mirror of
https://github.com/PrismLauncher/PrismLauncher.git
synced 2025-04-29 22:24:26 +02:00
160 lines
5.8 KiB
C++
160 lines
5.8 KiB
C++
/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#include "WindowsConsole.h"
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#include <system_error>
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#include <windows.h>
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#include <fcntl.h>
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#include <io.h>
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#include <stdio.h>
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#include <cstddef>
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#include <iostream>
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void RedirectHandle(DWORD handle, FILE* stream, const char* mode)
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{
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HANDLE stdHandle = GetStdHandle(handle);
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if (stdHandle != INVALID_HANDLE_VALUE) {
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int fileDescriptor = _open_osfhandle((intptr_t)stdHandle, _O_TEXT);
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if (fileDescriptor != -1) {
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FILE* file = _fdopen(fileDescriptor, mode);
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if (file != NULL) {
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int dup2Result = _dup2(_fileno(file), _fileno(stream));
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if (dup2Result == 0) {
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setvbuf(stream, NULL, _IONBF, 0);
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}
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}
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}
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}
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}
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// taken from https://stackoverflow.com/a/25927081
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// getting a proper output to console with redirection support on windows is apparently hell
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void BindCrtHandlesToStdHandles(bool bindStdIn, bool bindStdOut, bool bindStdErr)
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{
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// Re-initialize the C runtime "FILE" handles with clean handles bound to "nul". We do this because it has been
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// observed that the file number of our standard handle file objects can be assigned internally to a value of -2
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// when not bound to a valid target, which represents some kind of unknown internal invalid state. In this state our
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// call to "_dup2" fails, as it specifically tests to ensure that the target file number isn't equal to this value
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// before allowing the operation to continue. We can resolve this issue by first "re-opening" the target files to
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// use the "nul" device, which will place them into a valid state, after which we can redirect them to our target
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// using the "_dup2" function.
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if (bindStdIn) {
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FILE* dummyFile;
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freopen_s(&dummyFile, "nul", "r", stdin);
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}
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if (bindStdOut) {
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FILE* dummyFile;
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freopen_s(&dummyFile, "nul", "w", stdout);
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}
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if (bindStdErr) {
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FILE* dummyFile;
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freopen_s(&dummyFile, "nul", "w", stderr);
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}
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// Redirect unbuffered stdin from the current standard input handle
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if (bindStdIn) {
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RedirectHandle(STD_INPUT_HANDLE, stdin, "r");
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}
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// Redirect unbuffered stdout to the current standard output handle
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if (bindStdOut) {
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RedirectHandle(STD_OUTPUT_HANDLE, stdout, "w");
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}
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// Redirect unbuffered stderr to the current standard error handle
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if (bindStdErr) {
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RedirectHandle(STD_ERROR_HANDLE, stderr, "w");
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}
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// Clear the error state for each of the C++ standard stream objects. We need to do this, as attempts to access the
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// standard streams before they refer to a valid target will cause the iostream objects to enter an error state. In
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// versions of Visual Studio after 2005, this seems to always occur during startup regardless of whether anything
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// has been read from or written to the targets or not.
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if (bindStdIn) {
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std::wcin.clear();
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std::cin.clear();
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}
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if (bindStdOut) {
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std::wcout.clear();
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std::cout.clear();
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}
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if (bindStdErr) {
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std::wcerr.clear();
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std::cerr.clear();
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}
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}
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bool AttachWindowsConsole()
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{
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auto stdinType = GetFileType(GetStdHandle(STD_INPUT_HANDLE));
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auto stdoutType = GetFileType(GetStdHandle(STD_OUTPUT_HANDLE));
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auto stderrType = GetFileType(GetStdHandle(STD_ERROR_HANDLE));
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bool bindStdIn = false;
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bool bindStdOut = false;
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bool bindStdErr = false;
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if (stdinType == FILE_TYPE_CHAR || stdinType == FILE_TYPE_UNKNOWN) {
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bindStdIn = true;
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}
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if (stdoutType == FILE_TYPE_CHAR || stdoutType == FILE_TYPE_UNKNOWN) {
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bindStdOut = true;
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}
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if (stderrType == FILE_TYPE_CHAR || stderrType == FILE_TYPE_UNKNOWN) {
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bindStdErr = true;
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}
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if (AttachConsole(ATTACH_PARENT_PROCESS)) {
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BindCrtHandlesToStdHandles(bindStdIn, bindStdOut, bindStdErr);
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return true;
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}
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return false;
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}
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std::error_code EnableAnsiSupport()
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{
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// ref: https://docs.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilew
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// Using `CreateFileW("CONOUT$", ...)` to retrieve the console handle works correctly even if STDOUT and/or STDERR are redirected
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HANDLE console_handle = CreateFileW(L"CONOUT$", FILE_GENERIC_READ | FILE_GENERIC_WRITE, FILE_SHARE_WRITE, NULL, OPEN_EXISTING, 0, 0);
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if (console_handle == INVALID_HANDLE_VALUE) {
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return std::error_code(GetLastError(), std::system_category());
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}
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// ref: https://docs.microsoft.com/en-us/windows/console/getconsolemode
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DWORD console_mode;
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if (0 == GetConsoleMode(console_handle, &console_mode)) {
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return std::error_code(GetLastError(), std::system_category());
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}
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// VT processing not already enabled?
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if ((console_mode & ENABLE_VIRTUAL_TERMINAL_PROCESSING) == 0) {
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// https://docs.microsoft.com/en-us/windows/console/setconsolemode
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if (0 == SetConsoleMode(console_handle, console_mode | ENABLE_VIRTUAL_TERMINAL_PROCESSING)) {
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return std::error_code(GetLastError(), std::system_category());
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}
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}
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return {};
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}
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