lsteamclient: Use integer types instead of enums.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon
2023-09-14 16:22:47 +02:00
committed by Arkadiusz Hiler
parent 5aefaf36d8
commit b83f5fe79e
191 changed files with 1642 additions and 1642 deletions

View File

@ -421,7 +421,7 @@ bool __thiscall winISteamNetworking_SteamNetworking002_GetListenSocketInfo(struc
return params._ret;
}
ESNetSocketConnectionType __thiscall winISteamNetworking_SteamNetworking002_GetSocketConnectionType(struct w_steam_iface *_this, SNetSocket_t hSocket)
uint32_t __thiscall winISteamNetworking_SteamNetworking002_GetSocketConnectionType(struct w_steam_iface *_this, SNetSocket_t hSocket)
{
struct cppISteamNetworking_SteamNetworking002_GetSocketConnectionType_params params =
{
@ -502,7 +502,7 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetListenSocketIn
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetSocketConnectionType, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetMaxPacketSize, 8)
bool __thiscall winISteamNetworking_SteamNetworking003_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32 cubData, EP2PSend eP2PSendType)
bool __thiscall winISteamNetworking_SteamNetworking003_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32 cubData, uint32_t eP2PSendType)
{
struct cppISteamNetworking_SteamNetworking003_SendP2PPacket_params params =
{
@ -754,7 +754,7 @@ bool __thiscall winISteamNetworking_SteamNetworking003_GetListenSocketInfo(struc
return params._ret;
}
ESNetSocketConnectionType __thiscall winISteamNetworking_SteamNetworking003_GetSocketConnectionType(struct w_steam_iface *_this, SNetSocket_t hSocket)
uint32_t __thiscall winISteamNetworking_SteamNetworking003_GetSocketConnectionType(struct w_steam_iface *_this, SNetSocket_t hSocket)
{
struct cppISteamNetworking_SteamNetworking003_GetSocketConnectionType_params params =
{
@ -841,7 +841,7 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetListenSocketIn
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetSocketConnectionType, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetMaxPacketSize, 8)
bool __thiscall winISteamNetworking_SteamNetworking004_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32 cubData, EP2PSend eP2PSendType, int nVirtualPort)
bool __thiscall winISteamNetworking_SteamNetworking004_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32 cubData, uint32_t eP2PSendType, int nVirtualPort)
{
struct cppISteamNetworking_SteamNetworking004_SendP2PPacket_params params =
{
@ -1096,7 +1096,7 @@ bool __thiscall winISteamNetworking_SteamNetworking004_GetListenSocketInfo(struc
return params._ret;
}
ESNetSocketConnectionType __thiscall winISteamNetworking_SteamNetworking004_GetSocketConnectionType(struct w_steam_iface *_this, SNetSocket_t hSocket)
uint32_t __thiscall winISteamNetworking_SteamNetworking004_GetSocketConnectionType(struct w_steam_iface *_this, SNetSocket_t hSocket)
{
struct cppISteamNetworking_SteamNetworking004_GetSocketConnectionType_params params =
{
@ -1185,7 +1185,7 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetListenSocketIn
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetSocketConnectionType, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetMaxPacketSize, 8)
bool __thiscall winISteamNetworking_SteamNetworking005_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32 cubData, EP2PSend eP2PSendType, int nChannel)
bool __thiscall winISteamNetworking_SteamNetworking005_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32 cubData, uint32_t eP2PSendType, int nChannel)
{
struct cppISteamNetworking_SteamNetworking005_SendP2PPacket_params params =
{
@ -1465,7 +1465,7 @@ bool __thiscall winISteamNetworking_SteamNetworking005_GetListenSocketInfo(struc
return params._ret;
}
ESNetSocketConnectionType __thiscall winISteamNetworking_SteamNetworking005_GetSocketConnectionType(struct w_steam_iface *_this, SNetSocket_t hSocket)
uint32_t __thiscall winISteamNetworking_SteamNetworking005_GetSocketConnectionType(struct w_steam_iface *_this, SNetSocket_t hSocket)
{
struct cppISteamNetworking_SteamNetworking005_GetSocketConnectionType_params params =
{
@ -1556,7 +1556,7 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetListenSocketIn
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetSocketConnectionType, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetMaxPacketSize, 8)
bool __thiscall winISteamNetworking_SteamNetworking006_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32 cubData, EP2PSend eP2PSendType, int nChannel)
bool __thiscall winISteamNetworking_SteamNetworking006_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32 cubData, uint32_t eP2PSendType, int nChannel)
{
struct cppISteamNetworking_SteamNetworking006_SendP2PPacket_params params =
{
@ -1836,7 +1836,7 @@ bool __thiscall winISteamNetworking_SteamNetworking006_GetListenSocketInfo(struc
return params._ret;
}
ESNetSocketConnectionType __thiscall winISteamNetworking_SteamNetworking006_GetSocketConnectionType(struct w_steam_iface *_this, SNetSocket_t hSocket)
uint32_t __thiscall winISteamNetworking_SteamNetworking006_GetSocketConnectionType(struct w_steam_iface *_this, SNetSocket_t hSocket)
{
struct cppISteamNetworking_SteamNetworking006_GetSocketConnectionType_params params =
{