166 lines
4.8 KiB
C++

#include <QObject>
#include <QTcpSocket>
#include <QJsonDocument>
#include <QJsonObject>
#define SEGMENT_BITS 0x7F
#define CONTINUE_BIT 0x80
// Client for the Minecraft protocol
class McClient : public QObject {
Q_OBJECT
QString domain;
QString ip;
short port;
QTcpSocket socket;
public:
explicit McClient(QObject *parent, QString domain, QString ip, short port): QObject(parent), domain(domain), ip(ip), port(port) {}
QJsonObject getStatusData() {
qDebug() << "Connecting to socket..";
socket.connectToHost(ip, port);
if (!socket.waitForConnected(3000)) {
throw std::runtime_error("Failed to connect to socket");
}
qDebug() << "Connected to socket successfully";
sendRequest();
if (!socket.waitForReadyRead(3000)) {
throw std::runtime_error("Socket didn't send anything to read");
}
return readResponse();
}
int getOnlinePlayers() {
auto status = getStatusData();
return status.value("players").toObject().value("online").toInt();
}
void sendRequest() {
QByteArray data;
writeVarInt(data, 0x00); // packet ID
writeVarInt(data, 0x760); // protocol version
writeVarInt(data, domain.size()); // server address length
writeString(data, domain.toStdString()); // server address
writeFixedInt(data, port, 2); // server port
writeVarInt(data, 0x01); // next state
writePacketToSocket(data); // send handshake packet
data.clear();
writeVarInt(data, 0x00); // packet ID
writePacketToSocket(data); // send status packet
}
void readBytesExactFromSocket(QByteArray &resp, int bytesToRead) {
while (bytesToRead > 0) {
qDebug() << bytesToRead << " bytes left to read";
if (!socket.waitForReadyRead()) {
throw std::runtime_error("Read timeout or error");
}
QByteArray chunk = socket.read(qMin(bytesToRead, socket.bytesAvailable()));
resp.append(chunk);
bytesToRead -= chunk.size();
}
}
QJsonObject readResponse() {
auto resp = socket.readAll();
int length = readVarInt(resp);
// finish ready response
readBytesExactFromSocket(resp, length-resp.size());
if (length != resp.size()) {
qDebug() << "Warning: Packet length doesn't match actual packet size (" << length << " expected vs " << resp.size() << " received)";
}
qDebug() << "Received response successfully";
int packetID = readVarInt(resp);
if (packetID != 0x00) {
throw std::runtime_error(
QString("Packet ID doesn't match expected value (0x00 vs 0x%1)")
.arg(packetID, 0, 16).toStdString()
);
}
int jsonLength = readVarInt(resp);
std::string json = resp.toStdString();
QJsonDocument doc = QJsonDocument::fromJson(QByteArray::fromStdString(json));
return doc.object();
}
private:
// From https://wiki.vg/Protocol#VarInt_and_VarLong
void writeVarInt(QByteArray &data, int value) {
while (true) {
if ((value & ~SEGMENT_BITS) == 0) {
data.append(value);
return;
}
data.append((value & SEGMENT_BITS) | CONTINUE_BIT);
// Note: >>> means that the sign bit is shifted with the rest of the number rather than being left alone
value >>= 7;
}
}
// From https://wiki.vg/Protocol#VarInt_and_VarLong
int readVarInt(QByteArray &data) {
int value = 0;
int position = 0;
char currentByte;
while (true) {
currentByte = readByte(data);
value |= (currentByte & SEGMENT_BITS) << position;
if ((currentByte & CONTINUE_BIT) == 0) break;
position += 7;
if (position >= 32) throw std::runtime_error("VarInt is too big");
}
return value;
}
char readByte(QByteArray &data) {
if (data.isEmpty()) {
throw std::runtime_error("No more bytes to read");
}
char byte = data.at(0);
data.remove(0, 1);
return byte;
}
// write number with specified size in big endian format
void writeFixedInt(QByteArray &data, int value, int size) {
for (int i = size - 1; i >= 0; i--) {
data.append((value >> (i * 8)) & 0xFF);
}
}
void writeString(QByteArray &data, std::string value) {
data.append(value);
}
void writePacketToSocket(QByteArray &data) {
// we prefix the packet with its length
QByteArray dataWithSize;
writeVarInt(dataWithSize, data.size());
dataWithSize.append(data);
// write it to the socket
socket.write(dataWithSize);
socket.flush();
}
};