lsteamclient: Synthesize SDK version 1.12x

For SteamUser015.
This commit is contained in:
Andrew Eikum
2019-02-05 15:01:51 -06:00
parent 96fe29ba03
commit 9f60ff6603
33 changed files with 6121 additions and 0 deletions

View File

@ -937,6 +937,213 @@ winISteamUser_SteamUser016 *create_winISteamUser_SteamUser016(void *linux_side)
return r;
}
#include "cppISteamUser_SteamUser015.h"
typedef struct __winISteamUser_SteamUser015 {
vtable_ptr *vtable;
void *linux_side;
} winISteamUser_SteamUser015;
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_GetHSteamUser, 4)
HSteamUser __thiscall winISteamUser_SteamUser015_GetHSteamUser(winISteamUser_SteamUser015 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser015_GetHSteamUser(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_BLoggedOn, 4)
bool __thiscall winISteamUser_SteamUser015_BLoggedOn(winISteamUser_SteamUser015 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser015_BLoggedOn(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_GetSteamID, 8)
CSteamID *__thiscall winISteamUser_SteamUser015_GetSteamID(winISteamUser_SteamUser015 *_this, CSteamID *_r)
{
TRACE("%p\n", _this);
*_r = cppISteamUser_SteamUser015_GetSteamID(_this->linux_side);
return _r;
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_InitiateGameConnection, 27)
int __thiscall winISteamUser_SteamUser015_InitiateGameConnection(winISteamUser_SteamUser015 *_this, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser015_InitiateGameConnection(_this->linux_side, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_TerminateGameConnection, 10)
void __thiscall winISteamUser_SteamUser015_TerminateGameConnection(winISteamUser_SteamUser015 *_this, uint32 unIPServer, uint16 usPortServer)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser015_TerminateGameConnection(_this->linux_side, unIPServer, usPortServer);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_TrackAppUsageEvent, 20)
void __thiscall winISteamUser_SteamUser015_TrackAppUsageEvent(winISteamUser_SteamUser015 *_this, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser015_TrackAppUsageEvent(_this->linux_side, gameID, eAppUsageEvent, pchExtraInfo);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_GetUserDataFolder, 12)
bool __thiscall winISteamUser_SteamUser015_GetUserDataFolder(winISteamUser_SteamUser015 *_this, char * pchBuffer, int cubBuffer)
{
bool path_result;
TRACE("%p\n", _this);
path_result = cppISteamUser_SteamUser015_GetUserDataFolder(_this->linux_side, pchBuffer, cubBuffer);
steamclient_unix_path_to_dos_path(path_result, pchBuffer, pchBuffer, cubBuffer);
return path_result;
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_StartVoiceRecording, 4)
void __thiscall winISteamUser_SteamUser015_StartVoiceRecording(winISteamUser_SteamUser015 *_this)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser015_StartVoiceRecording(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_StopVoiceRecording, 4)
void __thiscall winISteamUser_SteamUser015_StopVoiceRecording(winISteamUser_SteamUser015 *_this)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser015_StopVoiceRecording(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_GetAvailableVoice, 12)
EVoiceResult __thiscall winISteamUser_SteamUser015_GetAvailableVoice(winISteamUser_SteamUser015 *_this, uint32 * pcbCompressed, uint32 * pcbUncompressed)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser015_GetAvailableVoice(_this->linux_side, pcbCompressed, pcbUncompressed);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_GetVoice, 30)
EVoiceResult __thiscall winISteamUser_SteamUser015_GetVoice(winISteamUser_SteamUser015 *_this, bool bWantCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, bool bWantUncompressed, void * pUncompressedDestBuffer, uint32 cbUncompressedDestBufferSize, uint32 * nUncompressBytesWritten)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser015_GetVoice(_this->linux_side, bWantCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten, bWantUncompressed, pUncompressedDestBuffer, cbUncompressedDestBufferSize, nUncompressBytesWritten);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_DecompressVoice, 28)
EVoiceResult __thiscall winISteamUser_SteamUser015_DecompressVoice(winISteamUser_SteamUser015 *_this, const void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, uint32 nDesiredSampleRate)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser015_DecompressVoice(_this->linux_side, pCompressed, cbCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten, nDesiredSampleRate);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_GetVoiceOptimalSampleRate, 4)
uint32 __thiscall winISteamUser_SteamUser015_GetVoiceOptimalSampleRate(winISteamUser_SteamUser015 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser015_GetVoiceOptimalSampleRate(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_GetAuthSessionTicket, 16)
