lsteamclient: Use 64bit handles for unix side interface pointers.

Based on a patch from Billy Laws.
This commit is contained in:
Rémi Bernon
2025-01-16 10:40:36 +01:00
committed by Arkadiusz Hiler
parent 01e7e7eccf
commit d89c5c80bb
45 changed files with 7301 additions and 7601 deletions

View File

@ -410,7 +410,7 @@ __ASM_BLOCK_BEGIN(winISteamNetworkingSockets_SteamNetworkingSockets002_vtables)
);
__ASM_BLOCK_END
struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets002( struct u_iface *u_iface )
struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets002( struct u_iface u_iface )
{
struct w_iface *r = alloc_mem_for_iface(sizeof(struct w_iface), "SteamNetworkingSockets002");
TRACE("-> %p\n", r);
@ -869,7 +869,7 @@ __ASM_BLOCK_BEGIN(winISteamNetworkingSockets_SteamNetworkingSockets004_vtables)
);
__ASM_BLOCK_END
struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets004( struct u_iface *u_iface )
struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets004( struct u_iface u_iface )
{
struct w_iface *r = alloc_mem_for_iface(sizeof(struct w_iface), "SteamNetworkingSockets004");
TRACE("-> %p\n", r);
@ -1376,7 +1376,7 @@ __ASM_BLOCK_BEGIN(winISteamNetworkingSockets_SteamNetworkingSockets006_vtables)
);
__ASM_BLOCK_END
struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets006( struct u_iface *u_iface )
struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets006( struct u_iface u_iface )
{
struct w_iface *r = alloc_mem_for_iface(sizeof(struct w_iface), "SteamNetworkingSockets006");
TRACE("-> %p\n", r);
@ -1957,7 +1957,7 @@ __ASM_BLOCK_BEGIN(winISteamNetworkingSockets_SteamNetworkingSockets008_vtables)
);
__ASM_BLOCK_END
struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets008( struct u_iface *u_iface )
struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets008( struct u_iface u_iface )
{
struct w_iface *r = alloc_mem_for_iface(sizeof(struct w_iface), "SteamNetworkingSockets008");
TRACE("-> %p\n", r);
@ -2551,7 +2551,7 @@ __ASM_BLOCK_BEGIN(winISteamNetworkingSockets_SteamNetworkingSockets009_vtables)
);
__ASM_BLOCK_END
struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets009( struct u_iface *u_iface )
struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets009( struct u_iface u_iface )
{
struct w_iface *r = alloc_mem_for_iface(sizeof(struct w_iface), "SteamNetworkingSockets009");
TRACE("-> %p\n", r);
@ -3187,8 +3187,7 @@ void /*ISteamNetworkingFakeUDPPort*/ * __thiscall winISteamNetworkingSockets_Ste
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort, &params );
params._ret = create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001( params._ret );
return params._ret;
return create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001( params._ret );
}
void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_destructor(struct w_iface *_this)
@ -3251,7 +3250,7 @@ __ASM_BLOCK_BEGIN(winISteamNetworkingSockets_SteamNetworkingSockets012_vtables)
);
__ASM_BLOCK_END
struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets012( struct u_iface *u_iface )
struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets012( struct u_iface u_iface )
{
struct w_iface *r = alloc_mem_for_iface(sizeof(struct w_iface), "SteamNetworkingSockets012");
TRACE("-> %p\n", r);