lsteamclient: Rename w_steam_iface to w_iface.

This commit is contained in:
Rémi Bernon
2025-01-16 10:32:36 +01:00
committed by Arkadiusz Hiler
parent 634b00fff2
commit 661da904e4
254 changed files with 25657 additions and 25649 deletions

View File

@ -12,11 +12,11 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSock
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg, 12)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous(struct w_steam_iface *_this, CSteamID steamIDRemote, uint32_t unConnectionIDSrc, const void *pMsgRendezvous, uint32_t cbRendezvous)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous(struct w_iface *_this, CSteamID steamIDRemote, uint32_t unConnectionIDSrc, const void *pMsgRendezvous, uint32_t cbRendezvous)
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous_params params =
{
.linux_side = _this->u_iface,
.u_iface = _this->u_iface,
.steamIDRemote = steamIDRemote,
.unConnectionIDSrc = unConnectionIDSrc,
.pMsgRendezvous = pMsgRendezvous,
@ -26,11 +26,11 @@ void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSeria
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous, &params );
}
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure(struct w_steam_iface *_this, CSteamID steamIDRemote, uint32_t unConnectionIDDest, uint32_t nReason, const char *pszReason)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure(struct w_iface *_this, CSteamID steamIDRemote, uint32_t unConnectionIDDest, uint32_t nReason, const char *pszReason)
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure_params params =
{
.linux_side = _this->u_iface,
.u_iface = _this->u_iface,
.steamIDRemote = steamIDRemote,
.unConnectionIDDest = unConnectionIDDest,
.nReason = nReason,
@ -41,22 +41,22 @@ void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSeria
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure, &params );
}
uint64_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync(struct w_steam_iface *_this)
uint64_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync(struct w_iface *_this)
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync_params params =
{
.linux_side = _this->u_iface,
.u_iface = _this->u_iface,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync, &params );
return params._ret;
}
int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON(struct w_steam_iface *_this, void *buf, uint32_t cbBuf)
int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON(struct w_iface *_this, void *buf, uint32_t cbBuf)
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON_params params =
{
.linux_side = _this->u_iface,
.u_iface = _this->u_iface,
.buf = buf,
.cbBuf = cbBuf,
};
@ -65,11 +65,11 @@ int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSe
return params._ret;
}
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket(struct w_steam_iface *_this, const void *pTicket, uint32_t cbTicket)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket(struct w_iface *_this, const void *pTicket, uint32_t cbTicket)
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket_params params =
{
.linux_side = _this->u_iface,
.u_iface = _this->u_iface,
.pTicket = pTicket,
.cbTicket = cbTicket,
};
@ -77,22 +77,22 @@ void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSeria
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket, &params );
}
uint32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount(struct w_steam_iface *_this)
uint32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount(struct w_iface *_this)
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount_params params =
{
.linux_side = _this->u_iface,
.u_iface = _this->u_iface,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount, &params );
return params._ret;
}
int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket(struct w_steam_iface *_this, uint32_t idxTicket, void *buf, uint32_t cbBuf)
int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket(struct w_iface *_this, uint32_t idxTicket, void *buf, uint32_t cbBuf)
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket_params params =
{
.linux_side = _this->u_iface,
.u_iface = _this->u_iface,
.idxTicket = idxTicket,
.buf = buf,
.cbBuf = cbBuf,
@ -102,11 +102,11 @@ int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSe
return params._ret;
}
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg(struct w_steam_iface *_this, const void *pMsg, uint32_t cbMsg)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg(struct w_iface *_this, const void *pMsg, uint32_t cbMsg)
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg_params params =
{
.linux_side = _this->u_iface,
.u_iface = _this->u_iface,
.pMsg = pMsg,
.cbMsg = cbMsg,
};
@ -131,9 +131,9 @@ __ASM_BLOCK_BEGIN(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSer
);
__ASM_BLOCK_END
struct w_steam_iface *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002(void *u_iface)
struct w_iface *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002( struct u_iface *u_iface )
{
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamNetworkingSocketsSerialized002");
struct w_iface *r = alloc_mem_for_iface(sizeof(struct w_iface), "SteamNetworkingSocketsSerialized002");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_vtable, 8, "SteamNetworkingSocketsSerialized002");
