mirror of
https://github.com/ValveSoftware/Proton.git
synced 2025-06-12 13:17:50 +02:00

committed by
Arkadiusz Hiler

parent
af68b26a9b
commit
560fc53226
@ -41,7 +41,7 @@ void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActi
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive( ¶ms );
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}
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void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval(struct w_steam_iface *_this, int iHeartbeatInterval)
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void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval(struct w_steam_iface *_this, int32_t iHeartbeatInterval)
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{
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval_params params =
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{
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@ -52,7 +52,7 @@ void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHear
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval( ¶ms );
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}
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bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(struct w_steam_iface *_this, const void *pData, int cbData, uint32 srcIP, uint16 srcPort)
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bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(struct w_steam_iface *_this, const void *pData, int32_t cbData, uint32_t srcIP, uint16_t srcPort)
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{
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket_params params =
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{
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@ -67,7 +67,7 @@ bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleI
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return params._ret;
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}
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int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket(struct w_steam_iface *_this, void *pOut, int cbMaxOut, uint32 *pNetAdr, uint16 *pPort)
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int32_t __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket(struct w_steam_iface *_this, void *pOut, int32_t cbMaxOut, uint32_t *pNetAdr, uint16_t *pPort)
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{
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket_params params =
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{
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@ -82,7 +82,7 @@ int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextO
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return params._ret;
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}
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void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(struct w_steam_iface *_this, unsigned short nProtocolVersion, bool bDedicatedServer, const char *pRegionName, const char *pProductName, unsigned short nMaxReportedClients, bool bPasswordProtected, const char *pGameDescription)
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void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(struct w_steam_iface *_this, uint16_t nProtocolVersion, bool bDedicatedServer, const char *pRegionName, const char *pProductName, uint16_t nMaxReportedClients, bool bPasswordProtected, const char *pGameDescription)
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{
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData_params params =
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{
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@ -176,7 +176,7 @@ bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveM
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return params._ret;
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}
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int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers(struct w_steam_iface *_this)
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int32_t __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers(struct w_steam_iface *_this)
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{
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers_params params =
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{
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@ -187,7 +187,7 @@ int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMa
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return params._ret;
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}
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int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress(struct w_steam_iface *_this, int iServer, char *pOut, int outBufferSize)
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int32_t __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress(struct w_steam_iface *_this, int32_t iServer, char *pOut, int32_t outBufferSize)
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{
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress_params params =
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{
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