mirror of
https://github.com/ValveSoftware/Proton.git
synced 2025-06-12 21:27:47 +02:00
lsteamclient: Rename w_steam_iface to w_iface.
This commit is contained in:

committed by
Arkadiusz Hiler

parent
634b00fff2
commit
661da904e4
@ -12,11 +12,11 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSock
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket, 16)
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg, 12)
|
||||
|
||||
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous(struct w_steam_iface *_this, CSteamID steamIDRemote, uint32_t unConnectionIDSrc, const void *pMsgRendezvous, uint32_t cbRendezvous)
|
||||
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous(struct w_iface *_this, CSteamID steamIDRemote, uint32_t unConnectionIDSrc, const void *pMsgRendezvous, uint32_t cbRendezvous)
|
||||
{
|
||||
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous_params params =
|
||||
{
|
||||
.linux_side = _this->u_iface,
|
||||
.u_iface = _this->u_iface,
|
||||
.steamIDRemote = steamIDRemote,
|
||||
.unConnectionIDSrc = unConnectionIDSrc,
|
||||
.pMsgRendezvous = pMsgRendezvous,
|
||||
@ -26,11 +26,11 @@ void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSeria
|
||||
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous, ¶ms );
|
||||
}
|
||||
|
||||
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure(struct w_steam_iface *_this, CSteamID steamIDRemote, uint32_t unConnectionIDDest, uint32_t nReason, const char *pszReason)
|
||||
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure(struct w_iface *_this, CSteamID steamIDRemote, uint32_t unConnectionIDDest, uint32_t nReason, const char *pszReason)
|
||||
{
|
||||
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure_params params =
|
||||
{
|
||||
.linux_side = _this->u_iface,
|
||||
.u_iface = _this->u_iface,
|
||||
.steamIDRemote = steamIDRemote,
|
||||
.unConnectionIDDest = unConnectionIDDest,
|
||||
.nReason = nReason,
|
||||
@ -41,22 +41,22 @@ void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSeria
|
||||
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure, ¶ms );
|
||||
}
|
||||
|
||||
uint64_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync(struct w_steam_iface *_this)
|
||||
uint64_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync(struct w_iface *_this)
|
||||
{
|
||||
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync_params params =
|
||||
{
|
||||
.linux_side = _this->u_iface,
|
||||
.u_iface = _this->u_iface,
|
||||
};
|
||||
TRACE("%p\n", _this);
|
||||
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync, ¶ms );
|
||||
return params._ret;
|
||||
}
|
||||
|
||||
int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON(struct w_steam_iface *_this, void *buf, uint32_t cbBuf)
|
||||
int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON(struct w_iface *_this, void *buf, uint32_t cbBuf)
|
||||
{
|
||||
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON_params params =
|
||||
{
|
||||
.linux_side = _this->u_iface,
|
||||
.u_iface = _this->u_iface,
|
||||
.buf = buf,
|
||||
.cbBuf = cbBuf,
|
||||
};
|
||||
@ -65,11 +65,11 @@ int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSe
|
||||
return params._ret;
|
||||
}
|
||||
|
||||
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket(struct w_steam_iface *_this, const void *pTicket, uint32_t cbTicket)
|
||||
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket(struct w_iface *_this, const void *pTicket, uint32_t cbTicket)
|
||||
{
|
||||
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket_params params =
|
||||
{
|
||||
.linux_side = _this->u_iface,
|
||||
.u_iface = _this->u_iface,
|
||||
.pTicket = pTicket,
|
||||
.cbTicket = cbTicket,
|
||||
};
|
||||
@ -77,22 +77,22 @@ void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSeria
|
||||
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket, ¶ms );
|
||||
}
|
||||
|
||||
uint32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount(struct w_steam_iface *_this)
|
||||
uint32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount(struct w_iface *_this)
|
||||
{
|
||||
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount_params params =
