lsteamclient: Use a generic interface wrapper struct.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon
2023-09-24 14:50:45 +02:00
committed by Arkadiusz Hiler
parent eb531f7764
commit 7e5eed6c71
42 changed files with 12530 additions and 13575 deletions

View File

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,42 +15,37 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001.h"
typedef struct __winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup, 8)
void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this)
void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(struct w_steam_iface *_this)
{
TRACE("%p\n", _this);
cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(_this->linux_side);
cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(_this->u_iface);
}
EResult __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, const SteamNetworkingIPAddr *remoteAddress, const void *pData, uint32 cbData, int nSendFlags)
EResult __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(struct w_steam_iface *_this, const SteamNetworkingIPAddr *remoteAddress, const void *pData, uint32 cbData, int nSendFlags)
{
EResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(_this->linux_side, remoteAddress, pData, cbData, nSendFlags);
_ret = cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(_this->u_iface, remoteAddress, pData, cbData, nSendFlags);
return _ret;
}
int __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, winSteamNetworkingMessage_t_158 **ppOutMessages, int nMaxMessages)
int __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(struct w_steam_iface *_this, winSteamNetworkingMessage_t_158 **ppOutMessages, int nMaxMessages)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(_this->linux_side, ppOutMessages, nMaxMessages);
_ret = cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(_this->u_iface, ppOutMessages, nMaxMessages);
return _ret;
}
void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, const SteamNetworkingIPAddr *remoteAddress)
void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(struct w_steam_iface *_this, const SteamNetworkingIPAddr *remoteAddress)
{
TRACE("%p\n", _this);
cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(_this->linux_side, remoteAddress);
cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(_this->u_iface, remoteAddress);
}
extern vtable_ptr winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_vtable;
@ -70,12 +63,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001(void *linux_side)
struct w_steam_iface *create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001(void *u_iface)
{
winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001));
struct w_steam_iface *r = HeapAlloc(GetProcessHeap(), 0, sizeof(struct w_steam_iface));
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_vtable, 4, "SteamNetworkingFakeUDPPort001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}