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This allows launching an offline instance with --offline --name=OfflineName. This is useful for playing split screen by creating two side-by-side instances, which is impossible online, unless one is using two separate paid accounts. With this PR, it makes it possible to launch from a script - otherwise, one has to launch manually, which is a pain, or create offline profiles for each instance, which interferes with some functionality like skins (my autistic son takes great issue with his skin not being visible, when using offline profiles!). Implementation is based on MultiMC, which supports this feature. See also https://github.com/PrismLauncher/PrismLauncher/issues/1059 for discussion. Signed-off-by: Michael Tyson <michael@atastypixel.com>
103 lines
3.3 KiB
C++
103 lines
3.3 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <BaseInstance.h>
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#include <tools/BaseProfiler.h>
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#include <QObject>
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#include "minecraft/auth/MinecraftAccount.h"
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#include "minecraft/launch/MinecraftTarget.h"
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class InstanceWindow;
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class LaunchController : public Task {
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Q_OBJECT
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public:
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void executeTask() override;
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LaunchController(QObject* parent = nullptr);
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virtual ~LaunchController() = default;
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void setInstance(InstancePtr instance) { m_instance = instance; }
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InstancePtr instance() { return m_instance; }
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void setOnline(bool online) { m_online = online; }
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void setOfflineName(const QString &offlineName) { m_offlineName = offlineName; }
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void setDemo(bool demo) { m_demo = demo; }
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void setProfiler(BaseProfilerFactory* profiler) { m_profiler = profiler; }
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void setParentWidget(QWidget* widget) { m_parentWidget = widget; }
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void setTargetToJoin(MinecraftTarget::Ptr targetToJoin) { m_targetToJoin = std::move(targetToJoin); }
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void setAccountToUse(MinecraftAccountPtr accountToUse) { m_accountToUse = std::move(accountToUse); }
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QString id() { return m_instance->id(); }
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bool abort() override;
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private:
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void login();
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void launchInstance();
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void decideAccount();
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bool askPlayDemo();
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QString askOfflineName(QString playerName, bool demo, bool& ok);
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bool reauthenticateCurrentAccount();
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private slots:
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void readyForLaunch();
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void onSucceeded();
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void onFailed(QString reason);
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void onProgressRequested(Task* task);
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private:
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BaseProfilerFactory* m_profiler = nullptr;
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bool m_online = true;
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QString m_offlineName;
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bool m_demo = false;
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InstancePtr m_instance;
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QWidget* m_parentWidget = nullptr;
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InstanceWindow* m_console = nullptr;
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MinecraftAccountPtr m_accountToUse = nullptr;
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AuthSessionPtr m_session;
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shared_qobject_ptr<LaunchTask> m_launcher;
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MinecraftTarget::Ptr m_targetToJoin;
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};
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