lsteamclient: Use the new structures in thunks.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon
2023-09-30 14:02:30 +02:00
parent 444a139150
commit eb1a12c85c
514 changed files with 10161 additions and 10868 deletions

View File

@ -19,9 +19,10 @@
#include <X11/keysym.h>
#endif
#include "steam_defs.h"
#include "steamclient_private.h"
#include "wine/list.h"
#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
@ -868,7 +869,7 @@ static DWORD WINAPI callback_thread(void *dummy)
static void *steamclient_lib;
static void *(*steamclient_CreateInterface)(const char *name, int *return_code);
static bool (*steamclient_BGetCallback)( int32_t a, CallbackMsg_t *b, int32_t *c );
static bool (*steamclient_BGetCallback)( int32_t a, u_CallbackMsg_t *b, int32_t *c );
static bool (*steamclient_GetAPICallResult)( int32_t, uint64_t, void *, int, int, bool * );
static bool (*steamclient_FreeLastCallback)( int32_t );
static void (*steamclient_ReleaseThreadLocalMemory)(int);
@ -989,7 +990,7 @@ static void *last_cb = NULL;
bool CDECL Steam_BGetCallback( int32_t pipe, struct winCallbackMsg_t *win_msg, int32_t *ignored )
{
bool ret;
CallbackMsg_t lin_msg;
u_CallbackMsg_t lin_msg;
TRACE("%u, %p, %p\n", pipe, win_msg, ignored);