lsteamclient: Use the new structures in thunks.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon
2023-09-30 14:02:30 +02:00
committed by Arkadiusz Hiler
parent 9b1a3cb349
commit 9ea65fe0d0
514 changed files with 10161 additions and 10868 deletions

View File

@ -1,9 +1,6 @@
/* This file is auto-generated, do not edit. */
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamNetworkingUtils_SteamNetworkingUtils001.h"
@ -276,7 +273,7 @@ bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworking
return params._ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity *identity, char *buf, uint32_t cbBuf)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identity, char *buf, uint32_t cbBuf)
{
struct cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString_params params =
{
@ -289,7 +286,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworking
cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString( &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity *pIdentity, const char *pszStr)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity, const char *pszStr)
{
struct cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString_params params =
{
@ -618,7 +615,7 @@ bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworking
return params._ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity *identity, char *buf, uint32_t cbBuf)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identity, char *buf, uint32_t cbBuf)
{
struct cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString_params params =
{
@ -631,7 +628,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworking
cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString( &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity *pIdentity, const char *pszStr)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity, const char *pszStr)
{
struct cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString_params params =
{
@ -715,7 +712,7 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNe
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_destructor, 4)
winSteamNetworkingMessage_t_152 * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage(struct w_steam_iface *_this, int32_t cbAllocateBuffer)
w_SteamNetworkingMessage_t_147 * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage(struct w_steam_iface *_this, int32_t cbAllocateBuffer)
{
struct cppISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage_params params =
{
@ -973,7 +970,7 @@ bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworking
return params._ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity *identity, char *buf, uint32_t cbBuf)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identity, char *buf, uint32_t cbBuf)
{
struct cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString_params params =
{
@ -986,7 +983,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworking
cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString( &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity *pIdentity, const char *pszStr)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity, const char *pszStr)
{
struct cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString_params params =
{
@ -1074,7 +1071,7 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNe
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_destructor, 4)
winSteamNetworkingMessage_t_158 * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage(struct w_steam_iface *_this, int32_t cbAllocateBuffer)
w_SteamNetworkingMessage_t_153a * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage(struct w_steam_iface *_this, int32_t cbAllocateBuffer)
{
struct cppISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage_params params =
{
@ -1257,7 +1254,7 @@ uint32_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetIPv4Fake
return params._ret;
}
uint32_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP(struct w_steam_iface *_this, const SteamNetworkingIPAddr *fakeIP, SteamNetworkingIdentity *pOutRealIdentity)
uint32_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP(struct w_steam_iface *_this, const SteamNetworkingIPAddr *fakeIP, SteamNetworkingIdentity_144 *pOutRealIdentity)
{
struct cppISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP_params params =
{
@ -1369,7 +1366,7 @@ uint32_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetwor
return params._ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity *identity, char *buf, uint32_t cbBuf)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identity, char *buf, uint32_t cbBuf)
{
struct cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString_params params =
{
@ -1382,7 +1379,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworking
cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString( &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity *pIdentity, const char *pszStr)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity, const char *pszStr)
{
struct cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString_params params =
{