|
||||
{
|
||||
.linux_side = _this->u_iface,
|
||||
.u_iface = _this->u_iface,
|
||||
};
|
||||
TRACE("%p\n", _this);
|
||||
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount, ¶ms );
|
||||
return params._ret;
|
||||
}
|
||||
|
||||
int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket(struct w_steam_iface *_this, uint32_t idxTicket, void *buf, uint32_t cbBuf)
|
||||
int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket(struct w_iface *_this, uint32_t idxTicket, void *buf, uint32_t cbBuf)
|
||||
{
|
||||
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket_params params =
|
||||
{
|
||||
.linux_side = _this->u_iface,
|
||||
.u_iface = _this->u_iface,
|
||||
.idxTicket = idxTicket,
|
||||
.buf = buf,
|
||||
.cbBuf = cbBuf,
|
||||
@ -102,11 +102,11 @@ int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSe
|
||||
return params._ret;
|
||||
}
|
||||
|
||||
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg(struct w_steam_iface *_this, const void *pMsg, uint32_t cbMsg)
|
||||
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg(struct w_iface *_this, const void *pMsg, uint32_t cbMsg)
|
||||
{
|
||||
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg_params params =
|
||||
{
|
||||
.linux_side = _this->u_iface,
|
||||
.u_iface = _this->u_iface,
|
||||
.pMsg = pMsg,
|
||||
.cbMsg = cbMsg,
|
||||
};
|
||||
@ -131,9 +131,9 @@ __ASM_BLOCK_BEGIN(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSer
|
||||
);
|
||||
__ASM_BLOCK_END
|
||||
|
||||
struct w_steam_iface *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002(void *u_iface)
|
||||
struct w_iface *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002( struct u_iface *u_iface )
|
||||
{
|
||||
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamNetworkingSocketsSerialized002");
|
||||
struct w_iface *r = alloc_mem_for_iface(sizeof(struct w_iface), "SteamNetworkingSocketsSerialized002");
|
||||
TRACE("-> %p\n", r);
|
||||
r->vtable = alloc_vtable(&winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_vtable, 8, "SteamNetworkingSocketsSerialized002");
|
||||
r->u_iface = u_iface;
|
||||
@ -149,11 +149,11 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSock
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket, 16)
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg, 12)
|
||||
|
||||
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous(struct w_steam_iface *_this, CSteamID steamIDRemote, uint32_t unConnectionIDSrc, const void *pMsgRendezvous, uint32_t cbRendezvous)
|
||||
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous(struct w_iface *_this, CSteamID steamIDRemote, uint32_t unConnectionIDSrc, const void *pMsgRendezvous, uint32_t cbRendezvous)
|
||||
{
|
||||
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous_params params =
|
||||
{
|
||||
.linux_side = _this->u_iface,
|
||||
.u_iface = _this->u_iface,
|
||||
.steamIDRemote = steamIDRemote,
|
||||
.unConnectionIDSrc = unConnectionIDSrc,
|
||||
.pMsgRendezvous = pMsgRendezvous,
|
||||
@ -163,11 +163,11 @@ void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSeria
|
||||
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous, ¶ms );
|
||||
}
|
||||
|
||||
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure(struct w_steam_iface *_this, CSteamID steamIDRemote, uint32_t unConnectionIDDest, uint32_t nReason, const char *pszReason)
|
||||
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure(struct w_iface *_this, CSteamID steamIDRemote, uint32_t unConnectionIDDest, uint32_t nReason, const char *pszReason)
|
||||
{
|
||||
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure_params params =
|
||||
{
|
||||
.linux_side = _this->u_iface,
|
||||
.u_iface = _this->u_iface,
|
||||
.steamIDRemote = steamIDRemote,
|
||||
.unConnectionIDDest = unConnectionIDDest,
|
||||
.nReason = nReason,
|
||||
@ -178,22 +178,22 @@ void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSeria
|
||||
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure, ¶ms );
|
||||
}
|
||||
|
||||
uint64_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync(struct w_steam_iface *_this)
|
||||
uint64_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync(struct w_iface *_this)
