0eefa52dbc
fix some transtaions warnings
...
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2024-10-01 08:51:06 +03:00
817ff1ecbd
Merge branch 'develop' of https://github.com/PrismLauncher/PrismLauncher into change_version
...
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2024-05-31 10:20:48 +03:00
1a0fd5f993
Added mod reinstall dialog
...
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2023-11-25 00:18:10 +02:00
6804e2ba59
moved export to list to the mods page
...
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2023-11-14 18:40:45 +02:00
f7c9972db0
separated dependecy check from mod update
...
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2023-10-23 19:46:30 +03:00
589d8b6923
feat:Added remove metadata button
...
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2023-08-16 19:53:39 +03:00
bc2940e16a
Merge branch 'develop' of https://github.com/PrismLauncher/PrismLauncher into settings
...
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2023-07-08 00:14:05 +03:00
0d2105dec4
Made buttons on ModsFolderPage enabled all the time
...
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2023-06-21 21:34:40 +03:00
be0df38453
Added tooltip for name label
...
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2023-06-15 11:40:39 +03:00
f724059b88
Added visit mod's page
...
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2023-06-07 01:23:53 +03:00
9c2a3231c5
do not create nilmods folder
...
"it cant be that easy" - me, clueless
Signed-off-by: kumquat-ir <66188216+kumquat-ir@users.noreply.github.com >
2023-02-13 01:45:23 -05:00
7896dd19c1
nilmods instance page
...
mostly copied from the coremod page impl
Signed-off-by: kumquat-ir <66188216+kumquat-ir@users.noreply.github.com >
2023-02-11 17:46:17 -05:00
127b094c41
Improve handling of destructive actions
...
Signed-off-by: TheKodeToad <TheKodeToad@proton.me >
2022-12-14 15:20:42 +00:00
a5b0b4800a
fix: make resource buttons work when instance is running
...
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net >
2022-11-27 23:10:32 +01:00
43a7af3f44
fix: removing mods with their metadata as well
...
Signed-off-by: flow <flowlnlnln@gmail.com >
2022-09-03 13:37:23 -03:00
e2ab2aea32
change: add enable/disable to resources
...
TIL that zip resource packs, when disabled, actually have the effect of
not showing up in the game at all. Since this can be useful to someone,
I moved the logic for it to the resources.
Signed-off-by: flow <flowlnlnln@gmail.com >
2022-08-20 10:49:54 -03:00
97a74d5c1f
refactor: adapt rest of the codebase to the new resource model
...
In order to access the ModFolderModel from the ModFolderPage, i created
a new m_model for the correct type, shadowing the m_model of type
ResourceFolderModel. This creates two shared_ptr references to the same object,
but since they will have the same lifetime, it doesn't generate a memory
leak.
Signed-off-by: flow <flowlnlnln@gmail.com >
2022-08-20 10:47:58 -03:00
afb9ebcd99
fix: distinguish Coremods
...
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net >
2022-08-20 12:53:13 +02:00
0d10ebb7ca
Update launcher/ui/pages/instance/ModFolderPage.h
...
Co-authored-by: flow <flowlnlnln@gmail.com >
Signed-off-by: Gingeh <39150378+Gingeh@users.noreply.github.com >
2022-08-02 12:50:25 +10:00
77b640b76b
Disable "Check for Updates" and "Download Mods" while the game is running
...
Signed-off-by: Gingeh <39150378+Gingeh@users.noreply.github.com >
2022-08-01 20:56:05 +10:00
2d10c246a8
feat: add update mods to the ui / mod model
...
Signed-off-by: flow <flowlnlnln@gmail.com >
2022-07-17 11:33:42 -03:00
3b4539de79
chore: update license headers
...
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net >
2022-07-10 12:19:15 +02:00
d394235ee0
refactor: Create a more clear hierarchy for some instance pages
...
Previously, the Shaders, Texture packs and Resource packs tabs had as
parent the ModFolderPage, making it so that making changes only to the
Mods page would require checking the id of the page for the correct one.
This was hackish and error-prone.
Now, those pages all inherit from a single class, ExternalResourcesPage,
that handles the basic behaviour of all of them, while allowing for
individual modification in code.
This is still not a clear separation, since internally, all those
resources are derived from Mods, so for now there's still some awkward
common code :/
2022-06-14 07:04:31 -03:00
2ff0aa09e3
fix: remove updater if it is not used
2022-06-12 13:39:47 +02:00
cafff5e504
chore: add license header
2022-03-20 21:40:49 +01:00
dd5c4b6864
App: Retranslate all pages when the language is changed
2022-03-20 20:48:12 +01:00
4e9039be2d
Start of mod downloading
2022-01-14 09:56:27 +01:00
b258eac215
NOISSUE continue reshuffling the codebase
2021-11-22 03:55:16 +01:00