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lsteamclient: Allocate memory for every path conversion.
CW-Bug-Id: #22729
This commit is contained in:

committed by
Arkadiusz Hiler

parent
c3495c7f25
commit
1e11264606
@ -582,10 +582,10 @@ bool __thiscall winISteamUtils_SteamUtils005_BOverlayNeedsPresent(struct w_steam
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SteamAPICall_t __thiscall winISteamUtils_SteamUtils005_CheckFileSignature(struct w_steam_iface *_this, const char *szFileName)
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{
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SteamAPICall_t _ret;
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char lin_szFileName[PATH_MAX];
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steamclient_dos_path_to_unix_path(szFileName, lin_szFileName, 0);
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const char *u_szFileName = steamclient_dos_to_unix_path( szFileName, 0 );
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TRACE("%p\n", _this);
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_ret = cppISteamUtils_SteamUtils005_CheckFileSignature(_this->u_iface, szFileName ? lin_szFileName : NULL);
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_ret = cppISteamUtils_SteamUtils005_CheckFileSignature(_this->u_iface, szFileName ? u_szFileName : NULL);
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steamclient_free_path( u_szFileName );
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return _ret;
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}
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@ -845,10 +845,10 @@ bool __thiscall winISteamUtils_SteamUtils006_BOverlayNeedsPresent(struct w_steam
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SteamAPICall_t __thiscall winISteamUtils_SteamUtils006_CheckFileSignature(struct w_steam_iface *_this, const char *szFileName)
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{
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SteamAPICall_t _ret;
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char lin_szFileName[PATH_MAX];
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steamclient_dos_path_to_unix_path(szFileName, lin_szFileName, 0);
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const char *u_szFileName = steamclient_dos_to_unix_path( szFileName, 0 );
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TRACE("%p\n", _this);
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_ret = cppISteamUtils_SteamUtils006_CheckFileSignature(_this->u_iface, szFileName ? lin_szFileName : NULL);
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_ret = cppISteamUtils_SteamUtils006_CheckFileSignature(_this->u_iface, szFileName ? u_szFileName : NULL);
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steamclient_free_path( u_szFileName );
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return _ret;
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}
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@ -1127,10 +1127,10 @@ bool __thiscall winISteamUtils_SteamUtils007_BOverlayNeedsPresent(struct w_steam
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SteamAPICall_t __thiscall winISteamUtils_SteamUtils007_CheckFileSignature(struct w_steam_iface *_this, const char *szFileName)
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{
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SteamAPICall_t _ret;
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char lin_szFileName[PATH_MAX];
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steamclient_dos_path_to_unix_path(szFileName, lin_szFileName, 0);
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const char *u_szFileName = steamclient_dos_to_unix_path( szFileName, 0 );
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TRACE("%p\n", _this);
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_ret = cppISteamUtils_SteamUtils007_CheckFileSignature(_this->u_iface, szFileName ? lin_szFileName : NULL);
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_ret = cppISteamUtils_SteamUtils007_CheckFileSignature(_this->u_iface, szFileName ? u_szFileName : NULL);
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steamclient_free_path( u_szFileName );
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return _ret;
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}
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@ -1418,10 +1418,10 @@ bool __thiscall winISteamUtils_SteamUtils008_BOverlayNeedsPresent(struct w_steam
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SteamAPICall_t __thiscall winISteamUtils_SteamUtils008_CheckFileSignature(struct w_steam_iface *_this, const char *szFileName)
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{
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SteamAPICall_t _ret;
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char lin_szFileName[PATH_MAX];
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steamclient_dos_path_to_unix_path(szFileName, lin_szFileName, 0);
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const char *u_szFileName = steamclient_dos_to_unix_path( szFileName, 0 );
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TRACE("%p\n", _this);
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_ret = cppISteamUtils_SteamUtils008_CheckFileSignature(_this->u_iface, szFileName ? lin_szFileName : NULL);
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_ret = cppISteamUtils_SteamUtils008_CheckFileSignature(_this->u_iface, szFileName ? u_szFileName : NULL);
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steamclient_free_path( u_szFileName );
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return _ret;
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}
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@ -1731,10 +1731,10 @@ bool __thiscall winISteamUtils_SteamUtils009_BOverlayNeedsPresent(struct w_steam
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SteamAPICall_t __thiscall winISteamUtils_SteamUtils009_CheckFileSignature(struct w_steam_iface *_this, const char *szFileName)
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{
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SteamAPICall_t _ret;
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char lin_szFileName[PATH_MAX];
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steamclient_dos_path_to_unix_path(szFileName, lin_szFileName, 0);
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const char *u_szFileName = steamclient_dos_to_unix_path( szFileName, 0 );
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TRACE("%p\n", _this);
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_ret = cppISteamUtils_SteamUtils009_CheckFileSignature(_this->u_iface, szFileName ? lin_szFileName : NULL);
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_ret = cppISteamUtils_SteamUtils009_CheckFileSignature(_this->u_iface, szFileName ? u_szFileName : NULL);
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steamclient_free_path( u_szFileName );
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return _ret;
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}
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@ -2100,10 +2100,10 @@ bool __thiscall winISteamUtils_SteamUtils010_BOverlayNeedsPresent(struct w_steam
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SteamAPICall_t __thiscall winISteamUtils_SteamUtils010_CheckFileSignature(struct w_steam_iface *_this, const char *szFileName)
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{
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SteamAPICall_t _ret;
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char lin_szFileName[PATH_MAX];
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steamclient_dos_path_to_unix_path(szFileName, lin_szFileName, 0);
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const char *u_szFileName = steamclient_dos_to_unix_path( szFileName, 0 );
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TRACE("%p\n", _this);
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_ret = cppISteamUtils_SteamUtils010_CheckFileSignature(_this->u_iface, szFileName ? lin_szFileName : NULL);
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_ret = cppISteamUtils_SteamUtils010_CheckFileSignature(_this->u_iface, szFileName ? u_szFileName : NULL);
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steamclient_free_path( u_szFileName );
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return _ret;
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}
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