PrismLauncher/launcher/ui/dialogs/MSALoginDialog.cpp
Trial97 476054ba19
feat: move qr code glue in MSALoginDialog
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2025-04-29 11:27:02 +03:00

216 lines
8.2 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "MSALoginDialog.h"
#include "Application.h"
#include "ui_MSALoginDialog.h"
#include "DesktopServices.h"
#include "minecraft/auth/AuthFlow.h"
#include <QApplication>
#include <QClipboard>
#include <QColor>
#include <QPainter>
#include <QPixmap>
#include <QSize>
#include <QUrl>
#include <QtWidgets/QPushButton>
#include "qrcodegen.hpp"
MSALoginDialog::MSALoginDialog(QWidget* parent) : QDialog(parent), ui(new Ui::MSALoginDialog)
{
ui->setupUi(this);
// make font monospace
QFont font;
font.setPixelSize(ui->code->fontInfo().pixelSize());
font.setFamily(APPLICATION->settings()->get("ConsoleFont").toString());
font.setStyleHint(QFont::Monospace);
font.setFixedPitch(true);
ui->code->setFont(font);
connect(ui->copyCode, &QPushButton::clicked, this, [this] { QApplication::clipboard()->setText(ui->code->text()); });
connect(ui->loginButton, &QPushButton::clicked, this, [this] {
if (m_url.isValid()) {
if (!DesktopServices::openUrl(m_url)) {
QApplication::clipboard()->setText(m_url.toString());
}
}
});
ui->buttonBox->button(QDialogButtonBox::Cancel)->setText(tr("Cancel"));
}
int MSALoginDialog::exec()
{
// Setup the login task and start it
m_account = MinecraftAccount::createBlankMSA();
m_authflow_task = m_account->login(false);
connect(m_authflow_task.get(), &Task::failed, this, &MSALoginDialog::onTaskFailed);
connect(m_authflow_task.get(), &Task::succeeded, this, &QDialog::accept);
connect(m_authflow_task.get(), &Task::aborted, this, &MSALoginDialog::reject);
connect(m_authflow_task.get(), &Task::status, this, &MSALoginDialog::onAuthFlowStatus);
connect(m_authflow_task.get(), &AuthFlow::authorizeWithBrowser, this, &MSALoginDialog::authorizeWithBrowser);
connect(m_authflow_task.get(), &AuthFlow::authorizeWithBrowserWithExtra, this, &MSALoginDialog::authorizeWithBrowserWithExtra);
connect(ui->buttonBox->button(QDialogButtonBox::Cancel), &QPushButton::clicked, m_authflow_task.get(), &Task::abort);
m_devicecode_task.reset(new AuthFlow(m_account->accountData(), AuthFlow::Action::DeviceCode));
connect(m_devicecode_task.get(), &Task::failed, this, &MSALoginDialog::onTaskFailed);
connect(m_devicecode_task.get(), &Task::succeeded, this, &QDialog::accept);
connect(m_devicecode_task.get(), &Task::aborted, this, &MSALoginDialog::reject);
connect(m_devicecode_task.get(), &Task::status, this, &MSALoginDialog::onDeviceFlowStatus);
connect(m_devicecode_task.get(), &AuthFlow::authorizeWithBrowser, this, &MSALoginDialog::authorizeWithBrowser);
connect(m_devicecode_task.get(), &AuthFlow::authorizeWithBrowserWithExtra, this, &MSALoginDialog::authorizeWithBrowserWithExtra);
connect(ui->buttonBox->button(QDialogButtonBox::Cancel), &QPushButton::clicked, m_devicecode_task.get(), &Task::abort);
QMetaObject::invokeMethod(m_authflow_task.get(), &Task::start, Qt::QueuedConnection);
QMetaObject::invokeMethod(m_devicecode_task.get(), &Task::start, Qt::QueuedConnection);
return QDialog::exec();
}
MSALoginDialog::~MSALoginDialog()
{
delete ui;
}
void MSALoginDialog::onTaskFailed(QString reason)
{
// Set message
