lsteamclient: Use 64bit handles for unix side interface pointers.

Based on a patch from Billy Laws.
This commit is contained in:
Rémi Bernon
2025-01-16 10:40:36 +01:00
committed by Arkadiusz Hiler
parent 01e7e7eccf
commit d89c5c80bb
45 changed files with 7301 additions and 7601 deletions

View File

@ -131,7 +131,7 @@ __ASM_BLOCK_BEGIN(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSer
);
__ASM_BLOCK_END
struct w_iface *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002( struct u_iface *u_iface )
struct w_iface *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002( struct u_iface u_iface )
{
struct w_iface *r = alloc_mem_for_iface(sizeof(struct w_iface), "SteamNetworkingSocketsSerialized002");
TRACE("-> %p\n", r);
@ -270,7 +270,7 @@ __ASM_BLOCK_BEGIN(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSer
);
__ASM_BLOCK_END
struct w_iface *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003( struct u_iface *u_iface )
struct w_iface *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003( struct u_iface u_iface )
{
struct w_iface *r = alloc_mem_for_iface(sizeof(struct w_iface), "SteamNetworkingSocketsSerialized003");
TRACE("-> %p\n", r);