
void *linux_side;
FriendsGroupID_t _ret;
int iFG;
};
extern void cppISteamFriends_SteamFriends017_GetFriendsGroupIDByIndex( struct cppISteamFriends_SteamFriends017_GetFriendsGroupIDByIndex_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendsGroupName_params
{
void *linux_side;
const char *_ret;
FriendsGroupID_t friendsGroupID;
};
extern void cppISteamFriends_SteamFriends017_GetFriendsGroupName( struct cppISteamFriends_SteamFriends017_GetFriendsGroupName_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendsGroupMembersCount_params
{
void *linux_side;
int _ret;
FriendsGroupID_t friendsGroupID;
};
extern void cppISteamFriends_SteamFriends017_GetFriendsGroupMembersCount( struct cppISteamFriends_SteamFriends017_GetFriendsGroupMembersCount_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendsGroupMembersList_params
{
void *linux_side;
FriendsGroupID_t friendsGroupID;
CSteamID *pOutSteamIDMembers;
int nMembersCount;
};
extern void cppISteamFriends_SteamFriends017_GetFriendsGroupMembersList( struct cppISteamFriends_SteamFriends017_GetFriendsGroupMembersList_params *params );
struct cppISteamFriends_SteamFriends017_HasFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends017_HasFriend( struct cppISteamFriends_SteamFriends017_HasFriend_params *params );
struct cppISteamFriends_SteamFriends017_GetClanCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends017_GetClanCount( struct cppISteamFriends_SteamFriends017_GetClanCount_params *params );
struct cppISteamFriends_SteamFriends017_GetClanByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iClan;
};
extern void cppISteamFriends_SteamFriends017_GetClanByIndex( struct cppISteamFriends_SteamFriends017_GetClanByIndex_params *params );
struct cppISteamFriends_SteamFriends017_GetClanName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends017_GetClanName( struct cppISteamFriends_SteamFriends017_GetClanName_params *params );
struct cppISteamFriends_SteamFriends017_GetClanTag_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends017_GetClanTag( struct cppISteamFriends_SteamFriends017_GetClanTag_params *params );
struct cppISteamFriends_SteamFriends017_GetClanActivityCounts_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
int *pnOnline;
int *pnInGame;
int *pnChatting;
};
extern void cppISteamFriends_SteamFriends017_GetClanActivityCounts( struct cppISteamFriends_SteamFriends017_GetClanActivityCounts_params *params );
struct cppISteamFriends_SteamFriends017_DownloadClanActivityCounts_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID *psteamIDClans;
int cClansToRequest;
};
extern void cppISteamFriends_SteamFriends017_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends017_DownloadClanActivityCounts_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendCountFromSource_params
{
void *linux_side;
int _ret;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends017_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends017_GetFriendCountFromSource_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendFromSourceByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDSource;
int iFriend;
};
extern void cppISteamFriends_SteamFriends017_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends017_GetFriendFromSourceByIndex_params *params );
struct cppISteamFriends_SteamFriends017_IsUserInSource_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends017_IsUserInSource( struct cppISteamFriends_SteamFriends017_IsUserInSource_params *params );
struct cppISteamFriends_SteamFriends017_SetInGameVoiceSpeaking_params
{
void *linux_side;
CSteamID steamIDUser;
bool bSpeaking;
};
extern void cppISteamFriends_SteamFriends017_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends017_SetInGameVoiceSpeaking_params *params );
struct cppISteamFriends_SteamFriends017_ActivateGameOverlay_params
{
void *linux_side;
const char *pchDialog;
};
extern void cppISteamFriends_SteamFriends017_ActivateGameOverlay( struct cppISteamFriends_SteamFriends017_ActivateGameOverlay_params *params );
struct cppISteamFriends_SteamFriends017_ActivateGameOverlayToUser_params
{
void *linux_side;
const char *pchDialog;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends017_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends017_ActivateGameOverlayToUser_params *params );
struct cppISteamFriends_SteamFriends017_ActivateGameOverlayToWebPage_params
{
void *linux_side;
const char *pchURL;
EActivateGameOverlayToWebPageMode eMode;
};
extern void cppISteamFriends_SteamFriends017_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends017_ActivateGameOverlayToWebPage_params *params );
struct cppISteamFriends_SteamFriends017_ActivateGameOverlayToStore_params
{
void *linux_side;
AppId_t nAppID;
EOverlayToStoreFlag eFlag;
};
extern void cppISteamFriends_SteamFriends017_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends017_ActivateGameOverlayToStore_params *params );
struct cppISteamFriends_SteamFriends017_SetPlayedWith_params
{
void *linux_side;
CSteamID steamIDUserPlayedWith;
};
extern void cppISteamFriends_SteamFriends017_SetPlayedWith( struct cppISteamFriends_SteamFriends017_SetPlayedWith_params *params );
struct cppISteamFriends_SteamFriends017_ActivateGameOverlayInviteDialog_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamFriends_SteamFriends017_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends017_ActivateGameOverlayInviteDialog_params *params );
