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lsteamclient: Fix packing for windows structs
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@ -5,10 +5,12 @@
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#include "steamworks_sdk_140/isteamgameserverstats.h"
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#include "steamworks_sdk_140/isteamgamecoordinator.h"
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extern "C" {
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#pragma pack( push, 8 )
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struct winSubmitItemUpdateResult_t_8 {
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EResult m_eResult;
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bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void cb_SubmitItemUpdateResult_t_8(void *l, void *w)
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{
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SubmitItemUpdateResult_t *lin = (SubmitItemUpdateResult_t *)l;
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