mirror of
https://github.com/ValveSoftware/Proton.git
synced 2025-06-12 05:07:43 +02:00

committed by
Arkadiusz Hiler

parent
87cdc4fcad
commit
c34fc635ce
@ -49,19 +49,19 @@ void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHear
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval(_this->linux_side, iHeartbeatInterval);
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}
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bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, const void * pData, int cbData, uint32 srcIP, uint16 srcPort)
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bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, const void *pData, int cbData, uint32 srcIP, uint16 srcPort)
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{
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TRACE("%p\n", _this);
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return cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(_this->linux_side, pData, cbData, srcIP, srcPort);
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}
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int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, void * pOut, int cbMaxOut, uint32 * pNetAdr, uint16 * pPort)
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int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, void *pOut, int cbMaxOut, uint32 *pNetAdr, uint16 *pPort)
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{
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TRACE("%p\n", _this);
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return cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket(_this->linux_side, pOut, cbMaxOut, pNetAdr, pPort);
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}
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void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, unsigned short nProtocolVersion, bool bDedicatedServer, const char * pRegionName, const char * pProductName, unsigned short nMaxReportedClients, bool bPasswordProtected, const char * pGameDescription)
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void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, unsigned short nProtocolVersion, bool bDedicatedServer, const char *pRegionName, const char *pProductName, unsigned short nMaxReportedClients, bool bPasswordProtected, const char *pGameDescription)
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{
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TRACE("%p\n", _this);
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(_this->linux_side, nProtocolVersion, bDedicatedServer, pRegionName, pProductName, nMaxReportedClients, bPasswordProtected, pGameDescription);
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@ -73,7 +73,7 @@ void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAl
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues(_this->linux_side);
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}
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void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, const char * pKey, const char * pValue)
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void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, const char *pKey, const char *pValue)
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{
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TRACE("%p\n", _this);
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue(_this->linux_side, pKey, pValue);
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@ -97,13 +97,13 @@ void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHe
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat(_this->linux_side);
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}
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bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, const char * pServerAddress)
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bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, const char *pServerAddress)
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{
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TRACE("%p\n", _this);
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return cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer(_this->linux_side, pServerAddress);
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}
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bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, const char * pServerAddress)
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bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, const char *pServerAddress)
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{
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TRACE("%p\n", _this);
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return cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer(_this->linux_side, pServerAddress);
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@ -115,7 +115,7 @@ int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMa
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return cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers(_this->linux_side);
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}
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int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, int iServer, char * pOut, int outBufferSize)
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int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, int iServer, char *pOut, int outBufferSize)
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{
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TRACE("%p\n", _this);
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return cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress(_this->linux_side, iServer, pOut, outBufferSize);
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