struct cppISteamFriends_SteamFriends017_GetSmallFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends017_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends017_GetSmallFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends017_GetMediumFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends017_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends017_GetMediumFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends017_GetLargeFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends017_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends017_GetLargeFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends017_RequestUserInformation_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
bool bRequireNameOnly;
};
extern void cppISteamFriends_SteamFriends017_RequestUserInformation( struct cppISteamFriends_SteamFriends017_RequestUserInformation_params *params );
struct cppISteamFriends_SteamFriends017_RequestClanOfficerList_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends017_RequestClanOfficerList( struct cppISteamFriends_SteamFriends017_RequestClanOfficerList_params *params );
struct cppISteamFriends_SteamFriends017_GetClanOwner_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends017_GetClanOwner( struct cppISteamFriends_SteamFriends017_GetClanOwner_params *params );
struct cppISteamFriends_SteamFriends017_GetClanOfficerCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends017_GetClanOfficerCount( struct cppISteamFriends_SteamFriends017_GetClanOfficerCount_params *params );
struct cppISteamFriends_SteamFriends017_GetClanOfficerByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
int iOfficer;
};
extern void cppISteamFriends_SteamFriends017_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends017_GetClanOfficerByIndex_params *params );
struct cppISteamFriends_SteamFriends017_GetUserRestrictions_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamFriends_SteamFriends017_GetUserRestrictions( struct cppISteamFriends_SteamFriends017_GetUserRestrictions_params *params );
struct cppISteamFriends_SteamFriends017_SetRichPresence_params
{
void *linux_side;
bool _ret;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamFriends_SteamFriends017_SetRichPresence( struct cppISteamFriends_SteamFriends017_SetRichPresence_params *params );
struct cppISteamFriends_SteamFriends017_ClearRichPresence_params
{
void *linux_side;
};
extern void cppISteamFriends_SteamFriends017_ClearRichPresence( struct cppISteamFriends_SteamFriends017_ClearRichPresence_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendRichPresence_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
const char *pchKey;
};
extern void cppISteamFriends_SteamFriends017_GetFriendRichPresence( struct cppISteamFriends_SteamFriends017_GetFriendRichPresence_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendRichPresenceKeyCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends017_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends017_GetFriendRichPresenceKeyCount_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendRichPresenceKeyByIndex_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iKey;
};
extern void cppISteamFriends_SteamFriends017_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends017_GetFriendRichPresenceKeyByIndex_params *params );
struct cppISteamFriends_SteamFriends017_RequestFriendRichPresence_params
{
void *linux_side;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends017_RequestFriendRichPresence( struct cppISteamFriends_SteamFriends017_RequestFriendRichPresence_params *params );
struct cppISteamFriends_SteamFriends017_InviteUserToGame_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
const char *pchConnectString;
};
extern void cppISteamFriends_SteamFriends017_InviteUserToGame( struct cppISteamFriends_SteamFriends017_InviteUserToGame_params *params );
struct cppISteamFriends_SteamFriends017_GetCoplayFriendCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends017_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends017_GetCoplayFriendCount_params *params );
struct cppISteamFriends_SteamFriends017_GetCoplayFriend_params
{
void *linux_side;
CSteamID *_ret;
int iCoplayFriend;
};
extern void cppISteamFriends_SteamFriends017_GetCoplayFriend( struct cppISteamFriends_SteamFriends017_GetCoplayFriend_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendCoplayTime_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends017_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends017_GetFriendCoplayTime_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendCoplayGame_params
{
void *linux_side;
AppId_t _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends017_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends017_GetFriendCoplayGame_params *params );
struct cppISteamFriends_SteamFriends017_JoinClanChatRoom_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends017_JoinClanChatRoom( struct cppISteamFriends_SteamFriends017_JoinClanChatRoom_params *params );
struct cppISteamFriends_SteamFriends017_LeaveClanChatRoom_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends017_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends017_LeaveClanChatRoom_params *params );
