build: Use new dxvk_config library instead of importing into wined3d

This commit is contained in:
Andrew Eikum
2019-12-10 09:28:14 -06:00
parent 17ae1c4447
commit f7f6f6b4db
4 changed files with 6 additions and 4 deletions

4
proton
View File

@ -342,10 +342,10 @@ class CompatData:
try_copy(g_proton.lib64_dir + "wine/dxvk/openvr_api_dxvk.dll", self.prefix_dir + "/drive_c/windows/system32/")
if "wined3d" in g_session.compat_config:
dxvkfiles = []
dxvkfiles = ["dxvk_config"]
wined3dfiles = ["d3d11", "d3d10", "d3d10core", "d3d10_1", "d3d9"]
else:
dxvkfiles = ["d3d11", "d3d10", "d3d10core", "d3d10_1"]
dxvkfiles = ["dxvk_config", "d3d11", "d3d10", "d3d10core", "d3d10_1"]
wined3dfiles = []
if "d9vk" in g_session.compat_config:
dxvkfiles.append("d3d9")