lsteamclient: Use the new structures in thunks.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon
2023-09-30 14:02:30 +02:00
parent 444a139150
commit eb1a12c85c
514 changed files with 10161 additions and 10868 deletions

View File

@ -1,9 +1,6 @@
/* This file is auto-generated, do not edit. */
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamGameServer_SteamGameServer002.h"
@ -4837,7 +4834,7 @@ void __thiscall winISteamGameServer_SteamGameServer015_SetAdvertiseServerActive(
cppISteamGameServer_SteamGameServer015_SetAdvertiseServerActive( &params );
}
uint32_t __thiscall winISteamGameServer_SteamGameServer015_GetAuthSessionTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket, const SteamNetworkingIdentity *pSnid)
uint32_t __thiscall winISteamGameServer_SteamGameServer015_GetAuthSessionTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket, const SteamNetworkingIdentity_144 *pSnid)
{
struct cppISteamGameServer_SteamGameServer015_GetAuthSessionTicket_params params =
{