r->u_iface = u_iface;
@ -149,11 +149,11 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSock
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg, 12)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous(struct w_steam_iface *_this, CSteamID steamIDRemote, uint32_t unConnectionIDSrc, const void *pMsgRendezvous, uint32_t cbRendezvous)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous(struct w_iface *_this, CSteamID steamIDRemote, uint32_t unConnectionIDSrc, const void *pMsgRendezvous, uint32_t cbRendezvous)
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous_params params =
{
.linux_side = _this->u_iface,
.u_iface = _this->u_iface,
.steamIDRemote = steamIDRemote,
.unConnectionIDSrc = unConnectionIDSrc,
.pMsgRendezvous = pMsgRendezvous,
@ -163,11 +163,11 @@ void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSeria
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous, &params );
}
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure(struct w_steam_iface *_this, CSteamID steamIDRemote, uint32_t unConnectionIDDest, uint32_t nReason, const char *pszReason)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure(struct w_iface *_this, CSteamID steamIDRemote, uint32_t unConnectionIDDest, uint32_t nReason, const char *pszReason)
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure_params params =
{
.linux_side = _this->u_iface,
.u_iface = _this->u_iface,
.steamIDRemote = steamIDRemote,
.unConnectionIDDest = unConnectionIDDest,
.nReason = nReason,
@ -178,22 +178,22 @@ void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSeria
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure, &params );
}
uint64_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync(struct w_steam_iface *_this)
uint64_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync(struct w_iface *_this)
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync_params params =
{
.linux_side = _this->u_iface,
.u_iface = _this->u_iface,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync, &params );
return params._ret;
}
int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON(struct w_steam_iface *_this, void *buf, uint32_t cbBuf, const char *pszLauncherPartner)
int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON(struct w_iface *_this, void *buf, uint32_t cbBuf, const char *pszLauncherPartner)
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON_params params =
{
.linux_side = _this->u_iface,
.u_iface = _this->u_iface,
.buf = buf,
.cbBuf = cbBuf,
.pszLauncherPartner = pszLauncherPartner,
@ -204,11 +204,11 @@ int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSe
return params._ret;
}
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket(struct w_steam_iface *_this, const void *pTicket, uint32_t cbTicket)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket(struct w_iface *_this, const void *pTicket, uint32_t cbTicket)
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket_params params =
{
.linux_side = _this->u_iface,
.u_iface = _this->u_iface,
.pTicket = pTicket,
.cbTicket = cbTicket,
};
@ -216,22 +216,22 @@ void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSeria
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket, &params );
}
uint32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount(struct w_steam_iface *_this)
uint32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount(struct w_iface *_this)
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount_params params =
{
.linux_side = _this->u_iface,
.u_iface = _this->u_iface,
};
TRACE("%p\n", _this);
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount, &params );
return params._ret;
}
int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket(struct w_steam_iface *_this, uint32_t idxTicket, void *buf, uint32_t cbBuf)
int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket(struct w_iface *_this, uint32_t idxTicket, void *buf, uint32_t cbBuf)
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket_params params =
{
.linux_side = _this->u_iface,
.u_iface = _this->u_iface,
.idxTicket = idxTicket,
.buf = buf,
.cbBuf = cbBuf,
@ -241,11 +241,11 @@ int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSe
return params._ret;
}
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg(struct w_steam_iface *_this, const void *pMsg, uint32_t cbMsg)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg(struct w_iface *_this, const void *pMsg, uint32_t cbMsg)
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg_params params =
{
.linux_side = _this->u_iface,
.u_iface = _this->u_iface,
.pMsg = pMsg,
.cbMsg = cbMsg,
};
@ -270,9 +270,9 @@ __ASM_BLOCK_BEGIN(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSer
);
__ASM_BLOCK_END
struct w_steam_iface *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003(void *u_iface)
struct w_iface *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003( struct u_iface *u_iface )
{
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamNetworkingSocketsSerialized003");
struct w_iface *r = alloc_mem_for_iface(sizeof(struct w_iface), "SteamNetworkingSocketsSerialized003");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_vtable, 8, "SteamNetworkingSocketsSerialized003");
r->u_iface = u_iface;