Commit Graph

21 Commits

Author SHA1 Message Date
2b22a1aebe Reimplement View Homepage
I removed it for some reason, but now it's back for all pages!

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2024-10-28 20:14:56 +00:00
49044e23de Fix Export List placement
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2024-10-28 16:21:00 +00:00
f57ca1e79e Add Change Version action to all pages
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2024-10-28 16:07:41 +00:00
3fae659b30 Merge remote-tracking branch 'upstream/develop' into resource-meta
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2024-10-08 17:15:42 +01:00
803e26a401 Make actions more consistent
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2024-04-26 01:40:18 +01:00
89230c4f8a Moved the export modlist out of the sub-menu
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2024-04-20 18:01:25 +03:00
27780cc7ae Add update UI for all resource types
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2024-03-06 14:56:04 +00:00
6506e93e4a Removed some buttons
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-11-07 09:44:27 +02:00
f7c9972db0 separated dependecy check from mod update
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-10-23 19:46:30 +03:00
6c2c724bd9 Update launcher/ui/pages/instance/ExternalResourcesPage.ui
Co-authored-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: Alexandru Ionut Tripon <alexandru.tripon97@gmail.com>
2023-08-16 21:03:09 +03:00
589d8b6923 feat:Added remove metadata button
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-08-16 19:53:39 +03:00
026293f773 updated option text
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-07-03 14:17:39 +03:00
54d7477679 Merge branch 'develop' of https://github.com/PrismLauncher/PrismLauncher into visit_mod_page 2023-06-25 10:12:29 +03:00
470518eb3a fix: resize columns on hide ^& uniform heights
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2023-06-21 02:31:40 -07:00
f724059b88 Added visit mod's page
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-06-07 01:23:53 +03:00
577069cfb4 fix: don't have the clear button on instance page filters
This thing is otherworldly unoptimized. o.O

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-11-12 19:23:57 -03:00
97a74d5c1f refactor: adapt rest of the codebase to the new resource model
In order to access the ModFolderModel from the ModFolderPage, i created
a new m_model for the correct type, shadowing the m_model of type
ResourceFolderModel. This creates two shared_ptr references to the same object,
but since they will have the same lifetime, it doesn't generate a memory
leak.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:47:58 -03:00
28ae5d710e fix: fix translations for mod updater
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-19 18:03:45 +02:00
2d10c246a8 feat: add update mods to the ui / mod model
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
e25cdd9d12 refector: move download action to ExternalResourcesPage 2022-06-14 07:04:31 -03:00
d394235ee0 refactor: Create a more clear hierarchy for some instance pages
Previously, the Shaders, Texture packs and Resource packs tabs had as
parent the ModFolderPage, making it so that making changes only to the
Mods page would require checking the id of the page for the correct one.
This was hackish and error-prone.

Now, those pages all inherit from a single class, ExternalResourcesPage,
that handles the basic behaviour of all of them, while allowing for
individual modification in code.

This is still not a clear separation, since internally, all those
resources are derived from Mods, so for now there's still some awkward
common code :/
2022-06-14 07:04:31 -03:00