HAuthTicket __thiscall winISteamUser_SteamUser015_GetAuthSessionTicket(winISteamUser_SteamUser015 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser015_GetAuthSessionTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_BeginAuthSession, 20)
EBeginAuthSessionResult __thiscall winISteamUser_SteamUser015_BeginAuthSession(winISteamUser_SteamUser015 *_this, const void * pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser015_BeginAuthSession(_this->linux_side, pAuthTicket, cbAuthTicket, steamID);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_EndAuthSession, 12)
void __thiscall winISteamUser_SteamUser015_EndAuthSession(winISteamUser_SteamUser015 *_this, CSteamID steamID)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser015_EndAuthSession(_this->linux_side, steamID);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_CancelAuthTicket, 8)
void __thiscall winISteamUser_SteamUser015_CancelAuthTicket(winISteamUser_SteamUser015 *_this, HAuthTicket hAuthTicket)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser015_CancelAuthTicket(_this->linux_side, hAuthTicket);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_UserHasLicenseForApp, 16)
EUserHasLicenseForAppResult __thiscall winISteamUser_SteamUser015_UserHasLicenseForApp(winISteamUser_SteamUser015 *_this, CSteamID steamID, AppId_t appID)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser015_UserHasLicenseForApp(_this->linux_side, steamID, appID);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_BIsBehindNAT, 4)
bool __thiscall winISteamUser_SteamUser015_BIsBehindNAT(winISteamUser_SteamUser015 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser015_BIsBehindNAT(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_AdvertiseGame, 18)
void __thiscall winISteamUser_SteamUser015_AdvertiseGame(winISteamUser_SteamUser015 *_this, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser015_AdvertiseGame(_this->linux_side, steamIDGameServer, unIPServer, usPortServer);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_RequestEncryptedAppTicket, 12)
SteamAPICall_t __thiscall winISteamUser_SteamUser015_RequestEncryptedAppTicket(winISteamUser_SteamUser015 *_this, void * pDataToInclude, int cbDataToInclude)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser015_RequestEncryptedAppTicket(_this->linux_side, pDataToInclude, cbDataToInclude);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_GetEncryptedAppTicket, 16)
bool __thiscall winISteamUser_SteamUser015_GetEncryptedAppTicket(winISteamUser_SteamUser015 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser015_GetEncryptedAppTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket);
}
extern vtable_ptr winISteamUser_SteamUser015_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamUser_SteamUser015,
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_GetHSteamUser)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_BLoggedOn)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_GetSteamID)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_InitiateGameConnection)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_TerminateGameConnection)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_TrackAppUsageEvent)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_GetUserDataFolder)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_StartVoiceRecording)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_StopVoiceRecording)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_GetAvailableVoice)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_GetVoice)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_DecompressVoice)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_GetVoiceOptimalSampleRate)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_GetAuthSessionTicket)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_BeginAuthSession)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_EndAuthSession)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_CancelAuthTicket)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_UserHasLicenseForApp)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_BIsBehindNAT)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_AdvertiseGame)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_RequestEncryptedAppTicket)
VTABLE_ADD_FUNC(winISteamUser_SteamUser015_GetEncryptedAppTicket)
);
#ifndef __GNUC__
}
#endif
winISteamUser_SteamUser015 *create_winISteamUser_SteamUser015(void *linux_side)
{
winISteamUser_SteamUser015 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamUser_SteamUser015));
TRACE("-> %p\n", r);
r->vtable = &winISteamUser_SteamUser015_vtable;
r->linux_side = linux_side;
return r;
}
#include "cppISteamUser_SteamUser014.h"
typedef struct __winISteamUser_SteamUser014 {