PrismLauncher/launcher/modplatform/CheckUpdateTask.h
TheKodeToad d49e6187cd
Make requested changes
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2024-10-29 17:17:51 +00:00

81 lines
2.5 KiB
C++

#pragma once
#include "minecraft/mod/Mod.h"
#include "minecraft/mod/tasks/GetModDependenciesTask.h"
#include "modplatform/ModIndex.h"
#include "modplatform/ResourceAPI.h"
#include "tasks/Task.h"
class ResourceDownloadTask;
class ModFolderModel;
class CheckUpdateTask : public Task {
Q_OBJECT
public:
CheckUpdateTask(QList<Resource*>& resources,
std::list<Version>& mcVersions,
QList<ModPlatform::ModLoaderType> loadersList,
std::shared_ptr<ResourceFolderModel> resourceModel)
: Task()
, m_resources(resources)
, m_game_versions(mcVersions)
, m_loaders_list(std::move(loadersList))
, m_resource_model(std::move(resourceModel))
{}
struct Update {
QString name;
QString old_hash;
QString old_version;
QString new_version;
std::optional<ModPlatform::IndexedVersionType> new_version_type;
QString changelog;
ModPlatform::ResourceProvider provider;
shared_qobject_ptr<ResourceDownloadTask> download;
bool enabled = true;
public:
Update(QString name,
QString old_h,
QString old_v,
QString new_v,
std::optional<ModPlatform::IndexedVersionType> new_v_type,
QString changelog,
ModPlatform::ResourceProvider p,
shared_qobject_ptr<ResourceDownloadTask> t,
bool enabled = true)
: name(std::move(name))
, old_hash(std::move(old_h))
, old_version(std::move(old_v))
, new_version(std::move(new_v))
, new_version_type(std::move(new_v_type))
, changelog(std::move(changelog))
, provider(p)
, download(std::move(t))
, enabled(enabled)
{}
};
auto getUpdates() -> std::vector<Update>&& { return std::move(m_updates); }
auto getDependencies() -> QList<std::shared_ptr<GetModDependenciesTask::PackDependency>>&& { return std::move(m_deps); }
public slots:
bool abort() override = 0;
protected slots:
void executeTask() override = 0;
signals:
void checkFailed(Resource* failed, QString reason, QUrl recover_url = {});
protected:
QList<Resource*>& m_resources;
std::list<Version>& m_game_versions;
QList<ModPlatform::ModLoaderType> m_loaders_list;
std::shared_ptr<ResourceFolderModel> m_resource_model;
std::vector<Update> m_updates;
QList<std::shared_ptr<GetModDependenciesTask::PackDependency>> m_deps;
};