vrclient: Add support for flat (FnTable) API

This commit is contained in:
Zebediah Figura
2018-06-04 10:45:00 -05:00
committed by Andrew Eikum
parent aae498498f
commit f7510f2a7b
22 changed files with 4476 additions and 4 deletions

View File

@ -422,6 +422,8 @@ def handle_class(sdkver, classnode):
#include "struct_converters.h"
#include "flatapi.h"
WINE_DEFAULT_DEBUG_CHANNEL(vrclient);
""")
@ -446,7 +448,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(vrclient);
winclassname = "win%s_%s" % (classnode.spelling, iface_version)
cfile.write("#include \"%s.h\"\n\n" % cppname)
cfile.write("typedef struct __%s {\n" % winclassname)
cfile.write(" vtable_ptr *vtable;\n")
cfile.write(" vtable_ptr *vtable;\n") # make sure to keep this first (flat API depends on it)
cfile.write(" void *linux_side;\n")
for classname_pattern, user_data_type, _ in method_overrides_data:
if classname_pattern in classnode.spelling:
@ -484,17 +486,45 @@ WINE_DEFAULT_DEBUG_CHANNEL(vrclient);
break
cfile.write(" HeapFree(GetProcessHeap(), 0, object);\n}\n\n")
# flat (FnTable) API
cfile.write("%s *create_%s_FnTable(void *linux_side)\n{\n" % (winclassname, winclassname))
cfile.write(" %s *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(%s));\n" % (winclassname, winclassname))
cfile.write(" struct thunk *thunks = alloc_thunks(%d);\n" % len(methods))
cfile.write(" struct thunk **vtable = HeapAlloc(GetProcessHeap(), 0, %d * sizeof(*vtable));\n" % len(methods))
cfile.write(" int i;\n\n")
cfile.write(" TRACE(\"-> %p, vtable %p, thunks %p\\n\", r, vtable, thunks);\n")
for i in range(len(methods)):
cfile.write(" init_thunk(&thunks[%d], r, %s_%s);\n" %(i, winclassname, methods[i]))
cfile.write(" for (i = 0; i < %d; i++)\n" % len(methods))
cfile.write(" vtable[i] = &thunks[i];\n")
cfile.write(" r->linux_side = linux_side;\n")
cfile.write(" r->vtable = (void *)vtable;\n")
cfile.write(" return r;\n}\n\n")
cfile.write("void destroy_%s_FnTable(void *object)\n{\n" % winclassname)
cfile.write(" %s *win_object = object;\n" % winclassname)
cfile.write(" TRACE(\"%p\\n\", win_object);\n")
for classname_pattern, user_data_type, user_data_destructor in method_overrides_data:
if user_data_destructor and classname_pattern in classnode.spelling:
cfile.write(" %s(&win_object->user_data);\n" % user_data_destructor)
break
cfile.write(" VirtualFree(win_object->vtable[0], 0, MEM_RELEASE);\n")
cfile.write(" HeapFree(GetProcessHeap(), 0, win_object->vtable);\n")
cfile.write(" HeapFree(GetProcessHeap(), 0, win_object);\n}\n\n")
cpp.write("#ifdef __cplusplus\n}\n#endif\n")
cpp_h.write("#ifdef __cplusplus\n}\n#endif\n")
constructors = open("win_constructors.h", "a")
constructors.write("extern void *create_%s(void *);\n" % winclassname)
constructors.write("extern void *create_%s_FnTable(void *);\n" % winclassname)
destructors = open("win_destructors.h", "a")
destructors.write("extern void destroy_%s(void *);\n" % winclassname)
destructors.write("extern void destroy_%s_FnTable(void *);\n" % winclassname)
constructors = open("win_constructors_table.dat", "a")
constructors.write(" {\"%s\", &create_%s, &destroy_%s},\n" % (iface_version, winclassname, winclassname))
constructors.write(" {\"FnTable:%s\", &create_%s_FnTable, &destroy_%s_FnTable},\n" % (iface_version, winclassname, winclassname))
if iface_version in aliases.keys():
for alias in aliases[iface_version]:
constructors.write(" {\"%s\", &create_%s}, /* alias */\n" % (alias, winclassname))