mirror of
https://github.com/ValveSoftware/Proton.git
synced 2025-06-12 13:17:50 +02:00

committed by
Arkadiusz Hiler

parent
9b1a3cb349
commit
9ea65fe0d0
@ -1,9 +1,6 @@
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/* This file is auto-generated, do not edit. */
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#include "steamclient_private.h"
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#include "steam_defs.h"
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#include "struct_converters.h"
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WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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#include "cppISteamNetworkingUtils_SteamNetworkingUtils001.h"
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@ -276,7 +273,7 @@ bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworking
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return params._ret;
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}
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void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity *identity, char *buf, uint32_t cbBuf)
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void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identity, char *buf, uint32_t cbBuf)
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{
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struct cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString_params params =
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{
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@ -289,7 +286,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworking
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cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString( ¶ms );
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}
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bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity *pIdentity, const char *pszStr)
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bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity, const char *pszStr)
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{
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struct cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString_params params =
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{
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@ -618,7 +615,7 @@ bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworking
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return params._ret;
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}
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void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity *identity, char *buf, uint32_t cbBuf)
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void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identity, char *buf, uint32_t cbBuf)
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{
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struct cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString_params params =
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{
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@ -631,7 +628,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworking
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cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString( ¶ms );
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}
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bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity *pIdentity, const char *pszStr)
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bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity, const char *pszStr)
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{
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struct cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString_params params =
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{
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@ -715,7 +712,7 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNe
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DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString, 12)
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DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_destructor, 4)
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winSteamNetworkingMessage_t_152 * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage(struct w_steam_iface *_this, int32_t cbAllocateBuffer)
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w_SteamNetworkingMessage_t_147 * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage(struct w_steam_iface *_this, int32_t cbAllocateBuffer)
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{
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struct cppISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage_params params =
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{
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@ -973,7 +970,7 @@ bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworking
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return params._ret;
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}
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void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity *identity, char *buf, uint32_t cbBuf)
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void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identity, char *buf, uint32_t cbBuf)
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{
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struct cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString_params params =
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{
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@ -986,7 +983,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworking
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cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString( ¶ms );
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}
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bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity *pIdentity, const char *pszStr)
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bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity, const char *pszStr)
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{
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struct cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString_params params =
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{
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@ -1074,7 +1071,7 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNe
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DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString, 12)
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DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_destructor, 4)
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winSteamNetworkingMessage_t_158 * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage(struct w_steam_iface *_this, int32_t cbAllocateBuffer)
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w_SteamNetworkingMessage_t_153a * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage(struct w_steam_iface *_this, int32_t cbAllocateBuffer)
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{
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struct cppISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage_params params =
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{
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@ -1257,7 +1254,7 @@ uint32_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetIPv4Fake
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return params._ret;
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}
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uint32_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP(struct w_steam_iface *_this, const SteamNetworkingIPAddr *fakeIP, SteamNetworkingIdentity *pOutRealIdentity)
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uint32_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP(struct w_steam_iface *_this, const SteamNetworkingIPAddr *fakeIP, SteamNetworkingIdentity_144 *pOutRealIdentity)
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{
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struct cppISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP_params params =
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{
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@ -1369,7 +1366,7 @@ uint32_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetwor
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return params._ret;
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}
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void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity *identity, char *buf, uint32_t cbBuf)
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void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identity, char *buf, uint32_t cbBuf)
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{
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struct cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString_params params =
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{
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@ -1382,7 +1379,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworking
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cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString( ¶ms );
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}
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bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity *pIdentity, const char *pszStr)
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bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity, const char *pszStr)
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{
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struct cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString_params params =
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{
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