struct cppISteamFriends_SteamFriends017_GetClanChatMemberCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends017_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends017_GetClanChatMemberCount_params *params );
struct cppISteamFriends_SteamFriends017_GetChatMemberByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
int iUser;
};
extern void cppISteamFriends_SteamFriends017_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends017_GetChatMemberByIndex_params *params );
struct cppISteamFriends_SteamFriends017_SendClanChatMessage_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
const char *pchText;
};
extern void cppISteamFriends_SteamFriends017_SendClanChatMessage( struct cppISteamFriends_SteamFriends017_SendClanChatMessage_params *params );
struct cppISteamFriends_SteamFriends017_GetClanChatMessage_params
{
void *linux_side;
int _ret;
CSteamID steamIDClanChat;
int iMessage;
void *prgchText;
int cchTextMax;
EChatEntryType *peChatEntryType;
CSteamID *psteamidChatter;
};
extern void cppISteamFriends_SteamFriends017_GetClanChatMessage( struct cppISteamFriends_SteamFriends017_GetClanChatMessage_params *params );
struct cppISteamFriends_SteamFriends017_IsClanChatAdmin_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
CSteamID steamIDUser;
};
extern void cppISteamFriends_SteamFriends017_IsClanChatAdmin( struct cppISteamFriends_SteamFriends017_IsClanChatAdmin_params *params );
struct cppISteamFriends_SteamFriends017_IsClanChatWindowOpenInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends017_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends017_IsClanChatWindowOpenInSteam_params *params );
struct cppISteamFriends_SteamFriends017_OpenClanChatWindowInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends017_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends017_OpenClanChatWindowInSteam_params *params );
struct cppISteamFriends_SteamFriends017_CloseClanChatWindowInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends017_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends017_CloseClanChatWindowInSteam_params *params );
struct cppISteamFriends_SteamFriends017_SetListenForFriendsMessages_params
{
void *linux_side;
bool _ret;
bool bInterceptEnabled;
};
extern void cppISteamFriends_SteamFriends017_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends017_SetListenForFriendsMessages_params *params );
struct cppISteamFriends_SteamFriends017_ReplyToFriendMessage_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
const char *pchMsgToSend;
};
extern void cppISteamFriends_SteamFriends017_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends017_ReplyToFriendMessage_params *params );
struct cppISteamFriends_SteamFriends017_GetFriendMessage_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
int iMessageID;
void *pvData;
int cubData;
EChatEntryType *peChatEntryType;
};
extern void cppISteamFriends_SteamFriends017_GetFriendMessage( struct cppISteamFriends_SteamFriends017_GetFriendMessage_params *params );
struct cppISteamFriends_SteamFriends017_GetFollowerCount_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends017_GetFollowerCount( struct cppISteamFriends_SteamFriends017_GetFollowerCount_params *params );
struct cppISteamFriends_SteamFriends017_IsFollowing_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends017_IsFollowing( struct cppISteamFriends_SteamFriends017_IsFollowing_params *params );
struct cppISteamFriends_SteamFriends017_EnumerateFollowingList_params
{
void *linux_side;
SteamAPICall_t _ret;
uint32 unStartIndex;
};
extern void cppISteamFriends_SteamFriends017_EnumerateFollowingList( struct cppISteamFriends_SteamFriends017_EnumerateFollowingList_params *params );
struct cppISteamFriends_SteamFriends017_IsClanPublic_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends017_IsClanPublic( struct cppISteamFriends_SteamFriends017_IsClanPublic_params *params );
struct cppISteamFriends_SteamFriends017_IsClanOfficialGameGroup_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends017_IsClanOfficialGameGroup( struct cppISteamFriends_SteamFriends017_IsClanOfficialGameGroup_params *params );
struct cppISteamFriends_SteamFriends017_GetNumChatsWithUnreadPriorityMessages_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends017_GetNumChatsWithUnreadPriorityMessages( struct cppISteamFriends_SteamFriends017_GetNumChatsWithUnreadPriorityMessages_params *params );
struct cppISteamFriends_SteamFriends017_ActivateGameOverlayRemotePlayTogetherInviteDialog_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamFriends_SteamFriends017_ActivateGameOverlayRemotePlayTogetherInviteDialog( struct cppISteamFriends_SteamFriends017_ActivateGameOverlayRemotePlayTogetherInviteDialog_params *params );
struct cppISteamFriends_SteamFriends017_RegisterProtocolInOverlayBrowser_params
{
void *linux_side;
bool _ret;
const char *pchProtocol;
};
extern void cppISteamFriends_SteamFriends017_RegisterProtocolInOverlayBrowser( struct cppISteamFriends_SteamFriends017_RegisterProtocolInOverlayBrowser_params *params );
struct cppISteamFriends_SteamFriends017_ActivateGameOverlayInviteDialogConnectString_params
{
void *linux_side;
const char *pchConnectString;
};
extern void cppISteamFriends_SteamFriends017_ActivateGameOverlayInviteDialogConnectString( struct cppISteamFriends_SteamFriends017_ActivateGameOverlayInviteDialogConnectString_params *params );
