lsteamclient: Generate SteamWorks SDK 1.54 support.

This commit is contained in:
Rémi Bernon
2023-02-23 21:58:28 +01:00
committed by Arkadiusz Hiler
parent 01603fb118
commit b661fabcbd
52 changed files with 1724 additions and 1470 deletions

View File

@ -107,7 +107,7 @@ EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SendMess
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages, 16)
void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, int nMessages, winSteamNetworkingMessage_t_153a *const * pMessages, int64 * pOutMessageNumberOrResult)
void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, int nMessages, winSteamNetworkingMessage_t_154 *const * pMessages, int64 * pOutMessageNumberOrResult)
{
TRACE("%p\n", _this);
cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages(_this->linux_side, nMessages, pMessages, pOutMessageNumberOrResult);
@ -121,7 +121,7 @@ EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_FlushMes
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection, 16)
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hConn, winSteamNetworkingMessage_t_153a ** ppOutMessages, int nMaxMessages)
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hConn, winSteamNetworkingMessage_t_154 ** ppOutMessages, int nMaxMessages)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection(_this->linux_side, hConn, ppOutMessages, nMaxMessages);
@ -212,7 +212,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SetConnecti
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup, 16)
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetPollGroup hPollGroup, winSteamNetworkingMessage_t_153a ** ppOutMessages, int nMaxMessages)
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetPollGroup hPollGroup, winSteamNetworkingMessage_t_154 ** ppOutMessages, int nMaxMessages)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup(_this->linux_side, hPollGroup, ppOutMessages, nMaxMessages);