lsteamclient: Generate SteamWorks SDK 1.62 support.

This commit is contained in:
Arkadiusz Hiler
2025-03-17 11:58:43 +02:00
parent b94b664f79
commit a62e072e94
59 changed files with 24713 additions and 122 deletions

View File

@ -255,10 +255,245 @@ struct w_steam_iface *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSI
return r;
}
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionID, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionSteamID, 12)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionClientName, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionClientFormFactor, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_BGetSessionClientResolution, 16)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_ShowRemotePlayTogetherUI, 4)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_BSendRemotePlayTogetherInvite, 12)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_BEnableRemotePlayTogetherDirectInput, 4)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_DisableRemotePlayTogetherDirectInput, 4)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetInput, 12)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_SetMouseVisibility, 12)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_SetMousePosition, 16)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_CreateMouseCursor, 28)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_SetMouseCursor, 12)
uint32_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionCount(struct w_steam_iface *_this)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionCount_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionCount, &params );
return params._ret;
}
uint32_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionID(struct w_steam_iface *_this, int32_t iSessionIndex)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionID_params params =
{
.linux_side = _this->u_iface,
.iSessionIndex = iSessionIndex,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionID, &params );
return params._ret;
}
CSteamID * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionSteamID(struct w_steam_iface *_this, CSteamID *_ret, uint32_t unSessionID)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionSteamID_params params =
{
.linux_side = _this->u_iface,
._ret = _ret,
.unSessionID = unSessionID,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionSteamID, &params );
return params._ret;
}
const char * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionClientName(struct w_steam_iface *_this, uint32_t unSessionID)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionClientName_params params =
{
.linux_side = _this->u_iface,
.unSessionID = unSessionID,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionClientName, &params );
return params._ret;
}
uint32_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionClientFormFactor(struct w_steam_iface *_this, uint32_t unSessionID)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionClientFormFactor_params params =
{
.linux_side = _this->u_iface,
.unSessionID = unSessionID,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionClientFormFactor, &params );
return params._ret;
}
int8_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_BGetSessionClientResolution(struct w_steam_iface *_this, uint32_t unSessionID, int32_t *pnResolutionX, int32_t *pnResolutionY)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_BGetSessionClientResolution_params params =
{
.linux_side = _this->u_iface,
.unSessionID = unSessionID,
.pnResolutionX = pnResolutionX,
.pnResolutionY = pnResolutionY,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_BGetSessionClientResolution, &params );
return params._ret;
}
int8_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_ShowRemotePlayTogetherUI(struct w_steam_iface *_this)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_ShowRemotePlayTogetherUI_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_ShowRemotePlayTogetherUI, &params );
return params._ret;
}
int8_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_BSendRemotePlayTogetherInvite(struct w_steam_iface *_this, CSteamID steamIDFriend)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_BSendRemotePlayTogetherInvite_params params =
{
.linux_side = _this->u_iface,
.steamIDFriend = steamIDFriend,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_BSendRemotePlayTogetherInvite, &params );
return params._ret;
}
int8_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_BEnableRemotePlayTogetherDirectInput(struct w_steam_iface *_this)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_BEnableRemotePlayTogetherDirectInput_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_BEnableRemotePlayTogetherDirectInput, &params );
return params._ret;
}
void __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_DisableRemotePlayTogetherDirectInput(struct w_steam_iface *_this)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_DisableRemotePlayTogetherDirectInput_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_DisableRemotePlayTogetherDirectInput, &params );
}
uint32_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetInput(struct w_steam_iface *_this, RemotePlayInput_t *pInput, uint32_t unMaxEvents)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetInput_params params =
{
.linux_side = _this->u_iface,
.pInput = pInput,
.unMaxEvents = unMaxEvents,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetInput, &params );
return params._ret;
}
void __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_SetMouseVisibility(struct w_steam_iface *_this, uint32_t unSessionID, int8_t bVisible)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_SetMouseVisibility_params params =
{
.linux_side = _this->u_iface,
.unSessionID = unSessionID,
.bVisible = bVisible,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_SetMouseVisibility, &params );
}
void __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_SetMousePosition(struct w_steam_iface *_this, uint32_t unSessionID, float flNormalizedX, float flNormalizedY)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_SetMousePosition_params params =
{
.linux_side = _this->u_iface,
.unSessionID = unSessionID,
.flNormalizedX = flNormalizedX,
.flNormalizedY = flNormalizedY,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_SetMousePosition, &params );
}
uint32_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_CreateMouseCursor(struct w_steam_iface *_this, int32_t nWidth, int32_t nHeight, int32_t nHotX, int32_t nHotY, const void *pBGRA, int32_t nPitch)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_CreateMouseCursor_params params =
{
.linux_side = _this->u_iface,
.nWidth = nWidth,
.nHeight = nHeight,
.nHotX = nHotX,
.nHotY = nHotY,
.pBGRA = pBGRA,
.nPitch = nPitch,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_CreateMouseCursor, &params );
return params._ret;
}
void __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_SetMouseCursor(struct w_steam_iface *_this, uint32_t unSessionID, uint32_t unCursorID)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_SetMouseCursor_params params =
{
.linux_side = _this->u_iface,
.unSessionID = unSessionID,
.unCursorID = unCursorID,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_SetMouseCursor, &params );
}
extern vtable_ptr winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_vtable;
DEFINE_RTTI_DATA0(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003, 0, ".?AVISteamRemotePlay@@")
__ASM_BLOCK_BEGIN(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_vtables)
__ASM_VTABLE(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003,
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionCount)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionID)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionSteamID)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionClientName)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetSessionClientFormFactor)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_BGetSessionClientResolution)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_ShowRemotePlayTogetherUI)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_BSendRemotePlayTogetherInvite)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_BEnableRemotePlayTogetherDirectInput)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_DisableRemotePlayTogetherDirectInput)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_GetInput)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_SetMouseVisibility)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_SetMousePosition)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_CreateMouseCursor)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_SetMouseCursor)
);
__ASM_BLOCK_END
struct w_steam_iface *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003(void *u_iface)
{
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMREMOTEPLAY_INTERFACE_VERSION003");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_vtable, 15, "STEAMREMOTEPLAY_INTERFACE_VERSION003");
r->u_iface = u_iface;
return r;
}
void init_winISteamRemotePlay_rtti( char *base )
{
#ifdef __x86_64__
init_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_rtti( base );
init_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_rtti( base );
init_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION003_rtti( base );
#endif /* __x86_64__ */
}