struct cppISteamFriends_SteamFriends017_RequestEquippedProfileItems_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends017_RequestEquippedProfileItems( struct cppISteamFriends_SteamFriends017_RequestEquippedProfileItems_params *params );
struct cppISteamFriends_SteamFriends017_BHasEquippedProfileItem_params
{
void *linux_side;
bool _ret;
CSteamID steamID;
ECommunityProfileItemType itemType;
};
extern void cppISteamFriends_SteamFriends017_BHasEquippedProfileItem( struct cppISteamFriends_SteamFriends017_BHasEquippedProfileItem_params *params );
struct cppISteamFriends_SteamFriends017_GetProfileItemPropertyString_params
{
void *linux_side;
const char *_ret;
CSteamID steamID;
ECommunityProfileItemType itemType;
ECommunityProfileItemProperty prop;
};
extern void cppISteamFriends_SteamFriends017_GetProfileItemPropertyString( struct cppISteamFriends_SteamFriends017_GetProfileItemPropertyString_params *params );
struct cppISteamFriends_SteamFriends017_GetProfileItemPropertyUint_params
{
void *linux_side;
uint32 _ret;
CSteamID steamID;
ECommunityProfileItemType itemType;
ECommunityProfileItemProperty prop;
};
extern void cppISteamFriends_SteamFriends017_GetProfileItemPropertyUint( struct cppISteamFriends_SteamFriends017_GetProfileItemPropertyUint_params *params );

View File

@ -13,25 +13,19 @@ extern "C" {
#define SDKVER_158
#include "struct_converters.h"
#include "cppISteamGameCoordinator_SteamGameCoordinator001.h"
EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(void *linux_side, uint32 unMsgType, const void *pubData, uint32 cubData)
void cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage( struct cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage_params *params )
{
EGCResults _ret;
_ret = ((ISteamGameCoordinator*)linux_side)->SendMessage((uint32)unMsgType, (const void *)pubData, (uint32)cubData);
return (_ret);
params->_ret = ((ISteamGameCoordinator*)params->linux_side)->SendMessage( (uint32)params->unMsgType, (const void *)params->pubData, (uint32)params->cubData );
}
bool cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(void *linux_side, uint32 *pcubMsgSize)
void cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable( struct cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable_params *params )
{
bool _ret;
_ret = ((ISteamGameCoordinator*)linux_side)->IsMessageAvailable((uint32 *)pcubMsgSize);
return (_ret);
params->_ret = ((ISteamGameCoordinator*)params->linux_side)->IsMessageAvailable( (uint32 *)params->pcubMsgSize );
}
EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage(void *linux_side, uint32 *punMsgType, void *pubDest, uint32 cubDest, uint32 *pcubMsgSize)
void cppISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage( struct cppISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage_params *params )
{
EGCResults _ret;
_ret = ((ISteamGameCoordinator*)linux_side)->RetrieveMessage((uint32 *)punMsgType, (void *)pubDest, (uint32)cubDest, (uint32 *)pcubMsgSize);
return (_ret);
params->_ret = ((ISteamGameCoordinator*)params->linux_side)->RetrieveMessage( (uint32 *)params->punMsgType, (void *)params->pubDest, (uint32)params->cubDest, (uint32 *)params->pcubMsgSize );
}
#ifdef __cplusplus

View File

@ -1,3 +1,29 @@
extern EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(void *, uint32, const void *, uint32);
extern bool cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(void *, uint32 *);
extern EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage(void *, uint32 *, void *, uint32, uint32 *);
struct cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage_params
{
void *linux_side;
EGCResults _ret;
uint32 unMsgType;
const void *pubData;
uint32 cubData;
};
extern void cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage( struct cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage_params *params );
struct cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable_params
{
void *linux_side;
bool _ret;
uint32 *pcubMsgSize;
};
extern void cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable( struct cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable_params *params );
struct cppISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage_params
{
void *linux_side;
EGCResults _ret;
uint32 *punMsgType;
void *pubDest;
uint32 cubDest;
uint32 *pcubMsgSize;
};
extern void cppISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage( struct cppISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage_params *params );

View File

@ -12,102 +12,74 @@ extern "C" {
#define SDKVER_158
#include "struct_converters.h"
#include "cppISteamGameSearch_SteamMatchGameSearch001.h"
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams(void *linux_side, const char *pchKeyToFind, const char *pchValuesToFind)
void cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams( struct cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams_params *params )
{
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->AddGameSearchParams((const char *)pchKeyToFind, (const char *)pchValuesToFind);
return (_ret);
params->_ret = ((ISteamGameSearch*)params->linux_side)->AddGameSearchParams( (const char *)params->pchKeyToFind, (const char *)params->pchValuesToFind );
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby(void *linux_side, CSteamID steamIDLobby, int nPlayerMin, int nPlayerMax)
void cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby( struct cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby_params *params )
