#include #include #include #include #include // resolve the IP and port of a Minecraft server class McResolver : public QObject { Q_OBJECT QString m_constrDomain; int m_constrPort; public: explicit McResolver(QObject *parent, QString domain, int port); void ping(); private: void pingWithDomainSRV(QString domain, int port); void pingWithDomainA(QString domain, int port); void emitFail(QString error); void emitSucceed(QString ip, int port); signals: void succeeded(QString ip, int port); void failed(QString error); void finished(); };