PrismLauncher/launcher/ui/widgets/MinecraftSettingsWidget.h
TheKodeToad 06b50dfd33
Fix more header mistakes
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-02-05 11:11:45 +00:00

65 lines
2.2 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (c) 2022 Jamie Mansfield <jmansfield@cadixdev.org>
* Copyright (C) 2024 TheKodeToad <TheKodeToad@proton.me>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QWidget>
#include "JavaSettingsWidget.h"
#include "minecraft/MinecraftInstance.h"
namespace Ui {
class MinecraftSettingsWidget;
}
class MinecraftSettingsWidget : public QWidget {
public:
MinecraftSettingsWidget(MinecraftInstancePtr instance, QWidget* parent = nullptr);
~MinecraftSettingsWidget() override;
void loadSettings();
void saveSettings();
private:
void openGlobalSettings();
void updateAccountsMenu(const SettingsObject& settings);
bool isQuickPlaySupported();
MinecraftInstancePtr m_instance;
Ui::MinecraftSettingsWidget* m_ui;
JavaSettingsWidget* m_javaSettings = nullptr;
bool m_quickPlaySingleplayer = false;
};