lsteamclient: Use standard fixed size integer types.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon
2023-09-14 14:53:26 +02:00
parent b2c5a27426
commit fb4497a377
234 changed files with 6312 additions and 6259 deletions

View File

@ -22,7 +22,7 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_C
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo, 16)
uint32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, const void *pubData, uint32 cubData, int nSendFlags, int nRemoteChannel)
uint32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, const void *pubData, uint32_t cubData, int32_t nSendFlags, int32_t nRemoteChannel)
{
struct cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser_params params =
{
@ -38,7 +38,7 @@ uint32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_SendM
return params._ret;
}
int __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(struct w_steam_iface *_this, int nLocalChannel, winSteamNetworkingMessage_t_158 **ppOutMessages, int nMaxMessages)
int32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(struct w_steam_iface *_this, int32_t nLocalChannel, winSteamNetworkingMessage_t_158 **ppOutMessages, int32_t nMaxMessages)
{
struct cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel_params params =
{
@ -76,7 +76,7 @@ bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSess
return params._ret;
}
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, int nLocalChannel)
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, int32_t nLocalChannel)
{
struct cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser_params params =
{