PrismLauncher/launcher/ui/dialogs/ResourceUpdateDialog.h
TheKodeToad 97ee0a19b5
Refactor updating mechanisms to work with all resources
Summary:
- It compiles
- I need to go to bed

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2024-01-26 02:53:57 +00:00

67 lines
2.0 KiB
C++

#pragma once
#include "BaseInstance.h"
#include "ResourceDownloadTask.h"
#include "ReviewMessageBox.h"
#include "minecraft/mod/ModFolderModel.h"
#include "modplatform/CheckUpdateTask.h"
class Mod;
class ModrinthCheckUpdate;
class FlameCheckUpdate;
class ConcurrentTask;
class ResourceUpdateDialog final : public ReviewMessageBox {
Q_OBJECT
public:
explicit ResourceUpdateDialog(QWidget* parent,
BaseInstance* instance,
std::shared_ptr<ResourceFolderModel> resource_model,
QList<Resource*>& search_for,
bool includeDeps);
void checkCandidates();
void appendResource(const CheckUpdateTask::Update& info, QStringList requiredBy = {});
const QList<ResourceDownloadTask::Ptr> getTasks();
auto indexDir() const -> QDir { return m_resource_model->indexDir(); }
auto noUpdates() const -> bool { return m_no_updates; };
auto aborted() const -> bool { return m_aborted; };
private:
auto ensureMetadata() -> bool;
private slots:
void onMetadataEnsured(Resource* resource);
void onMetadataFailed(Resource* resource,
bool try_others = false,
ModPlatform::ResourceProvider first_choice = ModPlatform::ResourceProvider::MODRINTH);
private:
QWidget* m_parent;
shared_qobject_ptr<ModrinthCheckUpdate> m_modrinth_check_task;
shared_qobject_ptr<FlameCheckUpdate> m_flame_check_task;
const std::shared_ptr<ResourceFolderModel> m_resource_model;
QList<Resource*>& m_candidates;
QList<Resource*> m_modrinth_to_update;
QList<Resource*> m_flame_to_update;
ConcurrentTask::Ptr m_second_try_metadata;
QList<std::tuple<Resource*, QString>> m_failed_metadata;
QList<std::tuple<Resource*, QString, QUrl>> m_failed_check_update;
QHash<QString, ResourceDownloadTask::Ptr> m_tasks;
BaseInstance* m_instance;
bool m_no_updates = false;
bool m_aborted = false;
bool m_include_deps = false;
};