{
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->SearchForGameWithLobby((CSteamID)steamIDLobby, (int)nPlayerMin, (int)nPlayerMax);
return (_ret);
params->_ret = ((ISteamGameSearch*)params->linux_side)->SearchForGameWithLobby( (CSteamID)params->steamIDLobby, (int)params->nPlayerMin, (int)params->nPlayerMax );
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo(void *linux_side, int nPlayerMin, int nPlayerMax)
void cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo( struct cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo_params *params )
{
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->SearchForGameSolo((int)nPlayerMin, (int)nPlayerMax);
return (_ret);
params->_ret = ((ISteamGameSearch*)params->linux_side)->SearchForGameSolo( (int)params->nPlayerMin, (int)params->nPlayerMax );
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame(void *linux_side)
void cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame( struct cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame_params *params )
{
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->AcceptGame();
return (_ret);
params->_ret = ((ISteamGameSearch*)params->linux_side)->AcceptGame( );
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame(void *linux_side)
void cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame( struct cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame_params *params )
{
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->DeclineGame();
return (_ret);
params->_ret = ((ISteamGameSearch*)params->linux_side)->DeclineGame( );
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails(void *linux_side, CSteamID steamIDHost, char *pchConnectionDetails, int cubConnectionDetails)
void cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails( struct cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails_params *params )
{
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->RetrieveConnectionDetails((CSteamID)steamIDHost, (char *)pchConnectionDetails, (int)cubConnectionDetails);
return (_ret);
params->_ret = ((ISteamGameSearch*)params->linux_side)->RetrieveConnectionDetails( (CSteamID)params->steamIDHost, (char *)params->pchConnectionDetails, (int)params->cubConnectionDetails );
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch(void *linux_side)
void cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch( struct cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch_params *params )
{
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->EndGameSearch();
return (_ret);
params->_ret = ((ISteamGameSearch*)params->linux_side)->EndGameSearch( );
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams(void *linux_side, const char *pchKey, const char *pchValue)
void cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams( struct cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams_params *params )
{
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->SetGameHostParams((const char *)pchKey, (const char *)pchValue);
return (_ret);
params->_ret = ((ISteamGameSearch*)params->linux_side)->SetGameHostParams( (const char *)params->pchKey, (const char *)params->pchValue );
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails(void *linux_side, const char *pchConnectionDetails, int cubConnectionDetails)
void cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails( struct cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails_params *params )
{
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->SetConnectionDetails((const char *)pchConnectionDetails, (int)cubConnectionDetails);
return (_ret);
params->_ret = ((ISteamGameSearch*)params->linux_side)->SetConnectionDetails( (const char *)params->pchConnectionDetails, (int)params->cubConnectionDetails );
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame(void *linux_side, int nPlayerMin, int nPlayerMax, int nMaxTeamSize)
void cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame( struct cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame_params *params )
{
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->RequestPlayersForGame((int)nPlayerMin, (int)nPlayerMax, (int)nMaxTeamSize);
return (_ret);
params->_ret = ((ISteamGameSearch*)params->linux_side)->RequestPlayersForGame( (int)params->nPlayerMin, (int)params->nPlayerMax, (int)params->nMaxTeamSize );
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart(void *linux_side, uint64 ullUniqueGameID)
void cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart( struct cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart_params *params )
{
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->HostConfirmGameStart((uint64)ullUniqueGameID);
return (_ret);
params->_ret = ((ISteamGameSearch*)params->linux_side)->HostConfirmGameStart( (uint64)params->ullUniqueGameID );
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame(void *linux_side)
void cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame( struct cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame_params *params )
{
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->CancelRequestPlayersForGame();
return (_ret);
params->_ret = ((ISteamGameSearch*)params->linux_side)->CancelRequestPlayersForGame( );
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult(void *linux_side, uint64 ullUniqueGameID, CSteamID steamIDPlayer, EPlayerResult_t EPlayerResult)
void cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult( struct cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult_params *params )
{
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->SubmitPlayerResult((uint64)ullUniqueGameID, (CSteamID)steamIDPlayer, (EPlayerResult_t)EPlayerResult);
return (_ret);
params->_ret = ((ISteamGameSearch*)params->linux_side)->SubmitPlayerResult( (uint64)params->ullUniqueGameID, (CSteamID)params->steamIDPlayer, (EPlayerResult_t)params->EPlayerResult );
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_EndGame(void *linux_side, uint64 ullUniqueGameID)
void cppISteamGameSearch_SteamMatchGameSearch001_EndGame( struct cppISteamGameSearch_SteamMatchGameSearch001_EndGame_params *params )
{
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->EndGame((uint64)ullUniqueGameID);
return (_ret);
params->_ret = ((ISteamGameSearch*)params->linux_side)->EndGame( (uint64)params->ullUniqueGameID );
}
#ifdef __cplusplus

View File

@ -1,14 +1,120 @@
extern EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams(void *, const char *, const char *);
extern EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby(void *, CSteamID, int, int);
extern EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo(void *, int, int);
extern EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame(void *);
extern EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame(void *);
extern EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails(void *, CSteamID, char *, int);
extern EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch(void *);
extern EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams(void *, const char *, const char *);
extern EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails(void *, const char *, int);
extern EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame(void *, int, int, int);
extern EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart(void *, uint64);
extern EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame(void *);
extern EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult(void *, uint64, CSteamID, EPlayerResult_t);
extern EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_EndGame(void *, uint64);
struct cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams_params
{
void *linux_side;
EGameSearchErrorCode_t _ret;
const char *pchKeyToFind;
const char *pchValuesToFind;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams( struct cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby_params
{
void *linux_side;
EGameSearchErrorCode_t _ret;
CSteamID steamIDLobby;
int nPlayerMin;
int nPlayerMax;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby( struct cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo_params
{
void *linux_side;
EGameSearchErrorCode_t _ret;
int nPlayerMin;
int nPlayerMax;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo( struct cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame_params
{
void *linux_side;
EGameSearchErrorCode_t _ret;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame( struct cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame_params
{
void *linux_side;
EGameSearchErrorCode_t _ret;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame( struct cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails_params
{
void *linux_side;
EGameSearchErrorCode_t _ret;
CSteamID steamIDHost;
char *pchConnectionDetails;
int cubConnectionDetails;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails( struct cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch_params
{
void *linux_side;
EGameSearchErrorCode_t _ret;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch( struct cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams_params
{
void *linux_side;
EGameSearchErrorCode_t _ret;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams( struct cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails_params
{
void *linux_side;
EGameSearchErrorCode_t _ret;
const char *pchConnectionDetails;
int cubConnectionDetails;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails( struct cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame_params
{
void *linux_side;
EGameSearchErrorCode_t _ret;
int nPlayerMin;
int nPlayerMax;
int nMaxTeamSize;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame( struct cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart_params
{
void *linux_side;
EGameSearchErrorCode_t _ret;
uint64 ullUniqueGameID;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart( struct cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame_params
{
void *linux_side;
EGameSearchErrorCode_t _ret;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame( struct cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult_params
{
void *linux_side;
EGameSearchErrorCode_t _ret;
uint64 ullUniqueGameID;
CSteamID steamIDPlayer;
EPlayerResult_t EPlayerResult;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult( struct cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_EndGame_params
{
void *linux_side;
EGameSearchErrorCode_t _ret;
uint64 ullUniqueGameID;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_EndGame( struct cppISteamGameSearch_SteamMatchGameSearch001_EndGame_params *params );

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