|
||||
{
|
||||
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync_params params =
|
||||
{
|
||||
.linux_side = _this->u_iface,
|
||||
.u_iface = _this->u_iface,
|
||||
};
|
||||
TRACE("%p\n", _this);
|
||||
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync, ¶ms );
|
||||
return params._ret;
|
||||
}
|
||||
|
||||
int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON(struct w_steam_iface *_this, void *buf, uint32_t cbBuf, const char *pszLauncherPartner)
|
||||
int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON(struct w_iface *_this, void *buf, uint32_t cbBuf, const char *pszLauncherPartner)
|
||||
{
|
||||
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON_params params =
|
||||
{
|
||||
.linux_side = _this->u_iface,
|
||||
.u_iface = _this->u_iface,
|
||||
.buf = buf,
|
||||
.cbBuf = cbBuf,
|
||||
.pszLauncherPartner = pszLauncherPartner,
|
||||
@ -204,11 +204,11 @@ int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSe
|
||||
return params._ret;
|
||||
}
|
||||
|
||||
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket(struct w_steam_iface *_this, const void *pTicket, uint32_t cbTicket)
|
||||
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket(struct w_iface *_this, const void *pTicket, uint32_t cbTicket)
|
||||
{
|
||||
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket_params params =
|
||||
{
|
||||
.linux_side = _this->u_iface,
|
||||
.u_iface = _this->u_iface,
|
||||
.pTicket = pTicket,
|
||||
.cbTicket = cbTicket,
|
||||
};
|
||||
@ -216,22 +216,22 @@ void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSeria
|
||||
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket, ¶ms );
|
||||
}
|
||||
|
||||
uint32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount(struct w_steam_iface *_this)
|
||||
uint32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount(struct w_iface *_this)
|
||||
{
|
||||
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount_params params =
|
||||
{
|
||||
.linux_side = _this->u_iface,
|
||||
.u_iface = _this->u_iface,
|
||||
};
|
||||
TRACE("%p\n", _this);
|
||||
STEAMCLIENT_CALL( ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount, ¶ms );
|
||||
return params._ret;
|
||||
}
|
||||
|
||||
int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket(struct w_steam_iface *_this, uint32_t idxTicket, void *buf, uint32_t cbBuf)
|
||||
int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket(struct w_iface *_this, uint32_t idxTicket, void *buf, uint32_t cbBuf)
|
||||
{
|
||||
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket_params params =
|
||||
{
|
||||
.linux_side = _this->u_iface,
|
||||
.u_iface = _this->u_iface,
|
||||
.idxTicket = idxTicket,
|
||||
.buf = buf,
|
||||
.cbBuf = cbBuf,
|
||||
@ -241,11 +241,11 @@ int32_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSe
|
||||
return params._ret;
|
||||
}
|
||||
|
||||
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg(struct w_steam_iface *_this, const void *pMsg, uint32_t cbMsg)
|
||||
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg(struct w_iface *_this, const void *pMsg, uint32_t cbMsg)
|
||||
{
|
||||
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg_params params =
|
||||
{
|
||||
.linux_side = _this->u_iface,
|
||||
.u_iface = _this->u_iface,
|
||||
.pMsg = pMsg,
|
||||
.cbMsg = cbMsg,
|
||||
};
|
||||
@ -270,9 +270,9 @@ __ASM_BLOCK_BEGIN(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSer
|
||||
);
|
||||
__ASM_BLOCK_END
|
||||
|
||||
struct w_steam_iface *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003(void *u_iface)
|
||||
struct w_iface *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003( struct u_iface *u_iface )
|
||||
{
|
||||
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamNetworkingSocketsSerialized003");
|
||||
struct w_iface *r = alloc_mem_for_iface(sizeof(struct w_iface), "SteamNetworkingSocketsSerialized003");
|
||||
TRACE("-> %p\n", r);
|
||||
r->vtable = alloc_vtable(&winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_vtable, 8, "SteamNetworkingSocketsSerialized003");
|
||||
r->u_iface = u_iface;
|
||||
|
Reference in New Issue
Block a user