PrismLauncher/application/pages/global/DefaultGameOptionsPage.h

74 lines
1.6 KiB
C++

/* Copyright 2013-2019 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QWidget>
#include <QString>
#include "pages/BasePage.h"
#include <MultiMC.h>
namespace Ui
{
class DefaultGameOptionsPage;
}
class GameOptions;
class MinecraftInstance;
class DefaultGameOptionsPage : public QWidget, public BasePage
{
Q_OBJECT
public:
explicit DefaultGameOptionsPage(QWidget *parent = 0);
virtual ~DefaultGameOptionsPage();
void openedImpl() override;
void closedImpl() override;
virtual QString displayName() const override
{
return tr("Game Options");
}
virtual QIcon icon() const override
{
return MMC->getThemedIcon("settings");
}
virtual QString id() const override
{
return "defaultgameoptions";
}
virtual QString helpPage() const override
{
return "Default-Game-Options";
}
bool apply() override;
private:
void applySettings();
void loadSettings();
void updateEnabledWidgets();
private slots:
void radioChanged(int);
private: // data
Ui::DefaultGameOptionsPage *ui = nullptr;
};