lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum
2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View File

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern HSteamUser cppISteamUser_SteamUser014_GetHSteamUser(void *);
extern bool cppISteamUser_SteamUser014_BLoggedOn(void *);
extern CSteamID cppISteamUser_SteamUser014_GetSteamID(void *);
@ -22,6 +19,3 @@ extern bool cppISteamUser_SteamUser014_BIsBehindNAT(void *);
extern void cppISteamUser_SteamUser014_AdvertiseGame(void *, CSteamID, uint32, uint16);
extern SteamAPICall_t cppISteamUser_SteamUser014_RequestEncryptedAppTicket(void *, void *, int);
extern bool cppISteamUser_SteamUser014_GetEncryptedAppTicket(void *, void *, int, uint32 *);
#ifdef __cplusplus
}
#endif