mirror of
https://github.com/PrismLauncher/PrismLauncher.git
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67 lines
2.4 KiB
C++
67 lines
2.4 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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* Copyright (C) 2023 TheKodeToad <TheKodeToad@proton.me>
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* Copyright (C) 2025 Yihe Li <winmikedows@hotmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "Application.h"
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#include <QMessageBox>
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namespace ShortcutUtils {
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/// A struct to hold parameters for creating a shortcut
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struct Shortcut {
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BaseInstance* instance;
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QString name;
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QString targetString;
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QWidget* parent = nullptr;
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QStringList extraArgs = {};
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QString iconKey = "";
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};
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/// Create an instance shortcut on the specified file path
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void createInstanceShortcut(const Shortcut& shortcut, const QString& filePath);
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/// Create an instance shortcut on the desktop
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void createInstanceShortcutOnDesktop(const Shortcut& shortcut);
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/// Create an instance shortcut in the Applications directory
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void createInstanceShortcutInApplications(const Shortcut& shortcut);
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/// Create an instance shortcut in other directories
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void createInstanceShortcutInOther(const Shortcut& shortcut);
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} // namespace ShortcutUtils
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