m_authflow_task->disconnect();
m_devicecode_task->disconnect();
ui->stackedWidget->setCurrentIndex(0);
auto lines = reason.split('\n');
QString processed;
for (auto line : lines) {
if (line.size()) {
processed += "<font color='red'>" + line + "</font><br />";
} else {
processed += "<br />";
}
}
ui->status->setText(processed);
auto task = m_authflow_task;
if (task->failReason().isEmpty()) {
task = m_devicecode_task;
}
if (task) {
ui->loadingLabel->setText(task->getStatus());
}
disconnect(ui->buttonBox->button(QDialogButtonBox::Cancel), &QPushButton::clicked, m_authflow_task.get(), &Task::abort);
disconnect(ui->buttonBox->button(QDialogButtonBox::Cancel), &QPushButton::clicked, m_devicecode_task.get(), &Task::abort);
connect(ui->buttonBox->button(QDialogButtonBox::Cancel), &QPushButton::clicked, this, &MSALoginDialog::reject);
}
void MSALoginDialog::authorizeWithBrowser(const QUrl& url)
{
ui->stackedWidget2->setCurrentIndex(1);
ui->loginButton->setToolTip(QString("<div style='width: 200px;'>%1</div>").arg(url.toString()));
m_url = url;
}
// https://stackoverflow.com/questions/21400254/how-to-draw-a-qr-code-with-qt-in-native-c-c
void paintQR(QPainter& painter, const QSize sz, const QString& data, QColor fg)
{
// NOTE: At this point you will use the API to get the encoding and format you want, instead of my hardcoded stuff:
qrcodegen::QrCode qr = qrcodegen::QrCode::encodeText(data.toUtf8().constData(), qrcodegen::QrCode::Ecc::LOW);
const int s = qr.getSize() > 0 ? qr.getSize() : 1;
const double w = sz.width();
const double h = sz.height();
const double aspect = w / h;
const double size = ((aspect > 1.0) ? h : w);
const double scale = size / (s + 2);
// NOTE: For performance reasons my implementation only draws the foreground parts in supplied color.
// It expects background to be prepared already (in white or whatever is preferred).
painter.setPen(Qt::NoPen);
painter.setBrush(fg);
for (int y = 0; y < s; y++) {
for (int x = 0; x < s; x++) {
const int color = qr.getModule(x, y); // 0 for white, 1 for black
if (0 != color) {
const double rx1 = (x + 1) * scale, ry1 = (y + 1) * scale;
QRectF r(rx1, ry1, scale, scale);
painter.drawRects(&r, 1);
}
}
}
}
void MSALoginDialog::authorizeWithBrowserWithExtra(QString url, QString code, [[maybe_unused]] int expiresIn)
{
ui->stackedWidget->setCurrentIndex(1);
const auto linkString = QString("<a href=\"%1\">%2</a>").arg(url, url);
if (url == "https://www.microsoft.com/link" && !code.isEmpty()) {
url += QString("?otc=%1").arg(code);
}
ui->code->setText(code);
auto size = QSize(150, 150);
QPixmap pixmap(size);
pixmap.fill(Qt::white);
QPainter painter(&pixmap);
paintQR(painter, size, url, Qt::black);
// Set the generated pixmap to the label
ui->qr->setPixmap(pixmap);
ui->qrMessage->setText(tr("Open %1 or scan the QR and enter the above code if needed.").arg(linkString));
}
void MSALoginDialog::onDeviceFlowStatus(QString status)
{
ui->stackedWidget->setCurrentIndex(0);
ui->status->setText(status);
}
void MSALoginDialog::onAuthFlowStatus(QString status)
{
ui->stackedWidget2->setCurrentIndex(0);
ui->status2->setText(status);
}
// Public interface
MinecraftAccountPtr MSALoginDialog::newAccount(QWidget* parent)
{
MSALoginDialog dlg(parent);
if (dlg.exec() == QDialog::Accepted) {
return dlg.m_account;
}
return nullptr;
}