lsteamclient: Get memory for SteamClient interface within native steamclient.dll loader range.

CW-Bug-ID: #19605

For Mafia II.
This commit is contained in:
Paul Gofman
2021-11-03 18:00:12 +03:00
committed by Arkadiusz Hiler
parent b3c6c677bc
commit 7a90ff74ce
39 changed files with 331 additions and 187 deletions

View File

@ -99,7 +99,7 @@ void __asm_dummy_vtables(void) {
winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003(void *linux_side)
{
winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003));
winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *r = alloc_mem_for_iface(sizeof(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003), "SteamNetworkingSocketsSerialized003");
TRACE("-> %p\n", r);
r->vtable = &winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_vtable;
r->linux_side = linux_side;
@ -190,7 +190,7 @@ void __asm_dummy_vtables(void) {
winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002(void *linux_side)
{
winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002));
winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *r = alloc_mem_for_iface(sizeof(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002), "SteamNetworkingSocketsSerialized002");
TRACE("-> %p\n", r);
r->vtable = &winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_vtable;
r->linux_side = linux_side;