mirror of
https://github.com/ValveSoftware/Proton.git
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lsteamclient: Use 64bit handles for unix side interface pointers.
Based on a patch from Billy Laws.
This commit is contained in:

committed by
Arkadiusz Hiler

parent
01e7e7eccf
commit
d89c5c80bb
@ -410,7 +410,7 @@ __ASM_BLOCK_BEGIN(winISteamNetworkingSockets_SteamNetworkingSockets002_vtables)
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);
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__ASM_BLOCK_END
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struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets002( struct u_iface *u_iface )
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struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets002( struct u_iface u_iface )
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{
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struct w_iface *r = alloc_mem_for_iface(sizeof(struct w_iface), "SteamNetworkingSockets002");
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TRACE("-> %p\n", r);
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@ -869,7 +869,7 @@ __ASM_BLOCK_BEGIN(winISteamNetworkingSockets_SteamNetworkingSockets004_vtables)
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);
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__ASM_BLOCK_END
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struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets004( struct u_iface *u_iface )
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struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets004( struct u_iface u_iface )
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{
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struct w_iface *r = alloc_mem_for_iface(sizeof(struct w_iface), "SteamNetworkingSockets004");
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TRACE("-> %p\n", r);
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@ -1376,7 +1376,7 @@ __ASM_BLOCK_BEGIN(winISteamNetworkingSockets_SteamNetworkingSockets006_vtables)
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);
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__ASM_BLOCK_END
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struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets006( struct u_iface *u_iface )
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struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets006( struct u_iface u_iface )
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{
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struct w_iface *r = alloc_mem_for_iface(sizeof(struct w_iface), "SteamNetworkingSockets006");
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TRACE("-> %p\n", r);
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@ -1957,7 +1957,7 @@ __ASM_BLOCK_BEGIN(winISteamNetworkingSockets_SteamNetworkingSockets008_vtables)
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);
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__ASM_BLOCK_END
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struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets008( struct u_iface *u_iface )
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struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets008( struct u_iface u_iface )
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{
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struct w_iface *r = alloc_mem_for_iface(sizeof(struct w_iface), "SteamNetworkingSockets008");
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TRACE("-> %p\n", r);
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@ -2551,7 +2551,7 @@ __ASM_BLOCK_BEGIN(winISteamNetworkingSockets_SteamNetworkingSockets009_vtables)
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);
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__ASM_BLOCK_END
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struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets009( struct u_iface *u_iface )
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struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets009( struct u_iface u_iface )
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{
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struct w_iface *r = alloc_mem_for_iface(sizeof(struct w_iface), "SteamNetworkingSockets009");
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TRACE("-> %p\n", r);
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@ -3187,8 +3187,7 @@ void /*ISteamNetworkingFakeUDPPort*/ * __thiscall winISteamNetworkingSockets_Ste
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort, ¶ms );
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params._ret = create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001( params._ret );
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return params._ret;
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return create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001( params._ret );
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}
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void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_destructor(struct w_iface *_this)
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@ -3251,7 +3250,7 @@ __ASM_BLOCK_BEGIN(winISteamNetworkingSockets_SteamNetworkingSockets012_vtables)
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);
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__ASM_BLOCK_END
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struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets012( struct u_iface *u_iface )
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struct w_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets012( struct u_iface u_iface )
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{
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struct w_iface *r = alloc_mem_for_iface(sizeof(struct w_iface), "SteamNetworkingSockets012");
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TRACE("-> %p\n", r);
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