lsteamclient: Avoid code duplication in handling SteamNetworkingMessage_t wrapping.

CW-Bug-Id: #22649
This commit is contained in:
Paul Gofman
2023-08-23 17:27:02 -06:00
committed by Arkadiusz Hiler
parent 6d51ed29f3
commit 6ed890c9e9
13 changed files with 235 additions and 736 deletions

View File

@ -15,6 +15,9 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#define SDK_VERSION 1420
#include "steamclient_manual_common.h"
extern "C" {
const char * cppISteamController_SteamController006_GetGlyphForActionOrigin(void *linux_side, EControllerActionOrigin eOrigin)