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https://github.com/PrismLauncher/PrismLauncher.git
synced 2025-04-29 22:24:26 +02:00
41 lines
1.6 KiB
C++
41 lines
1.6 KiB
C++
#include <QFutureWatcher>
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#include <Json.h>
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#include "McClient.h"
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#include "McResolver.h"
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#include "ServerPingTask.h"
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unsigned getOnlinePlayers(QJsonObject data)
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{
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return Json::requireInteger(Json::requireObject(data, "players"), "online");
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}
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void ServerPingTask::executeTask()
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{
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qDebug() << "Querying status of " << QString("%1:%2").arg(m_domain).arg(m_port);
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// Resolve the actual IP and port for the server
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McResolver* resolver = new McResolver(nullptr, m_domain, m_port);
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QObject::connect(resolver, &McResolver::succeeded, this, [this, resolver](QString ip, int port) {
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qDebug() << "Resolved Address for" << m_domain << ": " << ip << ":" << port;
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// Now that we have the IP and port, query the server
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McClient* client = new McClient(nullptr, m_domain, ip, port);
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QObject::connect(client, &McClient::succeeded, this, [this](QJsonObject data) {
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m_outputOnlinePlayers = getOnlinePlayers(data);
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qDebug() << "Online players: " << m_outputOnlinePlayers;
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emitSucceeded();
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});
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QObject::connect(client, &McClient::failed, this, [this](QString error) { emitFailed(error); });
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// Delete McClient object when done
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QObject::connect(client, &McClient::finished, this, [this, client]() { client->deleteLater(); });
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client->getStatusData();
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});
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QObject::connect(resolver, &McResolver::failed, this, [this](QString error) { emitFailed(error); });
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// Delete McResolver object when done
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QObject::connect(resolver, &McResolver::finished, [resolver]() { resolver->deleteLater(); });
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resolver->ping();
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} |